Rest (move): Difference between revisions

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|jtranslit=Nemuru
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|type=Psychic
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|damagecategory=Status
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|cdesc6=Prevents the user from being startled until the turn ends.
|cdesc6=Prevents the user from being startled until the turn ends.
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|touches=no
|touches=no
|protect=no
|protect=no
|magiccoat=no
|magiccoat=no
|snatch=yes
|snatch=yes
|brightpowder=no
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'''Rest''' (Japanese: '''ねむる''' ''Sleep'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. It has been [[TM44]] in all generations so far.
'''Rest''' (Japanese: '''ねむる''' ''Sleep'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. It has been [[TM44]] in all generations so far.



Revision as of 02:23, 26 October 2016

Rest
ねむる Sleep
[[File:|286px|center]]
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Rest (Japanese: ねむる Sleep) is a non-damaging Psychic-type move introduced in Generation I. It has been TM44 in all generations so far.

Effect

Generation I

Rest causes the user to fall asleep, restoring its HP to its maximum amount and replacing any existing non-volatile status condition. The user will then be asleep for two turns, waking up on the second. Rest will fail if the user has full HP.

A glitch causes the stat reductions associated with paralysis and burn to remain despite the fact that the Pokémon no longer has that status. The damage done by Toxic is also not reset and will pick up where it left off if the user becomes badly poisoned again.

Rest will also fail if the user's maximum HP is 256 or 511 and its current HP is one less than that amount.

Generation II

The user will now awaken from Rest three turns after it is used and can attack on the third. If Rest is used through Sleep Talk, it will restore the user's HP and reset the number of turns the user will remain asleep to two.

Any major status conditions the user is affected by will now be cured. Safeguard will not prevent usage of Rest, and the user of Safeguard will still sleep the full two turns.

Generations III to IV

Rest now fails if it is used via Sleep Talk, regardless of the user's HP.

If a Pokémon with the Early Bird Ability uses Rest, its Ability still applies and the Pokémon's turns asleep will be rounded down from three to one.

Rest will automatically fail if used by a Pokémon with Insomnia or Vital Spirit, as these Abilities prevent them from falling asleep. Rest will also fail when used while Uproar is in effect.

Generation V

Rest will now fail if it is used by a Pokémon with Leaf Guard during harsh sunlight.

Generation VI

Rest will fail if Electric Terrain or Misty Terrain is in effect and the user is grounded. Rest will also fail if the user is affected by Sweet Veil.

Description

Games Description
StadStad2 The user takes a nap to fully restore its HP and recover from any status abnormalities.
GSC Sleep for 2 turns to fully recover.
RSEColo.XD The user sleeps for 2 turns, restoring HP and status.*
The user sleeps for 2 turns to restore health and status.*
FRLG The user sleeps for two turns to fully restore HP and heal any status problem.
DPPtHGSS
BWB2W2
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
XYORAS The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
039 Jigglypuff Jigglypuff Normal Fairy 29 29 29 25 29 29
32
086 Seel Seel Water Water 40 21 29 21 21 21
087 Dewgong Dewgong Water Ice 44 21 29 21 21 21
128 Tauros Tauros Normal Normal   34 34 19 19 19
143 Snorlax Snorlax Normal Normal 1 36 28 25 25 28 28
161 Sentret Sentret Normal Normal   33 40 28 28 28
162 Furret Furret Normal Normal   38 48 32 32 32
213 Shuckle Shuckle Bug Rock   37 37 27 35 25 20 20
216 Teddiursa Teddiursa Normal Normal   29 31 43 43 43
217 Ursaring Ursaring Normal Normal   29 31 47 47 47
263 Zigzagoon Zigzagoon Normal Normal     37 37 41 41
35
264 Linoone Linoone Normal Normal     47 47 53 53
40
293 Whismur Whismur Normal Normal     41 41 45 45
32
294 Loudred Loudred Normal Normal     51 51 57 57
36
295 Exploud Exploud Normal Normal     55 55 55 55
36
299 Nosepass Nosepass Rock Rock     37 43 43 22 22
16
320 Wailmer Wailmer Water Water     37 27 27 27
29
321 Wailord Wailord Water Water     37 27 27 27
25
325 Spoink Spoink Psychic Psychic     37 29 29 29
326 Grumpig Grumpig Psychic Psychic     43 29 29 29
35
339 Barboach Barboach Water Ground     26 31 31 31
25
340 Whiscash Whiscash Water Ground     26 33 33 33
25
363 Spheal Spheal Ice Water     37 37 37 37
31
364 Sealeo Sealeo Ice Water     39 39 39 39
31
365 Walrein Walrein Ice Water     39 39 39 39
31
369 Relicanth Relicanth Water Rock     50 64 64 64
41
382 Kyogre Kyogre Water Water     50 50    
383 Groudon Groudon Ground Ground     50 50 30 30 30
384 Rayquaza Rayquaza Dragon Flying     50 50 30 30 30
35
385 Jirachi Jirachi Steel Psychic     5, 30 5, 30 5, 30 5, 30
476 Probopass Probopass Rock Steel       43 43 22 22
16
480 Uxie Uxie Psychic Psychic       1 1 1
481 Mesprit Mesprit Psychic Psychic       1 1 1
482 Azelf Azelf Psychic Psychic       1 1 1
613 Cubchoo Cubchoo Ice Ice         41 41
614 Beartic Beartic Ice Ice         41 41
702 Dedenne Dedenne Electric Fairy           30
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM44
II
TM44
III
TM44
IV
TM44
V
TM44
VI
TM44
All Pokémon who can learn TMs can learn Rest except Unown, Wobbuffet, Wynaut, Kricketot, Burmy, Regigigas, Tynamo, and Spewpa.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0489 489 Phione Water My Pokémon Ranch
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Super Smash Bros. series

Jigglypuff uses Rest as its down B attack in the Super Smash Bros. series. Its effect is vastly different than its Pokémon game counterpart, as rather than healing the player, it launches the opponent into the air and plants a damage-inflicting flower on their head (in Brawl and SSB4) or sets them on fire (in Melee and the original SSB). This is a close-range attack with the hitbox placed at the center of Jigglypuff's body; using it even right next to the target will fail. If the attack misses, Jigglypuff will fall asleep doing no damage and leaving itself open to attacks.

Pokémon Mystery Dungeon series

When used, the user becomes napping. When it wakes up, its HP is restored and all of its status ailments are cured.

Pokémon GO

Template:GoSpecialAttack

Description

Games Description
MDRB The user gains the Napping status. Upon awakening, the Pokémon regains HP and recovers from any status problems.


In the anime

Ash Snorlax Rest.png
Snorlax
Harley Octillery Rest.png
Octillery
Brandon Regice Rest.png
Regice
Aya Venonat Rest.png
Venonat
The user falls asleep, healing all injuries and status problems.
Pokémon Method
User First Used In Notes
Venonat Venonat falls asleep and lays down its antennas. As it sleeps it recovers all its energy.
Aya's Venonat Ariados, Amigos Debut
Piloswine Piloswine glows blue and falls asleep. As it sleeps it recovers all its energy.
Pryce's Piloswine As Cold As Pryce None
Snorlax Snorlax falls asleep. As it sleeps it recovers all of its energy.
Marcel's Snorlax The Garden of Eatin' None
Ash's Snorlax Wheel of Frontier None
Octillery Octillery falls asleep and a bright green aura surrounds its body. As it sleeps, it recovers energy and nullifies any damage taken while sleeping.
Harley's Octillery Harley Rides Again None
Munchlax Munchlax falls asleep. As it sleeps, it recovers all of its energy.
May's Munchlax Spontaneous Combusken! Used via Metronome
Regice Regice falls asleep and its body glows bright blue. As it sleeps it recovers all of its energy.
Brandon's Regice Pace - The Final Frontier! None


In the manga

In the Ash & Pikachu manga


In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Trivia

  • Although Rest does not deal any damage in the normal games, in the Super Smash Bros. series, Jigglypuff's Rest attack unleashes an internal explosion that sends any opponent it touches flying, almost always ending in a KO.
  • According to Webster's friend in Johto, Rest is a contraction of Recover fast.
  • This move is often combined with a Chesto Berry or a Lum Berry so that it acts like a Full Restore. The combination is widely featured in the games.
  • The English manual for Pokémon Yellow mentions that "Rest's number of turns is changed to between 1 and 3" when used in Colosseum 2. This is not the case.

In other languages

Language Title
Mandarin Chinese 睡覺 Shuìjiào
Denmark Flag.png Danish Hvile
The Netherlands Flag.png Dutch Rust
Rust uit
Finland Flag.png Finnish Lepo
France Flag.png French Repos
Germany Flag.png German Erholung
Greece Flag.png Greek Ανάπαυση Anapause
Indonesia Flag.png Indonesian Tidur
Italy Flag.png Italian Riposo
South Korea Flag.png Korean 잠자기 Jamjagi
Poland Flag.png Polish Odpoczynek
Brazil Flag.png Brazilian Portuguese Descansar
Serbia Flag.png Serbian Odmor
Spain Flag.png Spanish Descanso


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS


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