Sharpen (move): Difference between revisions

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m (Undo revision 2609625 by Super Nerd Ryan (talk) could also be because the terminology was just confusing, polygon count isn't something necessarily exclusive to porygon)
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{{bad picture|2=Should be replaced with Generation VI images}}
{{bad picture|2=Should be replaced with Generation VII images}}
{{MoveInfobox|
{{MoveInfobox
n=159 |
|n=159
name=Sharpen |
|name=Sharpen
jname=かくばる |
|jname=かくばる
jtrans=Improve Angles |
|jtrans=Improve Angles
jtranslit=Kakubaru |
|jtranslit=Kakubaru
gameimage=Sharpen V.png |
|gameimage=Sharpen V.png
type=Normal |
|type=Normal
damagecategory=Status |
|damagecategory=Status
basepp=30 |
|basepp=30
maxpp=48 |
|maxpp=48
power=— |
|power=—
accuracy=— |
|accuracy=—
bdesc=Boosts Attack one level. |
|gen=I
gen=I |
|category=Cute
category=Cute |
|appeal=1
appeal=1 |
|jam=0
jam=0 |
|cdesc=Ups the user's condition. Helps prevent nervousness.
cdesc=Ups the user's condition. Helps prevent nervousness. |
|appealsc=0
appealsc=0 |
|scdesc=Earn double the score in the next turn.
scdesc=Earn double the score in the next turn. |
|appeal6=1
appeal6=1 |
|jam6=0
jam6=0 |
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. |
|touches=no
pokefordex=sharpen |
|protect=no
touches=no |
|magiccoat=no
protect=no |
|snatch=yes
magiccoat=no |
|mirrormove=no
snatch=yes |
|kingsrock=no
brightpowder=no |
|sound=no
kingsrock=no |
|target=self
flag7=yes |
}}
flag8=no |
sound=no |
target=self |
footnotes= }}
 
'''Sharpen''' (Japanese: '''かくばる''' ''Improve Angles'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation V]], it was the [[signature move]] of {{p|Porygon}}.
'''Sharpen''' (Japanese: '''かくばる''' ''Improve Angles'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation V]], it was the [[signature move]] of {{p|Porygon}}.


==Effect==
==Effect==
Sharpen increases the user's {{stat|Attack}} stat by one stage.
Sharpen increases the user's {{stat|Attack}} stat by one stage.
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Sharpen, the user's {{stat|Attack}} rises by another stage.


==Description==
==Description==
{{movedesc|normal}}
{{movedesc|normal}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|Raises the user's <sc>Attack</sc> power. The edges of the <sc>Pokémon</sc> are made harder for more impact.}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Raises the user's <sc>Attack</sc> power. The edges of the <sc>Pokémon</sc> are made harder for more impact.}}
{{movedescentry|{{gameabbrev3|GSC}}|A move that raises the user's <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev2|GSC}}|A move that raises the user's <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Reduces the polygon count and raises <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Reduces the polygon count and raises <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user reduces its polygon count to sharpen edges and raise <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user reduces its polygon count to sharpen edges and raise <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|The user reduces its polygon count to make itself more jagged, raising the Attack stat.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user reduces its polygon count to make itself more jagged, raising the Attack stat.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user lowers its polygon count to make itself more jagged, raising the Attack stat.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user lowers its polygon count to make itself more jagged, raising the Attack stat.}}
{{movedescentry|{{gameabbrev7|SM}}|The user makes its edges more jagged, which raises its Attack stat.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Movehead/Level|Normal|1}}
{{Moveentry/Level1|137|Porygon|1|Normal|Normal|--|24|24|--|--|--}}
{{Moveentry/7|137|Porygon|type=Normal|1|Mineral|Mineral|1|24|24|1|1|1|1}}
{{Moveentry/Level1|615|Cryogonal|1|Ice|Ice|no|no|no|no|9|9}}
{{Moveentry/7|615|Cryogonal|type=Ice|1|Mineral|Mineral|||||9|9|1}}
{{Moveentry/Level1|703|Carbink|2|Rock|Fairy|no|no|no|no|no|8}}
{{Moveentry/7|703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral||||||8|8}}
{{Moveentry/Level1|712|Bergmite|1|Ice|Ice|no|no|no|no|no|20}}
{{Moveentry/7|712|Bergmite|type=Ice|1|Monster|Monster||||||20|20}}
{{Moveentry/Level1|713|Avalugg|1|Ice|Ice|no|no|no|no|no|20}}
{{Moveentry/7|713|Avalugg|type=Ice|1|Monster|Monster||||||20|20}}
{{Moveentry/Level1|719|Diancie|2|Rock|Fairy|no|no|no|no|no|20}}
{{Moveentry/7|719|Diancie|type=Rock|type2=Fairy|1|Undiscovered|Undiscovered||||||8|5}}
{{Movefooter|Normal|1}}
{{Movefoot|Normal|7}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|095|Onix|2|Rock|Ground|{{DL|List of Gotta Catch 'Em All event Pokémon|Sharpen Onix|New York Pokémon Center}}}}
{{Moveentry/1|095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|{{DL|List of Gotta Catch 'Em All event Pokémon|Sharpen Onix|New York Pokémon Center}}}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}
 
==In other games==
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Attack by one level.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=The user reduces its polygon count to make itself more jagged.|image3=Porygon Sharpen.png|image3p=Porygon Zero|image1=Porygon Sharpen 2.png|image1p=Porygon|image2=Porygon Sharpen 3.png|image2p=Porygon}}
{{moveanime|type=normal|exp=yes|gen=The user reduces its polygon count to make itself more jagged.|image3=Porygon Sharpen.png|image3p=Porygon Zero|image1=Porygon Sharpen 2.png|image1p=Porygon|image2=Porygon Sharpen 3.png|image2p=Porygon|image4=Wulfric Bergmite Sharpen.png|image4p=Bergmite}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon's whole body glows white and its nose gets sharp, or Porygon's body glows white and it turns into a hammer or a shield and attacks the opponent.}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon's whole body glows white and its nose gets sharp, or Porygon's body glows white and it turns into a hammer or a shield and attacks the opponent.}}
{{movemid|type=normal|user=List of Pokémon temporarily owned by the Team Rocket trio#Porygon|user1=Team Rocket's Porygon|startcode=EP038|notes=Debut}}
{{movemid|type=normal|user=List of Pokémon temporarily owned by the Team Rocket trio#Porygon Zero|user1=Jessie's Porygon Zero|startcode=EP038|notes=Debut}}
{{movebtm|type=normal|user=Dr. Akihabara|user1=Dr. Akihabara's Porygon|startcode=EP038}}
{{movemid|type=normal|user=Dr. Akihabara|user1=Dr. Akihabara's Porygon|startcode=EP038}}
{{movep|type=normal|ms=712|pkmn=Bergmite|method=Bergmite's body glows light blue and then its body becomes surrounded by an icy mist until its body becomes encased in a diamond-shaped block of ice, increasing its attack power.}}
{{movebtm|type=normal|user=Wulfric|user1=Wulfric's Bergmite|startcode=XY122|startname=A Real Icebreaker!|notes=English debut}}


==In the manga==
==In the manga==
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==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Normal|
{{Movegen
genI=Sharpen I|
|type=Normal
genII=Sharpen II|
|genI=Sharpen I
genIII=Sharpen III|
|genII=Sharpen II
genIV=Sharpen IV|
|genIII=Sharpen III
|genIV=Sharpen IV
}}
===Spin-off series games===
{{Movegen
|type=Normal
|Stad=Sharpen Stad
|Stad2=Sharpen Stad2
|Colo=Sharpen Colo
|XD=Sharpen XD
}}
}}


{{Movegen|
{{Movegen
type=Normal|
|type=Normal
PMDRB=Sharpen PMD RB|
|PBR=Sharpen PBR
}}
}}


{{Movegen|
{{Movegen
type=Normal|
|type=Normal
Stad=Sharpen Stad|
|PMDRB=Sharpen PMD RB
}}
}}


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=稜角 ''{{tt|Léngjiǎo|Edges and Corners}}
|zh_yue=棱角化 ''{{tt|Lìhnggok Fa|Edges and Corners}}''
|zh_cmn=棱角化 ''{{tt|Lēngjiǎo Huà|Edges and Corners}}''
|da=Skærpe<!--source: Danish version of The Official Pokémon Handbook-->
|da=Skærpe<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Verscherp
|nl=Verscherp
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|pt_eu=Afiar
|pt_eu=Afiar
|sr=Izoštrenje
|sr=Izoštrenje
|es=Afilar}}
|es=Afilar
|vi=Mài Sắc
}}
{{-}}
{{-}}


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[[de:Schärfer]]
[[de:Schärfer]]
[[es:Afilar]]
[[fr:Affûtage]]
[[fr:Affûtage]]
[[it:Affilatore (mossa)]]
[[it:Affilatore (mossa)]]
[[ja:かくばる]]
[[ja:かくばる]]
[[pl:Sharpen]]
[[pl:Sharpen]]
[[pt:Sharpen]]
[[zh:棱角化(招式)]]
[[zh:棱角(技能)]]

Revision as of 15:10, 6 March 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Sharpen
かくばる Improve Angles
Sharpen V.png
[[File:|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Cute
Appeal  0  
Earn double the score in the next turn.
Condition  Cute
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Sharpen (Japanese: かくばる Improve Angles) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation V, it was the signature move of Porygon.

Effect

Sharpen increases the user's Attack stat by one stage.

If powered up by a Normalium Z into Z-Sharpen, the user's Attack rises by another stage.

Description

Games Description
StadStad2 Raises the user's Attack power. The edges of the Pokémon are made harder for more impact.
GSC A move that raises the user's Attack.
RSEColoXD Reduces the polygon count and raises Attack.
FRLG The user reduces its polygon count to sharpen edges and raise Attack.
DPPtHGSSPBR
BWB2W2
The user reduces its polygon count to make itself more jagged, raising the Attack stat.
XYORAS The user lowers its polygon count to make itself more jagged, raising the Attack stat.
SM The user makes its edges more jagged, which raises its Attack stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0137 Porygon NormalIC Big.png Mineral Mineral 1 24 24 1 1 1 1
0615 Cryogonal IceIC Big.png Mineral Mineral 9 9 1
0703 Carbink RockIC Big.png
FairyIC Big.png
Fairy Mineral 8 8
0712 Bergmite IceIC Big.png Monster Monster 20 20
0713 Avalugg IceIC Big.png Monster Monster 20 20
0719 Diancie RockIC Big.png
FairyIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 8 5
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0095 Onix RockIC Big.png
GroundIC Big.png
Mineral Mineral New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Boosts the user's Attack by one level.


In the anime

Porygon Sharpen.png
Porygon Zero
Porygon Sharpen 2.png
Porygon
Porygon Sharpen 3.png
Porygon
Wulfric Bergmite Sharpen.png
Bergmite
The user reduces its polygon count to make itself more jagged.
Pokémon Method
User First Used In Notes
Porygon Porygon's whole body glows white and its nose gets sharp, or Porygon's body glows white and it turns into a hammer or a shield and attacks the opponent.
Jessie's Porygon Zero EP038 Debut
Dr. Akihabara's Porygon EP038 None
Bergmite Bergmite's body glows light blue and then its body becomes surrounded by an icy mist until its body becomes encased in a diamond-shaped block of ice, increasing its attack power.
Wulfric's Bergmite A Real Icebreaker! English debut


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 棱角化 Lìhnggok Fa
Mandarin 棱角化 Lēngjiǎo Huà
Denmark Flag.png Danish Skærpe
The Netherlands Flag.png Dutch Verscherp
France Flag.png French Affûtage
Germany Flag.png German Schärfer
Greece Flag.png Greek Ακόνισμα
Italy Flag.png Italian Affilatore
South Korea Flag.png Korean 각지기 Gakjigi
Portuguese Brazil Flag.png Brazil Afiar
Portugal Flag.png Portugal Afiar
Serbia Flag.png Serbian Izoštrenje
Spain Flag.png Spanish Afilar
Vietnam Flag.png Vietnamese Mài Sắc


Template:Harden

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