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Difference between revisions of "S.S. Anne"

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(Geography)
m (Rumors)
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The ship will not set sail if the [[Player character|player]] challenges a {{pkmn|Trainer}} after obtaining the move {{m|Cut}}, and loses the battle. The {{player}} would be teleported to the last [[Pokémon Center]] visited, and the ship would not leave the dock, making it accessible later in the game when the player had obtained {{m|Strength}} and {{m|Surf}}. Alternatively, only in the [[Generation I]] games, the [[Player character|player]] can take advantage of a [[glitch]] which causes the ship to reappear after it has left, with all Trainers unbeaten and all [[item|items]] obtainable.
 
The ship will not set sail if the [[Player character|player]] challenges a {{pkmn|Trainer}} after obtaining the move {{m|Cut}}, and loses the battle. The {{player}} would be teleported to the last [[Pokémon Center]] visited, and the ship would not leave the dock, making it accessible later in the game when the player had obtained {{m|Strength}} and {{m|Surf}}. Alternatively, only in the [[Generation I]] games, the [[Player character|player]] can take advantage of a [[glitch]] which causes the ship to reappear after it has left, with all Trainers unbeaten and all [[item|items]] obtainable.
   
[[File:Pokemon Red ReBoard S.S.Anne.png|thumb|right|200px|Surfing on the sailor]]
+
[[File:Pokemon Red Reboard SS Anne.png|thumb|right|200px|Surfing on the sailor]]
 
To perform this glitch, the player must stand one tile above and to the left of the sailor guarding the harbor; take a step right and hit the Start button at the same time, causing the menu to pop up; save and reboot; verify that the player is facing right and without moving, select a {{obp|Pokémon|species}} to Surf and verify that it will be surfing on top of the sailor and walk down to the harbor, where the S.S. Anne sits at the dock.
 
To perform this glitch, the player must stand one tile above and to the left of the sailor guarding the harbor; take a step right and hit the Start button at the same time, causing the menu to pop up; save and reboot; verify that the player is facing right and without moving, select a {{obp|Pokémon|species}} to Surf and verify that it will be surfing on top of the sailor and walk down to the harbor, where the S.S. Anne sits at the dock.
   

Revision as of 11:53, 19 May 2010

S.S. Anne サント・アンヌごう
S.S. St. Anne
"Wild Missingno. appeared!"
240px
Map description: {{{mapdesc}}}
Location: Vermilion City
Region: Kanto
Generations: I, III
File:SSAnneKantoTownMap.gif
Location of S.S. Anne in Kanto.
Pokémon world locations

The S.S. Anne or St. Anne (Japanese: サント・アンヌごう S.S. St. Anne) is a well-known luxury cruise liner which sails the world, stopping annually in Vermilion City, Kanto.

Geography

To get on the S.S. Anne in the games, players must first obtain an S.S. Ticket by helping out Bill.

This ship contains many Pokémon Trainers, including many Gentlemen and Sailors. In Generation III, in one room on the first floor, a lady will restore all Pokémon on hand to full health. Before reaching the captain's cabin, players will encounter Blue and must battle him.

With he is defeated, the player will be able to enter the Captain's quarters, where they will find him seasick. By choosing to help him by giving him a backrub, players will be able to get HM01 (Cut).

Once the captain is healed, the S.S. Anne will sail away the moment player exits the ship. Although it is said to return once a year, none of the games in which it appears have a time system capable of measuring this, and the ship will not be seen again. The only way in which one can get the ship to remain is by losing a battle and blacking out, thus returning to the Pokémon Center (or using a Generation I glitch).

In the programming code of Diamond and Pearl, an item called "S.S. Ticket" has been found. According to its in-bag description, it is a "ticket for the Luxury Liner S.S. Anne," which means that S.S. Anne was possibly meant to reappear in Sinnoh or that Diamond and Pearl were built off a heavily modified Generation III game engine.

Items

Item Location Games

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Trainers

Generation I

IF

Trainer Pokémon
Gentleman
Gentleman
Reward: PokémonDollar.png1260
058 Growlithe Lv.18
No item
058 Growlithe Lv.18
No item
Gentleman
Gentleman
Reward: PokémonDollar.png1330
029 Nidoran♀ Lv.19
No item
032 Nidoran♂ Lv.19
No item
Youngster
Youngster
Reward: PokémonDollar.png315
032 Nidoran♂ Lv.21
No item
Lass
Lass
Reward: PokémonDollar.png270
016 Pidgey Lv.18
No item
029 Nidoran♀ Lv.18
No item

2F

Trainer Pokémon
Fisherman
Fisherman
Reward: PokémonDollar.png595
118 Goldeen Lv.17
No item
072 Tentacool Lv.17
No item
118 Goldeen Lv.17
No item
Gentleman
Gentleman
Reward: PokémonDollar.png1610
025 Pikachu Lv.23
No item
Gentleman
Gentleman
Reward: PokémonDollar.png1190
058 Growlithe Lv.17
No item
077 Ponyta Lv.17
No item
Lass
Lass
Reward: PokémonDollar.png270
019 Rattata Lv.18
No item
025 Pikachu Lv.18
No item

Red, Green, and Blue

If the player chose Bulbasaur:



If the player chose Charmander:



If the player chose Squirtle:



3F

Trainer Pokémon
Sailor
Sailor
Reward: PokémonDollar.png510
066 Machop Lv.17
No item
072 Tentacool Lv.17
No item
Sailor
Sailor
Reward: PokémonDollar.png540
066 Machop Lv.18
No item
090 Shellder Lv.18
No item

BF1

Trainer Pokémon
Sailor
Sailor
Reward: PokémonDollar.png630
090 Shellder Lv.21
No item
Sailor
Sailor
Reward: PokémonDollar.png510
116 Horsea Lv.17
No item
090 Shellder Lv.17
No item
072 Tentacool Lv.17
No item
Sailor
Sailor
Reward: PokémonDollar.png510
116 Horsea Lv.17
No item
116 Horsea Lv.17
No item
116 Horsea Lv.17
No item
Sailor
Sailor
Reward: PokémonDollar.png540
072 Tentacool Lv.18
No item
120 Staryu Lv.18
No item
Fisherman
Fisherman
Reward: PokémonDollar.png595
072 Tentacool Lv.17
No item
120 Staryu Lv.17
No item
090 Shellder Lv.17
No item
Sailor
Sailor
Reward: PokémonDollar.png600
066 Machop Lv.20
No item

Generation III

Deck

Trainer Pokémon
Sailor Trevor
Sailor Trevor
Reward: PokémonDollar.png544
066 Machop Lv.17
No item
072 Tentacool Lv.17
No item
Sailor Edmond
Sailor Edmond
Reward: PokémonDollar.png576
066 Machop Lv.18
No item
090 Shellder Lv.18
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.

B1F

Trainer Pokémon
Fisherman Barny
Fisherman Barny
Reward: PokémonDollar.png612
072 Tentacool Lv.17
No item
120 Staryu Lv.17
No item
090 Shellder Lv.17
No item
Sailor Phillip
Sailor Phillip
Reward: PokémonDollar.png640
066 Machop Lv.20
No item
Sailor Huey
Sailor Huey
Reward: PokémonDollar.png576
072 Tentacool Lv.18
No item
120 Staryu Lv.18
No item
Sailor Dylan
Sailor Dylan
Reward: PokémonDollar.png544
116 Horsea Lv.17
No item
116 Horsea Lv.17
No item
116 Horsea Lv.17
No item
Sailor Duncan
Sailor Duncan
Reward: PokémonDollar.png544
116 Horsea Lv.17
No item
090 Shellder Lv.17
No item
072 Tentacool Lv.17
No item
Sailor Leonard
Sailor Leonard
Reward: PokémonDollar.png672
090 Shellder Lv.21
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.

1F

Trainer Pokémon
Gentleman Arthur
Gentleman Arthur
Reward: PokémonDollar.png1368
032 Nidoran♂ Lv.19
No item
029 Nidoran♀ Lv.19
No item
Gentleman Thomas
Gentleman Thomas
Reward: PokémonDollar.png1296
058 Growlithe Lv.18
No item
058 Growlithe Lv.18
No item
Lass Ann
Lass Ann
Reward: PokémonDollar.png288
016 Pidgey Lv.18
No item
029 Nidoran♀ Lv.18
No item
Youngster Tyler
Youngster Tyler
Reward: PokémonDollar.png366
032 Nidoran♂ Lv.21
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.

2F

Trainer Pokémon
Fisherman Dale
Fisherman Dale
Reward: PokémonDollar.png612
118 Goldeen Lv.17
No item
118 Goldeen Lv.17
No item
072 Tentacool Lv.17
No item
Gentleman Brooks
Gentleman Brooks
Reward: PokémonDollar.png1656
025 Pikachu Lv.23
No item
Lass Dawn
Lass Dawn
Reward: PokémonDollar.png288
019 Rattata Lv.18
No item
025 Pikachu Lv.18
No item
Gentleman Lamar
Gentleman Lamar
Reward: PokémonDollar.png1224
058 Growlithe Lv.17
No item
077 Ponyta Lv.17
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.

If the player chose Bulbasaur:



If the player chose Charmander:



If the player chose Squirtle:



Rumors

File:Originaltruck.png
The original truck

In Pokémon Red, Blue, and Yellow, as well as their remakes FireRed and LeafGreen, a truck was placed in the S.S. Anne's port, which seems to serve no evident purpose except as scenery. With scenery being very sparse in the Generation I games, and this being one of the few sprites with no other purpose than to exist in one spot, fans began speculating that another purpose existed for this truck, and that it could perhaps be moved with Strength. Thus, a popular rumor sprang up that a Poké Ball containing Mew could be found underneath it.

The only flaw with this 'cheat' was that the HM for Strength could only be obtained after getting Cut, which required the S.S. Anne leaving. Players have found ways around this through glitches, or by trading a Pokémon knowing Cut to other games which did not have the HM. This rumor was proven false shortly after it was announced.

The ship will not set sail if the player challenges a Trainer after obtaining the move Cut, and loses the battle. The player would be teleported to the last Pokémon Center visited, and the ship would not leave the dock, making it accessible later in the game when the player had obtained Strength and Surf. Alternatively, only in the Generation I games, the player can take advantage of a glitch which causes the ship to reappear after it has left, with all Trainers unbeaten and all items obtainable.

Surfing on the sailor

To perform this glitch, the player must stand one tile above and to the left of the sailor guarding the harbor; take a step right and hit the Start button at the same time, causing the menu to pop up; save and reboot; verify that the player is facing right and without moving, select a Pokémon to Surf and verify that it will be surfing on top of the sailor and walk down to the harbor, where the S.S. Anne sits at the dock.

In the Generation III remakes of Red and Green, the truck is still present; however, there is actually something of a point to get to it this time around. On its pier, if the player walks down a bit, they can find a Lava Cookie, normally unavailable until later in the game. This could possibly have been put into the game as a reference to the old rumors.

After the S.S. Anne leaves Vermilion City, it never returns. However, some players spread another rumor about it in the Generation I games; by defeating the Elite Four 365 times, players would supposedly make the ship return with more powerful opponents on board. This was supported by an NPC in Red and Blue explaining that the ship was a luxury liner for Trainers that visited Vermilion once a year. However, there was no way to make time pass in Red and Blue, so this was obviously just a hoax to get people to try something extremely tedious.

In the anime

St. Anne at port

The S.S. Anne appeared as the St. Anne in Battle Aboard the St. Anne and Pokémon Shipwreck.

Ash, Misty and Brock boarded the ship after two schoolgirls, who were actually Jessie and James in disguise, offered them free tickets. This was part of a Team Rocket plot to steal the Pokémon of all Trainers on board. However, Ash and his friends enjoyed the St. Anne, which provided large amounts of food for people on board and allowed Pokémon battles below deck. While on board, James was swindled by the Magikarp Salesman into buying a Magikarp in a gold-plated Poké Ball, and Ash traded his Butterfree to a Gentleman for a Raticate.

Out on the open ocean, Team Rocket, including Jessie, James, Meowth, and a number of Team Rocket grunts began taking the Pokémon of everyone else on board the St. Anne by force. Ash led a counterattack against the Rockets, leading to a large battle and many of the members of Team Rocket being 'blasted off' through the side of the ship.

Afterwards, the St. Anne started taking on water, and the passengers had to be evacuated. Ash delayed evacuating to trade back the Raticate for his Butterfree, and while rushing to escape the St. Anne jerked and knocked out Ash, his friends, and the Rocket trio. When they awoke, the St. Anne was upside down and underwater, balancing on a seamount.

The two groups fought at first, but Misty took charge and began directing all of them in an emergency escape plan before the ship fell into the depths of the sea floor. Since the ship was upside down, they would need to escape through the thinnest point in its hull, which Misty knew was in the engine room, having built a model of the ship herself. They made their way through the ship to this point, and then Ash ordered his Charmander to burn a hole in the hull. With the help of Squirtle, Goldeen and Starmie, Ash and his friends were able to swim to safety, while Team Rocket nearly drowned since all they had to rely on was James's Magikarp, which could only Splash around on the floor.

Once everyone was off-board, the St. Anne's balance tilted, and it fell off the seamount, down towards the abyss, never to be seen again.

In the manga

In the Pokémon Adventures manga

The S.S. Anne is a huge cargo ship owned by Lt. Surge that arrives in Vermilion City port once every month. It has appeared in Danger: High Voltorb and Buzz Off, Electabuzz! supposedly transporting materials from Vermilion to Cinnabar Island; the truth is that it is used to transport the citizens' Pokémon, kidnapped by Surge and his Sailors. Voltorb, Electrode, Magnemite, Magneton and Electabuzz are some of the Pokémon spotted aboard.

After Poliwhirl evolved into Poliwrath it had the strength to rescue Red and defeat Lt. Surge and Electabuzz with a Seismic Toss, freeing all the captured Pokémon to their rightful owners.

In the Yellow Chapter, the S.S. Anne is now used as a transportation system for humans. It was attacked by the Team Rocket Elite Trio which used a Slowpoke to blow a hole in the ship. Yellow defeated them and the passengers were saved using Kitty's String Shot. The ship, however, sunk at Vermilion Harbor.

Pokémon

The S.S. Anne was transporting Pokémon from Vermilion City, mostly Template:Type2s.


Kanto
Boulder Badge.png Cascade Badge.png Thunder Badge.png Rainbow Badge.png Soul Badge.png Marsh Badge.png Volcano Badge.png Earth Badge.png
Settlements
Pallet TownViridian CityPewter CityCerulean CityVermilion CityLavender Town
Celadon CitySaffron CityFuchsia CityCinnabar IslandIndigo Plateau
Routes
12345678910111213141516171819202122232425262728
Landmarks
Professor Oak's LaboratoryViridian ForestDiglett's CavePewter Museum of ScienceMt. Moon (Square) • Cerulean Cave
Underground Path (Kanto Routes 5-6)Underground Path (Kanto Routes 7-8)S.S. AnneS.S. AquaSea CottageRock Tunnel
Power PlantCycling RoadRocket HideoutSilph Co.Magnet TrainPokémon TowerSafari Zone/Pal Park
Seafoam IslandsPokémon MansionPokémon LabPokémon League Reception GateVictory RoadTohjo Falls
Access to
Sevii IslandsJohto