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|| This move effect may be in need of research. |
Reason: Can the target of Sky Drop be hit in the air if it was previously targeted by Lock-On or Mind Reader?
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Sky Drop (Japanese: フリーフォール Freefall) is a damage-dealing Flying-type move introduced in Generation V. It is TM58 as of Generation V.
On the turn it is selected, Sky Drop brings the target to the air. While in the air, both the user and the target will be unable to take action and will avoid any move targeted at them except Gust, Thunder, Twister, Sky Uppercut, Hurricane, Smack Down, or any move used by a Pokémon with No Guard. If a Pokémon that is in the air has No Guard, it can be hit by any Pokémon. The next turn, the target is thrown down and receives damage. Sky Drop can hit non-adjacent opponents in Triple Battles.
Sky Drop will fail if the target has a substitute, while the target is already semi-invulnerable via moves such as Fly and Bounce or another Sky Drop, and when Gravity is in effect. Gravity will also cancel Sky Drop. Sky Drop does no damage to Flying-type Pokémon and Pokémon with the Ability Levitate, but it will pick them up (making them unable to move) on its first turn; if the capability to resist Ground-type moves is removed due to Smack Down or a held Iron Ball, the move will damage these Pokémon. Sky Drop works normally on Pokémon under the effect of Magnet Rise or Telekinesis.
If a Pokémon in a chain of Thrash, Outrage, or Petal Dance is brought up with Sky Drop, the Pokémon will discontinue using the move when freed, but will then become confused due to fatigue at the end of the turn anyway.
Sky Drop can target allies, but will fail when attempting to perform the move on them.
Sky Drop is unaffected by the Power Herb.
In a Rotation Battle, if the target Pokémon is rotated out on the second turn of Sky Drop, the Pokémon will be dropped into their new rotated position and take no damage, while the rotated in Pokémon still gets to attack.
In Black and White, a glitch in Double and Triple Battles can cause a Pokémon to be stuck in the semi-invulnerable state when Sky Drop is used until it faints. The glitch is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after the use of Sky Drop. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out or hit with one of the moves listed above. Because of the glitch, Sky Drop has been banned in Wi-Fi Random Matches since November 10, 2010 and all subsequent official tournaments. While it was fixed in Black 2 and White 2, it is still banned in Wi-Fi Random Matches and official tournaments using these games.
|| The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
- Sky Drop is the only move that causes an opponent's Pokémon to become fully immobile whilst in use.
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