Please remember to follow the manual of style and code of conduct at all times.
Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in our IRC channel #bulbagarden on irc.systemnet.info.

Difference between revisions of "Rain"

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to: navigation, search
m (In other generations)
Line 1: Line 1:
{| class="roundy" style="background:#{{water color light}}; border: 2px solid #{{water color dark}}; float:right"
+
{{WeatherInfobox
|-
+
|name=Rain
| colspan=2 style="text-align:center" | <big><big>'''{{color|{{water color dark}}|Rain}}'''</big></big><br><span lang="ja">'''{{color|{{water color dark}}|あめ}}'''</span> ''{{color|{{water color dark}}|Rain}}''
+
|jname=あめ
|-
+
|jtrans=Rain
| style="text-align:center" colspan=2 | [[File:Rainy Field.png|240px]]<br>[[File:Rain.png|240px]]
+
|move=Rain Dance
|- style="background:#{{water color}};"
+
|ability=Drizzle
! style="{{roundytl|8px}}" width=50% | Move
+
|owimage=Rainy Field
! style="{{roundytr|8px}}" width=50% | Ability
+
|baimage=Rain
|- style="background:#FFF; text-align:center"
+
|color=Water
| style="{{roundybl|8px}}" | {{m|Rain Dance}}
+
}}
| style="{{roundybr|8px}}" | {{a|Drizzle}}
 
|}
 
   
 
'''Rain''' (Japanese: '''あめ''' ''Rain'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
 
'''Rain''' (Japanese: '''あめ''' ''Rain'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
   
It will last for five turns if created using {{m|Rain Dance}} (eight is the user is holding a {{DL|In-battle effect item|Damp Rock}}) and since [[Generation VI]], by sending out a Pokémon with {{a|Drizzle}} (before that, the Ability summoned rain until the end of battle or the weather was replaced). If encountered in the overworld, it will last until replaced <!--- what about G6? !--->
+
It will last for five turns if created using {{m|Rain Dance}} (eight is the user is holding a {{DL|In-battle effect item|Damp Rock}}) or {{a|Drizzle}} ([[Generation VI]] only). If encountered in the overworld or created using Drizzle (prior to Generation VI), it will last until replaced.
   
 
==Description==
 
==Description==
Line 26: Line 26:
   
 
==On the field==
 
==On the field==
{| style="background: #{{water color dark}}; {{roundy|10px}} border: 3px solid #{{water color}}; float:center" cellspacing="1" cellpadding="2"
+
{{weatherloch|water}}
|-
+
|- style="background:#FFF"
! style="font-size:100%; background:#{{water color light}}; text-align:center; {{roundytl|5px}}" | {{color|000000|Region}}
+
| {{gameabbrev3|HGSS}}
! style="font-size:100%; background:#{{water color light}}; text-align:center" | {{color|000000|Location}}
 
! style="font-size:100%; background:#{{water color light}}; text-align:center; {{roundytr|5px}}" | {{color|000000|Conditions}}
 
|- style="background:#FFFFFF;"
 
 
| [[Johto]]
 
| [[Johto]]
 
| {{rt|33|Johto}}
 
| {{rt|33|Johto}}
| Always{{sup/4|HGSS}}
+
| Always
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|HGSS}}
 
| [[Johto]]
 
| [[Johto]]
 
| [[Lake of Rage]]
 
| [[Lake of Rage]]
| Every day except [[days of the week|Wednesday]]{{sup/4|HGSS}}
+
| Every day except [[days of the week|Wednesday]]
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|E}}
 
| [[Hoenn]]
 
| [[Hoenn]]
 
| {{rt|105|Hoenn}}
 
| {{rt|105|Hoenn}}
| When [[Marine Cave]] is there{{sup/3|E}}
+
| When [[Marine Cave]] is there
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|RSE}}
 
| [[Hoenn]]
 
| [[Hoenn]]
 
| {{rt|119|Hoenn}}
 
| {{rt|119|Hoenn}}
 
| Some days
 
| Some days
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|RSE}}
 
| [[Hoenn]]
 
| [[Hoenn]]
 
| {{rt|120|Hoenn}}
 
| {{rt|120|Hoenn}}
 
| Always
 
| Always
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|RSE}}
 
| [[Hoenn]]
 
| [[Hoenn]]
 
| {{rt|123|Hoenn}}
 
| {{rt|123|Hoenn}}
 
| Some days
 
| Some days
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|E}}
 
| [[Hoenn]]
 
| [[Hoenn]]
 
| {{rt|125|Hoenn}}
 
| {{rt|125|Hoenn}}
| When [[Marine Cave]] is there{{sup/3|E}}
+
| When [[Marine Cave]] is there
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|E}}
 
