Rolling Kick (move): Difference between revisions
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{{bad picture|2=Should be replaced with Generation VI images}} | {{bad picture|2=Should be replaced with Generation VI images}} | ||
{{MoveInfobox| | {{MoveInfobox | ||
n=27 | | |n=27 | ||
name=Rolling Kick | | |name=Rolling Kick | ||
jname=まわしげり | | |jname=まわしげり | ||
jtranslit=Mawashigeri | | |jtranslit=Mawashigeri | ||
jtrans=Roundhouse Kick | | |jtrans=Roundhouse Kick | ||
gameimage=Rolling Kick V.png | | |gameimage=Rolling Kick V.png | ||
type=Fighting | | |type=Fighting | ||
damagecategory=Physical | | |damagecategory=Physical | ||
basepp=15 | | |basepp=15 | ||
maxpp=24 | | |maxpp=24 | ||
power=60 | | |power=60 | ||
accuracy=85 | |accuracy=85 | ||
|gen=I | |||
gen=I | | |appeal=1 | ||
appeal=1 | | |jam=3 | ||
jam=3 | | |cdesc=Badly startles those that have made appeals. | ||
cdesc=Badly startles those that have made appeals. | | |appealsc=3 | ||
appealsc=3 | | |scdesc=A basic performance using a move known by the Pokémon. | ||
scdesc=A basic performance using a move known by the Pokémon. | |category=Cool | ||
|appeal6=4 | |||
category=Cool | | |jam6=0 | ||
appeal6=4 | | |cdesc6=Quite an appealing move. | ||
jam6=0 | | |touches=yes | ||
cdesc6=Quite an appealing move. | | |protect=yes | ||
touches=yes | | |magiccoat=no | ||
protect=yes | | |snatch=no | ||
magiccoat=no | | |mirrormove=yes | ||
snatch=no | | |kingsrock=yes | ||
|sound=no | |||
kingsrock=yes | |target=anyadjacent | ||
}} | |||
'''Rolling Kick''' (Japanese: '''まわしげり''' ''{{wp|Roundhouse Kick}}'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation I]]. It was the [[signature move]] of {{p|Hitmonlee}} and {{p|Hitmontop}} until [[Generation VII]]. | |||
target=anyadjacent | |||
'''Rolling Kick''' (Japanese: '''まわしげり''' ''{{wp|Roundhouse Kick}}'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation I]]. It | |||
==Effect== | ==Effect== | ||
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==Description== | ==Description== | ||
{{movedesc|fighting}} | {{movedesc|fighting}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}|A sharp <sc>Fighting</sc>-type attack. Has a one-in-three chance of making the target flinch if it connects.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|A sharp <sc>Fighting</sc>-type attack. Has a one-in-three shot at making the target flinch.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|A fast, spinning kick.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}|A fast kick delivered from a rapid spin.}} | {{movedescentry|{{gameabbrev3|RSE}}|A fast kick delivered from a rapid spin.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A rapid spin and fast kick that may cause flinching.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|A quick kick from a rolling spin. It may make the foe flinch.}} | {{movedescentry|{{gameabbrev3|FRLG}}|A quick kick from a rolling spin. It may make the foe flinch.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPt}}|The user cuts a quick spin and lashes out with a sharp kick.}} | ||
{{movedescentry|{{gameabbrev4|HGSS}}<br>{{gameabbrev5|BWB2W2}}|The user lashes out with a quick, spinning kick. It may also make the target flinch.}} | |||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user lashes out with a quick, spinning kick. This may also make the target flinch.}} | ||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Fighting|1}} | ||
{{Moveentry/ | {{Moveentry/7|106|Hitmonlee|1|Human-Like|Human-Like|33|11|11|9|9|9|1, 9|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/7|237|Hitmontop|1|Human-Like|Human-Like||1|1|1|1|1|1|STAB='''}} | ||
{{ | {{Moveentry/7|802|Marshadow|1|Undiscovered|Undiscovered|||||||15|STAB='''}} | ||
{{Movefoot|Fighting}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Fighting|2}} | ||
{{Moveentry/ | {{Moveentry/6|066|Machop|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|239|Elekid|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔|✔}} | ||
{{ | {{Movefoot|Fighting}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|fighting}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
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{{moveanime|type=fighting|exp=yes|gen=The user cuts a quick spin and lashes out with a sharp kick.|image1=Red Hitmonlee Rolling Kick PO.png|image1p=Hitmonlee}} | {{moveanime|type=fighting|exp=yes|gen=The user cuts a quick spin and lashes out with a sharp kick.|image1=Red Hitmonlee Rolling Kick PO.png|image1p=Hitmonlee}} | ||
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee swings its leg around and roundhouse kicks the opponent.}} | {{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee swings its leg around and roundhouse kicks the opponent.}} | ||
{{movebtm|type=fighting|user=Red (Origins)|user1=Red's Hitmonlee|startcode=PO03|startname=File 3 | {{movebtm|type=fighting|user=Red (Origins)|user1=Red's Hitmonlee|startcode=PO03|startname=File 3: Giovanni|notes=Debut}} | ||
==In the manga== | ==In the manga== | ||
===In the Ash | ===In the Ash & Pikachu manga=== | ||
{{movemanga|type=fighting|exp=yes|gen=The user rolls around and kicks at the same time.|image1=Team Rocket Scientist Hitmontop Rolling Kick AP.png|image1p=Hitmontop}} | {{movemanga|type=fighting|exp=yes|gen=The user rolls around and kicks at the same time.|image1=Team Rocket Scientist Hitmontop Rolling Kick AP.png|image1p=Hitmontop}} | ||
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins around and kicks the foe more than twice.}} | {{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins around and kicks the foe more than twice.}} | ||
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==In other generations== | ==In other generations== | ||
{{movegen| | {{movegen | ||
type=Fighting| | |type=Fighting | ||
genI=Rolling Kick I| | |genI=Rolling Kick I | ||
genII=Rolling Kick II| | |genII=Rolling Kick II | ||
genIII=Rolling Kick III| | |genIII=Rolling Kick III | ||
genIV=Rolling Kick IV | |genIV=Rolling Kick IV | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Fighting| | |type=Fighting | ||
PMDRB=Rolling Kick PMD RB | |PMDRB=Rolling Kick PMD RB | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Fighting| | |type=Fighting | ||
Stad=Rolling Kick Stad| | |Stad=Rolling Kick Stad | ||
Stad2=Rolling Kick Stad2| | |Stad2=Rolling Kick Stad2 | ||
Colo=Rolling Kick Colo| | |Colo=Rolling Kick Colo | ||
|XD=Rolling Kick XD | |||
}} | }} | ||
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|sr=Šut iz Okreta | |sr=Šut iz Okreta | ||
|es=Patada Giro | |es=Patada Giro | ||
|tr=Dönen Tekme}} | |tr=Dönen Tekme | ||
|vi=Đá Xoay | |||
}} | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Line 149: | Line 155: | ||
[[Category:Moves that can cause flinching]] | [[Category:Moves that can cause flinching]] | ||
[[Category:Moves that can jam]] | [[Category:Moves that can jam]] | ||
[[de:Fegekick]] | [[de:Fegekick]] | ||
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[[ja:まわしげり]] | [[ja:まわしげり]] | ||
[[pl:Rolling Kick]] | [[pl:Rolling Kick]] | ||
[[zh: | [[zh:回旋踢(招式)]] |
Revision as of 05:32, 2 December 2016
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Rolling Kick まわしげり Roundhouse Kick | ||||||||||||
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Target
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Availability
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Rolling Kick (Japanese: まわしげり Roundhouse Kick) is a damage-dealing Fighting-type move introduced in Generation I. It was the signature move of Hitmonlee and Hitmontop until Generation VII.
Effect
Rolling Kick does damage and has a 30% chance of causing the target to flinch.
Rolling Kick cannot make a target with a substitute flinch.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0106 | Human-Like | 33 | 11 | 11 | 9 | 9 | 9 | 1, 9 | ||||||
0237 | Human-Like | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
0802 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 15 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0066 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0239 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
In the main series
The user cuts a quick spin and lashes out with a sharp kick. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Hitmonlee kicks the opponent from the side, causing them to spin, or Hitmonlee swings its leg around and roundhouse kicks the opponent. | |||
Shiro's Hitmonlee | Two Hits and a Miss | Debut | |
One of the Wobbuffet Festival crasher's Hitmonlee | Wobbu-Palooza | None | |
Shinji's Hitmonlee | The Legend of Thunder! | None | |
Kiyo's Hitmonlee | A Tyrogue Full of Trouble | None | |
Gilbert's Hitmonlee | Saved by the Beldum | None | |
Master Hamm's Hitmonlee | Pasta La Vista! | None | |
Hitmontop kicks the opponent's sides with its legs. Sometimes it spins around on its head to do it. | |||
Chigusa's Hitmontop | Two Hits and a Miss | None | |
Butch's Hitmontop | The Mystery is History | None |
In Pokémon Origins
The user cuts a quick spin and lashes out with a sharp kick. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Hitmonlee swings its leg around and roundhouse kicks the opponent. | |||
Red's Hitmonlee | File 3: Giovanni | Debut |
In the manga
In the Ash & Pikachu manga
The user rolls around and kicks at the same time. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hitmontop spins around and kicks the foe more than twice. | |||
Team Rocket Scientist's Hitmontop | Let's Save The Lugia! | Debut |
In the Pokémon Adventures manga
The user swings their leg around and kicks the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hitmonlee swings its legs around and kicks the opponent. | |||
Bruno's Hitmonlee | Electrode's Big Shock! | Debut |
In the Pokémon Gotta Catch 'Em All manga
Unknown | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Unknown | |||
Shu's Hitmontop | GDZ63 | Debut |
In other generations
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |