Rain: Difference between revisions

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{{search|type of weather|the Badge given by [[Wallace]] or [[Juan]]|Badge#Rain Badge|Badge → Rain Badge}}
{{search|type of weather|the Badge given by [[Wallace]] or [[Juan]]|Badge#Rain Badge|Badge → Rain Badge}}
{{bad picture|2=Field image should be replaced with Generation VI images}}
{{bad picture|2=Field image should be replaced with Generation VII images}}
{{WeatherInfobox
{{WeatherInfobox
|name=Rain
|name=Rain
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|color=Water
|color=Water
}}
}}
 
[[File:Rain battle interface SM.png|thumb|250px|The battle interface during rain in {{pkmn|Sun and Moon}}]]
'''Rain''' (Japanese: '''{{tt|雨|あめ}}''' ''Rain'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Rain''' (Japanese: '''{{tt|雨|あめ}}''' ''Rain'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


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===Heavy rain===
===Heavy rain===
{{incomplete|section|needs=Gen VII text}}
{| class="roundy" style="background:#{{Water color dark}}; {{roundy|10px}}; border: 3px solid #{{Water color}}" cellspacing="1" cellpadding="2"
{| class="roundy" style="background:#{{Water color dark}}; {{roundy|10px}}; border: 3px solid #{{Water color}}" cellspacing="1" cellpadding="2"
|-
|-
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==On the field==
==On the field==
{{incomplete|section|Double check if/when it rains on Routes {{rtn|5|Unova}}, {{rtn|9|Unova}}, {{rtn|11|Unova}}, {{rtn|13|Unova}}, {{rtn|15|Unova}}, {{rtn|16|Unova}}, {{rtn|19|Unova}}}}
{{incomplete|section|Double check if/when it rains on Routes {{rtn|5|Unova}}, {{rtn|9|Unova}}, {{rtn|11|Unova}}, {{rtn|13|Unova}}, {{rtn|15|Unova}}, {{rtn|16|Unova}}, {{rtn|19|Unova}}, Generation VII}}
{{weatherloch|water}}
{{weatherloch|water}}
|- style="background:#FFF"
|- style="background:#FFF"
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| {{gameabbrev3|E}}
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| Eastern [[water route]]s
| [[Lilycove City]], [[Mossdeep City]], [[Sootopolis City]],<br/>[[Ever Grande City]], [[Sky Pillar]]{{tt|*|Only when Sky Pillar is unlocked}}, [[Route]]s {{rtn|124|Hoenn}},<br/> {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}, {{rtn|130|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}, {{rtn|131|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}
| After {{p|Kyogre}} is awakened but before solving the crisis. Interchanges with harsh sunlight.
| After {{p|Kyogre}} is awakened but before solving the crisis. Interchanges with harsh sunlight.
|- style="background:#FFF"
|- style="background:#FFF"
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| [[Sinnoh]]
| [[Sinnoh]]
| {{rt|212|Sinnoh}}
| {{rt|212|Sinnoh}}
| Always
| Always (southern area)
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev4|DPPt}}
| {{gameabbrev4|DPPt}}
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| [[Kalos]]
| [[Kalos]]
| {{rt|14|Kalos}}, [[Laverre City]], [[Poké Ball Factory]]
| {{rt|14|Kalos}}, [[Laverre City]], [[Poké Ball Factory]]
| Some days
| Monday before 1 PM
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev6|XY}}
| {{gameabbrev6|XY}}
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| Some days
| Some days
|- style="background:#FFF"
|- style="background:#FFF"
| style="{{roundybl|5px}}" | {{gameabbrev6|XY}}
| {{gameabbrev6|XY}}
| [[Kalos]]
| [[Kalos]]
| [[Kiloude City]]
| [[Kiloude City]]
| style="{{roundybr|5px}}" | Some days
| Wednesday
|- style="background:#FFF"
| {{gameabbrev7|SM}}
| [[Alola]]
| [[Brooklet Hill]]
| After defeating or capturing the first {{p|Wishiwashi}} leading up to [[Lana]]'s trial, until completing the trial
|- style="background:#FFF"
| {{gameabbrev7|SM}}
| [[Alola]]
| [[Lush Jungle]], [[Malie City]], [[Malie Garden]], [[Route]]s {{rtn|10|Alola}} and {{rtn|11|Alola}}
| Every day from 5 PM to 6 PM
|- style="background:#FFF"
| {{gameabbrev7|SM}}
| [[Alola]]
| [[Tapu Village]]
| Some days
|- style="background:#FFF"
| {{gameabbrev7|SM}}
| [[Alola]]
| [[Exeggutor Island]]
| Some days
|- style="background:#FFF"
| style="{{roundybl|5px}}" | {{gameabbrev7|SM}}
| [[Alola]]
| {{rt|17|Alola}}, [[Po Town]]
| style="{{roundybr|5px}}" | Always
|}
|}


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| style="{{roundybl|5px}}" | {{gameabbrev6|AS}}
| style="{{roundybl|5px}}" | {{gameabbrev6|AS}}
| [[Hoenn]]
| [[Hoenn]]
| [[Lilycove City]], [[Mossdeep City]], [[Sootopolis City]],<br/>[[Secret Islet]], [[Secret Shore]], [[Secret Meadow]]<br/>[[Route]]s {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}
| [[Lilycove City]]{{tt|*|Except Lilycove Department Store}}, [[Mossdeep City]], [[Sootopolis City]],<br/>[[Secret Islet]], [[Secret Shore]], [[Secret Meadow]]<br/>[[Route]]s {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}
| style="{{roundybr|5px}}" | After {{p|Kyogre}} is awakened but before battling it
| style="{{roundybr|5px}}" | After {{p|Kyogre}} is awakened but before battling it
|}
|}


==Effects==
==Effects==
[[File:Ash Goodra Rain Dance.png|thumb|250px|Rain from {{m|Rain Dance}} in the anime]]
===In battle===
===In battle===
* Increases the power of {{type|Water}} moves by 50%.
* Increases the power of {{type|Water}} moves by 50%.
* Decreases the power of {{type|Fire}} moves by 50%.
* Decreases the power of {{type|Fire}} moves by 50%.
* From Generation V onward, allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
** Prior to Generation V, makes Thunder's accuracy 100%.
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.
* Activates the following {{Abilities}}: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.
* Activates the following {{Abilities}}: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.
** Causes Forecast to change {{p|Castform}} to its [[List of Pokémon with form differences#Castform|Rainy Form]].
** Causes Forecast to change {{p|Castform}} to its [[List of Pokémon with form differences#Castform|Rainy Form]].
* Changes {{m|Weather Ball}} to a {{type|Water}} move and doubles its power.
* Changes {{m|Weather Ball}} to a {{type|Water}} move and doubles its power.
* Causes {{m|Solar Beam}} to deal only half its normal damage.
* Halves the power of {{m|Solar Beam}}.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} (half the normal amount in [[Generation II]]).
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} (half the normal amount in [[Generation II]]).
* In the [[Pokémon Mystery Dungeon series]], prevents Pokémon from exploding.
* In the [[Pokémon Mystery Dungeon series]], prevents Pokémon from exploding.
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==In other generations==
==In other generations==
===In battle===
===In battle===
====Core series games====
{{Movegen|
{{Movegen|
type=Water|
type=Water|
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genV=Rain Dance V|
genV=Rain Dance V|
}}
}}
=====Heavy rain=====
{{Movegen|
type=Water|
ORAS=Primordial Sea|
}}
====Spin-off series games====
{{Movegen|
{{Movegen|
type=Water|
type=Water|
Stad2=Rain Dance Stad2|
Stad2=Rain Dance Stad2|
Colo=Rain Dance Colo|
Colo=Rain Dance Colo|
XD=Rain Dance XD|
PBR=Rain Dance PBR|
}}
}}
{{Movegen|
{{Movegen|
type=Water|
type=Water|
PMDRB=Rain Dance PMD RB|
PMDRB=Rain Dance PMD RB|
}}
====Heavy rain====
{{Movegen|
type=Water|
ORAS=Primordial Sea|
}}
}}


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==In other languages==
==In other languages==
{{Langtable|color={{water color light}}|bordercolor={{water color dark}}
{{Langtable|color={{water color light}}|bordercolor={{water color dark}}
|zh_yue=下雨 ''{{tt|Hahyúh|Rain}}''
|zh_cmn=下雨 ''{{tt|Xiàyǔ|Rain}}''
|fr=Pluie
|fr=Pluie
|de=Regen
|de=Regen
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|ko=비 ''Bi''
|ko=비 ''Bi''
|es=Lluvia
|es=Lluvia
|vi=Mưa
}}
}}


===Heavy rain===
''Heavy rain''
{{Langtable|color={{water color light}}|bordercolor={{water color dark}}
{{Langtable|color={{water color light}}|bordercolor={{water color dark}}
|zh_yue=下大雨 ''{{tt|Hah Daaihyúh|Heavy rain}}''
|zh_cmn=下大雨 ''{{tt|Xià Dàyǔ|Heavy rain}}''
|fr=Pluie battante
|fr=Pluie battante
|de=Strömender Regen
|de=Strömender Regen

Revision as of 15:48, 4 February 2017

This article is about the type of weather. For the Badge given by Wallace or Juan, see Badge → Rain Badge.
Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Field image should be replaced with Generation VII images

Rain
Rain
Rain V Field.png
File:Rain Dance.png
Move Ability
Rain Dance Drizzle
Primordial Sea
The battle interface during rain in Sun and Moon

Rain (Japanese: Rain) is a type of weather introduced in battle in Generation II. It was introduced in the overworld in Generation III.

It will last for five turns if created using Drizzle (Generation VI onwards) or Rain Dance, or eight if created by a Pokémon holding a Damp Rock. If created using Drizzle (prior to Generation VI) or encountered in the overworld, it will last until replaced.

There is also a variation of rain called heavy rain (Japanese: 強い雨 heavy rain). Heavy rain can be encountered in the overworld or created using Primordial Sea; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Primordial Sea remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Primordial Sea suppressed or replaced, or extremely harsh sunlight or a mysterious air current are created by Desolate Land or Delta Stream respectively.

Description

Event Gen II Gen III Gen IV Gen V Gen VI
If naturally occurring N/A "It is raining." "It started to rain!" "It started to rain!"
Rain Dance used "A downpour started!" "It started to rain!"
Drizzle activated N/A "(Wild/Foe) <Pokémon>'s Drizzle made it rain!" "(The wild/foe's) <Pokémon>'s Drizzle made it rain!"
After turn is complete "Rain continues to fall." (no text)
When rain ends "The rain stopped."

Heavy rain

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Gen VII text
Event Gen VI
If naturally occurring "A heavy rain began to fall!"
Primordial Sea activated
Preventing changing weather "There is no relief from this heavy rain!"
Negating Fire-type attack "The Fire-type attack fizzled out in the heavy rain!"
When heavy rain ends "The heavy rain has lifted!"

On the field

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Double check if/when it rains on Routes 5, 9, 11, 13, 15, 16, 19, Generation VII
Game Region Location Conditions
E Hoenn Route 105 When Marine Cave is there
RSEORAS Hoenn Route 119 Every three out of four days, with a thunderstorm one out of every four
RSEORAS Hoenn Route 120 Always
RSEORAS Hoenn Route 123 Some days
E Hoenn Route 125 When Marine Cave is there
E Hoenn Route 127 When Marine Cave is there
E Hoenn Route 129 When Marine Cave is there
S Hoenn Lilycove City, Mossdeep City, Sootopolis City,
Ever Grande City, Routes 124, 125, 126, 127,
128
After Kyogre is awakened but before battling it
E Hoenn Lilycove City, Mossdeep City, Sootopolis City,
Ever Grande City, Sky Pillar*, Routes 124,
125, 126, 127, 128, 129*, 130*, 131*
After Kyogre is awakened but before solving the crisis. Interchanges with harsh sunlight.
DPPt Sinnoh Route 212 Always (southern area)
DPPt Sinnoh Route 213 Some days
DPPt Sinnoh Route 214 Always (south leg only); occasional strong rain and/or thunderstorms
DPPt Sinnoh Route 215 Always
HGSS Johto Route 33 Always
HGSS Johto Lake of Rage Every day except Wednesday
BW Unova Any route, except for Routes 1 and 17 Wherever TornadusB or ThundurusW appears; hurricaneB or thunderstormW
BWB2W2 Unova Driftveil City, Cold StorageBW, Route 6 Spring and autumn (days 4-5, 12-13, 20-21, 28-29)
BWB2W2 Unova Mistralton City, Route 7, Twist Mountain Spring and autumn (days 3-6, 11-14, 19-22, 27-30);
summer (9-10, 20-21)
BWB2W2 Unova Icirrus City, Dragonspiral Tower Spring and autumn (days 3-7, 11-15, 19-23, 27-31);
summer (8-11, 19-22)
BWB2W2 Unova Route 8 Spring and autumn (days 3-7, 11-15, 19-23, 27-31);
summer (1-2, 6-13, 18-24); October 17, 28-31; June 17, 29-30)
BWB2W2 Unova Route 12 Sometimes
B2W2 Unova Virbank City and Virbank Complex Spring and autumn (days 4-5, 12-13, 20-21, 28-29);
February 10 and 20
B2W2 Unova Floccesy Town, Route 20, Floccesy Ranch Spring (days 3, 5, 11, 13, 20, 27, 29) and summer (9-10, 20-21)
XY Kalos Route 8, Ambrette Town, Cyllage City,
Route 10, Geosenge Town
Some days*
XY Kalos Route 9 Some days
XY Kalos Route 14, Laverre City, Poké Ball Factory Monday before 1 PM
XY Kalos Route 15, Route 16 Some days
XY Kalos Route 18, Couriway Town Some days
XY Kalos Route 19 Some days
XY Kalos Route 21 Some days
XY Kalos Shalour City Some days
XY Kalos Kiloude City Wednesday
SM Alola Brooklet Hill After defeating or capturing the first Wishiwashi leading up to Lana's trial, until completing the trial
SM Alola Lush Jungle, Malie City, Malie Garden, Routes 10 and 11 Every day from 5 PM to 6 PM
SM Alola Tapu Village Some days
SM Alola Exeggutor Island Some days
SM Alola Route 17, Po Town Always

Heavy rain

Game Region Location Conditions
AS Hoenn Lilycove City*, Mossdeep City, Sootopolis City,
Secret Islet, Secret Shore, Secret Meadow
Routes 124, 125, 126, 127, 128, 129, 130, 131
After Kyogre is awakened but before battling it

Effects

Rain from Rain Dance in the anime

In battle

Heavy rain

Outside of battle

Sliggoo will evolve into Goodra when leveled up while it is raining in the overworld.

From Pokémon Diamond and Pearl to Pokémon X and Y, Sweet Scent and Honey will fail if it is raining in the area, or if any other type of weather is present. In the Generation III games and Pokémon Omega Ruby and Alpha Sapphire, Sweet Scent and Honey are unaffected by the weather.

Variations

Normal rain

Rain falls. Found in all places where rain is found on the field.

Strong rain

Rains falls heavily, at a lower angle than normal rain. It is found occasionally on Route 212.

The difference from normal rain is purely aesthetic.

Heavy rain

Rain falls heavily and chaotically, with strong winds whipping through the air. This variation only occurs in the field when Kyogre awakens in Pokémon Alpha Sapphire.

Thunderstorm

Rain falls heavily, much like strong rain does, and occasionally lightning will strike and thunder will rumble. It is found on Route 119 as part of the four-day weather cycle of rain, thunderstorm, rain, and clear. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on St. Patrick's Day; February 29, 2008; and Christmas Day (December 25). In Pokémon White, after the player obtains the Legend Badge, a thunderstorm will occur on Route 7, where the player may meet Thundurus. After the player has met Thundurus, thunderstorms will occur on whatever route Thundurus is currently roaming on.

Hurricane

Rain falls heavily, although at a normal angle, and periodically strong gusts of wind will blow. It is only found in Pokémon Black. After the player obtains the Legend Badge, a hurricane will occur on Route 7, where the player may meet Tornadus. After the player has met Tornadus, hurricanes will occur on whatever route Tornadus is roaming on.

In the anime

Main article: Rain Dance (move) → In the anime
Main article: Drizzle (Ability) → In the anime

Like in the real world, rain is quite common, appearing in many episodes. Most of these occasions are not caused by Rain Dance or Drizzle. The first appearance of rain in the anime was in the first episode, Pokémon - I Choose You!. The first time it has appeared caused by a Pokémon was in A Shadow of a Drought.

In the manga

Main article: Rain Dance (move) → In the manga
Main article: Drizzle (Ability) → In the manga

In other generations

In battle

Core series games

Heavy rain

Spin-off series games

In the overworld

Normal rain

Unused rain weather in FRLG

Strong rain

Thunderstorm

Hurricane

Trivia

  • Several lines of unused rain quotes appear within the code of the games. These appear to be weather-triggered quotes from previous games.
It is raining.DPPtHGSS
A downpour started!DPPtHGSS
The downpour continues.DPPtHGSS

In other languages

Language Title
Chinese Cantonese 下雨 Hahyúh
Mandarin 下雨 Xiàyǔ
France Flag.png French Pluie
Germany Flag.png German Regen
Italy Flag.png Italian Pioggia
South Korea Flag.png Korean Bi
Spain Flag.png Spanish Lluvia
Vietnam Flag.png Vietnamese Mưa

Heavy rain

Language Title
Chinese Cantonese 下大雨 Hah Daaihyúh
Mandarin 下大雨 Xià Dàyǔ
France Flag.png French Pluie battante
Germany Flag.png German Strömender Regen
Italy Flag.png Italian Acquazzone
South Korea Flag.png Korean 강한 비 Ganghan bi
Spain Flag.png Spanish Diluvio


Weather conditions
Harsh sunlightRainSandstormHailSnowShadowy auraFog
Extremely harsh sunlightHeavy rainStrong winds