Changes related to "Ice Burn (move)"

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Show new changes starting from 20:54, 30 April 2016
   
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30 April 2016

 m   02:08  Reshiram (Pokémon)‎ (diff | hist) . . (-57). . Reinhartmax (Talk | contribs) (Related articles)
 m   02:05  Kyurem (Pokémon)‎ (diff | hist) . . (+14). . Reinhartmax (Talk | contribs) (Related articles)
 m   02:03  Pokémon in South Korea‎ (diff | hist) . . (0). . Wowy (Talk | contribs) (Pokémon manga: This part needs an update but I'll just change this for now)

29 April 2016

     16:42  Contest condition‎ (diff | hist) . . (-326). . Mikuri (Talk | contribs)

28 April 2016

     16:26  Pokémon Stadium (English)‎ (diff | hist) . . (+88). . FinnishPokéFan92 (Talk | contribs) (Battle Now!)
     15:48  Appeal‎ (diff | hist) . . (-434). . Mikuri (Talk | contribs) (Spectacular Talent)

27 April 2016

     01:28  M18‎‎ (2 changes | history) . . (0). . [Carmenstar97‎; Unowninator‎]
 m   01:28 (cur | prev) . . (-79). . Carmenstar97 (Talk | contribs) (Undo revision 2434466 by Unowninator (talk) Not notable.)
     01:10 (cur | prev) . . (+79). . Unowninator (Talk | contribs) (Trivia: first movie to have Wobbuffet deflect an attack.)

26 April 2016

 m   22:35  Pokémon battle‎ (diff | hist) . . (-17). . Chosen (Talk | contribs) (Battle variants)
     13:04  Reshiram (Pokémon)‎‎ (2 changes | history) . . (0). . [Shawn‎; Ataro‎]
     13:04 (cur | prev) . . (-221). . Ataro (Talk | contribs) (Unnecessary spoilers.)
     09:33 (cur | prev) . . (+221). . Shawn (Talk | contribs) (In the Pokémon Adventures manga)

25 April 2016

     17:47  Reshiram (Pokémon)‎ (diff | hist) . . (+235). . Mikuri (Talk | contribs) (In the manga)
     16:33  Pokémon battle‎‎ (3 changes | history) . . (-298). . [Mikuri‎; Chosen‎ (2×)]
     16:33 (cur | prev) . . (-372). . Mikuri (Talk | contribs) (Not needed here.)
 m   16:27 (cur | prev) . . (-14). . Chosen (Talk | contribs) (Battle variants)
 m   16:27 (cur | prev) . . (+88). . Chosen (Talk | contribs) (Multi Battle)

24 April 2016

     22:05  Move variations‎‎ (5 changes | history) . . (+240). . [Unowninator‎ (2×); TheNintendofan1209‎ (3×)]
 m   22:05 (cur | prev) . . (-24). . TheNintendofan1209 (Talk | contribs) (Variations of Memento)
 m   22:04 (cur | prev) . . (-6). . TheNintendofan1209 (Talk | contribs) (Variations of Destiny Bond)
 m   22:04 (cur | prev) . . (-16). . TheNintendofan1209 (Talk | contribs) (Variations of Destiny Bond)
     02:37 (cur | prev) . . (+125). . Unowninator (Talk | contribs) (Variations of Destiny Bond: Separated Memento & Destiny Bond.)
     02:32 (cur | prev) . . (+161). . Unowninator (Talk | contribs) (Variations of Acid Armor: Added Tail Glow)
     06:21  Fire (type)‎ (diff | hist) . . (+207). . SnorlaxMonster (Talk | contribs) (Battle properties: Since there are redundancies in the type chart, I think it is important to list the other type effects in each section)
     06:20  Ice (type)‎ (diff | hist) . . (+72). . SnorlaxMonster (Talk | contribs) (Battle properties: probably a good idea to list this in this section too to clarify it also applies to Geen II)

23 April 2016

     16:34  Freeze (status condition)‎‎ (2 changes | history) . . (-119). . [Froggy25‎; Tiddlywinks‎]
 m   16:34 (cur | prev) . . (-66). . Tiddlywinks (Talk | contribs) (Not "immune" https://github.com/pret/pokered/blob/master/engine/battle/core.asm#L7413 https://github.com/pret/pokecrystal/blob/master/battle/effect_commands.asm#L7779 Tri Attack (move))
     15:11 (cur | prev) . . (-53). . Froggy25 (Talk | contribs) (Undo revision 2431162 by Tiddlywinks (talk) This is for all gens. The "huh ?" is because someone added this wrong info with the reason "I don't know if this apply before gen IV".)
     13:42  Priority‎‎ (4 changes | history) . . (-796). . [Tiddlywinks‎; SnorlaxMonster‎ (3×)]
     13:42 (cur | prev) . . (+35). . SnorlaxMonster (Talk | contribs)
     04:00 (cur | prev) . . (-535). . SnorlaxMonster (Talk | contribs) (Generation II: Technically these are all shifted by -1 (so that "All other moves" is priority 0), since the game wasn't going to implement negative numbers when it didn't need to https://github.com/pret/pokecrystal/blob/master/battle/core.asm)
     03:40 (cur | prev) . . (-300). . SnorlaxMonster (Talk | contribs) (Generation I: Quick Attack and Counter are hardcoded into the battle engine in Gen I. They don't even really have numerical values. https://github.com/pret/pokered/blob/master/engine/battle/core.asm)
 m   01:00 (cur | prev) . . (+4). . Tiddlywinks (Talk | contribs) (Trivia: try not to link redirects)
     01:49  Protect (move)‎ (diff | hist) . . (-6). . Missingnoh (Talk | contribs) (In the anime)