Scyther (Pokémon)/Generation I learnset: Difference between revisions

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{{learnlist/level1|Start|Quick Attack|Normal|40|100|30}}
{{learnlist/level1|Start|Quick Attack|Normal|40|100|30}}
{{learnlist/level1|17|Leer|Normal|—|100|30|||RB}}
{{learnlist/level1|17|Leer|Normal|—|100|30|||RB}}
{{learnlist/level1|Start|Focus Energy|Normal|—|—|30|||RB}}
{{learnlist/level1|20|Focus Energy|Normal|—|—|30|||RB}}
{{learnlist/level1|17|Leer|Normal|—|100|30|||Y}}
{{learnlist/level1|17|Leer|Normal|—|100|30|||Y}}
{{learnlist/level1|20|Focus Energy|Normal|—|—|30|||Y}}
{{learnlist/level1|20|Focus Energy|Normal|—|—|30|||Y}}

Revision as of 23:02, 5 March 2012

← Scyther Scyther

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Quick Attack Normal 04040 100}}100% 30
1717RB Leer Normal 0000 100}}100% 30
2020RB Focus Energy Normal 0000 —}}—% 30
1717Y Leer Normal 0000 100}}100% 30
2020Y Focus Energy Normal 0000 —}}—% 30
2424 Double Team Normal 0000 —}}—% 15
2929 Slash Normal 07070 100}}100% 20
3535 Swords Dance Normal 0000 —}}—% 30
4242 Agility Psychic 0000 —}}—% 30
5050Y Wing Attack Flying 03535 100}}100% 35
  • Bold indicates a move that gets STAB when used by Scyther
  • Italic indicates a move that gets STAB only when used by an evolution of Scyther
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM03 Swords Dance Normal —% 30
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
  • Bold indicates a move that gets STAB when used by Scyther
  • Italic indicates a move that gets STAB only when used by an evolution of Scyther
  • Click on the generation numbers at the top to see TM moves from other generations