Shell Bell
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Shell Bell (Japanese: かいがらのすず Shell Bell) is a type of held item introduced in Generation III that gradually restores HP. It is made from Shoal Salts and Shoal Shells.
Price
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Effect
Generation III to IV
Whenever the Pokémon holding it deals damage with a move, it restores HP equal to 1/8 of the damage dealt (rounded down, but not less than 1). It will not restore HP if the move inflicts no damage (e.g. using False Swipe on a Pokémon with 1 HP).
If the holder uses a multi-strike move, it recovers HP after each strike, considering the damage from that strike only. Future Sight and Doom Desire do not activate the Shell Bell. The Shell Bell activates even if the move only hits a Pokémon's substitute.
If a Pokémon steals a Shell Bell with Thief or Covet, it will recover HP for the use of that move that stole the Shell Bell. The Shell Bell activates after the holder recovers HP with a draining move or takes damage from recoil and Rough Skin.
Generation IV
If the holder uses a multi-strike move, it recovers HP after the last strike, considering the damage from all of the strikes at once. The Shell Bell will not activate if the move only hits a Pokémon's substitute. The Shell Bell can heal a Pokémon regardless of Heal Block.
Generation V onward
The Shell Bell activates even if the move only hits a Pokémon's substitute. The Shell Bell cannot heal a Pokémon affected by Heal Block.
If a Pokémon steals a Shell Bell with Magician, it will recover HP for the use of that move that stole the Shell Bell. The Shell Bell activates before Pickpocket, so even if a Pokémon's held Shell Bell is stolen by Pickpocket it still restores HP for that move. The Shell Bell activates after the holder takes damage from Iron Barbs and the Rocky Helmet.
Description
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Acquisition
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In other languages
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External links
- On Smogon's Itemdex:
- On Eevee's Itemdex
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |