Quick Guard (move)

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Revision as of 18:03, 6 November 2013 by Sarysa (talk | contribs) (→‎Generation VI: Tested Quick Guard in PSS Rating Battles today. It blocks Gale Wings +1 moves and it can be used as many times in a row as desired.)
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Quick Guard
ファストガード Fast Guard
Quick Guard.png
[[File:|center]]
Type  Fighting
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  —%
Priority  +3
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user and all allies
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Quick Guard (Japanese: ファストガード Fast Guard) is a non-damaging Fighting-type move introduced in Generation V.

Effect

Generation V

Quick Guard protects all Pokémon on the user's side of the field from enemy attacks that have increased priority such as Quick Attack or Aqua Jet, but does not block moves that have been given an increased priority through Prankster that would not usually have one. Quick Guard does not protect against Feint.

Using Quick Guard, Wide Guard, Detect, Protect, or Endure consecutively decreases the chance of success to 50%. This is an increased priority move, and therefore will always go before attacks during the turn.

Despite Feint being an increased priority move, it lifts the effect of Quick Guard when used on an opponent's team.[1]

Generation VI

Quick Guard will now block moves given an increased priority through Prankster and Gale Wings. Quick Guard can also now be used consecutively without failing.

Description

Games Description
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
The user protects itself and its allies from priority moves.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
107 Hitmonchan Hitmonchan Fighting Fighting 31 '
122 Mr. Mime Mr. Mime Psychic Psychic -- '
237 Hitmontop Hitmontop Fighting Fighting 46 '
448 Lucario Lucario Fighting Steel 33 '
539 Sawk Sawk Fighting Fighting 45 '
566 Archen Archen Rock Flying 25 '
567 Archeops Archeops Rock Flying 25 '
589 Escavalier Escavalier Bug Steel --, 8 '
619 Mienfoo Mienfoo Fighting Fighting 45 45
638 Cobalion Cobalion Steel Fighting 55 '
639 Terrakion Terrakion Rock Fighting 55 '
640 Virizion Virizion Grass Fighting 55 '
647 Keldeo Keldeo Water Fighting 55 '
678 Meowstic Meowstic Psychic Psychic   --, 55
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
307 Meditite Meditite Fighting Psychic   HitmonchanHitmontopMr. MimeLucarioSawkMienfoo
390 Chimchar Chimchar Fire Fire HitmonchanHitmontopMr. MimeLucarioSawkMienfoo
453 Croagunk Croagunk Poison Fighting   HitmonchanHitmontopMr. MimeLucarioSawkMienfoo
559 Scraggy Scraggy Dark Fighting   LucarioMienfoo
624 Pawniard Pawniard Dark Steel   HitmonchanHitmontopMr. MimeLucarioSawkMienfoo
650 Chespin Chespin Grass Grass   LucarioMienfoo
661 Fletchling Fletchling Normal Flying   ArchenArcheops
674 Pancham Pancham Fighting Fighting   HitmonchanHitmontopMr. MimeLucarioSawkMienfoo
701 Hawlucha Hawlucha Fighting Flying   HitmonchanHitmontopMr. MimeLucarioSawkMienfoo
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Cliff Mienfoo Quick Guard.png
Mienfoo


The user protects itself and its allies from moves.
Pokémon Method
User First Used In Notes
Mienfoo Mienfoo jumps into the air and puts its hands together in front of it with its palms touching. Its body then becomes outlined in a red outline, then it puts its arms forward. A pulsating bright red energy shield appear in front of Mienfoo's hands and goes around itself and others, protecting them from attacks. While the barrier is up, Mienfoo floats in the air.
Cliff's Mienfoo The Beartic Mountain Feud! Debut


In other languages

Language Title
Mandarin Chinese 先制防禦 Xiānzhì Fángyù
The Netherlands Flag.png Dutch Snelschild
France Flag.png French Prévention
Germany Flag.png German Rapidschutz
Italy Flag.png Italian Anticipo
South Korea Flag.png Korean 퍼스트가드 Fast Guard
Poland Flag.png Polish Szybka Obrona
Brazil Flag.png Brazilian Portuguese Prevenção
Spanish CELAC Flag.png Latin America Defensa Rápida
Spain Flag.png Spain Anticipo


References


Variations of the move Quick Guard
StatusIC HOME.png Quick GuardWide GuardCrafty Shield


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.