Recover (move)

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Recover
じこさいせい Self-regeneration
[[File:|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  2 ♥♥
Jam  1
Startles Pokémon that made a same-type appeal.
Condition  Smart
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Smart
Appeal  0  
Jamming  0  

Recover (Japanese: じこさいせい Self-regeneration) is a non-damaging Normal-type move introduced in Generation I.

Effect

Generations I-III

Recover restores up to 50% of the user's maximum HP, and it has 20 PP.

Recover will fail if the difference between the user's current and maximum HP is 0, or if (user's maximum HP - user's current HP) is one less than a multiple of 256. If the user's current HP is greater than its maximum HP, Recover will set the user's current HP to equal its maximum HP.

In Stadium, Recover will fail only when the difference between the user's current and maximum HP is 0.

Generation IV

Recover's PP is reduced to 10. All other effects are the same.

Description

Games Description
Restores HP by 1/2 of the user's maximum HP. Few Pokémon learn this technique on their own.
Half of the user's maximum HP is restored. Few Pokémon learn this move on their own.
Restores HP by 1/2 the max HP.
RSE Recovers up to half the user’s maximum HP.
FRLG A self-healing move that restores HP by up to half of the user’s maximum HP.
A self-healing move. The user restores its own HP by up to half of its max HP.
Restoring its own cells, the user restores its own HP by half of its max HP.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
064 Kadabra Kadabra Psychic Psychic 31 26 25 30 36 '
065 Alakazam Alakazam Psychic Psychic 31 26 25 30 36 '
120 Staryu Staryu Water Water 27 19 15 15 15 12 '
121 Starmie Starmie Water Psychic   -- -- -- -- '
137 Porygon Porygon Normal Normal 28 20 20 18 18 '
150 Mewtwo Mewtwo Psychic Psychic 70 88 88 44 86 79 '
218 Slugma Slugma Fire Fire       23 19 '
219 Magcargo Magcargo Fire Rock       23 19 '
222 Corsola Corsola Water Rock   19 17 13 13 10 '
233 Porygon2 Porygon2 Normal Normal   20 20 18 18 '
249 Lugia Lugia Psychic Flying   33 33 23 71 71 '
250 Ho-Oh Ho-Oh Fire Flying   33 33 23 71 71 '
251 Celebi Celebi Psychic Grass   -- -- -- -- '
307 Meditite Meditite Fighting Psychic     48 44 46 50 '
308 Medicham Medicham Fighting Psychic     54 56 55 62 '
350 Milotic Milotic Water Water     30 21 21 '
380 Latias Latias Dragon Psychic     45 45 45 '
381 Latios Latios Dragon Psychic     45 45 45 '
386 Deoxys Deoxys Psychic Psychic     40 81 81 '
386 Deoxys Deoxys Psychic Psychic     40 81 81 '
386 Deoxys Deoxys Psychic Psychic     40 81 81 '
422 Shellos Shellos Water Water       46 46 '
423 Gastrodon Gastrodon Water Ground       54 54 '
474 Porygon-Z Porygon-Z Normal Normal       18 18 '
493 Arceus Arceus Normal Normal       70 70 '
577 Solosis Solosis Psychic Psychic         24 '
578 Duosion Duosion Psychic Psychic         24 '
579 Reuniclus Reuniclus Psychic Psychic         24 '
592 Frillish Frillish Water Ghost         17 '
593 Jellicent Jellicent Water Ghost         17 '
605 Elgyem Elgyem Psychic Psychic         46 '
606 Beheeyem Beheeyem Psychic Psychic         50 '
615 Cryogonal Cryogonal Ice Ice         49 '
616 Shelmet Shelmet Bug Bug         49 '
617 Accelgor Accelgor Bug Bug         49 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
194 Wooper Wooper Water Ground       CorsolaMiloticShellosGastrodon CorsolaMiloticShellosGastrodon
302 Sableye Sableye Dark Ghost   KadabraAlakazamMedititeMedicham KadabraAlakazamMedititeMedicham KadabraAlakazamMedititeMedichamElgyemBeheeyem
345 Lileep Lileep Rock Grass   Corsola Corsola Corsola
352 Kecleon Kecleon Normal Normal       Wooper Wooper
433 Chingling Chingling Psychic Psychic     SlugmaMagcargoShellosGastrodon SlugmaMagcargoShellosGastrodonSolosisDuosionReuniclusFrillishJellicent
592 Frillish Frillish Water Ghost       SlugmaMagcargoShellosGastrodonSolosisDuosionReuniclusFrillishJellicent
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0433 Chingling Chingling
Psychic Pokéwalker - White Lake
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Sabrina Kadabra Recover.png
Kadabra
Nurse Joy Latias Recover.png
Latias
Juniper Accelgor Recover.png
Accelgor
Anabel Alakazam Recover.png
Alakazam
A self-healing move. The user restores its own HP by up to half of its max HP.
Pokémon Method
User First Used In Notes
Kadabra Kadabra recovers its health by making the damage taken from previous attacks disappear from its body.
Sabrina's Kadabra Haunter Versus Kadabra Debut
Corsola Corsola's body glows a rainbow color, then it regains health and loses all previous injuries.
Misty's Corsola A Corsola Caper! None
Deoxys Deoxys's body glows white, regenerating its body and healing its wounds, or Deoxys's body glows yellow, and all damage on its body disappears.
Deoxys (Purple Crystal) Destiny Deoxys None
A wild Deoxys Pokémon Ranger - Deoxys Crisis! (Part 2) None
Milotic Milotic's body glows gold and all the damage on its body disappears.
Juan's Milotic Eight Ain't Enough None
Alakazam Alakazam's whole body glows yellow and all of the damage on its body disappears.
Anabel's Alakazam Talking a Good Game! None
Latias Latias's whole body glows yellow and all of the damage on its body disappears.
Nurse Joy's Latias SS025 None
Accelgor Accelgor's entire body glows red, purple and pink for a moment, and pink energy particles raise up from its body. When the glow fades around Accelgor, it regains some of its energy that it previously lost.
Professor Juniper's Accelgor Evolution Exchange Excitement! None


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 自我復原 Zìwǒ Fùyuán*
自我復元 Zìwǒ Fùyuán*
The Netherlands Flag.png Dutch Herstel
France Flag.png French Soin
Germany Flag.png German Genesung
Greece Flag.png Greek Ανάρρωση
Indonesia Flag.png Indonesian Penyembuh
Italy Flag.png Italian Ripresa
South Korea Flag.png Korean HP회복 HP Hoebok
Brazil Flag.png Brazilian Portuguese Recuperar
Serbia Flag.png Serbian Oporavak
Spain Flag.png Spanish Recuperación


Variations of the move Recover
StatusIC HOME.png RecoverSoft-BoiledMilk DrinkSlack OffHeal OrderRoost


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.