From Bulbapedia, the community-driven Pokémon encyclopedia.
Recover (Japanese: じこさいせい Self-regeneration) is a non-damaging Normal-type move introduced in Generation I.
Recover restores up to 50% of the user's maximum HP, and it has 20 PP.
Recover will fail if the difference between the user's current and maximum HP is 0, or if (user's maximum HP - user's current HP) is one less than a multiple of 256. If the user's current HP is greater than its maximum HP, Recover will set the user's current HP to equal its maximum HP.
In Stadium, Recover will fail only when the difference between the user's current and maximum HP is 0.
Recover's PP is reduced to 10. All other effects are the same.
|| Restores HP by 1/2 of the user's maximum HP. Few Pokémon learn this technique on their own.
|| Half of the user's maximum HP is restored. Few Pokémon learn this move on their own.
|| Restores HP by 1/2 the max HP.
|| Recovers up to half the user’s maximum HP.
|| A self-healing move that restores HP by up to half of the user’s maximum HP.
|| A self-healing move. The user restores its own HP by up to half of its max HP.
|| Restoring its own cells, the user restores its own HP by half of its max HP.
In the anime
In the manga
In the Pokémon Adventures manga
In other generations
In other languages