Shoal Cave: Difference between revisions

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m (→‎Items: Added specific locations to two items missing detail.)
m (Undo revision 2520407 by Hydroxybutyric (talk) - Not really sure why this was changed for just one spot each.)
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{{bad picture|2=Should be replaced with ORAS image.}}
{{Infobox location
{{Infobox location
|image=Shoal Cave RSE.png
|image=Shoal Cave RSE.png
|type={{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}
|type={{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}
|location_name=Shoal Cave
|location_name=Shoal Cave
|japanese_name=あさせのほらあな
|japanese_name={{tt|浅瀬の洞穴|あさせのほらあな}}
|translated_name=Shoal Cave
|translated_name=Shoal Cave
|location={{rt|125|Hoenn}}
|location={{rt|125|Hoenn}}
|region=Hoenn
|region=Hoenn
|generation={{gen|III}}
|mapdesc=This cave's appearance changes greatly between high tide and low tide.
|generation={{gen|III}}, {{gen|VI}}
}}
}}
'''Shoal Cave''' (Japanese: '''あさせのほらあな''' ''Shoal Cave'') is a location in [[Hoenn]]. It is north of [[Mossdeep City]], on {{Rt|125|Hoenn}}, and is the only place in {{game2|Ruby|Sapphire|Emerald}} where wild {{p|Spheal}} and {{p|Snorunt}} can be encountered. Shoal Cave has several levels of terrain, only reachable during certain times of the day, due to tides. During low tide, the {{player}} can access areas that are flooded in high tide. During high tide, the player can access areas out of reach in low tide using {{m|Surf}}. The overall area accessible during high tide is smaller than during low tide.
'''Shoal Cave''' (Japanese: '''{{tt|浅瀬の洞穴|あさせのほらあな}}''' ''Shoal Cave'') is a location in [[Hoenn]]. It is located north of [[Mossdeep City]] on {{Rt|125|Hoenn}}, and is the only place in {{game2|Ruby|Sapphire|Emerald}} where wild {{p|Spheal}} and {{p|Snorunt}} can be encountered. Shoal Cave uniquely features a high tide and low tide mechanic, where certain areas are only reachable during a specific time of day. The overall area accessible during high tide is smaller than during low tide.


==Geography==
==Geography==
Shoal Cave is a cave north of Mossdeep City. This cave was carved into the side of a rocky mountain rising from the ocean. At certain times of the day, the tides rise, flooding most of the cave. This water can be {{m|Surf}}ed on to access levels of terrain which the player can not reach on foot, while the tide is low. Conversely, during low tide, the player can access areas that are unreachable during high tide, such as the ice floor, the lowest level in the cave. This icy room contains the {{DL|Type-enhancing item|NeverMeltIce}}, and can only be accessed if the player has {{m|Strength}}. Near the entrance to the icy area is a {{tc|Black Belt}} who gives away a {{DL|In-battle effect item|Focus Band}}.
Shoal Cave is a cave north of Mossdeep City. This cave was carved into the side of a rocky mountain rising from the ocean. At predetermined times of the day, every six hours, the tides rise or fall. During high tide, the cave floods, allowing the {{player}} to use {{m|Surf}} to access levels of terrain otherwise out of reach on foot. Conversely during low tide, the receding waters allow the player to descend to levels that would otherwise be underwater, most notably the ice floor at the lowest level in the cave. This icy room contains the {{DL|Type-enhancing item|Never-Melt Ice}}, and can only be accessed if the player has {{m|Strength}}. Near the entrance to the icy area is a {{tc|Black Belt}} who gives away a {{DL|In-battle effect item|Focus Band}}.
 
In Omega Ruby and Alpha Sapphire only, the [[Ice Rock]] is located in the icy room, which allows {{p|Eevee}} to [[evolution|evolve]] into {{p|Glaceon}}.  


===Tides===
===Tides===
Once the player enters the cave, the tide will not reset until the player leaves the cave and attempts to re-enter.
{| class="roundy" style="background: #{{locationcolor/med|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; border: 3px solid #{{locationcolor/dark|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}"
{| class="roundy" style="background: #{{locationcolor/med|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; border: 3px solid #{{locationcolor/dark|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}"
|-  
|-  
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! {{#ifexpr: {{#time: G}} = 23|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼| }}
! {{#ifexpr: {{#time: G}} = 23|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼| }}
|-  
|-  
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 12
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}}" | 12
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 1
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}}" | 1
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 2
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}}" | 2
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 3
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}}" | 3
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}};" | 4
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}}" | 4
! width="5%" style="background: #{{morning color light}}; color: #{{morning textcolor}};" | 5
! width="5%" style="background: #{{morning color light}}; color: #{{morning textcolor}}" | 5
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}};" | 6
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}}" | 6
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}};" | 7
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}}" | 7
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}};" | 8
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}}" | 8
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}};" | 9
! width="4%" style="background: #{{morning color light}}; color: #{{morning textcolor}}" | 9
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 10
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 10
! width="5%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 11
! width="5%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 11
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 12
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 12
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 1
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 1
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 2
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 2
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 3
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 3
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 4
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 4
! width="5%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 5
! width="5%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 5
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 6
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 6
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}};" | 7
! width="4%" style="background: #{{day color light}}; color: #{{day textcolor}}" | 7
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 8
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}}" | 8
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 9
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}}" | 9
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 10
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}}" | 10
! width="5%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 11
! width="5%" style="background: #{{night color light}}; color: #{{night textcolor}}" | 11
|-  
|-  
! style="background: #{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; {{roundybl|5px}}" | Tide
! style="background: #{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; {{roundybl|5px}}" | Tide
! colspan="3" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}};" | High tide
! colspan="3" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}}" | High tide
! colspan="6" style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|water}};" | Low tide
! colspan="6" style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|water}}" | Low tide
! colspan="6" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}};" | High tide
! colspan="6" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}}" | High tide
! colspan="6" style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|water}};" | Low tide
! colspan="6" style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|water}}" | Low tide
! colspan="3" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}}; {{roundybr|5px}}" | High tide
! colspan="3" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}}; {{roundybr|5px}}" | High tide
|}
|}
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==Items==
==Items==
{{incomplete|section|Exact locations of items}}
===Any time===
{{itlisth|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}
{{itlisth|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}
{{Itemlist|Shell Bell|Entrance room; from the old man near the entrance if brought four Shoal Salt and Shoal Shell|Ru=yes|Sa=yes|E=yes|display={{DL|In-battle effect item|Shell Bell}}}}
{{Itemlist|Shell Bell|Entrance room, from the old man near the entrance if brought four Shoal Salt and Shoal Shell|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|In-battle effect item|Shell Bell}}}}
{{Itemlist|Big Pearl|Northeast Entrance room, accessible from southeast Inner room ''(high tide)''|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Big Pearl}}}}
{{Itemlist|Slowbronite|Entrance room, from the old man near the entrance after trading for Shell Bell for the first time|OR=yes|AS=yes|display={{DL|Mega Stone|Slowbronite}}}}
{{Itemlist|Rare Candy|Inner room, east of central ledge ''(high tide)''|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|Rare Candy}}}}
{{itlistfoot|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}
 
===High tide===
{{itlisth|water}}
{{Itemlist|Star Piece|Entrance room, southwest ''(hidden)''|OR=yes|AS=yes|display={{DL|Valuable item|Star Piece}}}}
{{Itemlist|Rare Candy|Inner room, east of central ledge|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Vitamin|Rare Candy}}}}
{{Itemlist|Big Pearl|Entrance room, northeast, accessible from southeast inner room|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Valuable item|Big Pearl}}}}
{{Itemlist|Shoal Shell|
*Inner room, on ledge just north of the southern bridge
*Inner room, on northwestern ledge
*Inner room, on northeastern ledge
*Inner room, on southeastern ledge|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Exchangeable item|Shoal Shell}} ×4}}
{{itlistfoot|water}}
 
===Low tide===
{{itlisth|cave}}
{{Itemlist|Pearl|Entrance room, north corner of the westmost accessible point ''(hidden)''|OR=yes|AS=yes|display={{DL|Valuable item|Pearl}}}}
{{Itemlist|Shoal Salt|
{{Itemlist|Shoal Salt|
*Inner room; outside western exit from lower room ''(low tide)''
*Stairs room, southeast corner
*Inner room; under the northern bridge ''(low tide)''
*Lower room, top center
*Stairs room; southeast corner ''(low tide)''
*Inner room, outside western exit from lower room
*Lower room; top center ''(low tide)''|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Shoal Salt}} ×4}}
*Inner room, under the northern bridge|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Exchangeable item|Shoal Salt}} ×4}}
{{Itemlist|Shoal Shell|
{{Itemlist|Ice Heal|Stairs room, east of the ladder|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Status condition healing item|Ice Heal}}}}
*Inner room; on ledge just north of the southern bridge ''(high tide)''
{{Itemlist|Focus Band|Lower room, given by the {{tc|Black Belt}}|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|In-battle effect item|Focus Band}}}}
*Inner room; on northwestern ledge ''(high tide)''
{{Itemlist|TM Ice VI|Lower room, up muddy slopes (requires {{DL|Bicycle|Mach Bike}})|OR=yes|AS=yes|display={{TM|79|Frost Breath}}}}
*Inner room; on northeastern ledge ''(high tide)''
{{Itemlist|Never-Melt Ice|Ice room, on the elevated floor|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Type-enhancing item|Never-Melt Ice}}}}
*Inner room; on southeastern ledge ''(high tide)''|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Shoal Shell}} ×4}}
{{Itemlist|Glalitite|Ice room, on the elevated floor|OR=yes|AS=yes|display={{DL|Mega Stone|Glalitite}}}}
{{Itemlist|Ice Heal|Stairs room ''(low tide)''|Ru=yes|Sa=yes|E=yes|display={{DL|Status ailment healing item|Ice Heal}}}}
{{Itemlist|Ice Heal|Ice room, west of the Glalitite ''(hidden)''|OR=yes|AS=yes|display={{DL|Status condition healing item|Ice Heal}}}}
{{Itemlist|Focus Band|Lower room; given by the {{tc|Black Belt}} ''(low tide)''|Ru=yes|Sa=yes|E=yes|display={{DL|In-battle effect item|Focus Band}}}}
{{Itemlist|TM Ice VI|Ice room, near the ledge|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{TM|07|Hail}}}}
{{Itemlist|TM Ice|Ice room ''(low tide)''|Ru=yes|Sa=yes|E=yes|display={{TM|07|Hail}}}}
{{itlistfoot|cave}}
{{Itemlist|NeverMeltIce|Ice room ''(low tide)''|Ru=yes|Sa=yes|E=yes|display={{DL|Type-enhancing item|NeverMeltIce}}}}
 
{{itlistfoot|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}
====Rock Smash====
{{Itlisth|cave}}
{{Itemlist|Big Pearl|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Valuable item|Big Pearl}}}}
{{Itemlist|Ether|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Ether|Ether}}}}
{{Itemlist|Hard Stone|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Type-enhancing item|Hard Stone}}}}
{{Itemlist|Heart Scale|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Exchangeable item|Heart Scale}}}}
{{Itemlist|Max Ether|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Ether|Max Ether}}}}
{{Itemlist|Max Revive|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Revive|Max Revive}}}}
{{Itemlist|Normal Gem|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Gem|Normal Gem}}}}
{{Itemlist|Pearl|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Valuable item|Pearl}}}}
{{Itemlist|Revive|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Revive|Revive}}}}
{{Itemlist|Soft Sand|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Type-enhancing item|Soft Sand}}}}
{{Itemlist|Star Piece|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes|display={{DL|Valuable item|Star Piece}}}}
{{Itlistfoot|cave}}


==Pokémon==
==Pokémon==
===Main cave===
===Generation III===
====Main cave====
{{Catch/header|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}|no}}
{{Catch/header|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}|no}}
{{Catch/entry3|041|Zubat|yes|yes|yes|Cave|26, 28, 30, 32|45%|type1=Poison|type2=Flying}}
{{Catch/entry3|041|Zubat|yes|yes|yes|Cave|26, 28, 30, 32|45%|type1=Poison|type2=Flying}}
{{Catch/entry3|042|Golbat|yes|yes|yes|Cave|32|5%|type1=Poison|type2=Flying}}
{{Catch/entry3|042|Golbat|yes|yes|yes|Cave|32|5%|type1=Poison|type2=Flying}}
{{Catch/entry3|363|Spheal|yes|yes|yes|Cave|26, 28, 30, 32|50%|type1=Ice|type2=Water}}
{{Catch/entry3|363|Spheal|yes|yes|yes|Cave|26, 28, 30, 32|50%|type1=Ice|type2=Water}}
{{catch/div|water|Surfing}}
{{Catch/div|water|Surfing}}
{{Catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}
{{Catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}
{{Catch/entry3|041|Zubat|yes|yes|yes|Surf|5-35|30%|type1=Poison|type2=Flying}}
{{Catch/entry3|041|Zubat|yes|yes|yes|Surf|5-35|30%|type1=Poison|type2=Flying}}
{{Catch/entry3|363|Spheal|yes|yes|yes|Surf|25-35|10%|type1=Ice|type2=Water}}
{{Catch/entry3|363|Spheal|yes|yes|yes|Surf|25-35|10%|type1=Ice|type2=Water}}
{{catch/div|water|Fishing}}
{{Catch/div|water|Fishing}}
{{Catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}
{{Catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}
{{Catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}
{{Catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}
Line 121: Line 157:
{{Catch/footer|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}
{{Catch/footer|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}


===Ice Room===
====Ice room====
{{Catch/header|snow|no}}
{{Catch/header|snow|no}}
{{Catch/entry3|041|Zubat|yes|yes|yes|Cave|26, 28, 30|40%|type1=Poison|type2=Flying}}
{{Catch/entry3|041|Zubat|yes|yes|yes|Cave|26, 28, 30|40%|type1=Poison|type2=Flying}}
Line 129: Line 165:
{{Catch/footer|snow}}
{{Catch/footer|snow}}


==Layout==
===Generation VI===
{| class="roundy" style="margin:auto; background: #000; border: 5px solid #{{locationcolor/med|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}"
====High tide====
{{Catch/header|cave|no}}
{{Catch/entryoras|042|Golbat|yes|yes|Cave|31-34|40%|type1=Poison|type2=Flying}}
{{Catch/entryoras|363|Spheal|yes|yes|Cave|31|20%|type1=Ice|type2=Water}}
{{Catch/entryoras|364|Sealeo|yes|yes|Cave|32-34|40%|type1=Ice|type2=Water}}
{{Catch/div|cave|{{color2|000|Horde Encounter}}}}
{{Catch/entryoras|041|Zubat|yes|yes|Horde Encounter|17|40%|type1=Poison|type2=Flying}}
{{Catch/entryoras|363|Spheal|yes|yes|Horde Encounter|17|60%|type1=Ice|type2=Water}}
{{Catch/div|cave|Exclusively as {{color2|000|DexNav#Hidden Pokémon|hidden Pokémon}}<br><small>After defeating or capturing {{pcolor|Groudon|000}}/{{pcolor|Kyogre|000}}</small>}}
{{Catch/entryoras|087|Dewgong|yes|yes|Cave|34|??%|type1=Water|type2=Ice}}
{{Catch/entryoras|225|Delibird|yes|yes|Cave|34|??%|type1=Ice|type2=Flying}}
{{Catch/entryoras|613|Cubchoo|yes|yes|Cave|34|??%|type1=Ice}}
{{Catch/div|water|Surfing}}
{{Catch/entryoras|042|Golbat|yes|yes|Surf|25, 30, 35|35%|type1=Poison|type2=Flying}}
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}
{{Catch/div|water|Fishing}}
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30, 35, 40|100%|type1=Water}}
{{Catch/footer|cave}}
 
====Low tide====
{{Catch/header|cave|no}}
{{Catch/entryoras|042|Golbat|yes|yes|Cave|31-34|40%|type1=Poison|type2=Flying}}
{{Catch/entryoras|361|Snorunt|yes|yes|Cave|34|5%|type1=Ice}}
{{Catch/entryoras|363|Spheal|yes|yes|Cave|31|20%|type1=Ice|type2=Water}}
{{Catch/entryoras|364|Sealeo|yes|yes|Cave|32-34|35%|type1=Ice|type2=Water}}
{{Catch/div|cave|{{color2|000|Horde Encounter}}}}
{{Catch/entryoras|041|Zubat|yes|yes|Horde Encounter|17|60%|type1=Poison|type2=Flying}}
{{Catch/entryoras|363|Spheal|yes|yes|Horde Encounter|17|40%|type1=Ice|type2=Water}}
{{Catch/div|cave|Exclusively as {{color2|000|DexNav#Hidden Pokémon|hidden Pokémon}}<br><small>After defeating or capturing {{pcolor|Groudon|000}}/{{pcolor|Kyogre|000}}</small>}}
{{Catch/entryoras|087|Dewgong|yes|yes|Cave|34|??%|type1=Water|type2=Ice}}
{{Catch/entryoras|225|Delibird|yes|yes|Cave|34|??%|type1=Ice|type2=Flying}}
{{Catch/entryoras|613|Cubchoo|yes|yes|Cave|34|??%|type1=Ice}}
{{Catch/div|cave|{{mcolor|Rock Smash|000}}}}
{{Catch/entryoras|075|Graveler|yes|yes|Rock Smash|31-34|100%|type1=Rock|type2=Ground}}
{{Catch/footer|cave}}
 
====Ice room====
{{Catch/header|snow|no}}
{{Catch/entryoras|042|Golbat|yes|yes|Cave|31-34|20%|type1=Poison|type2=Flying}}
{{Catch/entryoras|361|Snorunt|yes|yes|Cave|31-34|40%|type1=Ice}}
{{Catch/entryoras|363|Spheal|yes|yes|Cave|31|10%|type1=Ice|type2=Water}}
{{Catch/entryoras|364|Sealeo|yes|yes|Cave|32-34|30%|type1=Ice|type2=Water}}
{{Catch/div|snow|{{color2|000|Horde Encounter}}}}
{{Catch/entryoras|041|Zubat|yes|yes|Horde Encounter|17|60%|type1=Poison|type2=Flying}}
{{Catch/entryoras|361|Snorunt|yes|yes|Horde Encounter|17|5%|type1=Ice}}
{{Catch/entryoras|363|Spheal|yes|yes|Horde Encounter|17|35%|type1=Ice|type2=Water}}
{{Catch/footer|snow}}
 
==Appearance==
===High tide===
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|water}}"
|-
|-
! colspan="2" style="background:#{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; {{roundytl|5px}}" | Tide
! style="background:#{{locationcolor/light|water}}; {{roundytl|5px}}" | Game
! style="background:#{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}" | Entrance room
! style="background:#{{locationcolor/light|water}}" | Entrance room
! style="background:#{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}" | Inner room
! style="background:#{{locationcolor/light|water}}; {{roundytr|5px}}" | Inner room
! style="background:#{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}" | Stairs room
! style="background:#{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}" | Lower room
! style="background:#{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; {{roundytr|5px}}" | Ice room  
|-
|-
! style="background: #{{#switch: {{#time: g}}|9|10|11|12|1|2={{locationcolor/light|water}}|000}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} {{#switch: {{#time: g}}|9|10|11|12|1|2=►|&nbsp;}}
! style="background:#{{ruby color}}" | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}
! style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}}" | High tide
| rowspan=2 |[[File:Shoal Cave entrance high tide RS.png|150px]]
| [[File:Shoal Cave entrance high tide RSE.png|124px]]
| rowspan=2 |[[File:Shoal Cave inner room high tide RS.png|150px]]
| [[File:Shoal Cave inner room high tide RSE.png|150px]]
|
|
|
|-
|-
! style="background: #{{#switch: {{#time: g}}|9|10|11|12|1|2=000|{{locationcolor/light|cave}}}}; color: #{{locationcolor/dark|cave}}; {{roundy|5px}}" {{!}} {{#switch: {{#time: g}}|9|10|11|12|1|2=&nbsp;|►}}
! style="background:#{{sapphire color}}" | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}
! style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|water}}" | Low tide
| [[File:Shoal Cave entrance low tide RSE.png|124px]]
| [[File:Shoal Cave inner room low tide RSE.png|150px]]
| [[File:Shoal Cave stairs room RSE.png|150px]]
| [[File:Shoal Cave lower room RSE.png|230px]]
| [[File:Shoal Cave ice room RSE.png|100px]]
|-
|-
| colspan="7" style="background:#{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; {{roundybottom|5px}}" | &nbsp;  
! style="background:#{{emerald color}}" | {{color2|fff|Pokémon Emerald Version|Emerald}}
|[[File:Shoal Cave entrance high tide E.png|150px]]
|[[File:Shoal Cave inner room high tide E.png|150px]]
|-
! style="background:#{{omega ruby color}}" | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby}}
| rowspan=2 |[[File:Shoal Cave entrance high tide ORAS.png|150px]]
| rowspan=2 |[[File:Shoal Cave inner room high tide ORAS.png|150px]]
|-
! style="background:#{{alpha sapphire color}}" | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|Alpha Sapphire}}
|-
| colspan="3" style="background:#{{locationcolor/light|water}}; {{roundybottom|5px}}" | &nbsp;
|}
 
===Low tide===
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|cave}}"
|-
! style="background:#{{locationcolor/light|cave}}; {{roundytl|5px}}" | Game
! style="background:#{{locationcolor/light|cave}}" | Entrance room
! style="background:#{{locationcolor/light|cave}}" | Inner room
! style="background:#{{locationcolor/light|cave}}" | Stairs room
! style="background:#{{locationcolor/light|cave}}" | Lower room
! style="background:#{{locationcolor/light|cave}}; {{roundytr|5px}}" | Ice room
|-
! style="background:#{{ruby color}}" | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}
| rowspan=2 |[[File:Shoal Cave entrance low tide RS.png|150px]]
| rowspan=2 |[[File:Shoal Cave inner room low tide RS.png|150px]]
| rowspan=2 |[[File:Shoal Cave stairs room RS.png|150px]]
| rowspan=2 |[[File:Shoal Cave lower room RS.png|150px]]
| rowspan=2 |[[File:Shoal Cave ice room RS.png|150px]]
|-
! style="background:#{{sapphire color}}" | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}
|-
! style="background:#{{emerald color}}" | {{color2|fff|Pokémon Emerald Version|Emerald}}
|[[File:Shoal Cave entrance low tide E.png|150px]]
|[[File:Shoal Cave inner room low tide E.png|150px]]
|[[File:Shoal Cave stairs room E.png|150px]]
|[[File:Shoal Cave lower room E.png|150px]]
|[[File:Shoal Cave ice room E.png|150px]]
|-
! style="background:#{{omega ruby color}}" | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby}}
| rowspan=2 |[[File:Shoal Cave entrance low tide ORAS.png|150px]]
| rowspan=2 |[[File:Shoal Cave inner room low tide ORAS.png|150px]]
| rowspan=2 |[[File:Shoal Cave stairs room low tide ORAS.png|150px]]
| rowspan=2 |[[File:Shoal Cave B1F low tide ORAS.png|150px]]
| rowspan=2 |[[File:Shoal Cave ice room low tide ORAS.png|150px]]
|-
! style="background:#{{alpha sapphire color}}" | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|Alpha Sapphire}}
|-
| colspan="6" style="background:#{{locationcolor/light|cave}}; {{roundybottom|5px}}" | &nbsp;  
|}
|}


