Changes related to "Damage category"

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Show new changes starting from 06:44, 30 April 2017
   
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29 April 2017

     17:57  Statistic‎‎ (3 changes | history) . . (+49). . [Knives182‎; Nescientist‎; Pumpkinking0192‎]
      17:57 (cur | prev) . . (+12). . Pumpkinking0192 (talk | contribs) (Formula for accuracy and evasion: More precision; in battles with multiple opponents, single-target moves cannot hit some and miss some at the same time, so we must specify multi-target moves, not just multi-opponent battles.)
      17:36 (cur | prev) . . (-7). . Nescientist (talk | contribs) (In-battle stats: "attack" is often used for damage-dealing moves only; allies perform accuracy checks too; account for Horde Battles etc.; the three interact, not just the two "accuracies"; (thx for helping out, this was really bad))
      16:03 (cur | prev) . . (+44). . Knives182 (talk | contribs) (Wording made it sound like this was referring to move accuracy)

27 April 2017

 m   17:34  Damage‎ (diff | hist) . . (+1). . Tangela13 (talk | contribs) (Damage calculation)

24 April 2017

     12:30  Zen Headbutt (move)‎ (diff | hist) . . (-7). . Mikuri (talk | contribs) (In the anime)
     12:24  Psycho Cut (move)‎ (diff | hist) . . (-15). . Mikuri (talk | contribs) (In the anime)

23 April 2017

     22:36  Hyper Beam (move)‎ (diff | hist) . . (-93). . Mikuri (talk | contribs) (In the main series)
     14:38  Focus Blast (move)‎ (diff | hist) . . (-10). . Mikuri (talk | contribs) (In the anime)
     14:31  Aura Sphere (move)‎ (diff | hist) . . (-11). . Mikuri (talk | contribs) (In the anime)