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[[File:Shadow Pokémon.png|thumb|222px|A Shadow {{p|Croconaw}} in [[Pokémon Colosseum]]]][[File:Pokemon XD Dark Lugia.png|thumb|right|[[Shadow Lugia]] (XD001) from [[Pokémon XD: Gale of Darkness]]]]  
[[File:Shadow Pokémon.png|thumb|220px|A Shadow {{p|Croconaw}} in {{g|Colosseum}}]]
'''Shadow Pokémon''' (Japanese: '''ダークポケモン''' ''Dark Pokémon'') are {{OBP|Pokémon|species}} that are being used for wrongful acts because they had the doors to their hearts shut artificially, a process created and carried out by [[Cipher]] in the [[Orre]] region. Collection of Shadow Pokémon through [[snagging]] and restoring them to normal is the main goal of {{g|Colosseum}} and {{g|XD: Gale of Darkness}}.
[[File:249Lugia-Shadow XD 2.png|thumb|250px|[[Shadow Lugia]] (XD001) from {{g|XD: Gale of Darkness}}]]
'''Shadow Pokémon''' (Japanese: '''ダークポケモン''' ''Dark Pokémon'') are {{OBP|Pokémon|species}} that are being used for wrongful acts because they had the doors to their hearts shut artificially, a process created and carried out by [[Cipher]] in the [[Orre]] region. Collecting Shadow Pokémon through [[snagging]] and restoring them to normal by [[purification|purifying]] them is the main goal of {{g|Colosseum}} and {{g|XD: Gale of Darkness}}.


==Creation and behavior==
==Creation and behavior==
Shadow Pokémon are created through an undisclosed process that removes the Pokémon's emotions, turning it into a soulless fighting machine. [[Ein]], creator of the process and Cipher's head scientist at the time of Colosseum, refers to this process as "shutting the door to their hearts". In XD, a new process was created, that makes many Shadow Pokémon at the same time.
Shadow Pokémon are created through an undisclosed process that removes the Pokémon's emotions, turning it into a soulless fighting machine. [[Ein]], creator of the process and Cipher's head scientist at the time of Colosseum, refers to this process as "shutting the door to their hearts". In XD, Cipher's science division refines and upgrades the process, allowing many Shadow Pokémon to be produced simultaneously. The head of the science division, Cipher Admin [[Lovrina]], also works on stabilizing the process to increase resistance to purification; her ultimate goal is to create a Shadow Pokémon that is completely impossible to purify.


While normal Pokémon are generally friendly and trusting creatures, Shadow Pokémon are not hesitant to attack with full force, using [[Shadow move]]s, such as {{m|Shadow Rush}}. Likewise, they do not attack only other Pokémon, and will actually attack Trainers. Shadow Pokémon can sometimes be overwhelmed by their emotions, indicating the relative instability of their Shadow state, and will sometimes enter a state known as [[Hyper Mode]] in Colosseum and [[Reverse Mode]] in XD. This state will be triggered more often the closer the Pokémon is to purification, making them generally more difficult to battle with until they are ultimately purified. A Pokémon in this state can be cured of it by calling to it in battle or use of a [[cologne]], as well as several other methods, or can recover on its own.
While normal Pokémon are generally friendly and trusting creatures, Shadow Pokémon are not hesitant to attack with full force, using [[Shadow move]]s, such as {{m|Shadow Rush}}. Likewise, they do not attack only other Pokémon, and will actually attack Trainers. Shadow Pokémon can sometimes be overwhelmed by their emotions, indicating the relative instability of their Shadow state, and will sometimes enter a state known as [[Hyper Mode]] in Colosseum and [[Reverse Mode]] in XD. This state will be triggered more often the closer the Pokémon is to purification, making them generally more difficult to battle with until they are ultimately purified. A Pokémon in this state can be cured of it by calling to it in battle or use of a [[scent]], as well as several other methods, or can recover on its own.


An interesting quirk about Shadow Pokémon is their inability to be differentiated from normal Pokémon by all but those with certain abilities or tools. Shadow Pokémon emit a normally invisible dark [[aura]] that normal Pokémon do not, which so far has only been able to be detected by [[Rui]] through an innate ability, and [[Michael]] with his [[Aura Reader]].
An interesting quirk about Shadow Pokémon is their inability to be differentiated from normal Pokémon by all but those with certain abilities or tools. Shadow Pokémon emit a normally invisible dark [[Aura]] that normal Pokémon do not, which so far has only been able to be detected by [[Rui]] through an innate ability, and [[Michael]] with his [[Aura Reader]].


