Changes related to "Template:Shiny"

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Show new changes starting from 15:52, 21 February 2017
   
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19 February 2017

     19:28  Shiny Pokémon‎ (diff | hist) . . (+11). . Mettie7 (talk | contribs) (In the spin-off games: Rayquaza now available in Shuffle)

13 February 2017

     18:48  Shiny Pokémon‎‎ (3 changes | history) . . (+184). . [Theskipster‎ (3×)]
      18:48 (cur | prev) . . (+3). . Theskipster (talk | contribs) (List of cards with Shiny Pokémon)
      18:47 (cur | prev) . . (0). . Theskipster (talk | contribs) (List of cards with Shiny Pokémon)
      18:46 (cur | prev) . . (+181). . Theskipster (talk | contribs) (List of cards with Shiny Pokémon)

8 February 2017

 m   17:28  Shiny Pokémon‎ (diff | hist) . . (+21). . Bowserbros (talk | contribs)

7 February 2017

     00:46  Shiny Pokémon‎ (diff | hist) . . (0). . SnorlaxMonster (talk | contribs) (Undo revision 2595882 by Siburke939 (talk)The Defense must be even (10) to be Shiny, Attack can be odd or even. What you added is correct for Transporter, not Gen II.)

6 February 2017

 m   19:59  Shiny Pokémon‎ (diff | hist) . . (0). . Siburke939 (talk | contribs) ("a Shiny Pokémon's HP IV can only be either 0 or 8" - Changed the 8 to a 4 following the page http://bulbapedia.bulbagarden.net/wiki/Individual_values stating "odd-number Attack IV has 8 added to its HP IV, an odd-number Defense IV has 4 added" :-))

26 January 2017

     09:15  Shiny Pokémon‎‎ (3 changes | history) . . (+1,306). . [JackTheMenace‎; SnorlaxMonster‎ (2×)]
 m    09:15 (cur | prev) . . (+33). . SnorlaxMonster (talk | contribs) (In the core series games)
      09:14 (cur | prev) . . (+1,161). . SnorlaxMonster (talk | contribs) (Fishing can select any set of IVs http://www.smogon.com/forums/threads/3573219/page-2#post-7187935)
      04:57 (cur | prev) . . (+112). . JackTheMenace (talk | contribs) (Trivia)

25 January 2017

     18:33  Shiny Pokémon‎‎ (2 changes | history) . . (+2,005). . [White Canary‎ (2×)]
      18:33 (cur | prev) . . (+1,338). . White Canary (talk | contribs) (In the core series games: Gen II Shiny breeding + Gen I restrictions on IV combos for non-stationary wild PKMN)
      15:28 (cur | prev) . . (+667). . White Canary (talk | contribs) (In the core series games: Gen I shininess on trade/transfer)