==In other languages==
==In other languages==
{{Langtable|color={{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}|bordercolor={{locationcolor/dark|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}
{{Langtable|color={{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}|bordercolor={{locationcolor/dark|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}
|zh_cmn=淺灘洞穴 ''{{tt|Qiǎntān Dòngxué|Shoal Cave}}''
|fr=Grotte Tréfonds
|fr=Grotte Tréfonds
|de=Küstenhöhle
|de=Küstenhöhle
|it=Grotta Ondosa
|it=Grotta Ondosa
|ko=여울의 동굴 ''Yeoul-yi Donggul''
|ko=여울의 동굴 ''{{tt|Yeoul-yi Donggul|Shoal Cave}}''
|es=Cueva Cardumen}}
|es=Cueva Cardumen}}
{{-}}
{{-}}
{{Hoenn}}
{{Hoenn}}<br/>
{{-}}
{{Project Locations notice}}
{{Project Locations notice}}


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[[Category:Ruby and Sapphire locations]]
[[Category:Ruby and Sapphire locations]]
[[Category:Emerald locations]]
[[Category:Emerald locations]]
[[Category:Omega Ruby and Alpha Sapphire locations]]
[[Category:Caves]]
[[Category:Caves]]
[[Category:Evolution-inducing locations]]


[[de:Küstenhöhle]]
[[de:Küstenhöhle]]

Revision as of 20:55, 18 October 2016

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with ORAS image.

Shoal Cave 浅瀬の洞穴
Shoal Cave
"Wild Missingno. appeared!"
Shoal Cave RSE.png
Map description: This cave's appearance changes greatly between high tide and low tide.
Location: Route 125
Region: Hoenn
Generations: III, VI
Hoenn Shoal Cave Map.png
Location of Shoal Cave in Hoenn.
Pokémon world locations

Shoal Cave (Japanese: 浅瀬の洞穴 Shoal Cave) is a location in Hoenn. It is located north of Mossdeep City on Route 125, and is the only place in Pokémon Ruby, Sapphire, and Emerald where wild Spheal and Snorunt can be encountered. Shoal Cave uniquely features a high tide and low tide mechanic, where certain areas are only reachable during a specific time of day. The overall area accessible during high tide is smaller than during low tide.

Geography

Shoal Cave is a cave north of Mossdeep City. This cave was carved into the side of a rocky mountain rising from the ocean. At predetermined times of the day, every six hours, the tides rise or fall. During high tide, the cave floods, allowing the player to use Surf to access levels of terrain otherwise out of reach on foot. Conversely during low tide, the receding waters allow the player to descend to levels that would otherwise be underwater, most notably the ice floor at the lowest level in the cave. This icy room contains the Never-Melt Ice, and can only be accessed if the player has Strength. Near the entrance to the icy area is a Black Belt who gives away a Focus Band.

In Omega Ruby and Alpha Sapphire only, the Ice Rock is located in the icy room, which allows Eevee to evolve into Glaceon.

Tides

Once the player enters the cave, the tide will not reset until the player leaves the cave and attempts to re-enter.

Time                                              
12 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11
Tide High tide Low tide High tide Low tide High tide


Obtaining the Shell Bell

Four Shoal Salts and four Shoal Shells are found in the Shoal Cave. If all four Shoal Salts and four Shoal Shells are in the Bag, the player can give the ingredients to the old man in the first room, and he makes a Shell Bell. The player can only obtain the Shoal Salt during low tide, and can only obtain the Shoal Shell at high tide, and may obtain as many Shell Bells as he or she wants. Immediately after crafting a Shell Bell for the player, the old man prompts the player to find the ingredients for another. However, the player must wait for the tide to change in order to gather the salts and shells again. Shoal Cave is the only place where Shoal Salts and Shoal Shells can be found in Generation III, and they can only be obtained in Generation IV by obtaining them in Generation III and transferring Pokémon holding them via Pal Park.

Items

Any time

Item Location Games
Shell Bell Shell Bell Entrance room, from the old man near the entrance if brought four Shoal Salt and Shoal Shell  R  S  E  OR  AS 
Slowbronite Slowbronite Entrance room, from the old man near the entrance after trading for Shell Bell for the first time  OR  AS 

High tide

Item Location Games
Star Piece Star Piece Entrance room, southwest (hidden)  OR  AS 
Rare Candy Rare Candy Inner room, east of central ledge  R  S  E  OR  AS 
Big Pearl Big Pearl Entrance room, northeast, accessible from southeast inner room  R  S  E  OR  AS 
Shoal Shell Shoal Shell ×4
  • Inner room, on ledge just north of the southern bridge
  • Inner room, on northwestern ledge
  • Inner room, on northeastern ledge
  • Inner room, on southeastern ledge
 R  S  E  OR  AS 

Low tide

Item Location Games
Pearl Pearl Entrance room, north corner of the westmost accessible point (hidden)  OR  AS 
Shoal Salt Shoal Salt ×4
  • Stairs room, southeast corner
  • Lower room, top center
  • Inner room, outside western exit from lower room
  • Inner room, under the northern bridge
 R  S  E  OR  AS 
Ice Heal Ice Heal Stairs room, east of the ladder  R  S  E  OR  AS 
Focus Band Focus Band Lower room, given by the Black Belt  R  S  E  OR  AS 
TM Ice VI TM79 (Frost Breath) Lower room, up muddy slopes (requires Mach Bike)  OR  AS 
Never-Melt Ice Never-Melt Ice Ice room, on the elevated floor  R  S  E  OR  AS 
Glalitite Glalitite Ice room, on the elevated floor  OR  AS 
Ice Heal Ice Heal Ice room, west of the Glalitite (hidden)  OR  AS 
TM Ice VI TM07 (Hail) Ice room, near the ledge  R  S  E  OR  AS 

Rock Smash

Item Location Games
Big Pearl Big Pearl Randomly found by smashing rocks  OR  AS 
Ether Ether Randomly found by smashing rocks  OR  AS 
Hard Stone Hard Stone Randomly found by smashing rocks  OR  AS 
Heart Scale Heart Scale Randomly found by smashing rocks  OR  AS 
Max Ether Max Ether Randomly found by smashing rocks  OR  AS 
Max Revive Max Revive Randomly found by smashing rocks  OR  AS 
Normal Gem Normal Gem Randomly found by smashing rocks  OR  AS 
Pearl Pearl Randomly found by smashing rocks  OR  AS 
Revive Revive Randomly found by smashing rocks  OR  AS 
Soft Sand Soft Sand Randomly found by smashing rocks  OR  AS 
Star Piece Star Piece Randomly found by smashing rocks  OR  AS 

Pokémon

Generation III

Main cave

Pokémon Games Location Levels Rate
Zubat Zubat
R S E
Cave Cave
26, 28, 30, 32 45%
Golbat Golbat
R S E
Cave Cave
32 5%
Spheal Spheal
R S E
Cave Cave
26, 28, 30, 32 50%
Surfing
Tentacool Tentacool
R S E
Surfing Surfing
5-35 60%
Zubat Zubat
R S E
Surfing Surfing
5-35 30%
Spheal Spheal
R S E
Surfing Surfing
25-35 10%
Fishing
Tentacool Tentacool
R S E
Old Rod Fishing
Old Rod
5-10 30%
Magikarp Magikarp
R S E
Old Rod Fishing
Old Rod
5-10 70%
Tentacool Tentacool
R S E
Good Rod Fishing
Good Rod
10-30 20%
Magikarp Magikarp
R S E
Good Rod Fishing
Good Rod
10-30 60%
Wailmer Wailmer
R S E
Good Rod Fishing
Good Rod
10-30 20%
Wailmer Wailmer
R S E
Super Rod Fishing
Super Rod
20-45 100%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Ice room

Pokémon Games Location Levels Rate
Zubat Zubat
R S E
Cave Cave
26, 28, 30 40%
Golbat Golbat
R S E
Cave Cave
30, 32 5%
Snorunt Snorunt
R S E
Cave Cave
26, 28, 30 10%
Spheal Spheal
R S E
Cave Cave
26, 28, 30, 32 45%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Generation VI

High tide

Pokémon Games Location Levels Rate
Golbat Golbat
OR AS
Cave Cave
31-34 40%
Spheal Spheal
OR AS
Cave Cave
31 20%
Sealeo Sealeo
OR AS
Cave Cave
32-34 40%
Horde Encounter
Zubat Zubat
OR AS
Horde Encounter Horde Encounter
17 40%
Spheal Spheal
OR AS
Horde Encounter Horde Encounter
17 60%
Exclusively as hidden Pokémon
After defeating or capturing Groudon/Kyogre
Dewgong Dewgong
OR AS
Cave Cave
34 ??%
Delibird Delibird
OR AS
Cave Cave
34 ??%
Cubchoo Cubchoo
OR AS
Cave Cave
34 ??%
Surfing
Golbat Golbat
OR AS
Surfing Surfing
25, 30, 35 35%
Tentacool Tentacool
OR AS
Surfing Surfing
25 50%
Tentacruel Tentacruel
OR AS
Surfing Surfing
30 15%
Fishing
Tentacool Tentacool
OR AS
Old Rod Fishing
Old Rod
5 35%
Magikarp Magikarp
OR AS
Old Rod Fishing
Old Rod
10, 15 65%
Tentacool Tentacool
OR AS
Good Rod Fishing
Good Rod
25 35%
Magikarp Magikarp
OR AS
Good Rod Fishing
Good Rod
25 60%
Wailmer Wailmer
OR AS
Good Rod Fishing
Good Rod
25 5%
Wailmer Wailmer
OR AS
Super Rod Fishing
Super Rod
30, 35, 40 100%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Low tide

Pokémon Games Location Levels Rate
Golbat Golbat
OR AS
Cave Cave
31-34 40%
Snorunt Snorunt
OR AS
Cave Cave
34 5%
Spheal Spheal
OR AS
Cave Cave
31 20%
Sealeo Sealeo
OR AS
Cave Cave
32-34 35%
Horde Encounter
Zubat Zubat
OR AS
Horde Encounter Horde Encounter
17 60%
Spheal Spheal
OR AS
Horde Encounter Horde Encounter
17 40%
Exclusively as hidden Pokémon
After defeating or capturing Groudon/Kyogre
Dewgong Dewgong
OR AS
Cave Cave
34 ??%
Delibird Delibird
OR AS
Cave Cave
34 ??%
Cubchoo Cubchoo
OR AS
Cave Cave
34 ??%
Rock Smash
Graveler Graveler
OR AS
Rock Smash Rock Smash
31-34 100%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Ice room

Pokémon Games Location Levels Rate
Golbat Golbat
OR AS
Cave Cave
31-34 20%
Snorunt Snorunt
OR AS
Cave Cave
31-34 40%
Spheal Spheal
OR AS
Cave Cave
31 10%
Sealeo Sealeo
OR AS
Cave Cave
32-34 30%
Horde Encounter
Zubat Zubat
OR AS
Horde Encounter Horde Encounter
17 60%
Snorunt Snorunt
OR AS
Horde Encounter Horde Encounter
17 5%
Spheal Spheal
OR AS
Horde Encounter Horde Encounter
17 35%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Appearance

High tide

Game Entrance room Inner room
Ruby Shoal Cave entrance high tide RS.png Shoal Cave inner room high tide RS.png
Sapphire
Emerald Shoal Cave entrance high tide E.png Shoal Cave inner room high tide E.png
Omega Ruby Shoal Cave entrance high tide ORAS.png Shoal Cave inner room high tide ORAS.png
Alpha Sapphire
 

Low tide

Game Entrance room Inner room Stairs room Lower room Ice room
Ruby Shoal Cave entrance low tide RS.png Shoal Cave inner room low tide RS.png Shoal Cave stairs room RS.png Shoal Cave lower room RS.png Shoal Cave ice room RS.png
Sapphire
Emerald Shoal Cave entrance low tide E.png Shoal Cave inner room low tide E.png Shoal Cave stairs room E.png Shoal Cave lower room E.png Shoal Cave ice room E.png
Omega Ruby Shoal Cave entrance low tide ORAS.png Shoal Cave inner room low tide ORAS.png Shoal Cave stairs room low tide ORAS.png Shoal Cave B1F low tide ORAS.png Shoal Cave ice room low tide ORAS.png
Alpha Sapphire
 

In other languages

Language Title
Mandarin Chinese 淺灘洞穴 Qiǎntān Dòngxué
France Flag.png French Grotte Tréfonds
Germany Flag.png German Küstenhöhle
Italy Flag.png Italian Grotta Ondosa
South Korea Flag.png Korean 여울의 동굴 Yeoul-yi Donggul
Spain Flag.png Spanish Cueva Cardumen



Hoenn
Stone Badge.png Knuckle Badge.png Dynamo Badge.png Heat Badge.png Balance Badge.png Feather Badge.png Mind Badge.png Rain Badge.png
Settlements
Littleroot TownOldale TownPetalburg CityRustboro CityDewford TownSlateport CityMauville CityVerdanturf Town
Fallarbor TownLavaridge TownFortree CityLilycove CityMossdeep CitySootopolis CityPacifidlog TownEver Grande City
Battle FrontierBattle Resort
Routes
101102103104105106107108109110111112113114115116117118
119120121122123124125126127128129130131132133134Underwater
Landmarks
Petalburg WoodsRusturf TunnelIsland CaveGranite CaveAbandoned ShipSea MauvilleOceanic Museum
Seaside Cycling RoadTrick HouseMauville Game CornerNew MauvilleTrainer HillDesert RuinsMirage TowerFiery Path
Jagged PassMt. ChimneyDesert UnderpassMeteor FallsWeather InstituteScorched SlabAncient TombSafari ZoneMt. Pyre
Lilycove MuseumShoal CaveTeam Aqua Hideout • Team Magma Hideout (LilycoveJagged Pass) • Mossdeep Space CenterSeafloor Cavern
Cave of OriginMirage IslandSky PillarVictory RoadPokémon LeagueSealed ChamberArtisan CaveAltering CaveSouthern Island
Marine CaveTerra CaveContest HallBattle MaisonBattle TowerBattle TentSecret IsletSecret MeadowSecret Shore
Mirage spots

Mirage CavesMirage ForestsMirage IslandsMirage Mountains
Crescent IsleFabled CaveGnarled DenNameless CavernPathless PlainTrackless Forest

Access to
Birth IslandFaraway IslandNavel RockSky


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.