Shadow Pokémon cannot level up, and any experience and [[effort values]] they gain in battle will be held until they are purified, at which point it will be awarded en masse.
Shadow Pokémon cannot level up, and any experience and [[effort values]] they gain in battle will be held until they are purified, at which point it will be awarded en masse.
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===Differences between Colosseum and XD===
===Differences between Colosseum and XD===
Although the concept of Shadow Pokémon remains basically the same between the two games, there are some differences:
Although the concept of Shadow Pokémon remains basically the same between the two games, there are some differences:
*Shadow Pokémon in Colosseum are much harder to purify than in XD. For example, when a Shadow Pokémon enters the battle, the Aura Meter goes down by about 1/6 of a section in Colosseum, but almost 3 times that in XD.
* The effectiveness of different purification actions in Colosseum is on average greater than the same actions in XD, but at the same time, the average magnitude of a Shadow Pokémon's full [[Heart Gauge]] is larger in Colosseum than in XD.
*The aura of a Shadow Pokémon is slightly different in the two games: although in both the aura has dark purple color, in Colosseum it also generates small yellow blobs, that vanish after a few seconds.
* Shadow Pokémon in the first game sometimes enter Hyper Mode, but in XD they enter Reverse Mode instead.
*Shadow Pokémon in the first game sometimes enter in the Hyper Mode, but in XD they enter Reverse Mode instead. For example, in Hyper Mode a Pokémon can actually attack its Trainer, but no such thing happens while it is in Hyper Mode.
** In Hyper Mode a Pokémon may attack its Trainer, but in Reverse Mode, they will not.
*In Colosseum, Shadow Pokémon can only learn Shadow Rush as a Shadow Move, but in the second game it is just one of many Shadow Moves.
** While in Reverse Mode, a Pokémon hurts itself after every turn, whereas a Pokémon in Hyper Mode incurs no self-damage.
Although this isn't confirmed, it is possible that the "faster process" of creating Shadow Pokémon introduced in XD is behind these differences.
* In Pokémon Colosseum, [[Shadow move]]s have neutral effectiveness against all types, but in Pokémon XD, Shadow moves are super effective on non-Shadow Pokémon and not very effective on other Shadow Pokémon.
* In Colosseum, the only Shadow move that Shadow Pokémon can know is {{m|Shadow Rush}}, but in XD, Shadow Rush is one of many Shadow moves.


==Relationship with Trainers==
==Relationship with Trainers==
Strangely enough, a Shadow Pokémon that isn't under the care of the player will not enter Hyper Mode / Reverse Mode or apparently reduce its Heart Gauge, although a Shadow Pokémon in the player control will purify itself just by being in the Trainer's party.
Strangely enough, a Shadow Pokémon that isn't under the care of the player will not enter Hyper Mode / Reverse Mode or apparently reduce its Heart Gauge, although a Shadow Pokémon the player controls will purify itself just by being in the Trainer's party.


An important difference between Colosseum and XD is the number of Shadow Pokémon each Cipher member can carry: in Colosseum each Trainer can only carry 1 at a time (except Wes); in XD there are many Trainers with 2 Shadow Pokémon in their team and the final boss of the game has actually 7 Shadow Pokémon under his care. This may be a result of the large number of Shadow Pokémon in XD.
An important difference between Colosseum and XD is the number of Shadow Pokémon each Cipher member carries: in Colosseum, each NPC Trainer only carries one at a time; in XD there are many Trainers with two or more Shadow Pokémon in their team, the first one being encountered at the [[Cipher Key Lair]], and the final boss of the game has seven Shadow Pokémon under his care. This may be a result of the large number of Shadow Pokémon in XD.


==Gameplay differences between Shadow & Non-Shadow Pokemon==
==Gameplay differences between Shadow and non-Shadow Pokémon==
The trainer of a Shadow Pokémon cannot do any of the following with it until it is purified:
The Trainer of a Shadow Pokémon cannot do any of the following with it until it is purified:
* Level it up (when it is purified, it gains all the exp. accumulated as a Shadow Pokémon).
* Level it up (when it is purified, it gains all the exp. accumulated as a Shadow Pokémon).
* Evolve it (evolves when gaining exp.)
* Evolve it (evolves when gaining exp.)
* Use a Rare Candy on it.
* Use a {{DL|Vitamin|Rare Candy}} on it.
* Change the order of its moves.
* Change the order of its moves.
* Delete its moves.
* Delete its moves.
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* Participate in Battle Mode with it.
* Participate in Battle Mode with it.
* Enter it in battles at [[Phenac Stadium]].
* Enter it in battles at [[Phenac Stadium]].
* Enter it in battles at [[Orre Colosseum]].


==Purification==
==Purification==
{{main|Purification}}
{{main|Purification}}
A Shadow Pokémon's purification process will begin as soon as it has been snagged, at which time its heart gauge will become visible to the player. Replacing the [[experience]] bar, the heart gauge monitors how close the Pokémon is to being fully purified, with the dark purple gradually giving way to white.
A Shadow Pokémon's purification process will begin as soon as it has been snagged, which is directly indicated by its [[Heart Gauge]]. Replacing the [[experience]] bar, the Heart Gauge monitors how close the Pokémon is to being fully purified, with the dark purple fill gradually depleting.


Pokémon can be purified from their Shadow state in several ways with varying effectiveness:
Pokémon can be purified from their Shadow state in several ways with varying effectiveness:
*'''Walking around:''' A Shadow Pokémon carried with the player in their [[party]] will slowly but surely lower the Pokémon's heart gauge.
* '''Walking around:''' A Shadow Pokémon carried with the player in their [[party]] will open its heart a bit every 256 steps.
*'''Battling:''' A Shadow Pokémon sent into {{pkmn|battle}} will have its heart gauge lowered a bit, with battling being the only way it can enter Hyper Mode or Reverse Mode.
* '''Battling:''' A Shadow Pokémon sent into {{pkmn|battle}} will open its heart a bit. Battling is also the only way a Shadow Pokémon can enter Hyper Mode or Reverse Mode.
*'''Calling:''' If a Shadow Pokémon is in Hyper Mode or Reverse Mode, calling to it will not only return it to its senses, but also reduce the heart gauge a bit.
* '''Calling:''' If a Shadow Pokémon is in Hyper Mode or Reverse Mode, calling to it will return it to its senses and open its heart somewhat.
*'''Massaging:''' Using special [[cologne]]s, Shadow Pokémon can be massaged to lower their heart gauge.
* '''Massaging:''' Using special [[Scent]]s, Shadow Pokémon can be massaged to open their heart.
*'''Day Care:''' In Colosseum only, a Shadow Pokémon put into the {{pkmn|Day Care}} in [[Agate Village]] will slowly reduce its heart gauge. Shadow Pokémon are no longer accepted in Pokémon XD.
* '''Day Care:''' In Colosseum only, a Shadow Pokémon put into the {{pkmn|Day Care}} in [[Agate Village]] will open its heart for every 256 steps the player takes. In Pokémon XD, Shadow Pokémon are not accepted by the Day Care.
*'''Purification Chamber:''' Between Pokémon Colosseum and Pokémon XD, a [[Purification Chamber|special chamber]] was developed in the [[Pokémon HQ Lab]] that could quickly purify Shadow Pokémon, making the process easier, in case Cipher were ever to return.
* '''Celebi:''' In Colosseum, using a [[Time Flute]], the player can call {{p|Celebi}} to instantly purify a Shadow Pokémon.
* '''Purify Chamber:''' Between Pokémon Colosseum and Pokémon XD, a [[Purify Chamber|special chamber]] was developed in the [[Pokémon HQ Lab]] that can quickly purify Shadow Pokémon.


==Nature and stats==
==Nature and stats==
A Shadow Pokémon, when encountered, is generated in the same way that a [[wild Pokémon]] is generated in the [[Generation III]] games, with its [[personality value]] and [[individual values]] set and [[effort values]] set to 0. Shadow Pokémon will not have a set nature, nor will they have a set gender, with these values generated again for later battles if the player fails to snag it the first time. The only constants about a Shadow Pokémon are its [[level]] and moves; all other factors, including [[Shiny Pokémon|shininess]], will not carry over between encounters.
A Shadow Pokémon, when encountered, is generated in the same way that a [[wild Pokémon]] is generated in the [[Generation III]] games, with its [[personality value]] and [[individual values]] generated together and no [[effort values]]. Shadow Pokémon don't have a set Nature or a set gender, but once encountered, the personality value, Nature and IVs are saved to the memory for the Shadow Monitor to be able to keep track of their exact status and location. This means that once a Shadow Pokémon is encountered for the first time, its Nature, IVs and gender will remain the same for the rest of the game, even if the player fails to capture it or is forced to re-battle it later.


