Pokémon FireRed and LeafGreen beta: Difference between revisions

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During the planning and development stages of {{game|FireRed and LeafGreen|s}}, several parts were going to be a part of the games. Some of them were dropped or changed, but some of those dropped concepts can still be found in the game's programming code.
{{Infobox location
|image=Sevii Isle 8 FRLG.png
|type=water
|location_name=Sevii Isle 8
|japanese_name={{tt|8ばん ななしま|hachi-ban Nanashima}}
|translated_name=8th Seven Isle
|location=N/A
|region=Sevii Islands
|generation={{Gen|III}}{{sup/3|FRLG}}
|map=000.png
}}


==Locations==
'''Sevii Isle 8''' (Japanese: '''{{tt|8ばん ななしま|hachi-ban Nanashima}}''' ''8th Seven Isle'') and '''Sevii Isle 9''' (Japanese: '''{{tt|9ばん ななしま|kyū-ban Nanashima}}''' ''9th Seven Isle'') are [[route]]s which are not accessible through normal gameplay in {{game|FireRed and LeafGreen|s}}. However, unlike other similarly-named unreachable areas, they have actual map data. Their Japanese name is the same as that of the [[Sevii Islands]] but it is instead spelled in hiragana (なな) as opposed to the latter's usage of katakana (ナナ).
More routes were planned for the [[Sevii Islands]]. However, each one of these routes that are still programmed in {{2v2|FireRed|LeafGreen}} is oddly called '''Sevii Isle''' (Japanese: '''ななしま''' ''Nanashima''), suggesting that they are islands instead of routes. Interestingly, their Japanese name spells the word ''nana'' in hiragana (なな) as opposed to the katakana (ナナ) used for the Sevii Islands. Nonetheless, their Japanese name is the same as the Japanese name of the Sevii Islands, as the Japanese word {{tt|島|しま}} ''shima'' can translate to either ''island'' or ''isle''.


The Sevii Isles found in the programming code of the games are Sevii Isles 6-9 and Sevii Isles 22-24. [[Sevii Isles 8 and 9]] have fully coded map data, implying that they were scrapped very late during development.
No {{OBP|Pokémon|species}} are programmed into the areas by default; it seems as if there are abandoned areas left over from the [[Pokémon FireRed and LeafGreen beta|development period]] of the games. No index pointers lead to it by default either; on Sevii Isle 8, the central island on the route has what one would assume to have been cave entrances changed into the side of a rock.


A [[mixing records|records room]] like that in the [[Hoenn]] games has also been found, but cannot be accessed without [[cheating]] or modifying the programming code.
If it is entered when walking on land, it has the same route theme as the later Sevii Islands routes.


A map of the interior of an unused house in {{rt|19|Kanto|Routes 19}} and {{rt|23|Kanto|23}} has been found. It is programmed in on both routes and the usage for them is unknown. However, it is possible that the one in Route 19 is related to an originally planned comeback of the [[Pikachu's Beach]] minigame from {{v2|Yellow}}, where its related '''Summer Beach House''' (Japanese: '''{{tt|うみのいえ|Umi no Ie}}''' ''Sea House'') is located.
There are also maps programmed in the games for the following locations:
 
* ''Sevii Isle 6'' (Japanese: '''{{tt|6ばん ななしま|roku-ban Nanashima}}''' ''6th Seven Isle'');
{| align="center" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
* ''Sevii Isle 7'' (Japanese: '''{{tt|7ばん ななしま|nana-ban Nanashima}}''' ''7th Seven Isle'');
|- align=center
* ''Sevii Isle 22'' (Japanese: '''{{tt|22ばん ななしま|ni-jū ni-ban Nanashima}}''' ''22nd Seven Isle'');
|style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color light}}; width:80px"|
* ''Sevii Isle 23'' (Japanese: '''{{tt|23ばん ななしま|ni-jū san-ban Nanashima}}''' ''23rd Seven Isle'');
[[File:Sevii Isle 8 FRLG.png|320px]]
* ''Sevii Isle 24'' (Japanese: '''{{tt|24ばん ななしま|ni-jū yon-ban Nanashima}}''' ''24th Seven Isle'').
|style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color light}}; width:80px"|
However, they have no map data.
[[File:Sevii Isle 9 FRLG.png|128px]]
|style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color light}}; width:80px"|
[[File:Records Room FRLG Beta.png]]
|style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color light}}; width:80px"|
[[File:Routes19and23 UnusedHouseInterior.png]]
|- align=center style="font-size: 80%;"
| {{colorlink|Sevii Isles 8 and 9|000|Sevii Isle 8}}
| {{colorlink|Sevii Isles 8 and 9|000|Sevii Isle 9}}
| The unused {{colorlink|Mixing records|000|records room}}
| The unused house interior in <br>{{colorlink|Kanto Route 19|000|Routes 19}} and {{colorlink|Kanto Route 23|000|23}}
|}
{{-}}
{{-}}
 
{{Infobox location
===Other locations===
|image=Sevii Isle 9 FRLG.png
{{incomplete|section|Which maps are actually unused as opposed to being hidden and used internally by the games during regular gameplay?}}
|type=water
There are also other unused maps in the programming of {{2v2|FireRed|LeafGreen}}. Only few of them are complete and there are some that appear to be alternate versions of the maps in the final release. However, their purpose is unknown.
|location_name=Sevii Isle 9
 
|japanese_name={{tt|9ばん ななしま|kyū-ban Nanashima}}
In addition to these maps, 18 more have been found. However, 17 of them don't have defined data and the other has an invalid pointer to it.
|translated_name=9th Seven Isle
 
|location=N/A
{| align="center" style="background: #{{firered color dark}}; {{roundy|5px}}; border: 2px solid #{{firered color}}"
|region=Sevii Islands
|- align="center" style="background:#{{firered color}}; color:#FFF"
|generation={{Gen|III}}{{sup/3|FRLG}}
! style="{{roundytl|5px}}" | Map
|map=000.png
! style="{{roundytr|5px}}" | Notes
}}
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL04.png]]
| Japanese map offset: '''$002994F8'''<br>English map offset: '''$002D5448'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL14.png]]
| Japanese map offset: '''$0029A144'''<br>English map offset: '''$002D6094'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL16.png]]
| Japanese map offset: '''$0029A444'''<br>English map offset: '''$002D6394'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL18.png]]
| Japanese map offset: '''$0029A650'''<br>English map offset: '''$002D65A0'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL19.png]]
| Japanese map offset: '''$0029A728'''<br>English map offset: '''$002D6678'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL32.png]]
| Japanese map offset: '''$0029B5D8'''<br>English map offset: '''$002D7528'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL33.png]]
| Japanese map offset: '''$0029B6C4'''<br>English map offset: '''$002D7614'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL35.png]]
| Japanese map offset: '''$0029BD18'''<br>English map offset: '''$002D7C68'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL46.png]]
| Japanese map offset: '''$0029C780'''<br>English map offset: '''$002D86D0'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL52.png|320px]]
| Japanese map offset: '''$0029CF54'''<br>English map offset: '''$002D8EA4'''<br><br>Appears to be a portion of {{safari|Hoenn|Hoenn's Safari Zone}} with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL53.png|320px]]
| Japanese map offset: '''$0029DBF8'''<br>English map offset: '''$002D9B48'''<br><br>Appears to be a portion of {{safari|Hoenn|Hoenn's Safari Zone}} with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL54.png|320px]]
| Japanese map offset: '''$0029E89C'''<br>English map offset: '''$002DA7EC'''<br><br>Appears to be a portion of {{safari|Hoenn|Hoenn's Safari Zone}} with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL55.png]]
| Japanese map offset: '''$0029F540'''<br>English map offset: '''$002DB490'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL57.png|309px]]
| Japanese map offset: '''$0029F5C4'''<br>English map offset: '''$002DB514'''<br><br>Appears to be {{ho|Battle Tower|Hoenn's Battle Tower}} with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL62.png]]
| Japanese map offset: '''$0029FCB4'''<br>English map offset: '''$002DBC04'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL63.png]]
| Japanese map offset: '''$0029FEAC'''<br>English map offset: '''$002DBDFC'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL64.png|384px]]
| Japanese map offset: '''$002A008C'''<br>English map offset: '''$002DBFDC'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL65.png]]
| Japanese map offset: '''$002A05C0'''<br>English map offset: '''$002DC510'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL66.png]]
| Japanese map offset: '''$002A06C0'''<br>English map offset: '''$002DC630'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL67.png]]
| Japanese map offset: '''$002A0800'''<br>English map offset: '''$002DC750'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL68.png]]
| Japanese map offset: '''$002A0920'''<br>English map offset: '''$002DC870'''<br><br>Appears to be [[Hall of Fame|Hoenn's Hall of Fame]] with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL69.png]]
| Japanese map offset: '''$002A0B44'''<br>English map offset: '''$002DCA94'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL70.png]]
| Japanese map offset: '''$002A0C18'''<br>English map offset: '''$002DCB68'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL71.png]]
| Japanese map offset: '''$002A0D14'''<br>English map offset: '''$002DCC64'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL72.png]]
| Japanese map offset: '''$002A0DA8'''<br>English map offset: '''$002DCCF8'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL73.png]]
| Japanese map offset: '''$002A0E3C'''<br>English map offset: '''$002DCD8C'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL74.png]]
| Japanese map offset: '''$002A0ED0'''<br>English map offset: '''$002DCE20'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL75.png]]
| Japanese map offset: '''$002A0FD4'''<br>English map offset: '''$002DCF24'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL77.png]]
| Japanese map offset: '''$002A10D8'''<br>English map offset: '''$002DD028'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL258.png|150px]]
| Japanese map offset: '''$002F96BC'''<br>English map offset: '''$0033560C'''<br><br>Looks similar to [[Sevii Isles 8 and 9|Sevii Isle 9]].<br>Seems to be the eastern half of the map with offset {{tt|$002FB8C4|Japanese}} / {{tt|$00337814|English}}.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL259.png|500px]]
| Japanese map offset: '''$002FA220'''<br>English map offset: '''$00336170'''<br><br>Looks similar to [[Sevii Isles 8 and 9|Sevii Isle 8]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL260.png|150px]]
| Japanese map offset: '''$002FB8C4'''<br>English map offset: '''$00337814'''<br><br>Looks similar to [[Sevii Isles 8 and 9|Sevii Isle 9]].<br>Seems to be the western half of the map with offset {{tt|$002F96BC|Japanese}} / {{tt|$0033560C|English}}.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL261.png|384px]]
| Japanese map offset: '''$002FC428'''<br>English map offset: '''$00338378'''<br><br>Appears to be an earlier version of the area where [[Trainer Tower]] is located at in [[Quest Island]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL264.png]]
| Japanese map offset: '''$002FCB34'''<br>English map offset: '''$00338A84'''<br><br>Possible alternate interior of the residental house in [[Seven Island (town)|Seven Island]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL267.png]]
| Japanese map offset: '''$002FCDF4'''<br>English map offset: '''$00338D44'''<br><br>Duplicate of the restaurant in [[Celadon City]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL268.png]]
| Japanese map offset: '''$002FCF64'''<br>English map offset: '''$00338EB4'''<br><br>Duplicate of [[Celadon City#Celadon Hotel|Celadon Hotel]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL278.png|384px]]
| Japanese map offset: '''$002FF07C'''<br>English map offset: '''$0033AFCC'''<br><br>Unfinished B3F of [[Seafoam Islands]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL279.png|384px]]
| Japanese map offset: '''$002FF7C0'''<br>English map offset: '''$0033B710'''<br><br>Unfinished B4F of [[Seafoam Islands]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL319.png]]
| Japanese map offset: '''$003092CC'''<br>English map offset: '''$0034521C'''<br><br>Duplicate of [[Three Isle Path]] when completed.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL366.png]]
| Japanese map offset: '''$0030FA78'''<br>English map offset: '''$0034B9C8'''<br><br>Alternate 1F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL367.png]]
| Japanese map offset: '''$0030FD00'''<br>English map offset: '''$0034BC50'''<br><br>Alternate 2F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL368.png]]
| Japanese map offset: '''$0030FF88'''<br>English map offset: '''$0034BED8'''<br><br>Alternate 3F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL369.png]]
| Japanese map offset: '''$00310210'''<br>English map offset: '''$0034C160'''<br><br>Alternate 4F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL370.png]]
| Japanese map offset: '''$00310498'''<br>English map offset: '''$0034C3E8'''<br><br>Alternate 5F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL371.png]]
| Japanese map offset: '''$00310720'''<br>English map offset: '''$0034C670'''<br><br>Alternate 6F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL372.png]]
| Japanese map offset: '''$003109A8'''<br>English map offset: '''$0034C8F8'''<br><br>Alternate 7F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL373.png]]
| Japanese map offset: '''$00310C30'''<br>English map offset: '''$0034CB80'''<br><br>Alternate 8F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL374.png]]
| Japanese map offset: '''$00310EB8'''<br>English map offset: '''$0034CE08'''<br><br>Another alternate 1F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL375.png]]
| Japanese map offset: '''$00311140'''<br>English map offset: '''$0034D090'''<br><br>Another alternate 2F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL376.png]]
| Japanese map offset: '''$003113C8'''<br>English map offset: '''$0034D318'''<br><br>Another alternate 3F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL377.png]]
| Japanese map offset: '''$00311650'''<br>English map offset: '''$0034D5A0'''<br><br>Another alternate 4F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL378.png]]
| Japanese map offset: '''$003118D8'''<br>English map offset: '''$0034D828'''<br><br>Another alternate 5F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL379.png]]
| Japanese map offset: '''$00311B60'''<br>English map offset: '''$0034DAB0'''<br><br>Another alternate 6F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL380.png]]
| Japanese map offset: '''$00311DE8'''<br>English map offset: '''$0034DD38'''<br><br>Another alternate 7F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL381.png]]
| Japanese map offset: '''$00312070'''<br>English map offset: '''$0034DFC0'''<br><br>Another alternate 8F of [[Trainer Tower]].
|}
{{-}}
{{-}}
{{stub|Location}}
{{Sevii Islands}}<br>
{{Project Locations notice}}


==Items==
[[Category:Glitch and Beta locations]]
[[Key items]] exclusive to {{2v2|Ruby|Sapphire}} (and also {{v2|Emerald}}, although it was released '''after''' {{2v2|FireRed|LeafGreen}}) are found within the programming code, complete with item sprites and in-[[Bag]] descriptions that differ from those of Ruby and Sapphire, due to their different layout and menu setup, which allows less space for the descriptions. These items are obtainable only by cheating or modification of the programming code. For the most part, they have no use, though the {{DL|Bicycle|Mach Bike}} and {{DL|Bicycle|Acro Bike}} will act the same as the normal [[Bicycle]] obtainable in FireRed and LeafGreen with the exception of not being recognized by the games for entering {{rt|17|Kanto|Cycling Road}}.
[[Category:Sevii Islands]]
 
[[Category:FireRed and LeafGreen locations]]
[[HM08]], unobtainable except by cheating and containing {{m|Dive}} like in the [[Hoenn]] games, can be taught '''and deleted''' freely, making its use almost the same as a normal [[TM]].
[[Category:Islands]]
 
==Text==
In the localized releases of {{2v2|FireRed|LeafGreen}}, the text of dialogues is colored depending on the person's gender: blue for males and red for females, while other text remains in the usual black. In the original Japanese versions, no such distinction is made, thus all text is colored black. However, in pre-release footage shown on a Japanese commercial for the games, titled '''''Pocket Monsters: Firered & Leafgreen''''' (Japanese: '''{{tt|ポケットモンスター ファイアレッド・リーフグリーン|Poketto Monsutā Faiareddo Rīfugurīn}}'''), and [http://web.archive.org/web/20100525213220/http://www.nintendo.co.jp/n08/bprj/pokemon.wmv previously available] on the [http://web.archive.org/web/20100525213220/http://www.nintendo.co.jp/n08/bprj/ Nintendo of Japan page] for the games, this distinction is present even in the Japanese releases. The reason for this change is unknown. This different coloration for the dialogue text can been observed at the 34 second instant of the video.
 
