Silph Scope

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Silph Scope
シルフスコープ
Sylph Scope
Bag Silph Scope Sprite.png
Silph Scope
Artwork from Pokémon Red and Green
Introduced in Generation I
Pocket
Generation I Bag Key items pocket icon.png Key items
Generation III Bag Key items pocket icon.png Key items

The Silph Scope (Japanese: シルフスコープ Sylph Scope) is a Key Item appearing in Generation I and FireRed and LeafGreen. It was created by Silph Co. It allows a person to identify ghosts.

In the core series games

Price

Games Cost Sell price
RGBY
FRLG
N/A N/A

Effect

It allows the player to identify otherwise unidentifiable ghosts that appear inside the Pokémon Tower in Lavender Town, allowing the player to properly battle them and throw Poké Balls at them. It is required to ascend the staircase on 6F of the Pokémon Tower that is guarded by a ghost Marowak.

Description

Games Description
Stad An item that makes ghosts clearly distinguishable.
FRLG A scope that makes unseeable Pokémon visible. It is made by Silph Co.
E* Silph Co's scope makes unseeable Pokémon visible.


Acquisition

Games Method
RGBY
FRLG
Rocket Hideout B4F (dropped by Giovanni after defeating him)

In the anime

Silph Scope in Pokémon Origins
Silph Scope identifying the ghost Marowak

In Pokémon Origins

The Silph Scope made an appearance in the Pokémon Origins episode File 2: Cubone. It was possessed by a small group of Team Rocket Grunts who were holding Mr. Fuji captive at the Pokémon Tower. Like in the games, the Silph Scope had the ability to unveil the true identity of both Ghost-type Pokémon and real ghosts. The Silph Scope was later stolen from the Grunts by Blue, who then gave it to Red, allowing him to identify the ghost he was fighting as Cubone's dead mother, Marowak. Afterwards, Red returned the Silph Scope to the Rocket Grunts, who presumably took it with themselves as they left after being defeated by Red in a battle.

In the manga

Silph Scope in the Pokémon Adventures manga

In the Pokémon Adventures manga

The Silph Scope has made several appearances in Pokémon Adventures, under the ownership of Green. Unlike a regular Silph Scope, Green has modified her Silph Scope to be able to reveal all invisible Pokémon. It made its debut in The Jynx Jinx, where Green used it and a data disc she had stolen from Team Rocket to locate and identify Mew. Later in the chapter, she used it to examine the barrier over Saffron City. During her battle against Sabrina at Silph Co., she was seen using the Silph Scope to see through her Horsea's Smokescreen.

During the FireRed & LeafGreen arc, when a mysterious Pokémon attacked Green aboard the Seagallop Ferry, she used the Scope to unveil it, although she couldn't recognize it. Red and Blue later recovered the Silph Scope, and although they didn't recognize the mysterious Pokémon at the time either, the recording on the Scope served as their first glimpse of it.

In the Pokémon Pocket Monsters manga

Silph Scope in the Pokémon Pocket Monsters manga

The Silph Scope first appears in Get Rid Of The Ghost Pokémon!!. Red's rival, Blue, is shown to have one and used it to identify Gengar's movements during its battle with Clefairy. However, Clefairy took the Silph Scope and used it to his advantage to defeat Gengar. Unlike its game counterpart, the Silph Scope is shaped as glasses and it was not shown to come from Silph Co.

In the Pokémon Zensho manga

The Silph Scope was seen in Celadon City. After Satoshi had been scared away from the Pokémon Tower by a Gastly, he saw several Team Rocket Grunts exciting the Tower, using a Silph Scope to avoid being scared by the ghosts. Satoshi then secretly followed the Grunts to the Rocket Hideout, where he snatched one of the Scopes that were in there. Using the Scope, he was able to get past of the ghosts in the Tower and all the way to the top floor, where he encountered Mr. Fuji, who was being held captive by Team Rocket.

Trivia

  • A sign next to the Pokémon Tower in Lavender Town advertises the Silph Scope, proclaiming Make the Invisible Plain to See!
  • In Generation I, if the player uses a Poké Doll to flee from the Marowak ghost, it will disappear as if it had been defeated. This allows the player to proceed in the games' story without obtaining the Silph Scope (making battling the Rocket Hideout unnecessary).
  • In Generation I, if the player views the status screen of a Pokémon, the ghost's sprite will change to that of the actual Pokémon. However, it still cannot be battled or caught.

In other languages

Language Title
Chinese Cantonese 西爾佛檢視鏡 Sāiyíhfaht Gímsihgeng *
顯像器 Hínjeuhnghei *
Mandarin 西爾佛檢視鏡 Xīěrfu Jiǎnshìjìng *
幻影透视镜 Huànyǐng Tòushìjìng *
France Flag.png European French Scope Sylphe
Germany Flag.png German Silph Scope
Italy Flag.png Italian Spettrosonda
Spain Flag.png European Spanish Scope Silph
Vietnam Flag.png Vietnamese Ống kính Sylph

External links


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.