==List of Shadow Pokémon==
==List of Shadow Pokémon==
{{main|List of Shadow Pokémon}}<!--
{{main|List of Shadow Pokémon}}


==Pokémon Colosseum==
==Shiny Shadow Pokémon==
===Shadow Pokémon available===
{{main|List of glitches in Generation III#Shiny Shadow Pokémon glitch|List of glitches in Generation III}}
<table border=0 cellpadding=5 style=border-collapse:collapse;>
In {{g|Colosseum}}, like in the main series games, there is a 1/8192 chance of a Shadow Pokémon being Shiny; however, when a Shiny Shadow Pokémon is captured, it is highly improbable that the Pokémon will retain Shininess. Conversely, when an ordinary Shadow Pokémon is captured, there is still the 1/8192 chance of that Pokémon becoming Shiny when it is sent to the player's party or the [[Pokémon Storage System]]. Shininess is retained through [[purification]].
<tr><td>
*{{MSP|153|Bayleef}} {{p|Bayleef}}
*{{MSP|156|Quilava}} {{p|Quilava}}
*{{MSP|159|Croconaw}} {{p|Croconaw}}
*{{MSP|162|Furret}} {{p|Furret}}
*{{MSP|164|Noctowl}} {{p|Noctowl}}
*{{MSP|166|Ledian}} {{p|Ledian}}
*{{MSP|168|Ariados}} {{p|Ariados}}
*{{MSP|175|Togepi}} {{p|Togepi}}{{tt|*|requires Japanese e-Reader}}
</td><td>
*{{MSP|176|Togetic}} {{p|Togetic}}
*{{MSP|179|Mareep}} {{p|Mareep}}{{tt|*|requires Japanese e-Reader}}
*{{MSP|180|Flaaffy}} {{p|Flaaffy}}
*{{MSP|185|Sudowoodo}} {{p|Sudowoodo}}
*{{MSP|188|Skiploom}} {{p|Skiploom}}
*{{MSP|190|Aipom}} {{p|Aipom}}
*{{MSP|192|Sunflora}} {{p|Sunflora}}
*{{MSP|193|Yanma}} {{p|Yanma}}
</td><td>
*{{MSP|195|Quagsire}} {{p|Quagsire}}
*{{MSP|198|Murkrow}} {{p|Murkrow}}
*{{MSP|200|Misdreavus}} {{p|Misdreavus}}
*{{MSP|205|Forretress}} {{p|Forretress}}
*{{MSP|206|Dunsparce}} {{p|Dunsparce}}
*{{MSP|207|Gligar}} {{p|Gligar}}
*{{MSP|210|Granbull}} {{p|Granbull}}
*{{MSP|211|Qwilfish}} {{p|Qwilfish}}
</td><td>
*{{MSP|212|Scizor}} {{p|Scizor}}{{tt|*|requires Japanese e-Reader}}
*{{MSP|213|Shuckle}} {{p|Shuckle}}
*{{MSP|214|Heracross}} {{p|Heracross}}
*{{MSP|215|Sneasel}} {{p|Sneasel}}
*{{MSP|217|Ursaring}} {{p|Ursaring}}
*{{MSP|218|Slugma}} {{p|Slugma}}
*{{MSP|221|Piloswine}} {{p|Piloswine}}
*{{MSP|223|Remoraid}} {{p|Remoraid}}
</td><td>
*{{MSP|225|Delibird}} {{p|Delibird}}
*{{MSP|226|Mantine}} {{p|Mantine}}
*{{MSP|227|Skarmory}} {{p|Skarmory}}
*{{MSP|229|Houndoom}} {{p|Houndoom}}
*{{MSP|234|Stantler}} {{p|Stantler}}
*{{MSP|235|Smeargle}} {{p|Smeargle}}
*{{MSP|237|Hitmontop}} {{p|Hitmontop}}
*{{MSP|241|Miltank}} {{p|Miltank}}
</td><td>
*{{MSP|243|Raikou}} {{p|Raikou}}
*{{MSP|244|Entei}} {{p|Entei}}
*{{MSP|245|Suicune}} {{p|Suicune}}
*{{MSP|248|Tyranitar}} {{p|Tyranitar}}
*{{MSP|296|Makuhita}} {{p|Makuhita}}
*{{MSP|307|Meditite}} {{p|Meditite}}
*{{MSP|329|Vibrava}} {{p|Vibrava}}
*{{MSP|333|Swablu}} {{p|Swablu}}
</td><td valign=top>
*{{MSP|357|Tropius}} {{p|Tropius}}
*{{MSP|359|Absol}} {{p|Absol}}
*{{MSP|376|Metagross}} {{p|Metagross}}
</tr></table>
 
===Unused Shadow Pokémon===
According to unused text in the game, the following Shadow Pokémon were originally planned for the game, but never used. Also of note, {{p|Magcargo}}, {{p|Teddiursa}}, and {{p|Baltoy}} would eventually become Shadow Pokémon in Pokémon XD.