==Sprites==
[[File:Oak.jpg|right|thumb|An earlier version of the sprite for [[Professor Oak]] used in the introduction scene of the games.]]
 
There is an earlier version of the sprite for [[Professor Oak]] that would have been used in the introductory part of the games. It was seen in the aforementioned Japanese commercial, which was uploaded to YouTube by user Japancommercials4U2 ([https://www.youtube.com/watch?v=z8-kiUaG49o link]).
 
Unused overworld sprites of {{p|Mew}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Celebi}} and {{p|Deoxys}}' [[Form differences#Deoxys|Attack and Defense Formes]] have also been discovered in the programming code. Their use is not known but it is possible that they might have been planned for {{pkmn2|event}}s.
 
{| align="center" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
|- align=center
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:151 FRLG OD.png]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:243 III OD.png]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:244 III OD.png]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:245 III OD.png‎]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:251 III OD.png‎]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:386 FRLG Attack OD.png‎]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:386 FRLG Defense OD.png‎]]
|- align=center style="font-size: 80%;"
| Unused Mew overworld sprite
| Unused Raikou overworld sprite
| Unused Entei overworld sprite
| Unused Suicune overworld sprite
| Unused Celebi overworld sprite
| Unused Deoxys Attack Forme overworld sprite
| Unused Deoxys Defense Forme overworld sprite
|}
{{-}}
==Leftover weather effects==
The same weather effects from {{2v2|Ruby|Sapphire}} (and, by extension, {{v2|Emerald}}) are present in the programming code of {{2v2|FireRed|LeafGreen}} and are listed below. Except for the "cloudy weather" and "steady mist" weather effects, all others are unused. Attempting to use the flashing [[Weather conditions#Intense sunlight|intense sunlight]] weather effect causes the games to output a black screen if used on a map.
 
{| align="center" style="background: #{{firered color dark}}; {{roundy|5px}}; border: 2px solid #{{firered color}}"
|- align="center" style="background:#{{firered color}}; color:#FFF"
! style="{{roundytl|5px}}" | Weather effect
! style="{{roundytr|5px}}" | Description
|- style="background: #fff"
| align=center | [[File:FRLG SunnyWeatherWithCloudsInWaterUnused.png]]
| Sunny weather with clouds in water.
|- style="background: #fff"
| align=center | [[File:FRLG RainUnused.png]]
| Rain
|- style="background: #fff"
| align=center | [[File:FRLG ThreeSnowflakesFallingUnused.png]]
| Three snowflakes falling.<br>This weather effect is also unused in {{3v2|Ruby|Sapphire|Emerald}}.
|- style="background: #fff"
| align=center | [[File:FRLG RainWithThunderstormUnused.png]]
| Rain with thunderstorm.
|- style="background: #fff"
| align=center | [[File:FRLG SteadyMistUnused.png]]
| Steady mist.<br>This weather effect is actually used in 3F-7F of [[Pokémon Tower]] and in the basement of [[Lost Cave]].
|- style="background: #fff"
| align=center | [[File:FRLG SteadySnowingUnused.png]]
| Steady snowing.
|- style="background: #fff"
| align=center | [[File:FRLG SandstormUnused.png]]
| Sandstorm
|- style="background: #fff"
| align=center | [[File:FRLG MistFromTopRightCornerUnused.png]]
| Mist from top-right corner.
|- style="background: #fff"
| align=center | [[File:FRLG DenseBrightMistUnused.png]]
| Dense bright mist.
|- style="background: #fff"
| align=center | [[File:FRLG CloudyWeatherUnused.png]]
| Cloudy weather.<br>This weather effect is actually used in [[Viridian Forest]], {{ka|Pokémon Mansion}}, [[Berry Forest]] and on the top floor of [[Navel Rock]].
|- style="background: #fff"
| align=center | [[File:FRLG HeavyRainWithThunderstormUnused.png]]
| Heavy rain with thunderstorm.
|- style="background: #fff"
| align=center | [[File:FRLG UnderwaterMistUnused.png]]
| Underwater mist with bubbles.
|}
 
