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Difference between revisions of "Sandshrew (Pokémon)"

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=In the anime=
 
=In the anime=
   
Sandshrew first appeared in ''[[EP008|The Path to the Pokémon League]]''. It was owned by a Pokémon trainer named [[A.J.]]. Despite A.J.'s seemly barbaric training methods (e.g. using a whip), it was very loyal to him.
+
Sandshrew was first featured in ''[[EP008|The Path to the Pokémon League]]''. It was owned by a Pokémon trainer named [[A.J.]]. Despite A.J.'s seemly barbaric training methods (e.g. using a whip), it was very loyal to him.
  +
  +
An ailing Sandshrew is seen briefly near the beginning of ''[[EP006|Clefairy and the Moon Stone]]''.
   
 
A Sandshrew was one of the Pokémon that played Hide-n-Seek in [[Pikachu's PikaBoo]]. Sandshrew hid in front of a brick wall.
 
A Sandshrew was one of the Pokémon that played Hide-n-Seek in [[Pikachu's PikaBoo]]. Sandshrew hid in front of a brick wall.

Revision as of 18:16, 8 August 2007

000 #{{{prevnum}}}: Raichu
Pokémon
#{{{nextnum}}}: Sandslash 000
Sandshrew
サンド Sand
#027
027Sandshrew.png
Artwork from FR/LG
Type
Ground '
Category
Mouse Pokémon
Ability
Sand Veil
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#027
Johto
#048
Hoenn
#112
Sinnoh
Expression error: Unrecognized punctuation character "�".
Regional Browser numbers
Height
2′00″
Imperial
0.6 m
Metric
Weight
26.5 lbs.
Imperial
12.0 kg
Metric
Dex color
Yellow
Catch rate
255 (33.3%)
Body style
BodyUnknown.png
Footprint
 F027.png 
Gender ratio
Genderless
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 93 Battle Exp.: 931*

Sandshrew (Japanese: サンド Sand) is a Ground-type Pokémon.

Biology

Physiology

A Sandshrew is a ground-dwelling rodent notable for its defensive capabilities. Its body is mostly covered in a dry, tough hide which is colored to blend in with the sands of the desert. It can curl into a tight ball about the same size as a basketball to protect its soft underbelly. Its primary weapon is the small but sharp claws on its paws, which are also useful for burrowing and can sometimes be poisoned.

Gender differences

None.

Special abilities

Sandshrew's special abilities are extremely limited compared to other Pokémon. It has a greater control over the ground and sand than the average Pokémon, mostly derived from adaptation to its habitat.

Behavior

In the wild, Sandshrew are mostly defensive by nature. They spend much of their time hidden underground in their burrows and will kick up sand or curl into a ball to escape predators. They may venture out to hunt, taking advantage of the desert sands to hide themselves.

However, with the help of a trainer, a Sandshrew can become bolder and much more daring, and can even be trained to swim despite the fact that they are weakened by the water. They are still fond of curling up, though, even if not for defense.

Habitat

They are adapted to dry, arid areas. Thus, they can be commonly found in deserts and grasslands, and sometimes in river valleys or the upper levels of caves as well. Wherever they are, they live underground in burrows.

Diet

Main article: Pokémon food

Sandshrew do not require a lot of water, due to a very efficient system of staying hydrated with minimal moisture. They hunt for prey in the wild.

In the anime

Sandshrew was first featured in The Path to the Pokémon League. It was owned by a Pokémon trainer named A.J.. Despite A.J.'s seemly barbaric training methods (e.g. using a whip), it was very loyal to him.

An ailing Sandshrew is seen briefly near the beginning of Clefairy and the Moon Stone.

A Sandshrew was one of the Pokémon that played Hide-n-Seek in Pikachu's PikaBoo. Sandshrew hid in front of a brick wall.

In the manga

Professor Oak had a Sandshrew in the Electric Tale of Pikachu.

In the Pokémon Special manga

Sandshrew makes a cameo in Onix is On!, part of the Red, Green & Blue chapter, battling against Red's Bulbasaur as a Pewter Gym trainer's Pokémon.

Red had a Sandshrew in Pokémon Special he uses to fight Fire-types.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
Blue
Yellow Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
Stadium When hunting, it hides at the lip of its burrow. If prey comes close, it lunges out and drags in the prey instantly.
Generation II
Gold If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
Silver Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
Crystal It prefers dry, sandy places because it uses the sand to protect itself when threatened.
Stadium 2 If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
Generation III
Ruby Sandshrew's body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
Sapphire Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
Emerald When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
FireRed It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
LeafGreen Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
Generation IV
Diamond To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
Pearl To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown

Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Few Routes 4, 11, and 23 (Blue only)
Blue (Japan)
None Trade
Yellow
Uncommon Routes 3 and 4, Mt. Moon
Generation II
Gold Silver
Few Routes 4, 32, Union Cave, Mt. Moon (Gold only)
Crystal
Uncommon Routes 2, 4, Union Cave, Mt. Moon
Generation III
Ruby Sapphire
Uncommon Route 113
Emerald
Common Routes 111, 113, Mirage Tower
FireRed LeafGreen
Uncommon Routes 4, 8, 9, 10, 11, 22, 23 (LeafGreen only)
Colosseum
None Trade
XD
Uncommon Desert PokéSpot
Generation IV
Diamond Pearl
Uncommon Wayward Cave (dongle method: LeafGreen)
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade


In side games

Game Location
Pokémon Pinball: Ruby & Sapphire Hatch from egg
Pokémon Trozei Secret Storage 2
Huge Storage 3
Endless Level 9
Mr. Who's Den
Pokémon Mystery Dungeon Magma Cavern (1F-6F)
Buried Relic (36F-59F)
Desert Region (1F-6F)
Joyous Tower (68F-73F)

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 75
72 - 139 139 - 273
Defense: 85
81 - 150 157 - 295
Sp.Atk: 20
22 - 79 40 - 152
Sp.Def: 30
31 - 90 58 - 174
Speed: 40
40 - 101 76 - 196
Total: 300   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 30.


Type effectiveness

Template:DP type effectiveness

Learnset

Template:Learnset intro

By leveling up

Game Generation I Generation II Generation III Generation IV
Start Scratch Scratch Scratch Scratch
3       Defense Curl
6   Defense Curl Defense Curl  
7       Sand-Attack
9       Poison Sting
10 Sand-Attack      
11   Sand-Attack Sand-Attack  
13       Rapid Spin
15       Swift
17 Slash Poison Sting Poison Sting  
19       Fury Swipes
21       Rollout
23   Slash Slash  
24 Poison Sting      
25       Fury Cutter
27       Sand Tomb
30   Swift Swift  
31 Swift     Slash
33       Gyro Ball
37   Fury Swipes Fury Swipes Sandstorm
38 Fury Swipes      
45   Sandstorm Sand Tomb  
53     Sandstorm  

By TM/HM

Number Generation I Generation II Generation III Generation IV
TM01   Dynamicpunch Focus Punch Focus Punch
TM02   Headbutt    
TM03 Swords Dance Curse    
TM04   Rollout    
TM06 Toxic Toxic Toxic Toxic
TM08 Body Slam Rock Smash    
TM09 Take Down      
TM10 Double-Edge Hidden Power Hidden Power Hidden Power
TM11   Sunny Day Sunny Day Sunny Day
TM13   Snore    
TM17 Submission Protect Protect Protect
TM19 Seismic Toss      
TM20 Rage Endure    
TM21   Frustration Frustration Frustration
TM23   Iron Tail Iron Tail Iron Tail
TM26 Earthquake Earthquake Earthquake Earthquake
TM27 Fissure Return Return Return
TM28 Dig Dig Dig Dig
TM31 Mimic Mud Slap Brick Break Brick Break
TM32 Double Team Double Team Double Team Double Team
TM34 Bide Swagger    
TM35   Sleep Talk    
TM37   Sandstorm Sandstorm Sandstorm
TM39 Swift Swift Rock Tomb Rock Tomb
TM40 Skull Bash Defense Curl Aerial Ace Aerial Ace
TM42     Facade Facade
TM43   Detect Secret Power Secret Power
TM44 Rest Rest Rest Rest
TM45   Attract Attract Attract
TM46   Thief Thief Thief
TM48 Rock Slide      
TM49   Fury Cutter    
TM50 Substitute      
TM56       Fling
TM58       Endure
TM65       Shadow Claw
TM74       Gyro Ball
TM75       Swords Dance
TM76       Stealth Rock
TM78       Captivate
TM80       Rock Slide
TM81       X-Scissor
TM82       Sleep Talk
TM83       Natural Gift
TM84       Poison Jab
TM87       Swagger
TM90       Substitute
HM01 Cut Cut Cut Cut
HM04 Strength Strength Strength Strength
HM06     Rock Smash Rock Smash
HM08       Rock Climb

By breeding

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box

Trivia

Origin

Though its design appears to be inspired by armadillos, its actual inspiration was the pangolin, which is a scaly-anteater by another name. It to curls up into a ball, has sharp claws, and lives in deserty regions.

Name origin

Sandshrew's name is a combination of sand and shrew, a type of rodent. Its Japanese name simply refers to sand.

In other languages

  • German: Sandan
  • French: Sabelette - Sable means sand, belette means weasel.
  • Korean: 모래두지 Moraeduji
  • Chinese (Hong Kong and Taiwan): 穿山鼠 Chuan Shan Shű - A portmanteau of 穿山甲 (Chuan Shan Jia), meaning pangolin, and 鼠, meaning mouse. Literally means 'mouse that passes through mountains'.

External links

000 #{{{prevnum}}}: Raichu
Pokémon
#{{{nextnum}}}: Sandslash 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.