* {{MSP|352|Kecleon}} {{p|Kecleon}}
However, in {{Pokémon XD}}, this glitch was corrected. When the game calculates a personality value, it checks against the player's ID numbers and the opponent's ID numbers. If the game were to generate a Shiny personality value, it would then recalculate the personality value until it would not be Shiny with either the player's or the opponent's ID numbers. As a consequence of fixing this glitch from {{g|Colosseum}} in {{Pokémon XD}}, the game ensures that all Shadow Pokémon are never Shiny. This defeats the still-popular rumor that Shadow Pokémon can be shiny after [[purification]]; all of these values are determined when they are encountered for the first time and are not linked to purification in any way.<!--Confirmed by ΩDonut on Smogon-->
* {{MSP|312|Minun}} {{p|Minun}}
* {{MSP|325|Spoink}} {{p|Spoink}}
* {{MSP|343|Baltoy}} {{p|Baltoy}}
* {{MSP|351|Castform}} {{p|Castform}}
* {{MSP|054|Psyduck}} {{p|Psyduck}}
* {{MSP|216|Teddiursa}} {{p|Teddiursa}}
* {{MSP|202|Wobbuffet}} {{p|Wobbuffet}}
* {{MSP|320|Wailmer}} {{p|Wailmer}}
* {{MSP|233|Porygon2}} {{p|Porygon2}}
* {{MSP|178|Xatu}} {{p|Xatu}}
* {{MSP|340|Whiscash}} {{p|Whiscash}}
* {{MSP|219|Magcargo}} {{p|Magcargo}}


==Pokémon XD: Gale of Darkness==
==In other games==
The role of Shadow Pokémon in Pokémon XD is overall the same as in Pokémon Colosseum, although more than one Shadow Pokémon may appear per trainer, Shadow Pokémon know many more Shadow moves than just {{m|Shadow Rush}}, and once purified, a Shadow Pokémon gains a special move that it would not learn otherwise. Hyper Mode, the state a Shadow Pokémon enters when its emotions reach a fever pitch, is now Reverse Mode, the difference being that the Pokémon can still attack on the turn this happens, and also damages itself slightly every turn whilst in this state. Shadow moves are now super effective on non-shadow Pokémon, and not very effective on other shadow Pokémon. The main storyline centers around a [[Shadow Lugia]]. Also, unlike Colosseum, XD features {{cat|Generation I Pokémon|Kanto-native}} Shadow Pokémon.
[[File:Pokkén Shadow Mewtwo.png|thumb|230px|Shadow Mewtwo in Pokkén Tournament]]
 
===[[Pokkén Tournament]]===
===Shadow Pokémon available===
In November 2015, a new character called Shadow Mewtwo (Japanese: '''ダークミュウツー''' ''Dark Mewtwo'') was revealed for the [[Pokkén Tournament]], notably having the same prefix as the Shadow Pokémon in Colosseum and XD in both Japanese and English. However, its connection with the Shadow Pokémon concept itself is currently unknown.
<table border=0 cellpadding=5 style=border-collapse:collapse;>
{{-}}
<tr><td>
*{{MSP|012|Butterfree}} {{p|Butterfree}}
*{{MSP|015|Beedrill}} {{p|Beedrill}}
*{{MSP|017|Pidgeotto}} {{p|Pidgeotto}}
*{{MSP|020|Raticate}} {{p|Raticate}}
*{{MSP|021|Spearow}} {{p|Spearow}}
*{{MSP|024|Arbok}} {{p|Arbok}}
*{{MSP|025|Pikachu}} {{p|Pikachu}}{{tt|*|seen in E3 demo}}
*{{MSP|037|Vulpix}} {{p|Vulpix}}
*{{MSP|046|Paras}} {{p|Paras}}
*{{MSP|049|Venomoth}} {{p|Venomoth}}
*{{MSP|051|Dugtrio}} {{p|Dugtrio}}
*{{MSP|052|Meowth}} {{p|Meowth}}
*{{MSP|055|Golduck}} {{p|Golduck}}
*{{MSP|057|Primeape}} {{p|Primeape}}
*{{MSP|058|Growlithe}} {{p|Growlithe}}
</td><td>
*{{MSP|062|Poliwrath}} {{p|Poliwrath}}
*{{MSP|070|Weepinbell}} {{p|Weepinbell}}
*{{MSP|078|Rapidash}} {{p|Rapidash}}
*{{MSP|082|Magneton}} {{p|Magneton}}
*{{MSP|083|Farfetch'd}} {{p|Farfetch'd}}
*{{MSP|085|Dodrio}} {{p|Dodrio}}
*{{MSP|086|Seel}} {{p|Seel}}
*{{MSP|088|Grimer}} {{p|Grimer}}
*{{MSP|090|Shellder}} {{p|Shellder}}
*{{MSP|097|Hypno}} {{p|Hypno}}
*{{MSP|100|Voltorb}} {{p|Voltorb}}
*{{MSP|103|Exeggutor}} {{p|Exeggutor}}
*{{MSP|105|Marowak}} {{p|Marowak}}
*{{MSP|106|Hitmonlee}} {{p|Hitmonlee}}
*{{MSP|107|Hitmonchan}} {{p|Hitmonchan}}
</td><td>
*{{MSP|108|Lickitung}} {{p|Lickitung}}
*{{MSP|112|Rhydon}} {{p|Rhydon}}
*{{MSP|113|Chansey}} {{p|Chansey}}
*{{MSP|114|Tangela}} {{p|Tangela}}
*{{MSP|115|Kangaskhan}} {{p|Kangaskhan}}
*{{MSP|121|Starmie}} {{p|Starmie}}
*{{MSP|122|Mr. Mime}} {{p|Mr. Mime}}
*{{MSP|123|Scyther}} {{p|Scyther}}
*{{MSP|125|Electabuzz}} {{p|Electabuzz}}
*{{MSP|126|Magmar}} {{p|Magmar}}
*{{MSP|127|Pinsir}} {{p|Pinsir}}
*{{MSP|128|Tauros}} {{p|Tauros}}
*{{MSP|131|Lapras}} {{p|Lapras}}
*{{MSP|143|Snorlax}} {{p|Snorlax}}
*{{MSP|144|Articuno}} {{p|Articuno}}
</td><td>
*{{MSP|145|Zapdos}} {{p|Zapdos}}
*{{MSP|146|Moltres}} {{p|Moltres}}
*{{MSP|149|Dragonite}} {{p|Dragonite}}
*{{MSP|165|Ledyba}} {{p|Ledyba}}
*{{MSP|167|Spinarak}} {{p|Spinarak}}
*{{MSP|175|Togepi}} {{p|Togepi}}
*{{MSP|177|Natu}} {{p|Natu}}
*{{MSP|179|Mareep}} {{p|Mareep}}
*{{MSP|204|Pineco}} {{p|Pineco}}
*{{MSP|216|Teddiursa}} {{p|Teddiursa}}
*{{MSP|219|Magcargo}} {{p|Magcargo}}
*{{MSP|220|Swinub}} {{p|Swinub}}
*{{MSP|228|Houndour}} {{p|Houndour}}
*{{MSP|249|Lugia}} '''[[Shadow Lugia|Lugia]]'''
*{{MSP|261|Poochyena}} {{p|Poochyena}}
</td><td>
*{{MSP|273|Seedot}} {{p|Seedot}}
*{{MSP|277|Swellow}} {{p|Swellow}}
*{{MSP|280|Ralts}} {{p|Ralts}}
*{{MSP|285|Shroomish}} {{p|Shroomish}}
*{{MSP|296|Makuhita}} {{p|Makuhita}}
*{{MSP|299|Nosepass}} {{p|Nosepass}}
*{{MSP|301|Delcatty}} {{p|Delcatty}}
*{{MSP|302|Sableye}} {{p|Sableye}}
*{{MSP|303|Mawile}} {{p|Mawile}}
*{{MSP|310|Manectric}} {{p|Manectric}}
*{{MSP|315|Roselia}} {{p|Roselia}}
*{{MSP|316|Gulpin}} {{p|Gulpin}}
*{{MSP|318|Carvanha}} {{p|Carvanha}}
*{{MSP|322|Numel}} {{p|Numel}}
*{{MSP|334|Altaria}} {{p|Altaria}}
</td><td valign=top>
*{{MSP|335|Zangoose}} {{p|Zangoose}}
*{{MSP|337|Lunatone}} {{p|Lunatone}}
*{{MSP|338|Solrock}} {{p|Solrock}}
*{{MSP|343|Baltoy}} {{p|Baltoy}}
*{{MSP|354|Banette}} {{p|Banette}}
*{{MSP|355|Duskull}} {{p|Duskull}}
*{{MSP|361|Snorunt}} {{p|Snorunt}}
*{{MSP|363|Spheal}} {{p|Spheal}}
*{{MSP|373|Salamence}} {{p|Salamence}}
</td></tr></table>-->
 
==Shiny Shadow Pokémon==
{{main|List of glitches in Generation III#Shiny Shadow Pokémon glitch|List of glitches in Generation III}}
In {{g|Coloseum}}, like in the main series games, there is a 1/8192 chance of a Shadow Pokémon being Shiny; however, when a Shiny Shadow Pokémon is captured, it is highly improbable that the Pokemon will retain Shininess. Conversely, when an ordinary Shadow Pokémon is captured, there is still the 1/8192 chance of that Pokémon becoming Shiny when it is sent to the player's party or the [[Pokémon storage system]]. Shininess is retained through [[purification]].