{{beta|FireRed|LeafGreen}}<br>
{{Project Games notice}}
[[Category:Pokémon meta]]
[[Category:Games]]


[[de:Pokémon Feuerrot und Blattgrün (Beta-Version)]]
[[ja:8ばん ななしま]]
[[it:Pokémon Rosso Fuoco e Verde Foglia beta]]
[[ja:9ばん ななしま]]

Revision as of 22:58, 7 November 2012

Sevii Isle 8 8ばん ななしま
8th Seven Isle
"Wild Missingno. appeared!"
Sevii Isle 8 FRLG.png
Map description: {{{mapdesc}}}
Location: N/A
Region: Sevii Islands
Generations: IIIFRLG
000.png
Location of Sevii Isle 8 in Sevii Islands.
Pokémon world locations

Sevii Isle 8 (Japanese: 8ばん ななしま 8th Seven Isle) and Sevii Isle 9 (Japanese: 9ばん ななしま 9th Seven Isle) are routes which are not accessible through normal gameplay in Pokémon FireRed and LeafGreen. However, unlike other similarly-named unreachable areas, they have actual map data. Their Japanese name is the same as that of the Sevii Islands but it is instead spelled in hiragana (なな) as opposed to the latter's usage of katakana (ナナ).

No Pokémon are programmed into the areas by default; it seems as if there are abandoned areas left over from the development period of the games. No index pointers lead to it by default either; on Sevii Isle 8, the central island on the route has what one would assume to have been cave entrances changed into the side of a rock.

If it is entered when walking on land, it has the same route theme as the later Sevii Islands routes.

There are also maps programmed in the games for the following locations:

  • Sevii Isle 6 (Japanese: 6ばん ななしま 6th Seven Isle);
  • Sevii Isle 7 (Japanese: 7ばん ななしま 7th Seven Isle);
  • Sevii Isle 22 (Japanese: 22ばん ななしま 22nd Seven Isle);
  • Sevii Isle 23 (Japanese: 23ばん ななしま 23rd Seven Isle);
  • Sevii Isle 24 (Japanese: 24ばん ななしま 24th Seven Isle).

However, they have no map data.

Sevii Isle 9 9ばん ななしま
9th Seven Isle
"Wild Missingno. appeared!"
Sevii Isle 9 FRLG.png
Map description: {{{mapdesc}}}
Location: N/A
Region: Sevii Islands
Generations: IIIFRLG
000.png
Location of Sevii Isle 9 in Sevii Islands.
Pokémon world locations


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Sevii Islands
1Island.png 2Island.png 3Island.png 4Island.png 5Island.png 6Island.png 7Island.png 8Island.png 9Island.png
Settlements
One IslandTwo IslandThree IslandFour IslandFive IslandSix IslandSeven Island
Routes
Treasure BeachKindle RoadCape BrinkBond BridgeThree Isle PortThree Isle PathResort GorgeousWater Labyrinth
Five Isle MeadowMemorial PillarOutcast IslandGreen PathWater PathRuin ValleyTrainer TowerCanyon Entrance
Sevault CanyonTanoby Ruins
Landmarks
Mt. EmberBerry ForestIcefall CaveRocket WarehouseLost CaveAltering CavePattern Bush
Dotted HoleTanoby KeyTanoby ChambersNavel RockBirth Island
Access to
Kanto


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.