Run Away (Ability): Difference between revisions
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|jpname=にげあし | |jpname=にげあし | ||
|jptranslit=Nigeashi | |jptranslit=Nigeashi | ||
|jptrans= | |jptrans=Run Away | ||
|colorscheme=normal | |colorscheme=normal | ||
|gen=3 | |gen=3 | ||
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|text4=Enables sure getaway from wild Pokémon. | |text4=Enables sure getaway from wild Pokémon. | ||
|text5=Enables a sure getaway from wild Pokémon. | |text5=Enables a sure getaway from wild Pokémon. | ||
|text6=Enables a sure getaway from wild Pokémon. | |||
}} | }} | ||
'''Run Away''' (Japanese: '''にげあし''' '' | '''Run Away''' (Japanese: '''にげあし''' ''Run Away'') is an [[Ability]] introduced in [[Generation III]]. Twenty-four {{OBP|Pokémon|species}} can have this Ability. | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Run Away guarantees [[escape]] from a [[wild Pokémon]], negating any trapping move or Ability from | Run Away guarantees [[escape]] from a [[wild Pokémon]], negating any trapping move or Ability that would prevent it from escaping (such as {{m|Mean Look}} and its variations, {{m|Wrap}} and its variations, {{a|Shadow Tag}}, {{a|Arena Trap}} and {{a|Magnet Pull}}). Run Away allows a Pokémon affected by {{m|Ingrain}} to escape. | ||
Run Away has no effect on [[recall|switching out]]. Run Away has no effect in [[Pokémon battle#Battling Trainers|Trainer battles]]. | |||
Until Generation V, when activated, the message "'''<Pokémon name> escaped using Run Away!'''" will appear. From Generation V onward, a banner with Run Away shows up instead. | |||
===Outside of battle=== | ===Outside of battle=== | ||
Run Away has no effect outside of battle. | Run Away has no effect outside of battle. | ||
===Pokémon Mystery Dungeon series=== | |||
In the [[Pokémon Mystery Dungeon series]], a Pokémon with Run Away will become terrified and run from all Pokémon when its HP is down below ½. Leaders are unaffected. It also protects against being immobilized by moves like Mean Look, or Abilities like Shadow Tag. | |||
==Pokémon with Run Away== | ==Pokémon with Run Away== | ||
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{{ability/entry|020|Raticate|Normal|Normal|Run Away|Guts|Hustle}} | {{ability/entry|020|Raticate|Normal|Normal|Run Away|Guts|Hustle}} | ||
{{ability/entry|043|Oddish|Grass|Poison|Chlorophyll|None|Run Away}} | {{ability/entry|043|Oddish|Grass|Poison|Chlorophyll|None|Run Away}} | ||
{{ability/entry|048|Venonat|Bug|Poison|Compound Eyes|Tinted Lens|Run Away}} | |||
{{ability/entry|077|Ponyta|Fire|Fire|Run Away|Flash Fire|Flame Body}} | {{ability/entry|077|Ponyta|Fire|Fire|Run Away|Flash Fire|Flame Body}} | ||
{{ability/entry|078|Rapidash|Fire|Fire|Run Away|Flash Fire|Flame Body}} | {{ability/entry|078|Rapidash|Fire|Fire|Run Away|Flash Fire|Flame Body}} | ||
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{{ability/entry|190|Aipom|Normal|Normal|Run Away|Pickup|Skill Link}} | {{ability/entry|190|Aipom|Normal|Normal|Run Away|Pickup|Skill Link}} | ||
{{ability/entry|206|Dunsparce|Normal|Normal|Serene Grace|Run Away|Rattled}} | {{ability/entry|206|Dunsparce|Normal|Normal|Serene Grace|Run Away|Rattled}} | ||
{{ability/entry|209|Snubbull| | {{ability/entry|209|Snubbull|Fairy|Fairy|Intimidate|Run Away|Rattled}} | ||
{{ability/entry|261|Poochyena|Dark|Dark|Run Away|Quick Feet}} | {{ability/entry|261|Poochyena|Dark|Dark|Run Away|Quick Feet|Rattled}} | ||
{{ability/entry|417|Pachirisu|Electric|Electric|Run Away|Pickup}} | {{ability/entry|265|Wurmple|Bug|Bug|Shield Dust|None|Run Away}} | ||
{{ability/entry|427|Buneary|Normal|Normal|Run Away|Klutz}} | {{ability/entry|290|Nincada|Bug|Ground|Compound Eyes|None|Run Away}} | ||
{{ability/entry|401|Kricketot|Bug|Bug|Shed Skin|None|Run Away}} | |||
{{ability/entry|417|Pachirisu|Electric|Electric|Run Away|Pickup|Volt Absorb}} | |||
{{ability/entry|427|Buneary|Normal|Normal|Run Away|Klutz|Limber}} | |||
{{ability/entry|504|Patrat|Normal|Normal|Run Away|Keen Eye|Analytic}} | {{ability/entry|504|Patrat|Normal|Normal|Run Away|Keen Eye|Analytic}} | ||
{{ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}} | {{ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}} | ||
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==In other languages== | ==In other languages== | ||
{{langtable|color={{normal color}}|bordercolor={{normal color dark}} | |||
|zh_cmn=逃走 ''Táozǒu'' | |||
|fr=Fuite | |||
|de=Angsthase | |||
|it=Fugafacile | |||
|es=Fuga | |||
|ko=도주 ''Doju'' | |||
|pt=Fuga | |||
}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Abilities with negative effects]] | |||
[[Category:Abilities with no effect in Trainer battles]] | |||
[[de:Angsthase]] | |||
[[ | [[fr:Fuite (talent)]] | ||
[[ | [[it:Fugafacile (abilità)]] | ||
[[ja:にげあし]] | [[ja:にげあし]] | ||
[[ | [[pl:Run Away (zdolność)]] | ||
[[zh:逃走(特性)]] |
Revision as of 13:33, 10 January 2016
Run Away | にげあし | ||||||||||||||||||||||||||||||||||||||||
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Flavor text
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Run Away (Japanese: にげあし Run Away) is an Ability introduced in Generation III. Twenty-four Pokémon can have this Ability.
Effect
In battle
Run Away guarantees escape from a wild Pokémon, negating any trapping move or Ability that would prevent it from escaping (such as Mean Look and its variations, Wrap and its variations, Shadow Tag, Arena Trap and Magnet Pull). Run Away allows a Pokémon affected by Ingrain to escape.
Run Away has no effect on switching out. Run Away has no effect in Trainer battles.
Until Generation V, when activated, the message "<Pokémon name> escaped using Run Away!" will appear. From Generation V onward, a banner with Run Away shows up instead.
Outside of battle
Run Away has no effect outside of battle.
Pokémon Mystery Dungeon series
In the Pokémon Mystery Dungeon series, a Pokémon with Run Away will become terrified and run from all Pokémon when its HP is down below ½. Leaders are unaffected. It also protects against being immobilized by moves like Mean Look, or Abilities like Shadow Tag.
Pokémon with Run Away
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |