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Changes related to "Luvdisc (Pokémon)"

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Show new changes starting from 18:14, 29 August 2015
   
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29 August 2015

     18:12  Azure Bay‎‎ (2 changes | history) . . (+62). . [Ratchet and Clank 1995‎; HoennMaster‎]
     18:12 (cur | prev) . . (-63). . Ratchet and Clank 1995 (Talk | contribs) (Origin: It's disputed at to whether the Sea Spirit's den is actually based on Jersey. It's more likely based on Alderney)
     09:27 (cur | prev) . . (+125). . HoennMaster (Talk | contribs) (Undo revision 2317020 by Ratchet and Clank 1995 (talk))
     16:29  Beautiful (condition)‎ (diff | hist) . . (+61). . Masternachos (Talk | contribs) (Moves)
 m   16:18  Ground (type)‎‎ (2 changes | history) . . (+2). . [Mine4017‎; Superjustinbros.‎]
 m   16:18 (cur | prev) . . (-5). . Mine4017 (Talk | contribs) (Interacting with the Ground type)
 m   15:19 (cur | prev) . . (+7). . Superjustinbros. (Talk | contribs) (Trivia)
     14:34  Steel (type)‎ (diff | hist) . . (-23). . PokéVicBR (Talk | contribs) (In other languages)
     07:43  Misty (anime)‎ (diff | hist) . . (-10). . Pborri (Talk | contribs) (Achievements)
     04:03  Route‎ (diff | hist) . . (-502). . Slimey01 (Talk | contribs) (Sea routes)

28 August 2015

     19:16  Beautiful (condition)‎‎ (5 changes | history) . . (+112). . [Masternachos‎ (5×)]
     19:16 (cur | prev) . . (0). . Masternachos (Talk | contribs) (Moves)
     19:15 (cur | prev) . . (+2). . Masternachos (Talk | contribs) (Moves)
     19:14 (cur | prev) . . (+55). . Masternachos (Talk | contribs) (Moves)
     19:12 (cur | prev) . . (+6). . Masternachos (Talk | contribs) (Moves)
     19:10 (cur | prev) . . (+49). . Masternachos (Talk | contribs) (Moves)
     12:05  Victory Road (Hoenn)‎ (diff | hist) . . (+165). . FinnishPokéFan92 (Talk | contribs) (Trivia: updating outdated info)
     06:49  Pokémon Shuffle‎ (diff | hist) . . (+161). . PartHunter (Talk | contribs) (List of Skills: Added the amount of damage boost for Double Normal ( multiplied by 2.5), and noted that sleep causes 20% more damage to be taken. Found by testing them in-game.)