Sceptile (Pokémon)/Generation IV learnset: Difference between revisions

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(Created page with "{{pokelinkback|254|Sceptile|4}} ====By leveling up==== {{movelist|grass|grass|4|3|Sceptile}} {{mlentry4|Start|Night Slash|Dark|Physical|70|100|15|Beauty|3}} {{mlentry4|...")
 
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{{pokelinkback|254|Sceptile|4}}
{{pokelinkback|254|Sceptile|4}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|grass|grass|4|3|Sceptile}}
{{learnlist/levelh|Sceptile|grass|grass|4|3}}
{{mlentry4|Start|Night Slash|Dark|Physical|70|100|15|Beauty|3}}
{{learnlist/level4|Start|Night Slash|Dark|Physical|70|100|15|Beauty|3}}
{{mlentry4|Start|Pound|Normal|Physical|40|100|35|Tough|2}}
{{learnlist/level4|Start|Pound|Normal|Physical|40|100|35|Tough|2}}
{{mlentry4|Start|Leer|Normal|Status|—|100|30|Cool|2}}
{{learnlist/level4|Start|Leer|Normal|Status|—|100|30|Cool|2}}
{{mlentry4|Start|Absorb|Grass|Special|20|100|25|Smart|1||'''}}
{{learnlist/level4|Start|Absorb|Grass|Special|20|100|25|Smart|1||'''}}
{{mlentry4|Start|Quick Attack|Normal|Physical|40|100|30|Cool|2}}
{{learnlist/level4|Start|Quick Attack|Normal|Physical|40|100|30|Cool|2}}
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1||'''}}
{{learnlist/level4|6|Absorb|Grass|Special|20|100|25|Smart|1||'''}}
{{mlentry4|11|Quick Attack|Normal|Physical|40|100|30|Cool|2}}
{{learnlist/level4|11|Quick Attack|Normal|Physical|40|100|30|Cool|2}}
{{mlentry4|16|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}
{{learnlist/level4|16|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}
{{mlentry4|17|Pursuit|Dark|Physical|40|100|20|Smart|1}}
{{learnlist/level4|17|Pursuit|Dark|Physical|40|100|20|Smart|1}}
{{mlentry4|23|Screech|Normal|Status|—|85|40|Smart|2}}
{{learnlist/level4|23|Screech|Normal|Status|—|85|40|Smart|2}}
{{mlentry4|29|Leaf Blade|Grass|Physical|90|100|15|Cool|2||'''}}
{{learnlist/level4|29|Leaf Blade|Grass|Physical|90|100|15|Cool|2||'''}}
{{mlentry4|35|Agility|Psychic|Status|—|—|30|Cool|2}}
{{learnlist/level4|35|Agility|Psychic|Status|—|—|30|Cool|2}}
{{mlentry4|43|Slam|Normal|Physical|80|75|20|Tough|3}}
{{learnlist/level4|43|Slam|Normal|Physical|80|75|20|Tough|3}}
{{mlentry4|51|Detect|Fighting|Status|—|—|5|Cool|0}}
{{learnlist/level4|51|Detect|Fighting|Status|—|—|5|Cool|0}}
{{mlentry4|59|False Swipe|Normal|Physical|40|100|40|Cool|0}}
{{learnlist/level4|59|False Swipe|Normal|Physical|40|100|40|Cool|0}}
{{mlentry4|67|Leaf Storm|Grass|Special|140|90|5|Cute|2||'''}}
{{learnlist/level4|67|Leaf Storm|Grass|Special|140|90|5|Cute|2||'''}}
{{movelist/note|3|grass}}
{{learnlist/levelf|Sceptile|grass|grass|4|3}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|grass|grass|4|3|Sceptile}}
{{learnlist/tmh|Sceptile|grass|grass|4|3}}
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}
{{learnlist/tm4|TM01|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}
{{mlentry4|[[TM02]]|Dragon Claw|Dragon|Physical|80|100|15|Cool|2}}
{{learnlist/tm4|TM02|Dragon Claw|Dragon|Physical|80|100|15|Cool|2}}
{{mlentry4|[[TM05]]|Roar|Normal|Status|—|100|20|Cool|2}}
{{learnlist/tm4|TM05|Roar|Normal|Status|—|100|20|Cool|2}}
{{mlentry4|[[TM06]]|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||'''}}
{{learnlist/tm4|TM09|Bullet Seed|Grass|Physical|10|100|30|Cool|2||'''}}
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{mlentry4|[[TM17]]|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||'''}}
{{learnlist/tm4|TM19|Giga Drain|Grass|Special|60|100|10|Smart|1||'''}}
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|—|—|25|Beauty|2}}
{{learnlist/tm4|TM20|Safeguard|Normal|Status|—|—|25|Beauty|2}}
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||'''}}
{{learnlist/tm4|TM22|SolarBeam|Grass|Special|120|100|10|Cool|1||'''}}
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}
{{learnlist/tm4|TM23|Iron Tail|Steel|Physical|100|75|15|Cool|2}}
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{learnlist/tm4|TM26|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{mlentry4|[[TM27]]|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}
{{learnlist/tm4|TM28|Dig|Ground|Physical|80|100|10|Smart|1}}
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{mlentry4|[[TM32]]|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|—|20|Cool|2}}
{{learnlist/tm4|TM40|Aerial Ace|Flying|Physical|60|—|20|Cool|2}}
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{mlentry4|[[TM44]]|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM45]]|Attract|Normal|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status|—|100|15|Cute|2}}
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2||}}
{{learnlist/tm4|TM52|Focus Blast|Fighting|Special|120|70|5|Cool|2||}}
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||'''}}
{{learnlist/tm4|TM53|Energy Ball|Grass|Special|80|100|10|Beauty|2||'''}}
{{mlentry4|[[TM54]]|False Swipe|Normal|Physical|40|100|40|Cool|0}}
{{learnlist/tm4|TM54|False Swipe|Normal|Physical|40|100|40|Cool|0}}
{{mlentry4|[[TM56]]|Fling|Dark|Physical|—|100|10|Tough|1}}
{{learnlist/tm4|TM56|Fling|Dark|Physical|—|100|10|Tough|1}}
{{mlentry4|[[TM58]]|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM59]]|Dragon Pulse|Dragon|Special|90|100|10|Smart|2}}
{{learnlist/tm4|TM59|Dragon Pulse|Dragon|Special|90|100|10|Smart|2}}
{{mlentry4|[[TM60]]|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}
{{learnlist/tm4|TM60|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{mlentry4|[[TM70]]|Flash|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM70|Flash|Normal|Status|—|100|20|Beauty|2}}
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|—|—|30|Beauty|0}}
{{learnlist/tm4|TM75|Swords Dance|Normal|Status|—|—|30|Beauty|0}}
{{mlentry4|[[TM78]]|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{mlentry4|[[TM81]]|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}
{{learnlist/tm4|TM81|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|—|100|20|Smart|2||'''}}
{{learnlist/tm4|TM86|Grass Knot|Grass|Special|—|100|20|Smart|2||'''}}
{{mlentry4|[[TM87]]|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{mlentry4|[[TM90]]|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}
{{learnlist/tm4|HM01|Cut|Normal|Physical|50|95|30|Cool|3}}
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}
{{learnlist/tm4|HM04|Strength|Normal|Physical|80|100|15|Tough|3}}
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{learnlist/tm4|HM06|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{movelist/note|4|grass}}
{{learnlist/tmf|Sceptile|grass|grass|4|3}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
Line 89: Line 89:


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
{{tutor|grass|grass|4b|3a|Sceptile}}
{{learnlist/tutorh|Sceptile|grass|grass|4|3}}
{{mtentry4|Endeavor|Normal|Physical|—|100|5|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Endeavor|Normal|Physical|—|100|5|Tough|2|||no|yes|yes}}
{{mtentry4|Frenzy Plant|Grass|Special|150|90|5|Cool|2||'''|yes|yes|yes}}
{{learnlist/tutor4|Frenzy Plant|Grass|Special|150|90|5|Cool|2||'''|yes|yes|yes}}
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{mtentry4|Low Kick|Fighting|Physical|—|100|20|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Low Kick|Fighting|Physical|—|100|20|Tough|3|||no|no|yes}}
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{mtentry4|Outrage|Dragon|Physical|120|100|15|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Outrage|Dragon|Physical|120|100|15|Cool|2|||no|yes|yes}}
{{mtentry4|Seed Bomb|Grass|Physical|80|100|15|Smart|3||'''|no|yes|yes}}
{{learnlist/tutor4|Seed Bomb|Grass|Physical|80|100|15|Smart|3||'''|no|yes|yes}}
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{mtentry4|Swift|Normal|Special|60|—|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Swift|Normal|Special|60|—|20|Cool|2|||no|yes|yes}}
{{mtentry4|Synthesis|Grass|Status|—|—|5|Smart|0|||no|yes|yes}}
{{learnlist/tutor4|Synthesis|Grass|Status|—|—|5|Smart|0|||no|yes|yes}}
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}
{{mtentry4|Worry Seed|Grass|Status|—|100|10|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Worry Seed|Grass|Status|—|100|10|Beauty|2|||no|no|yes}}
{{tutor/note|4|grass}}
{{learnlist/tutorf|Sceptile|grass|grass|4|3}}

Revision as of 08:54, 1 October 2010

← Sceptile Sceptile

By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Night Slash Dark Physical 07070 100}}100% 15 Beauty 3 ♥♥♥
00Start Pound Normal Physical 04040 100}}100% 35 Tough 2 ♥♥
00Start Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
00Start Absorb Grass Special 02020 100}}100% 25 Smart 1
00Start Quick Attack Normal Physical 04040 100}}100% 30 Cool 2 ♥♥
066 Absorb Grass Special 02020 100}}100% 25 Smart 1
1111 Quick Attack Normal Physical 04040 100}}100% 30 Cool 2 ♥♥
1616 X-Scissor Bug Physical 08080 100}}100% 15 Beauty 2 ♥♥
1717 Pursuit Dark Physical 04040 100}}100% 20 Smart 1
2323 Screech Normal Status 0000 085}}85% 40 Smart 2 ♥♥
2929 Leaf Blade Grass Physical 09090 100}}100% 15 Cool 2 ♥♥
3535 Agility Psychic Status 0000 —}}—% 30 Cool 2 ♥♥
4343 Slam Normal Physical 08080 075}}75% 20 Tough 3 ♥♥♥
5151 Detect Fighting Status 0000 —}}—% 5 Cool 0  
5959 False Swipe Normal Physical 04040 100}}100% 40 Cool 0  
6767 Leaf Storm Grass Special 140140 090}}90% 5 Cute 2 ♥♥
  • Bold indicates a move that gets STAB when used by Sceptile
  • Italic indicates a move that gets STAB only when used by an evolution of Sceptile
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
Bag TM Dragon Sprite.png TM02 Dragon Claw Dragon Physical 80 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM05 Roar Normal Status 100% 20 Cool 2 ♥♥
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Grass Sprite.png TM09 Bullet Seed Grass Physical 10 100% 30 Cool 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Grass Sprite.png TM19 Giga Drain Grass Special 60 100% 10 Smart 1
Bag TM Normal Sprite.png TM20 Safeguard Normal Status —% 25 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120 100% 10 Cool 1
Bag TM Steel Sprite.png TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Ground Sprite.png TM28 Dig Ground Physical 80 100% 10 Smart 1
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120 70% 5 Cool 2 ♥♥
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 80 100% 10 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 40 100% 40 Cool 0  
Bag TM Dark Sprite.png TM56 Fling Dark Physical 100% 10 Tough 1
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Dragon Sprite.png TM59 Dragon Pulse Dragon Special 90 100% 10 Smart 2 ♥♥
Bag TM Fighting Sprite.png TM60 Drain Punch Fighting Physical 60 100% 5 Beauty 1
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status —% 30 Beauty 0  
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Bug Sprite.png TM81 X-Scissor Bug Physical 80 100% 15 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Normal Sprite.png HM01 Cut Normal Physical 50 95% 30 Cool 3 ♥♥♥
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Sceptile
  • Italic indicates a move that gets STAB only when used by an evolution of Sceptile
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Endeavor Normal Physical 100% 5 Tough 2 ♥♥
D P Pt HG SS Frenzy Plant Grass Special 150 90% 5 Cool 2 ♥♥
D P Pt HG SS Fury Cutter Bug Physical 10 95% 20 Cool 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Outrage Dragon Physical 120 100% 15 Cool 2 ♥♥
D P Pt HG SS Seed Bomb Grass Physical 80 100% 15 Smart 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS Synthesis Grass Status —% 5 Smart 0  
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Worry Seed Grass Status 100% 10 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Sceptile can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sceptile cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sceptile
  • Italic indicates a move that gets STAB only when used by an evolution of Sceptile
  • Click on the generation numbers at the top to see Move Tutor moves from other generations