| [[Hoenn]]
 
| [[Hoenn]]
 
| {{rt|127|Hoenn}}
 
| {{rt|127|Hoenn}}
| When [[Marine Cave]] is there{{sup/3|E}}
+
| When [[Marine Cave]] is there
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|E}}
 
| [[Hoenn]]
 
| [[Hoenn]]
 
| {{rt|129|Hoenn}}
 
| {{rt|129|Hoenn}}
| When [[Marine Cave]] is there{{sup/3|E}}
+
| When [[Marine Cave]] is there
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|Sa}}{{gameabbrev3|E}}
 
| [[Hoenn]]
 
| [[Hoenn]]
 
| Eastern [[water route]]s
 
| Eastern [[water route]]s
| After {{p|Kyogre}} is awakened but before battling it{{sup/3|S}}{{sup/3|E}}
+
| After {{p|Kyogre}} is awakened but before battling it
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|DPPt}}
 
| [[Sinnoh]]
 
| [[Sinnoh]]
 
| {{rt|212|Sinnoh}}
 
| {{rt|212|Sinnoh}}
 
| Always
 
| Always
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|DPPt}}
 
| [[Sinnoh]]
 
| [[Sinnoh]]
 
| {{rt|213|Sinnoh}}
 
| {{rt|213|Sinnoh}}
 
| Sometimes
 
| Sometimes
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|DPPt}}
 
| [[Sinnoh]]
 
| [[Sinnoh]]
 
| {{rt|214|Sinnoh}}
 
| {{rt|214|Sinnoh}}
 
| Always (south leg only)
 
| Always (south leg only)
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
  +
| {{gameabbrev3|DPPt}}
 
| [[Sinnoh]]
 
| [[Sinnoh]]
 
| {{rt|215|Sinnoh}}
 
| {{rt|215|Sinnoh}}
 
| Always
 
| Always
|- style="background:#FFFFFF;"
+
|- style="background:#FFF"
| style="{{roundybl|5px}}" | [[Unova]]
+
| style="{{roundybl|5px}}" | {{gameabbrev3|BW}}
  +
| [[Unova]]
 
| Any route
 
| Any route
 
| style="{{roundybr|5px}}" | Wherever {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} appears
 
| style="{{roundybr|5px}}" | Wherever {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} appears
 
|}
 
|}
   
==Effects in battle==
+
==Effects==
===Advantages===
+
===In battle===
  +
====Advantages====
 
* Increases the power of {{type|Water}} moves by 50%.
 
* Increases the power of {{type|Water}} moves by 50%.
 
* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
 
* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
Line 100: Line 100:
 
* Prevents Pokémon from exploding in [[Pokémon Mystery Dungeon]].
 
* Prevents Pokémon from exploding in [[Pokémon Mystery Dungeon]].
   
===Disadvantages===
+
====Disadvantages====
 
* Decreases the power of {{type|Fire}} moves by 50%.
 
* Decreases the power of {{type|Fire}} moves by 50%.
 
* Causes {{m|SolarBeam}} to only deal half of its normal damage.
 
* Causes {{m|SolarBeam}} to only deal half of its normal damage.
 
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} since Generation III, or half the normal amount in Generation II.
 
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} since Generation III, or half the normal amount in Generation II.
   
== Outside of Battle ==
+
===Outside of battle===
  +
{{p|Sliggoo}} will evolve into {{p|Goodra}} when leveled up while it is raining in the overworld.
   
{{p|Sliggoo}} will evolve into {{p|Goodra}} when leveled up during Rain, but only in the overworld.
+
==Variations==
  +
===Normal rain===
  +
Rain falls. Found in all places where rain is found on the field.
   
  +
===Heavy rain===
  +
Rains falls heavily, at a lower angle than than normal rain. It is found occasionally on {{rt|212|Sinnoh}}.
   
==Variations==
+
===Thunderstorm===
{| style="background: #{{water color dark}}; {{roundy|10px}} border: 3px solid #{{water color}}; width=100%" cellspacing="1" cellpadding="2"
+
Rain falls heavily, much like heavy rain does, and occasionally lightning will strike and thunder will rumble. It is found on {{rt|119|Hoenn}} as part of the four-day rain-thunderstorm-rain-clear cycle. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on {{wp|St. Patrick's Day}}; February 29, 2008; and Christmas Day (December 25).
|-
 
! style="font-size:100%; background:#{{water color light}}; text-align:center; {{roundytl|5px}}" | {{color|000000|Variant}}
 
! style="font-size:100%; background:#{{water color light}}; text-align:center; {{roundytr|5px}}" | {{color|000000|Description}}
 
|- style="background:#FFFFFF;"
 
! Normal rain
 
| Rain falls. Found in all places where rain is found on the field.
 
|- style="background:#FFFFFF;"
 
! Heavy rain
 
| Rains falls heavily, at a lower angle than than normal rain. It is found occasionally on {{rt|212|Sinnoh}}.
 
|- style="background:#FFFFFF;"
 
! style="{{roundybl|5px}}" | Thunderstorm
 
| style="{{roundybr|5px}}" | Rain falls heavily, much like heavy rain does, and occasionally lightning will strike and thunder will rumble. It is found on {{rt|119|Hoenn}} as part of the four-day rain-thunderstorm-rain-clear cycle. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on {{wp|St. Patrick's Day}}; February 29, 2008; and Christmas Day (December 25).
 
|}
 
   
 
==In the anime==
 
==In the anime==
Line 142: Line 144:
   
 
{{-}}
 
{{-}}
{| style="background: #F8F8F8; {{roundy|10px}} border: 3px solid #{{fire color}}; margin: auto; width: auto;" cellspacing="1" cellpadding="2"
+
{{Weathernav|Water}}
|-
 
! style="font-size:100%; background:#{{fire color light}}; text-align:center; {{roundytop|5px}}" colspan="2" | {{color2|000000|Weather conditions}}
 
|-
 
| style="font-size:90%; text-align:center" bgcolor="#FFFFFF" colspan="2" | [[Intense sunlight]] • [[Rain]] • [[Sandstorm]] • [[Hail (weather condition)|Hail]] • [[Shadowy aura]] • [[Fog]]
 
|}
 
   
 
[[Category:Weather conditions]]
 
[[Category:Weather conditions]]
[[Category:Game mechanics]]
 

Revision as of 14:03, 10 November 2013

Rain
あめ Rain
240px
Rain.png
Move Ability
Rain Dance Drizzle

Rain (Japanese: あめ Rain) is a weather condition introduced in battle in Generation II. It was introduced in the overworld in Generation III.

It will last for five turns if created using Rain Dance (eight is the user is holding a Damp Rock) or Drizzle (Generation VI only). If encountered in the overworld or created using Drizzle (prior to Generation VI), it will last until replaced.

Description

  • When activated
"A downpour started!"*
"It started to rain!"*
  • After turn is complete*
"Rain continues to fall."
  • After five (eight if Damp Rock is held) turns have passed
"The rain stopped."

On the field

Game Region Location Conditions
HGSS Johto Route 33 Always
HGSS Johto Lake of Rage Every day except Wednesday
E Hoenn Route 105 When Marine Cave is there
RSE Hoenn Route 119 Some days
RSE Hoenn Route 120 Always
RSE Hoenn Route 123 Some days
E Hoenn Route 125 When Marine Cave is there
E Hoenn Route 127 When Marine Cave is there
E Hoenn Route 129 When Marine Cave is there
SE Hoenn Eastern water routes After Kyogre is awakened but before battling it
DPPt Sinnoh Route 212 Always
DPPt Sinnoh Route 213 Sometimes
DPPt Sinnoh Route 214 Always (south leg only)
DPPt Sinnoh Route 215 Always
BW Unova Any route Wherever TornadusB or ThundurusW appears

Effects

In battle

Advantages

Disadvantages

Outside of battle

Sliggoo will evolve into Goodra when leveled up while it is raining in the overworld.

Variations

Normal rain

Rain falls. Found in all places where rain is found on the field.

Heavy rain

Rains falls heavily, at a lower angle than than normal rain. It is found occasionally on Route 212.

Thunderstorm

Rain falls heavily, much like heavy rain does, and occasionally lightning will strike and thunder will rumble. It is found on Route 119 as part of the four-day rain-thunderstorm-rain-clear cycle. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on St. Patrick's Day; February 29, 2008; and Christmas Day (December 25).

In the anime

Main article: Rain Dance (move) → In the anime
Main article: Drizzle (ability) → In the anime

Like in the real world, rain is quite common, appearing in many episodes. Most of these occasions are not caused by Rain Dance or Drizzle. The first appearance of rain in the anime was in the first episode, Pokémon - I Choose You!. The first time it has appeared caused by a Pokémon was in A Shadow of a Drought.

In the manga

Main article: Rain Dance (move) → In the manga
Main article: Drizzle (ability) → In the manga

In other generations

In battle

Rain Dance II.png Rain Dance III.png Rain Dance PtHGSS.png Rain Dance.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
FRLG Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In the overworld

File:Rainy Field.png File:Sinnoh Route 214 rain.png File:Virbank City rain.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
FRLG Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast


Weather conditions
Intense sunlightRainSandstormHailShadowy auraFog
Extremely harsh sunlightHeavy rainStrong winds