Remoraid (Pokémon): Difference between revisions

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{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff||t2=fff||area=[[Battle Resort]] ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}
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Revision as of 02:31, 10 December 2016

222MS.png #222: Corsola
Pokémon
#224: Octillery 224MS.png
Remoraid
Jet Pokémon
テッポウオ
Teppouo
#223
Remoraid



Images on the Bulbagarden Archives
Type
Water Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Hustle or Sniper Cacophony
Cacophony
Moody
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Groups
Water 1 and Water 2
Hatch time
21 cycles
Height
2'00" 0.6 m
Remoraid
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
26.5 lbs. 12.0 kg
Remoraid
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
78
Gen. II-IV
Unknown
IV
60
V+
Leveling rate
Medium Fast
EV yield
Total: 1
Remoraid
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body03.png
Footprint
F223.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Remoraid (Japanese: テッポウオ Teppouo) is a Water-type Pokémon.

It evolves into Octillery starting at level 25.

If a Remoraid is in the party when a Mantyke levels up, the Mantyke evolves into Mantine. However, this will not affect the Remoraid and it continues to be a separate Pokémon.

Biology

Remoraid is a light blue, fish-like Pokémon with saucer-like eyes, two darker blue stripes on its back, and a mouth with four pointed teeth. It has a single pelvic fin positioned like a revolver's trigger, two small pectoral fins, and a dorsal fin near its mouth resembling a gun's front sight. In addition, it has two caudal fins, the bottom of which resembling the butt of a gun and the top resembling the hammer. All of its fins except for the dorsal fin are white.

Remoraid is well known for its ability to shoot jets of water from the surface with incredible accuracy, often to shoot down flying insect prey out of the air. It tends to travel by attaching to Mantine's fins or in large groups of its own kind. When attached to a Mantine, it feeds on whatever the Mantine leaves behind. Remoraid is a sea-dwelling Pokémon, but when evolution draws near, Remoraid travels downstream from rivers.

In the anime

Remoraid in the anime
A Remoraid in the anime, attached to a Mantine

Major appearances

Remoraid first appeared in the anime in The Light Fantastic. The Remoraid featured were living in Remoraid Mountain.

Numerous Remoraid appeared in a flashback in The Joy of Water Pokémon as inhabitants of Lake Lucid. They were the cause of Nurse Joy's fear of Water Pokémon who was working at the Pokémon Center near the lake.

In Mantine Overboard!, a family of Remoraid was shown to be living in a shipwreck under the protection of a Mantine.

Octillery The Outcast! featured Remoraid, as well as its evolved form.

Three Remoraid appeared in Danger, Sweet as Honey!.

Minor appearances

Remoraid first appeared in Snorlax Snowmen.

Remoraid also appeared in Celebi: Voice of the Forest.

A Remoraid appeared in Dueling Heroes.

A Remoraid was seen at a Pokémon Center in The Legend of Thunder!.

Multiple Remoraid appeared in Pokémon Heroes: Latios & Latias.

A Remoraid appeared in Gary's explanation in Johto Photo Finish.

A Remoraid appeared in the opening of Destiny Deoxys.

Remoraid were used as guns in a movie that was shown in Lights, Camerupt, Action!.

A Remoraid appeared in Up Close and Personable!.

A Remoraid attached to a Mantine owned by a Coordinator competing in the Kanto Grand Festival appeared in May, We Harley Drew'd Ya!.

A shoal of Remoraid appeared in Pokémon Ranger and the Temple of the Sea.

A Remoraid also appeared in Strategy Begins at Home!.

Multiple Remoraid have made cameo appearances in Giratina and the Sky Warrior and Zoroark: Master of Illusions.

Multiple Remoraid appeared in All for the Love of Meloetta!.

Multiple Remoraid appeared in An Undersea Place to Call Home!.

Multiple Remoraid appeared in Diancie and the Cocoon of Destruction.

Pokédex entries

Episode Pokémon Source Entry
EP185 Remoraid Ash's Pokédex Remoraid, the Jet Pokémon. Often found in large groups, Remoraid can fire water and hit targets up to 100 meters away.

In the manga

For a list of Remoraid's appearances in the manga as part of Mantine, see the manga section of Mantine.

In the Pokémon Adventures manga

Remoraid debuted in Really Remoraid, where Crystal captures a swarm of Remoraid during her ocean trip with Yellow and Fisherman Wilton and gave them to the latter. In Lively Lugia II, Wilton gives them to Gold, who uses them to power his Mantine for aerial transport.

In the Pokémon Gold and Silver: The Golden Boys manga

Gold was given a Remoraid by one of the people in Olivine City.

In the TCG

Main article: Remoraid (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II
Gold It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.
Silver Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.
Crystal To escape from an attacker, it may shoot water out of its mouth, then use that force to swim backward.
Stadium 2 It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.
Generation III
Ruby Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.
Sapphire
Emerald A Remoraid uses its abdominal muscles to forcefully expel swallowed water, then shoot down flying prey. When evolution approaches, it travels down rivers.
FireRed Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.
LeafGreen It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.
Generation IV
Diamond It squirts water forcefully from its mouth to shoot down flying prey.
Pearl It clings to Mantine to feed on the big Pokémon's scraps. This is an adaptation to avoid foes.
Platinum It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.
HeartGold It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.
SoulSilver Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.
Generation V
Black It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.
White
Black 2 The water they shoot from their mouths can hit moving prey from more than 300 feet away.
White 2
Generation VI
X It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.
Y Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.
Omega Ruby Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.
Alpha Sapphire


Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Route 44 (Super Rod*)
Crystal
Trade, Event
Generation III
Ruby Sapphire
Trade
Emerald
Safari Zone extension (Good Rod or Super Rod)
FireRed
Trade
LeafGreen
Five Isle Meadow, Green Path, Memorial Pillar, Outcast Island, Resort Gorgeous, Tanoby Ruins, Trainer Tower, Water Labyrinth, Water Path (Super Rod)
Colosseum
Pyrite Town (Shadow)
XD
Trade
Generation IV
Diamond Pearl
Routes 213, 222, 223, 224, 230, Pastoria City, Sunyshore City, Pokémon League, Victory Road (Good Rod)
Platinum
Routes 212, 213, 222, 223, 224, 230, Pastoria City, Sunyshore City, Pokémon League (Good Rod)
HeartGold SoulSilver
Route 44 (Good Rod or Super Rod)
Pal Park
Sea
Pokéwalker
White Lake and Beyond the Sea
Generation V
Black White
Undella Town, Undella Bay (Fishing)
Black 2 White 2
Undella Bay (Fishing)
Route 21 (Surfing)
Dream World
Sparkling Sea
Generation VI
X Y
Route 12, Shalour City, Azure Bay (Good Rod)
Omega Ruby Alpha Sapphire
Battle Resort (Good Rod or Super Rod)
Generation VII
Sun Moon
Transfer


In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Secret Cove
Trozei!
Secret Storage 13, Endless Level 1, Forever Level 1, Mr. Who's Den
MD Red MD Blue
Silver Trench (50F-59F), Marvelous Sea (B10-B19), Fantasy Strait (B10-B19)
Ranger
Safra Sea
Generation IV
MD Time MD Darkness
Surrounded Sea (B1-B20), Miracle Sea (B1-B18, Deep Miracle Sea B1-B4),
Bottomless Sea (B1-B49)
MD Sky
Surrounded Sea (B1-B20), Miracle Sea (B1-B18, Deep Miracle Sea B1-B4),
Bottomless Sea (B1-B49)
Ranger: GS
Eastern Sea
Generation V
Rumble Blast
Beach: Challenger's Ground, Seabreeze Trail
Rumble U
Variety Battle: Empoleon the Great
Generation VI
Battle Trozei
Safari Jungle: Stage 3We
Rumble World
Silver Isles: Windy Sea (All Areas), White Ruins: Seabreeze Trail (All Areas)


In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Amnesia Remoraid English United States 5 February 22 to March 14, 2002
GSC Gotta Catch 'Em All Station! Mist Remoraid English United States 5 July 12 to August 8, 2002

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
35
95 - 142 180 - 274
65
63 - 128 121 - 251
35
36 - 95 67 - 185
65
63 - 128 121 - 251
35
36 - 95 67 - 185
65
63 - 128 121 - 251
Total:
300
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/3 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
3/3 ★★★
Total
14/17 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Water Gun Water Special 04040 100100% 25
066 Lock-On Normal Status 0000 —% 5
1010 Psybeam Psychic Special 06565 100100% 20
1414 Aurora Beam Ice Special 06565 100100% 20
1818 Bubble Beam Water Special 06565 100100% 20
2222 Focus Energy Normal Status 0000 —% 30
2626 Water Pulse Water Special 06060 100100% 20
3030 Signal Beam Bug Special 07575 100100% 15
3434 Ice Beam Ice Special 09090 100100% 10
3838 Bullet Seed Grass Physical 02525 100100% 30
4242 Hydro Pump Water Special 110110 08080% 5
4646 Hyper Beam Normal Special 150150 09090% 5
5050 Soak Water Status 0000 100100% 20
  • Bold indicates a move that gets STAB when used by Remoraid
  • Italic indicates a move that gets STAB only when used by an evolution of Remoraid
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM13Bag TM Ice VI Sprite.png TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14Bag TM Ice VI Sprite.png TM14 Blizzard Ice Special 110110 070}}70% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM55Bag TM Water VI Sprite.png TM55 Scald Water Special 08080 100}}100% 15
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM94Bag TM Water VI Sprite.png TM94 Surf Water Special 09090 100}}100% 15
TM98Bag TM Water VI Sprite.png TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Remoraid
  • Italic indicates a move that gets STAB only when used by an evolution of Remoraid
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Spray Poison Special 40 100% 20
Aurora Beam Ice Special 65 100% 20
Entrainment Normal Status 100% 15
Flail Normal Physical 100% 15
Haze Ice Status —% 30
Mud Shot Ground Special 55 95% 15
Octazooka Water Special 65 85% 10
Rock Blast Rock Physical 25 90% 10
Screech Normal Status 85% 40
Snore Normal Special 50 100% 15
Supersonic Normal Status 55% 20
Swift Normal Special 60 —% 20
Water Pulse Water Special 60 100% 20
Water Spout Water Special 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Remoraid in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Remoraid in that game.
  • Bold indicates a move that gets STAB when used by Remoraid
  • Italic indicates a move that gets STAB only when used by an evolution of Remoraid
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Remoraid can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Remoraid cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Remoraid
  • Italic indicates a move that gets STAB only when used by an evolution of Remoraid
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

TCG-only moves

Move Card
Splash Remoraid (EX Unseen Forces 71)
Remoraid (Platinum 90)

Side game data

Pokémon Trozei!
Trozeiani223.png
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 8.8%
Friend Area: Treasure Sea
Phrases
51%-100% HP My Water Gun's aim is precisely accurate!
26%-50% HP Oh? My HP's down halfway already?
1%-25% HP I've had it... I can't hitch on to anything now...
Level up I gained a level! My Water Gun's been boosted, too!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 223.png Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger
Group:
Water
Poké Assist: Water PA.png
Water
Field move: None
Loops: 2 Min. exp.: Max. exp.:
Browser entry R-000
Remoraid dives deep underwater if it notices Rangers. Approach it from behind.
Pokémon Ranger: Guardian Signs
Group:
Water
Poké Assist:
(present)
Water Assist.png
Water
Field move:
(present)
Crush 1 field move.png
(Crush ×1)
Not available in the past.
Browser entry [[List of Pokémon by Oblivia Browser number|]]
It shoots orbs of water to attack.
Pokémon Rumble Blast
Attack ●●
Defense
Speed ●●●
Pokémon Battle Trozei
Water
Attack Power: ★★★★

BT223.png

Evolution

223Remoraid.png
Unevolved
Remoraid
 Water 
Rare Candy
Level 25
224Octillery.png
First evolution
Octillery
 Water 


Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
Spr 2g 223.png Spr b 2g 223.png Spr 2s 223.png Spr b 2s 223.png Spr 2c 223.png Spr b 2c 223.png
Spr 2g 223 s.png Spr b 2g 223 s.png Spr 2s 223 s.png Spr b 2s 223 s.png Spr 2c 223 s.png Spr b 2c 223 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 223.png Spr b 3r 223.png Spr 3e 223.png Spr b 3e 223.png Spr 3f 223.png Spr b 3f 223.png
Spr 3r 223 s.png Spr b 3r 223 s.png Spr 3e 223 s.png Spr b 3e 223 s.png Spr 3f 223 s.png Spr b 3f 223 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 223.png Spr b 4d 223.png Spr 4p 223.png Spr b 4p 223.png Spr 4h 223.png Spr b 4h 223.png
Spr 4d 223 s.png Spr b 4d 223 s.png Spr 4p 223 s.png Spr b 4p 223 s.png Spr 4h 223 s.png Spr b 4h 223 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 223.png Spr b 5b 223.png Spr 5b2 223.png Spr b 5b2 223.png
Spr 5b 223 s.png Spr b 5b 223 s.png Spr 5b2 223 s.png Spr b 5b2 223 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 223.png
Spr b 6x 223.png
Spr 6o 223.png
Spr b 6o 223.png
Spr 6x 223 s.png
Spr b 6x 223 s.png
Spr 6o 223 s.png
Spr b 6o 223 s.png
Front Back Front Back
223MS.png For other sprites and images, please see Remoraid images on the Bulbagarden Archives.


Mantine sprites

Spr 2g 226.png
Spr 2g 226 s.png
Spr 2s 226.png
Spr 2s 226 s.png
Spr 2c 226.png
Spr 2c 226 s.png
Gold Silver Crystal
Spr 3r 226.png
Spr 3r 226 s.png
Spr 3e 226.pngSpr 3e 226 s.png Spr 3r 226.png
Spr 3r 226 s.png
Ruby and Sapphire Emerald FireRed and LeafGreen

Trivia

  • The Gunfish enemy that appears underwater in Stage 6 of Pulseman bears a resemblance to Remoraid, as they are both combinations of fish and revolver pistols. This may be on purpose due to the fact that Ken Sugimori designed the characters in this game and also designs Pokémon.
  • Remoraid is the only Pokémon so far that is needed to evolve another Pokémon in the same party. Without Remoraid's presence, Mantyke cannot evolve into Mantine. In the anime and Pokédex entries however, it is shown that Shellder is needed to evolve Slowpoke.
  • Despite that Remoraid is considered a dweller of deep seas it is most often caught in small ponds or lakes in the video games.
  • Remoraid can be seen as a parallel to Qwilfish. Both of them are Water-type Generation II Pokémon. Remoraid is exclusive to LeafGreen, while Qwilfish is exclusive to FireRed, with both Pokémon found in the same locations in their respective versions.
  • If one was to rearrange the Pokérap GS so all the Pokémon are in National Pokédex order, Remoraid would remain in its position in the song.

Origin

Remoraid's talent for shooting attacks is similar to an archerfish's. Considering its relationship to Mantyke and Mantine it appears to also be based on a remora. Its shooting abilities, general shape, and appearance make it similar to firearms, more specifically, revolvers.

Name origin

Remoraid may be a combination of remora and raid (a rapid attack). Alternatively, it could be a combination of remora and aid, denoting the health benefits of some fish which clean others.

Teppouo may be a combination of 鉄砲 teppō (gun, as in water gun) and 魚 uo (fish). 鉄砲魚 teppōuo is also the Japanese name for the archerfish.

In other languages

Language Title Meaning
Japan Flag.png Japanese テッポウオ Teppouo From 鉄砲 teppō and uo. Also refers to the archerfish
France Flag.png French Rémoraid Same as English name
Spain Flag.png Spanish Remoraid Same as English name
Germany Flag.png German Remoraid Same as English name
Italy Flag.png Italian Remoraid Same as English name
South Korea Flag.png Korean 총어 Chongeo Transliteration of its Japanese name
China and Taiwan Flags.png Mandarin Chinese 鐵炮魚 / 铁炮鱼 Tiěpàoyú From its Japanese name. Literally "Iron cannon fish"
Hong Kong Flag.png Cantonese Chinese


External links


222MS.png #222: Corsola
Pokémon
#224: Octillery 224MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.