However, in {{Pokémon XD}}, this glitch was corrected. When the game calculates a personality value, it checks against the player's ID numbers and the opponent's ID numbers. If the game were to generate a Shiny personality value, it would then recalculate the personality value until it would not be Shiny with both the player and the opponent's ID numbers. As a consequence of fixing this glitch from [[Pokémon Colosseum]] in {{Pokémon XD}}, the game ensures that all Shadow Pokémon are never Shiny.
==In other languages==
{{langtable|color={{shadow color light}}|bordercolor={{shadow color dark}}
|de=Crypto-Pokémon
|es=Pokémon Oscuro
|fr=Pokémon Obscur
|it=Pokémon Ombra
|pt=Shadow Pokémon
}}


[[Category:Pokémon Colosseum]]
[[Category:Pokémon Colosseum]]

Revision as of 06:20, 7 November 2015

Shadow Pokémon (Japanese: ダークポケモン Dark Pokémon) are Pokémon that are being used for wrongful acts because they had the doors to their hearts shut artificially, a process created and carried out by Cipher in the Orre region. Collecting Shadow Pokémon through snagging and restoring them to normal by purifying them is the main goal of Pokémon Colosseum and Pokémon XD: Gale of Darkness.

Creation and behavior

Shadow Pokémon are created through an undisclosed process that removes the Pokémon's emotions, turning it into a soulless fighting machine. Ein, creator of the process and Cipher's head scientist at the time of Colosseum, refers to this process as "shutting the door to their hearts". In XD, Cipher's science division refines and upgrades the process, allowing many Shadow Pokémon to be produced simultaneously. The head of the science division, Cipher Admin Lovrina, also works on stabilizing the process to increase resistance to purification; her ultimate goal is to create a Shadow Pokémon that is completely impossible to purify.

While normal Pokémon are generally friendly and trusting creatures, Shadow Pokémon are not hesitant to attack with full force, using Shadow moves, such as Shadow Rush. Likewise, they do not attack only other Pokémon, and will actually attack Trainers. Shadow Pokémon can sometimes be overwhelmed by their emotions, indicating the relative instability of their Shadow state, and will sometimes enter a state known as Hyper Mode in Colosseum and Reverse Mode in XD. This state will be triggered more often the closer the Pokémon is to purification, making them generally more difficult to battle with until they are ultimately purified. A Pokémon in this state can be cured of it by calling to it in battle or use of a scent, as well as several other methods, or can recover on its own.

An interesting quirk about Shadow Pokémon is their inability to be differentiated from normal Pokémon by all but those with certain abilities or tools. Shadow Pokémon emit a normally invisible dark Aura that normal Pokémon do not, which so far has only been able to be detected by Rui through an innate ability, and Michael with his Aura Reader.

Shadow Pokémon cannot level up, and any experience and effort values they gain in battle will be held until they are purified, at which point it will be awarded en masse.

Differences between Colosseum and XD

Although the concept of Shadow Pokémon remains basically the same between the two games, there are some differences:

  • The effectiveness of different purification actions in Colosseum is on average greater than the same actions in XD, but at the same time, the average magnitude of a Shadow Pokémon's full Heart Gauge is larger in Colosseum than in XD.
  • Shadow Pokémon in the first game sometimes enter Hyper Mode, but in XD they enter Reverse Mode instead.
    • In Hyper Mode a Pokémon may attack its Trainer, but in Reverse Mode, they will not.
    • While in Reverse Mode, a Pokémon hurts itself after every turn, whereas a Pokémon in Hyper Mode incurs no self-damage.
  • In Pokémon Colosseum, Shadow moves have neutral effectiveness against all types, but in Pokémon XD, Shadow moves are super effective on non-Shadow Pokémon and not very effective on other Shadow Pokémon.
  • In Colosseum, the only Shadow move that Shadow Pokémon can know is Shadow Rush, but in XD, Shadow Rush is one of many Shadow moves.

Relationship with Trainers

Strangely enough, a Shadow Pokémon that isn't under the care of the player will not enter Hyper Mode / Reverse Mode or apparently reduce its Heart Gauge, although a Shadow Pokémon the player controls will purify itself just by being in the Trainer's party.

An important difference between Colosseum and XD is the number of Shadow Pokémon each Cipher member carries: in Colosseum, each NPC Trainer only carries one at a time; in XD there are many Trainers with two or more Shadow Pokémon in their team, the first one being encountered at the Cipher Key Lair, and the final boss of the game has seven Shadow Pokémon under his care. This may be a result of the large number of Shadow Pokémon in XD.

Gameplay differences between Shadow and non-Shadow Pokémon

The Trainer of a Shadow Pokémon cannot do any of the following with it until it is purified:

  • Level it up (when it is purified, it gains all the exp. accumulated as a Shadow Pokémon).
  • Evolve it (evolves when gaining exp.)
  • Use a Rare Candy on it.
  • Change the order of its moves.
  • Delete its moves.
  • Give it a nickname.
  • Trade it.
  • Participate in Battle Mode with it.
  • Enter it in battles at Phenac Stadium.
  • Enter it in battles at Orre Colosseum.

Purification

Main article: Purification

A Shadow Pokémon's purification process will begin as soon as it has been snagged, which is directly indicated by its Heart Gauge. Replacing the experience bar, the Heart Gauge monitors how close the Pokémon is to being fully purified, with the dark purple fill gradually depleting.

Pokémon can be purified from their Shadow state in several ways with varying effectiveness:

  • Walking around: A Shadow Pokémon carried with the player in their party will open its heart a bit every 256 steps.
  • Battling: A Shadow Pokémon sent into battle will open its heart a bit. Battling is also the only way a Shadow Pokémon can enter Hyper Mode or Reverse Mode.
  • Calling: If a Shadow Pokémon is in Hyper Mode or Reverse Mode, calling to it will return it to its senses and open its heart somewhat.
  • Massaging: Using special Scents, Shadow Pokémon can be massaged to open their heart.
  • Day Care: In Colosseum only, a Shadow Pokémon put into the Day Care in Agate Village will open its heart for every 256 steps the player takes. In Pokémon XD, Shadow Pokémon are not accepted by the Day Care.
  • Celebi: In Colosseum, using a Time Flute, the player can call Celebi to instantly purify a Shadow Pokémon.
  • Purify Chamber: Between Pokémon Colosseum and Pokémon XD, a special chamber was developed in the Pokémon HQ Lab that can quickly purify Shadow Pokémon.

Nature and stats

A Shadow Pokémon, when encountered, is generated in the same way that a wild Pokémon is generated in the Generation III games, with its personality value and individual values generated together and no effort values. Shadow Pokémon don't have a set Nature or a set gender, but once encountered, the personality value, Nature and IVs are saved to the memory for the Shadow Monitor to be able to keep track of their exact status and location. This means that once a Shadow Pokémon is encountered for the first time, its Nature, IVs and gender will remain the same for the rest of the game, even if the player fails to capture it or is forced to re-battle it later.

List of Shadow Pokémon

Main article: List of Shadow Pokémon

Shiny Shadow Pokémon

Main article: List of glitches in Generation III

In Pokémon Colosseum, like in the main series games, there is a 1/8192 chance of a Shadow Pokémon being Shiny; however, when a Shiny Shadow Pokémon is captured, it is highly improbable that the Pokémon will retain Shininess. Conversely, when an ordinary Shadow Pokémon is captured, there is still the 1/8192 chance of that Pokémon becoming Shiny when it is sent to the player's party or the Pokémon Storage System. Shininess is retained through purification.

However, in Pokémon XD, this glitch was corrected. When the game calculates a personality value, it checks against the player's ID numbers and the opponent's ID numbers. If the game were to generate a Shiny personality value, it would then recalculate the personality value until it would not be Shiny with either the player's or the opponent's ID numbers. As a consequence of fixing this glitch from Pokémon Colosseum in Pokémon XD, the game ensures that all Shadow Pokémon are never Shiny. This defeats the still-popular rumor that Shadow Pokémon can be shiny after purification; all of these values are determined when they are encountered for the first time and are not linked to purification in any way.

In other games

Shadow Mewtwo in Pokkén Tournament

Pokkén Tournament

In November 2015, a new character called Shadow Mewtwo (Japanese: ダークミュウツー Dark Mewtwo) was revealed for the Pokkén Tournament, notably having the same prefix as the Shadow Pokémon in Colosseum and XD in both Japanese and English. However, its connection with the Shadow Pokémon concept itself is currently unknown.

In other languages

Language Title
France Flag.png French Pokémon Obscur
Germany Flag.png German Crypto-Pokémon
Italy Flag.png Italian Pokémon Ombra
Portugal Flag.png Portuguese Shadow Pokémon
Spain Flag.png Spanish Pokémon Oscuro