Rayquaza (Pokémon)/Generation III learnset: Difference between revisions

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m (→‎By tutoring: Fix icy wind's power and accuracy)
(Template update)
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{{pokelinkback|384|Rayquaza}}
{{pokelinkback|384|Rayquaza|3}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|dragon|flying|3|3|Rayquaza}}
{{learnlist/levelh|Rayquaza|Dragon|Flying|3|3}}
{{mlentry3|Start|Twister|Dragon|40|100|20|Cool|3|0||'''}}
{{learnlist/level3|Start|Twister|Dragon|40|100|20|Cool|3|0||'''}}
{{mlentry3|5|Scary Face|Normal|—|90|10|Tough|2|1}}
{{learnlist/level3|5|Scary Face|Normal|—|90|10|Tough|2|1}}
{{mlentry3|15|AncientPower|Rock|60|100|5|Tough|1|0}}
{{learnlist/level3|15|AncientPower|Rock|60|100|5|Tough|1|0}}
{{mlentry3|20|Dragon Claw|Dragon|80|100|15|Cool|2|1||'''}}
{{learnlist/level3|20|Dragon Claw|Dragon|80|100|15|Cool|2|1||'''}}
{{mlentry3|30|Dragon Dance|Dragon|—|—|20|Cool|1|0}}
{{learnlist/level3|30|Dragon Dance|Dragon|—|—|20|Cool|1|0}}
{{mlentry3|35|Crunch|Dark|80|100|15|Tough|1|4}}
{{learnlist/level3|35|Crunch|Dark|80|100|15|Tough|1|4}}
{{mlentry3|40|Fly|Flying|70|95|15|Smart|1|0||'''}}
{{learnlist/level3|40|Fly|Flying|70|95|15|Smart|1|0||'''}}
{{mlentry3|50|Rest|Psychic|—|—|10|Cute|2|0}}
{{learnlist/level3|50|Rest|Psychic|—|—|10|Cute|2|0}}
{{mlentry3|60|ExtremeSpeed|Normal|80|100|5|Cool|3|0}}
{{learnlist/level3|60|ExtremeSpeed|Normal|80|100|5|Cool|3|0}}
{{mlentry3|65|Outrage|Dragon|90|100|15|Cool|4|4||'''}}
{{learnlist/level3|65|Outrage|Dragon|90|100|15|Cool|4|4||'''}}
{{mlentry3|75|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/level3|75|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{movelist/note|3|dragon|flying}}
{{learnlist/levelf|Rayquaza|Dragon|Flying|3|3}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|dragon|flying|3|3|Rayquaza}}
{{learnlist/tmh|Rayquaza|Dragon|Flying|3|3}}
{{mlentry3|[[TM02]]|Dragon Claw|Dragon|80|100|15|Cool|2|1||'''}}
{{learnlist/tm3|TM02|Dragon Claw|Dragon|80|100|15|Cool|2|1||'''}}
{{mlentry3|[[TM03]]|Water Pulse|Water|60|100|20|Beauty|2|0}}
{{learnlist/tm3|TM03|Water Pulse|Water|60|100|20|Beauty|2|0}}
{{mlentry3|[[TM05]]|Roar|Normal|—|100|20|Cool|3|0}}
{{learnlist/tm3|TM05|Roar|Normal|—|100|20|Cool|3|0}}
{{mlentry3|[[TM06]]|Toxic|Poison|—|85|10|Smart|3|0}}
{{learnlist/tm3|TM06|Toxic|Poison|—|85|10|Smart|3|0}}
{{mlentry3|[[TM08]]|Bulk Up|Fighting|—|—|20|Beauty|1|0}}
{{learnlist/tm3|TM08|Bulk Up|Fighting|—|—|20|Beauty|1|0}}
{{mlentry3|[[TM10]]|Hidden Power|Normal|—|100|15|Smart|3|0}}
{{learnlist/tm3|TM10|Hidden Power|Normal|—|100|15|Smart|3|0}}
{{mlentry3|[[TM11]]|Sunny Day|Fire|—|—|5|Beauty|1|0}}
{{learnlist/tm3|TM11|Sunny Day|Fire|—|—|5|Beauty|1|0}}
{{mlentry3|[[TM13]]|Ice Beam|Ice|95|100|10|Beauty|2|1}}
{{learnlist/tm3|TM13|Ice Beam|Ice|95|100|10|Beauty|2|1}}
{{mlentry3|[[TM14]]|Blizzard|Ice|120|70|5|Beauty|4|0}}
{{learnlist/tm3|TM14|Blizzard|Ice|120|70|5|Beauty|4|0}}
{{mlentry3|[[TM15]]|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{mlentry3|[[TM17]]|Protect|Normal|—|—|10|Cute|1|0}}
{{learnlist/tm3|TM17|Protect|Normal|—|—|10|Cute|1|0}}
{{mlentry3|[[TM18]]|Rain Dance|Water|—|—|5|Tough|1|0}}
{{learnlist/tm3|TM18|Rain Dance|Water|—|—|5|Tough|1|0}}
{{mlentry3|[[TM21]]|Frustration|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM21|Frustration|Normal|—|100|20|Cute|1|0}}
{{mlentry3|[[TM22]]|SolarBeam|Grass|120|100|10|Cool|4|0}}
{{learnlist/tm3|TM22|SolarBeam|Grass|120|100|10|Cool|4|0}}
{{mlentry3|[[TM23]]|Iron Tail|Steel|100|75|15|Cool|1|4}}
{{learnlist/tm3|TM23|Iron Tail|Steel|100|75|15|Cool|1|4}}
{{mlentry3|[[TM24]]|Thunderbolt|Electric|95|100|15|Cool|4|0}}
{{learnlist/tm3|TM24|Thunderbolt|Electric|95|100|15|Cool|4|0}}
{{mlentry3|[[TM25]]|Thunder|Electric|120|70|10|Cool|2|2}}
{{learnlist/tm3|TM25|Thunder|Electric|120|70|10|Cool|2|2}}
{{mlentry3|[[TM26]]|Earthquake|Ground|100|100|10|Tough|1|3}}
{{learnlist/tm3|TM26|Earthquake|Ground|100|100|10|Tough|1|3}}
{{mlentry3|[[TM27]]|Return|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM27|Return|Normal|—|100|20|Cute|1|0}}
{{mlentry3|[[TM31]]|Brick Break|Fighting|75|100|15|Cool|1|4}}
{{learnlist/tm3|TM31|Brick Break|Fighting|75|100|15|Cool|1|4}}
{{mlentry3|[[TM32]]|Double Team|Normal|—|—|15|Cool|2|0}}
{{learnlist/tm3|TM32|Double Team|Normal|—|—|15|Cool|2|0}}
{{mlentry3|[[TM34]]|Shock Wave|Electric|60|—|20|Cool|2|0}}
{{learnlist/tm3|TM34|Shock Wave|Electric|60|—|20|Cool|2|0}}
{{mlentry3|[[TM35]]|Flamethrower|Fire|95|100|15|Beauty|4|0}}
{{learnlist/tm3|TM35|Flamethrower|Fire|95|100|15|Beauty|4|0}}
{{mlentry3|[[TM37]]|Sandstorm|Rock|—|—|10|Tough|3|0}}
{{learnlist/tm3|TM37|Sandstorm|Rock|—|—|10|Tough|3|0}}
{{mlentry3|[[TM38]]|Fire Blast|Fire|120|85|5|Beauty|4|0}}
{{learnlist/tm3|TM38|Fire Blast|Fire|120|85|5|Beauty|4|0}}
{{mlentry3|[[TM40]]|Aerial Ace|Flying|60|—|20|Cool|2|0||'''}}
{{learnlist/tm3|TM40|Aerial Ace|Flying|60|—|20|Cool|2|0||'''}}
{{mlentry3|[[TM42]]|Facade|Normal|70|100|20|Cute|2|0}}
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}
{{mlentry3|[[TM43]]|Secret Power|Normal|70|100|20|Smart|1|0}}
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}
{{mlentry3|[[TM44]]|Rest|Psychic|—|—|10|Cute|2|0}}
{{learnlist/tm3|TM44|Rest|Psychic|—|—|10|Cute|2|0}}
{{mlentry3|[[TM50]]|Overheat|Fire|140|90|5|Beauty|6|0}}
{{learnlist/tm3|TM50|Overheat|Fire|140|90|5|Beauty|6|0}}
{{mlentry3|[[HM02]]|Fly|Flying|70|95|15|Smart|1|0||'''}}
{{learnlist/tm3|HM02|Fly|Flying|70|95|15|Smart|1|0||'''}}
{{mlentry3|[[HM03]]|Surf|Water|95|100|15|Beauty|3|0}}
{{learnlist/tm3|HM03|Surf|Water|95|100|15|Beauty|3|0}}
{{mlentry3|[[HM04]]|Strength|Normal|80|100|15|Tough|2|1}}
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}
{{mlentry3|[[HM05]]|Flash|Normal|—|70|20|Beauty|3|0}}
{{learnlist/tm3|HM05|Flash|Normal|—|70|20|Beauty|3|0}}
{{mlentry3|[[HM06]]|Rock Smash|Fighting|20|100|15|Tough|1|3}}
{{learnlist/tm3|HM06|Rock Smash|Fighting|20|100|15|Tough|1|3}}
{{mlentry3|[[HM07]]|Waterfall|Water|80|100|15|Tough|2|0}}
{{learnlist/tm3|HM07|Waterfall|Water|80|100|15|Tough|2|0}}
{{mlentry3|[[HM08]]|Dive|Water|60|100|10|Beauty|2|0}}
{{learnlist/tm3|HM08|Dive|Water|60|100|10|Beauty|2|0}}
{{movelist/note|3|dragon|flying}}
{{learnlist/tmf|Rayquaza|Dragon|Flying|3|3}}


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
{{tutor|dragon|flying|3a|3|Rayquaza}}
{{learnlist/tutorh|Rayquaza|Dragon|Flying|3|3}}
{{mtentry3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{mtentry3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{mtentry3|Endure|Normal|—|—|10|Tough|2|0|||no|yes|no}}
{{learnlist/tutor3|Endure|Normal|—|—|10|Tough|2|0|||no|yes|no}}
{{mtentry3|Fury Cutter|Bug|10|95|20|Cool|3|0|||no|yes|no}}
{{learnlist/tutor3|Fury Cutter|Bug|10|95|20|Cool|3|0|||no|yes|no}}
{{mtentry3|Icy Wind|Ice|55|95|15|Beauty|1|3|||no|yes|yes}}
{{learnlist/tutor3|Icy Wind|Ice|55|95|15|Beauty|1|3|||no|yes|yes}}
{{mtentry3|Mimic|Normal|—|—|10|Cute|1|0|||yes|yes|yes}}
{{learnlist/tutor3|Mimic|Normal|—|—|10|Cute|1|0|||yes|yes|yes}}
{{mtentry3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{mtentry3|Psych Up|Normal|—|—|10|Smart|2|0|||no|yes|no}}
{{learnlist/tutor3|Psych Up|Normal|—|—|10|Smart|2|0|||no|yes|no}}
{{mtentry3|Rock Slide|Rock|75|90|10|Tough|1|3|||yes|yes|no}}
{{learnlist/tutor3|Rock Slide|Rock|75|90|10|Tough|1|3|||yes|yes|no}}
{{mtentry3|Sleep Talk|Normal|—|—|10|Cute|3|0|||no|yes|no}}
{{learnlist/tutor3|Sleep Talk|Normal|—|—|10|Cute|3|0|||no|yes|no}}
{{mtentry3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{mtentry3|Substitute|Normal|—|—|10|Smart|2|0|||yes|yes|yes}}
{{learnlist/tutor3|Substitute|Normal|—|—|10|Smart|2|0|||yes|yes|yes}}
{{mtentry3|Swagger|Normal|—|90|15|Cute|2|0|||no|yes|yes}}
{{learnlist/tutor3|Swagger|Normal|—|90|15|Cute|2|0|||no|yes|yes}}
{{mtentry3|Swift|Normal|60|—|20|Cool|2|0|||no|yes|no}}
{{learnlist/tutor3|Swift|Normal|60|—|20|Cool|2|0|||no|yes|no}}
{{mtentry3|Thunder Wave|Electric|—|100|20|Cool|2|1|||yes|yes|yes}}
{{learnlist/tutor3|Thunder Wave|Electric|—|100|20|Cool|2|1|||yes|yes|yes}}
{{tutor/note|3|dragon|flying}}
{{learnlist/tutorf|Rayquaza|Dragon|Flying|3|3}}

Revision as of 19:36, 20 September 2010

← Rayquaza Rayquaza

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Twister Dragon 04040 100}}100% 20 Cool 3 ♥♥♥ 0  
055 Scary Face Normal 0000 090}}90% 10 Tough 2 ♥♥ 1
1515 AncientPower Rock 06060 100}}100% 5 Tough 1 0  
2020 Dragon Claw Dragon 08080 100}}100% 15 Cool 2 ♥♥ 1
3030 Dragon Dance Dragon 0000 —}}—% 20 Cool 1 0  
3535 Crunch Dark 08080 100}}100% 15 Tough 1 4 ♥♥♥♥
4040 Fly Flying 07070 095}}95% 15 Smart 1 0  
5050 Rest Psychic 0000 —}}—% 10 Cute 2 ♥♥ 0  
6060 ExtremeSpeed Normal 08080 100}}100% 5 Cool 3 ♥♥♥ 0  
6565 Outrage Dragon 09090 100}}100% 15 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
7575 Hyper Beam Normal 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an evolution of Rayquaza
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Dragon Sprite.png TM02 Dragon Claw Dragon 80 100% 15 Cool 2 ♥♥ 1
Bag TM Water Sprite.png TM03 Water Pulse Water 60 100% 20 Beauty 2 ♥♥ 0  
Bag TM Normal Sprite.png TM05 Roar Normal 100% 20 Cool 3 ♥♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting —% 20 Beauty 1 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10 Cool 4 ♥♥♥♥ 0  
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15 Cool 1 4 ♥♥♥♥
Bag TM Electric Sprite.png TM24 Thunderbolt Electric 95 100% 15 Cool 4 ♥♥♥♥ 0  
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10 Cool 2 ♥♥ 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10 Tough 1 3 ♥♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Fighting Sprite.png TM31 Brick Break Fighting 75 100% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Electric Sprite.png TM34 Shock Wave Electric 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Fire Sprite.png TM35 Flamethrower Fire 95 100% 15 Beauty 4 ♥♥♥♥ 0  
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10 Tough 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Flying Sprite.png TM40 Aerial Ace Flying 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Fire Sprite.png TM50 Overheat Fire 140 90% 5 Beauty 6 ♥♥♥♥♥♥ 0  
Bag HM Flying Sprite.png HM02 Fly Flying 70 95% 15 Smart 1 0  
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15 Beauty 3 ♥♥♥ 0  
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0  
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting 20 100% 15 Tough 1 3 ♥♥♥
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15 Tough 2 ♥♥ 0  
Bag HM Water Sprite.png HM08 Dive Water 60 100% 10 Beauty 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an evolution of Rayquaza
  • Click on the generation numbers at the top to see TM moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Fury Cutter Bug 10 95% 20 Cool 3 ♥♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Psych Up Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Rock Slide Rock 75 90% 10 Tough 1 3 ♥♥♥
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
FR LG E XD Thunder Wave Electric 100% 20 Cool 2 ♥♥ 1
  • A black abbreviation in a colored box indicates that Rayquaza can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Rayquaza cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an evolution of Rayquaza
  • Click on the generation numbers at the top to see Move Tutor moves from other generations