Shadow Tag (Ability): Difference between revisions
m (→In battle) |
m (→In battle: Shed Shell was introduced in Gen IV) |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 15: | Line 15: | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Shadow Tag prevents all foes from [[Escape|fleeing]] or [[Recall|switching out]] | Shadow Tag prevents all foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] while the Pokémon with this Ability is on the field. | ||
Using {{m|Baton Pass}}, {{m|U-turn}} | Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch. | ||
If a wild Pokémon has Shadow Tag and the player's Pokémon faints, if the player attempts to flee instead of sending out another Pokémon, they are unaffected by Shadow Tag. | |||
Shadow Tag does not affect allies. | |||
In | ====Generation IV==== | ||
Shadow Tag now makes the Pokémon immune to the effects of other Pokémon's Shadow Tag. Holding a {{DL|In-battle effect item|Shed Shell}} allows the Pokémon to switch out, but not flee or Teleport. | |||
====Generation VI==== | |||
{{type|Ghost}} Pokémon are now immune to Shadow Tag. | |||
===Outside of battle=== | ===Outside of battle=== |
Revision as of 20:25, 3 August 2015
Shadow Tag | かげふみ | ||||||||||||||||||||||||||||||||||||||||
Stepping on Shadows | |||||||||||||||||||||||||||||||||||||||||
Flavor text
|
Shadow Tag (Japanese: かげふみ Stepping on Shadows) is an Ability introduced in Generation III. Six Pokémon can have this Ability. Prior to Generation V, it was the signature Ability of Wynaut and Wobbuffet.
Effect
In battle
Shadow Tag prevents all foes from fleeing (including Teleport) or switching out while the Pokémon with this Ability is on the field.
Using Baton Pass, U-turn, Volt Switch, or Parting Shot will still cause the Pokémon to switch out. Having the Ability Run Away or holding a Smoke Ball allows the Pokémon to flee or Teleport, but not switch.
If a wild Pokémon has Shadow Tag and the player's Pokémon faints, if the player attempts to flee instead of sending out another Pokémon, they are unaffected by Shadow Tag.
Shadow Tag does not affect allies.
Generation IV
Shadow Tag now makes the Pokémon immune to the effects of other Pokémon's Shadow Tag. Holding a Shed Shell allows the Pokémon to switch out, but not flee or Teleport.
Generation VI
Ghost-type Pokémon are now immune to Shadow Tag.
Outside of battle
Shadow Tag has no effect outside of battle.
Pokémon with Shadow Tag
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
094M | Gengar | Gengar |
Ghost | Poison | Shadow Tag | None | None |
0202 | Wobbuffet |
Psychic | Shadow Tag | None | Telepathy | ||
0360 | Wynaut |
Psychic | Shadow Tag | None | Telepathy | ||
0574 | Gothita |
Psychic | Frisk | Competitive | Shadow Tag | ||
0575 | Gothorita |
Psychic | Frisk | Competitive | Shadow Tag | ||
0576 | Gothitelle |
Psychic | Frisk | Competitive | Shadow Tag | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
|
- In Generation V games, Litwick, Lampent, and Chandelure have Shadow Tag as their Hidden Ability, but they cannot be obtained by any legitimate means. Their Hidden Ability is replaced with Infiltrator in Generation VI.
In other languages
|
Variations of the Ability Magnet Pull | |
---|---|
Magnet Pull • Arena Trap • Shadow Tag |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |