Revenge (move): Difference between revisions
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(15 intermediate revisions by 13 users not shown) | |||
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jtrans=Revenge | | jtrans=Revenge | | ||
jtranslit=Ribenji | | jtranslit=Ribenji | | ||
gameimage=Revenge | gameimage=Revenge.png | | ||
gameimagewidth=300px | | |||
type=Fighting | | type=Fighting | | ||
damagecategory=Physical | | damagecategory=Physical | | ||
Line 12: | Line 13: | ||
power=60 | | power=60 | | ||
accuracy=100 | | accuracy=100 | | ||
priority= | priority=-4 | | ||
gen=III | | gen=III | | ||
category=Tough | | category=Tough | | ||
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appealsc=2 | | appealsc=2 | | ||
scdesc=Earns double the score on the final performance. | | scdesc=Earns double the score on the final performance. | | ||
appeal6=2 | | |||
jam6=0 | | |||
cdesc6=Works great if the user goes last this turn. | | |||
pokefordex=revenge | | pokefordex=revenge | | ||
touches=yes | | touches=yes | | ||
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==Effect== | ==Effect== | ||
Revenge deals damage, and if the user takes damage in the same turn, Revenge's power is doubled to 120. It is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. | |||
Revenge deals damage, and if the user takes damage in the same turn, Revenge's power is doubled to 120. It | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|RSE}}|An attack that gains power if injured by the foe.}} | {{movedescentry|{{gameabbrev3|RSE}}|An attack that gains power if injured by the foe.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|An attack move that gains in intensity if the target has hurt the user.}} | {{movedescentry|{{gameabbrev3|FRLG}}|An attack move that gains in intensity if the target has hurt the user.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack that gains power if injured by the target.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Fighting|3}} | {{Moveheader/Level|Fighting|3}} | ||
{{Moveentry/Level3|066|Machop|1|Fighting|Fighting|25|22|25|25|STAB='''}} | {{Moveentry/Level3|066|Machop|1|Fighting|Fighting|25|22|25|{{tt|25|XY}}<br>{{tt|19|ORAS}}|STAB='''}} | ||
{{Moveentry/Level3|067|Machoke|1|Fighting|Fighting|25|22|25|25|STAB='''}} | {{Moveentry/Level3|067|Machoke|1|Fighting|Fighting|25|22|25|{{tt|25|XY}}<br>{{tt|19|ORAS}}|STAB='''}} | ||
{{Moveentry/Level3|068|Machamp|1|Fighting|Fighting|25|22|25|25|STAB='''}} | {{Moveentry/Level3|068|Machamp|1|Fighting|Fighting|25|22|25|{{tt|25|XY}}<br>{{tt|19|ORAS}}|STAB='''}} | ||
{{Moveentry/Level3|106|Hitmonlee|1|Fighting|Fighting| | {{Moveentry/Level3|106|Hitmonlee|1|Fighting|Fighting|1|1|1|1|STAB='''}} | ||
{{Moveentry/Level3|107|Hitmonchan|1|Fighting|Fighting| | {{Moveentry/Level3|107|Hitmonchan|1|Fighting|Fighting|1|1|1|1|STAB='''}} | ||
{{Moveentry/Level3|127|Pinsir|1|Bug|Bug|25|18|18|B2W2=15|15}} | {{Moveentry/Level3|127|Pinsir|1|Bug|Bug|25|18|18|B2W2=15|15}} | ||
{{Moveentry/Level3|211|Qwilfish|2|Water|Poison|no|FRLG=25|29|29|29}} | {{Moveentry/Level3|211|Qwilfish|2|Water|Poison|no|FRLG=25|29|29|29}} | ||
{{Moveentry/Level3|237|Hitmontop|1|Fighting|Fighting| | {{Moveentry/Level3|237|Hitmontop|1|Fighting|Fighting|1|1|1|1|STAB='''}} | ||
{{Moveentry/Level3|332|Cacturne|2|Grass|Dark|no|FRLG= | {{Moveentry/Level3|332|Cacturne|2|Grass|Dark|no|FRLG=1|1|1|1}} | ||
{{Moveentry/Level3|335|Zangoose|1|Normal|Normal|no|no|no|B2W2=26|26}} | {{Moveentry/Level3|335|Zangoose|1|Normal|Normal|no|no|no|B2W2=26|{{tt|26|XY}}<br>{{tt|22|ORAS}}}} | ||
{{Moveentry/Level3|453|Croagunk|2|Poison|Fighting|no|22|22|22|STAB='''}} | {{Moveentry/Level3|453|Croagunk|2|Poison|Fighting|no|22|22|22|STAB='''}} | ||
{{Moveentry/Level3|454|Toxicroak|2|Poison|Fighting|no|22|22|22|STAB='''}} | {{Moveentry/Level3|454|Toxicroak|2|Poison|Fighting|no|22|22|22|STAB='''}} | ||
{{Moveentry/Level3|461|Weavile|2|Dark|Ice|no| | {{Moveentry/Level3|461|Weavile|2|Dark|Ice|no|1|1|1}} | ||
{{Moveentry/Level3|486|Regigigas|1|Normal|Normal|no|no|PtHGSS=25|25|25}} | {{Moveentry/Level3|486|Regigigas|1|Normal|Normal|no|no|PtHGSS=25|25|25}} | ||
{{Moveentry/Level3|501|Oshawott|1|Water|Water|no|no|25}} | {{Moveentry/Level3|501|Oshawott|1|Water|Water|no|no|25|25}} | ||
{{Moveentry/Level3|502|Dewott|1|Water|Water|no|no|28}} | {{Moveentry/Level3|502|Dewott|1|Water|Water|no|no|28|28}} | ||
{{Moveentry/Level3|503|Samurott|1|Water|Water|no|no|28}} | {{Moveentry/Level3|503|Samurott|1|Water|Water|no|no|28|28}} | ||
{{Moveentry/Level3|538|Throh|1|Fighting|Fighting|no|no|21|21|STAB='''}} | {{Moveentry/Level3|538|Throh|1|Fighting|Fighting|no|no|21|21|STAB='''}} | ||
{{Moveentry/Level3|618|Stunfisk|2|Ground|Electric|no|no|50|50}} | {{Moveentry/Level3|618|Stunfisk|2|Ground|Electric|no|no|50|50}} | ||
{{Moveentry/Level3|621|Druddigon|1|Dragon|Dragon|no|no|35|35}} | {{Moveentry/Level3|621|Druddigon|1|Dragon|Dragon|no|no|35|35}} | ||
{{Moveentry/Level3|626|Bouffalant|1|Normal|Normal|no|no|26}} | {{Moveentry/Level3|626|Bouffalant|1|Normal|Normal|no|no|26|26}} | ||
{{Moveentry/Level3|641|Tornadus|1|Flying|Flying|no|no|19|19}} | {{Moveentry/Level3|641|Tornadus|1|Flying|Flying|no|no|19|19}} | ||
{{Moveentry/Level3|642|Thundurus|2|Electric|Flying|no|no|19|19}} | {{Moveentry/Level3|642|Thundurus|2|Electric|Flying|no|no|19|19}} | ||
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==In other games== | ==In other games== | ||
=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Similar to {{m|Bide}}, the user will store energy for a few turns and then release the energy to inflict damage; the amount of damage equals the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints. | Similar to {{m|Bide}}, the user will store energy for a few turns and then release the energy to inflict damage; the amount of damage equals the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints. | ||
===Description=== | |||
{{movedesc|Fighting}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Bide status. When Bide is released, the user looses an attack double the damage it took while waiting.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
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genIII=Revenge III| | genIII=Revenge III| | ||
genIV=Revenge IV| | genIV=Revenge IV| | ||
genV=Revenge V| | |||
}} | |||
{{Movegen| | |||
type=Fighting| | |||
PMDRB=Revenge PMD RB| | |||
}} | |||
{{Movegen| | |||
type=Fighting| | |||
Colo=Revenge Colo| | |||
}} | }} | ||
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[[ja:リベンジ]] | [[ja:リベンジ]] | ||
[[pl:Revenge]] | [[pl:Revenge]] | ||
[[zh:报仇(技能)]] | [[zh:报仇(技能)]] |
Revision as of 19:14, 8 April 2016
Revenge リベンジ Revenge | ||||||||||||||
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Revenge (Japanese: リベンジ Revenge) is a damage-dealing Fighting-type move introduced in Generation III.
Effect
Revenge deals damage, and if the user takes damage in the same turn, Revenge's power is doubled to 120. It is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
066 | Machop | Fighting | 25 | 22 | 25 | 25 19 | ||||||
067 | Machoke | Fighting | 25 | 22 | 25 | 25 19 | ||||||
068 | Machamp | Fighting | 25 | 22 | 25 | 25 19 | ||||||
106 | Hitmonlee | Fighting | 1 | 1 | 1 | 1 | ||||||
107 | Hitmonchan | Fighting | 1 | 1 | 1 | 1 | ||||||
127 | Pinsir | Bug | 25 | 18 | 18 | 15 | 15 | |||||
211 | Qwilfish | Water | Poison | 25 | 29 | 29 | 29 | |||||
237 | Hitmontop | Fighting | 1 | 1 | 1 | 1 | ||||||
332 | Cacturne | Grass | Dark | 1 | 1 | 1 | 1 | |||||
335 | Zangoose | Normal | 26 | 26 22 | ||||||||
453 | Croagunk | Poison | Fighting | 22 | 22 | 22 | ||||||
454 | Toxicroak | Poison | Fighting | 22 | 22 | 22 | ||||||
461 | Weavile | Dark | Ice | 1 | 1 | 1 | ||||||
486 | Regigigas | Normal | 25 | 25 | 25 | |||||||
501 | Oshawott | Water | 25 | 25 | ||||||||
502 | Dewott | Water | 28 | 28 | ||||||||
503 | Samurott | Water | 28 | 28 | ||||||||
538 | Throh | Fighting | 21 | 21 | ||||||||
618 | Stunfisk | Ground | Electric | 50 | 50 | |||||||
621 | Druddigon | Dragon | 35 | 35 | ||||||||
626 | Bouffalant | Normal | 26 | 26 | ||||||||
641 | Tornadus | Flying | 19 | 19 | ||||||||
642 | Thundurus | Electric | Flying | 19 | 19 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
019 | Rattata | Normal | ||||||||||
056 | Mankey* | Fighting | ||||||||||
083 | Farfetch'd | Normal | Flying | |||||||||
190 | Aipom | Normal | ||||||||||
204 | Pineco | Bug | ||||||||||
214 | Heracross | Bug | Fighting | |||||||||
296 | Makuhita | Fighting | ||||||||||
396 | Starly* | Normal | Flying | |||||||||
449 | Hippopotas | Ground | ||||||||||
504 | Patrat | Normal | ||||||||||
550 | Basculin | Water | ||||||||||
624 | Pawniard | Dark | Steel | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Similar to Bide, the user will store energy for a few turns and then release the energy to inflict damage; the amount of damage equals the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints.
Description
|
In the anime
The user takes a hit from its opponent's attack before striking. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Heracross gets hit by the opponent's attack, then it flies at the opponent and hits it with its horn. | |||
Conway's Heracross | Smells Like Team Spirit! | Debut | |
Dewott gets hit by the opponent's attack, then its body becomes surrounded in an orange aura. It then unleashes a burst of orange energy from its body at the opponent. | |||
Burgundy's Dewott | Search for the Clubultimate! | None |
In the manga
In the Pokémon Adventures manga
The user uppercuts the opponent. The more damage it has taken, the more powerful the attack is. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Machoke uppercuts the opponent with one of its fists. The damage is doubled if Machoke has taken a lot of damage. | |||
Brawly's Machoke | The Beginning of the End with Kyogre & Groudon IX | Debut |
In the Pokémon Diamond and Pearl Adventure! manga
The user punches the opponent. The more damage it has taken, the more powerful the attack is. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Machoke punches the opponent with one of its fists. The damage is doubled if Machoke has taken a lot of damage. | |||
Team Galactic's Machoke | Find Munchlax!! | Debut |
In other generations
In other languages
|
Variations of the move Revenge | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |