Refresh (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=287 |
n=287 |
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jtrans=Refresh |
jtrans=Refresh |
jtranslit=Rifuresshu |
jtranslit=Rifuresshu |
gameimage=Refresh V.png |
gameimage=Refresh.png |
gameimagewidth=300 |
type=Normal |
type=Normal |
damagecategory=Status |
damagecategory=Status |
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appealsc=0 |
appealsc=0 |
scdesc=Increased Voltage is added to the performance score. |
scdesc=Increased Voltage is added to the performance score. |
appeal6=2 |
jam6=0 |
cdesc6=Prevents the user from being startled one time this turn.|
pokefordex=refresh |
pokefordex=refresh |
touches=no |
touches=no |
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==Effect==
==Effect==
The user cures itself of a {{status|burn}}, {{status|poison}}, or {{status|paralysis}}, but not {{status|freeze}} and {{status|sleep}}, because, for the most part, the user is immobile with these two statuses anyway.
Refresh cures the user of {{status|burn}}s, {{status|poison}}, or {{status|paralysis}}. It cannot cure {{status|freeze}} or {{status|sleep}}.


==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Heals poisoning, paralysis, or a burn.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Heals poisoning, paralysis, or a burn.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A self-healing move that cures the user of a poisoning, burn, or paralysis.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A self-healing move that cures the user of a poisoning, burn, or paralysis.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}{{gameabbrev3|XY}}|The user rests to cure itself of a poisoning, burn, or paralysis.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user rests to cure itself of a poisoning, burn, or paralysis.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveentry/Level3|222|Corsola|2|Water|Rock|17|16|16|B2W2=13|13}}
{{Moveentry/Level3|222|Corsola|2|Water|Rock|17|16|16|B2W2=13|13}}
{{Moveentry/Level3|242|Blissey|1|Normal|Normal|7|9|9|9}}
{{Moveentry/Level3|242|Blissey|1|Normal|Normal|7|9|9|9}}
{{Moveentry/Level3|333|Swablu|2|Normal|Flying|41|40|45|B2W2=29|29}}
{{Moveentry/Level3|333|Swablu|2|Normal|Flying|41|40|45|B2W2=29|{{tt|29|XY}}<br>{{tt|26|ORAS}}}}
{{Moveentry/Level3|334|Altaria|2|Dragon|Flying|45|46|54|B2W2=29|29}}
{{Moveentry/Level3|334|Altaria|2|Dragon|Flying|45|46|54|B2W2=29|{{tt|29|XY}}<br>{{tt|26|ORAS}}}}
{{Moveentry/Level3|350|Milotic|1|Water|Water|15|9|9|9}}
{{Moveentry/Level3|350|Milotic|1|Water|Water|15|9|9|{{tt|9|XY}}<br>{{tt|7|ORAS}}}}
{{Moveentry/Level3|380|Latias|2|Dragon|Psychic|30|30|30|30}}
{{Moveentry/Level3|380|Latias|2|Dragon|Psychic|30|30|30|{{tt|30|XY}}<br>{{tt|13|ORAS}}}}
{{Moveentry/Level3|381|Latios|2|Dragon|Psychic|30|30|30|30}}
{{Moveentry/Level3|381|Latios|2|Dragon|Psychic|30|30|30|{{tt|30|XY}}<br>{{tt|13|ORAS}}}}
{{Moveentry/Level3|385|Jirachi|2|Steel|Psychic|25|25|25|25}}
{{Moveentry/Level3|385|Jirachi|2|Steel|Psychic|25|25|25|25}}
{{Moveentry/Level3|440|Happiny|1|Normal|Normal|no|9|9|9}}
{{Moveentry/Level3|440|Happiny|1|Normal|Normal|no|9|9|9}}
{{Moveentry/Level3|463|Lickilicky|1|Normal|Normal|no|41|41|45}}
{{Moveentry/Level3|463|Lickilicky|1|Normal|Normal|no|41|41|45}}
{{Moveentry/Level3|493|Arceus|1|Normal|Normal|no|50|50|50}}
{{Moveentry/Level3|493|Arceus|1|Normal|Normal|no|50|50|50}}
{{Moveentry/Level3|531|Audino|1|Normal|Normal|no|no|5|5}}
{{Moveentry/Level3|531|Audino|1|Normal|Normal|no|no|5|{{tt|5|XY}}<br>{{tt|9|ORAS}}}}
{{Movefooter|Normal|3}}
{{Movefooter|Normal|3}}


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{{Moveentry|375|Metang|2|Steel|Psychic|{{DL|List of Japanese event Pokémon distributions in Generation III|Festa Metang}}<br>{{DL|List of English event Pokémon distributions in Generation III|Rocks Metang}}}}
{{Moveentry|375|Metang|2|Steel|Psychic|{{DL|List of Japanese event Pokémon distributions in Generation III|Festa Metang}}<br>{{DL|List of English event Pokémon distributions in Generation III|Rocks Metang}}}}
{{Learnlist/footer}}
{{Learnlist/footer}}
==In other games==
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Heals all status problems of the user and its team members in the room.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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{{movemanga|type=normal|exp=yes|gen=The user heals its injuries.|image1=Winona Altaria Refresh Adventures.png|image1p=Altaria}}
{{movemanga|type=normal|exp=yes|gen=The user heals its injuries.|image1=Winona Altaria Refresh Adventures.png|image1p=Altaria}}
{{movep|type=normal|ms=334|pkmn=Altaria|method=Altaria holds its head and wings up and its body glows brightly, healing its injuries.}}
{{movep|type=normal|ms=334|pkmn=Altaria|method=Altaria holds its head and wings up and its body glows brightly, healing its injuries.}}
{{movebtmManga|type=normal|user=Winona|user1=Winona's Altaria|startcode=PS226|startname=I Dare Ya, Altaria... Knock Chic off My Shoulder|notes=Debut}}
{{movebtmManga|type=normal|user=Winona's Altaria|startcode=PS226|startname=I Dare Ya, Altaria... Knock Chic off My Shoulder|notes=Debut}}


==In other generations==
==In other generations==
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genIII=Refresh III|
genIII=Refresh III|
genIV=Refresh IV|
genIV=Refresh IV|
genV=Refresh V|
}}
{{Movegen|
type=Normal|
PMDRB=Refresh PMD RB|
}}
{{Movegen|
type=Normal|
Colo=Refresh Colo|
}}
}}


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|it=Rinfrescata
|it=Rinfrescata
|ko=리프레쉬 ''Refresh''
|ko=리프레쉬 ''Refresh''
|pl=Odnowa
|pl=Regeneracja
|es=Alivio
|es=Alivio
|sr=Osveženje}}
|sr=Osveženje}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves learned by purification]]


[[de:Heilung]]
[[de:Heilung]]
[[es:Alivio]]
[[fr:Régénération]]
[[fr:Régénération]]
[[it:Rinfrescata (mossa)]]
[[it:Rinfrescata (mossa)]]
[[ja:リフレッシュ]]
[[ja:リフレッシュ]]
[[pl:Refresh]]
[[pl:Refresh]]
[[pt:Refresh]]
[[zh:清新(技能)]]
[[zh:清新(技能)]]

Revision as of 09:53, 9 April 2016

Refresh
リフレッシュ Refresh
[[File:|300px|center]]
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  2 ♥♥
Jamming  0  
Prevents the user from being startled one time this turn.

Refresh (Japanese: リフレッシュ Refresh) is a non-damaging Normal-type move introduced in Generation III.

Effect

Refresh cures the user of burns, poison, or paralysis. It cannot cure freeze or sleep.

Description

Games Description
RSEColo.XD Heals poisoning, paralysis, or a burn.
FRLG A self-healing move that cures the user of a poisoning, burn, or paralysis.
DPPtHGSS
BWB2W2
XYORAS
The user rests to cure itself of a poisoning, burn, or paralysis.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
108 Lickitung Lickitung Normal Normal 51 41 45 45
113 Chansey Chansey Normal Normal 9 9 9 9
133 Eevee Eevee Normal Normal       20
222 Corsola Corsola Water Rock 17 16 16 13 13
242 Blissey Blissey Normal Normal 7 9 9 9
333 Swablu Swablu Normal Flying 41 40 45 29 29
26
334 Altaria Altaria Dragon Flying 45 46 54 29 29
26
350 Milotic Milotic Water Water 15 9 9 9
7
380 Latias Latias Dragon Psychic 30 30 30 30
13
381 Latios Latios Dragon Psychic 30 30 30 30
13
385 Jirachi Jirachi Steel Psychic 25 25 25 25
440 Happiny Happiny Normal Normal   9 9 9
463 Lickilicky Lickilicky Normal Normal   41 41 45
493 Arceus Arceus Normal Normal   50 50 50
531 Audino Audino Normal Normal     5 5
9
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
007 Squirtle Squirtle Water Water LickitungCorsolaMilotic LickitungLickilickyCorsolaMilotic LickitungLickilickyCorsolaMilotic LickitungLickilickyCorsolaMilotic
054 Psyduck Psyduck Water Water CorsolaMilotic CorsolaMilotic CorsolaMilotic CorsolaMilotic
060 Poliwag Poliwag Water Water   CorsolaMilotic CorsolaMilotic CorsolaMilotic
131 Lapras Lapras Water Ice LickitungCorsolaMilotic LickitungLickilickyCorsolaMilotic LickitungLickilickyCorsolaMilotic LickitungLickilickyCorsolaMilotic
152 Chikorita Chikorita Grass Grass     LickitungLickilicky LickitungLickilicky
177 Natu Natu Psychic Flying SwabluAltaria SwabluAltaria SwabluAltaria SwabluAltaria
183 Marill Marill Water Fairy   CorsolaMilotic CorsolaMiloticAudino CorsolaMiloticAudino
258 Mudkip Mudkip Water Water LickitungCorsolaMilotic LickitungLickilickyCorsolaMilotic LickitungLickilickyCorsolaMilotic LickitungLickilickyCorsolaMilotic
276 Taillow Taillow Normal Flying SwabluAltaria SwabluAltaria SwabluAltaria SwabluAltaria
298 Azurill Azurill Normal Fairy CorsolaMilotic CorsolaMilotic CorsolaMiloticAudino CorsolaMiloticAudino
366 Clamperl Clamperl Water Water CorsolaMilotic CorsolaMilotic CorsolaMilotic CorsolaMilotic
535 Tympole Tympole Water Water     CorsolaMilotic CorsolaMilotic
594 Alomomola Alomomola Water Water     CorsolaMilotic CorsolaMilotic
676 Furfrou Furfrou Normal Normal       Eevee
682 Spritzee Spritzee Fairy Fairy       Audino
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

#   Pokémon Type Obtained with
0017 Pidgeotto Pidgeotto
Normal Flying Purified in XD: Gale of Darkness
0020 Raticate Raticate
Normal Purified in XD: Gale of Darkness
0024 Arbok Arbok
Poison Purified in XD: Gale of Darkness
0046 Paras Paras
Bug Grass Purified in XD: Gale of Darkness
0049 Venomoth Venomoth
Bug Poison Purified in XD: Gale of Darkness
0082 Magneton Magneton
Electric Steel Purified in XD: Gale of Darkness
0090 Shellder Shellder
Water Purified in XD: Gale of Darkness
0100 Voltorb Voltorb
Electric Purified in XD: Gale of Darkness
0103 Exeggutor Exeggutor
Grass Psychic Purified in XD: Gale of Darkness
0106 Hitmonlee Hitmonlee
Fighting Purified in XD: Gale of Darkness
0121 Starmie Starmie
Water Psychic Purified in XD: Gale of Darkness
0128 Tauros Tauros
Normal Purified in XD: Gale of Darkness
0143 Snorlax Snorlax
Normal Purified in XD: Gale of Darkness
0165 Ledyba Ledyba
Bug Flying Purified in XD: Gale of Darkness
0167 Spinarak Spinarak
Bug Poison Purified in XD: Gale of Darkness
0204 Pineco Pineco
Bug Purified in XD: Gale of Darkness
0216 Teddiursa Teddiursa
Normal Purified in XD: Gale of Darkness
0219 Magcargo Magcargo
Fire Rock Purified in XD: Gale of Darkness
0273 Seedot Seedot
Grass Purified in XD: Gale of Darkness
0285 Shroomish Shroomish
Grass Purified in XD: Gale of Darkness
0296 Makuhita Makuhita
Fighting Purified in XD: Gale of Darkness
0310 Manectric Manectric
Electric Purified in XD: Gale of Darkness
0318 Carvanha Carvanha
Water Dark Purified in XD: Gale of Darkness
0335 Zangoose Zangoose
Normal Purified in XD: Gale of Darkness
0343 Baltoy Baltoy
Ground Psychic Purified in XD: Gale of Darkness
0373 Salamence Salamence
Dragon Flying Purified in XD: Gale of Darkness
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By events

Generation III

#   Pokémon Type Obtained with
0375 Metang Metang
Steel Psychic Festa Metang
Rocks Metang
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Description

Games Description
MDRB Heals all status problems of the user and its team members in the room.


In the anime

Altaria Refresh.png
Altaria
Misty Azurill Refresh.png
Azurill
Misty Azurill Refresh restoration.png
Pikachu being healed
Alomomola Refresh.png
Alomomola
The user rests to cure itself of a poisoning, burn, or paralysis.
Pokémon Method
User First Used In Notes
Azurill Azurill wraps its tail around the opponent and its body glows light blue. Waves of energy come off it, and the target becomes fully healed.
Misty's Azurill A Real Cleffa-Hanger Debut
Altaria Altaria's body glows green for a second and it becomes completely healed.
An Altaria Captured by Solana's Capture Styler Pokémon Ranger - Deoxys' Crisis! (Part 1) None
Alomomola Alomomola's body glows green. Waves of energy come off it, and the target becomes fully healed.
Two wild Alomomola The Name's N! None


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 清新 Qīngxīn
Finland Flag.png Finnish Virkistys
France Flag.png French Régénération
Germany Flag.png German Heilung
Greece Flag.png Greek Ανανέωση
Italy Flag.png Italian Rinfrescata
South Korea Flag.png Korean 리프레쉬 Refresh
Poland Flag.png Polish Regeneracja
Portuguese Brazil Flag.png Brazil Refrescar
Portugal Flag.png Portugal Refrescar
Serbia Flag.png Serbian Osveženje
Spain Flag.png Spanish Alivio


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.