Quick Guard (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=501 |
n=501 |
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jtrans=Fast Guard |
jtrans=Fast Guard |
jtranslit=Fasuto Gādo|
jtranslit=Fasuto Gādo|
gameimage=Quick Guard.png |
gameimage=Quick Guard V.png |
type=Fighting|
type=Fighting|
damagecategory=Status |
damagecategory=Status |
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priority=+3 |
priority=+3 |
gen=V |
gen=V |
category=Cool|
appeal6=2|
jam6=0|
cdesc6=Works great if the user goes first this turn.|
pokefordex=Quick%20Guard |
pokefordex=Quick%20Guard |
touches=no |
touches=no |
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==Effect==
==Effect==
===Generation V===
===Generation V===
Quick Guard protects all Pokémon on the user's side of the field from enemy attacks that have increased priority such as {{m|Quick Attack}} or {{m|Aqua Jet}}, but does not block moves that have been given an increased priority through {{a|Prankster}} that would not usually have one. Quick Guard does not protect against {{m|Feint}}. 
Quick Guard protects all Pokémon on the user's side of the field from moves that have increased [[priority]] during that turn, such as {{m|Quick Attack}} or {{m|Aqua Jet}}. It does not block moves that have been given an increased priority through {{a|Prankster}} that would not usually have one.


Using Quick Guard, {{m|Wide Guard}}, {{m|Detect}}, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success to 50%. This is an increased priority move, and therefore will always go before attacks during the turn.
Using Quick Guard, {{m|Wide Guard}}, {{m|Detect}}, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% for each successful use.


Despite Feint being an increased priority move, it lifts the effect of Quick Guard when used on an opponent's team.<ref>[http://www.smogon.com/forums/showthread.php?t=79340 Smogon's B&W Research Thread]</ref>
This move has +3 [[priority]], so it will be executed before most other moves.
 
{{m|Feint}} and {{m|Shadow Force}} lift the effect of Quick Guard from the opponent's team when successfully used on an opponent, and Feint hits despite being an increased priority move. When used on an ally, Feint is blocked by Quick Guard.


===Generation VI===
===Generation VI===
Quick Guard will now block moves given an increased priority through {{a|Prankster}} and {{a|Gale Wings}}. Quick Guard can also now be used consecutively without failing.
Quick Guard will now block moves given an increased priority through {{a|Prankster}} and {{a|Gale Wings}}. However, even if given priority by these Abilities, Quick Guard cannot block any moves that would normally bypass {{m|Protect}}, {{m|Detect}} and {{m|Spiky Shield}}, such as {{m|Confide}} and {{m|Transform}}.
 
Quick Guard can now be used consecutively without failing, although it still decreases the chance of success for {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, and {{m|Spiky Shield}}.
 
{{m|Hyperspace Fury}}, {{m|Hyperspace Hole}}, and {{m|Phantom Force}} will lift the effect of Quick Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Quick Guard from all allies, if they hit an ally.


==Description==
==Description==
{{movedesc|fighting}}
{{movedesc|fighting}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.}}
{{movedescentry|{{gameabbrev3|XY}}|The user protects itself and its allies from priority moves.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user protects itself and its allies from priority moves.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 48: Line 59:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|5}}
{{Movehead/Level|Fighting|5}}
{{Moveentry/Level5|107|Hitmonchan|1|Fighting|Fighting|31}}
{{Moveentry/2|041|Zubat|1|Flying|Flying||43{{sup/6|ORAS}}}}
{{Moveentry/Level5|122|Mr. Mime|1|Psychic|Psychic|--}}
{{Moveentry/2|042|Golbat|1|Flying|Flying||51{{sup/6|ORAS}}}}
{{Moveentry/Level5|237|Hitmontop|1|Fighting|Fighting|46}}
{{Moveentry/2|107|Hitmonchan|1|Human-Like|Human-Like|31|31}}
{{Moveentry/Level5|448|Lucario|2|Fighting|Steel|33}}
{{Moveentry/2|122|Mr. Mime|1|Human-Like|Human-Like|1|1}}
{{Moveentry/Level5|539|Sawk|1|Fighting|Fighting|45}}
{{Moveentry/2|169|Crobat|1|Flying|Flying||51{{sup/6|ORAS}}}}
{{Moveentry/Level5|566|Archen|2|Rock|Flying|25|25}}
{{Moveentry/2|237|Hitmontop|1|Human-Like|Human-Like|46|46}}
{{Moveentry/Level5|567|Archeops|2|Rock|Flying|25}}
{{Moveentry/2|252|Treecko|2|Monster|Dragon||41{{sup/6|ORAS}}}}
{{Moveentry/Level5|589|Escavalier|2|Bug|Steel|--, 8}}
{{Moveentry/2|253|Grovyle|2|Monster|Dragon||53{{sup/6|ORAS}}}}
{{Moveentry/Level5|619|Mienfoo|1|Fighting|Fighting|45|45}}
{{Moveentry/2|254|Sceptile|2|Monster|Dragon||57{{sup/6|ORAS}}}}
{{Moveentry/Level5|638|Cobalion|2|Steel|Fighting|55}}
{{Moveentry/2|276|Taillow|1|Flying|Flying||25{{sup/6|ORAS}}}}
{{Moveentry/Level5|639|Terrakion|2|Rock|Fighting|55}}
{{Moveentry/2|277|Swellow|1|Flying|Flying||27{{sup/6|ORAS}}}}
{{Moveentry/Level5|640|Virizion|2|Grass|Fighting|55}}
{{Moveentry/2|448|Lucario|2|Field|Human-Like|33|33}}
{{Moveentry/Level5|647|Keldeo|2|Water|Fighting|55}}
{{Moveentry/2|475|Gallade|1|Amorphous|Amorphous||11{{sup/6|ORAS}}}}
{{Moveentry/Level5|678|Meowstic|1|Psychic|Psychic|no|--, 55{{male}}}}
{{Moveentry/2|539|Sawk|1|Human-Like|Human-Like|45|45}}
{{Movefooter|Fighting|5}}
{{Moveentry/2|566|Archen|2|Flying|Water 3|25|25}}
{{Moveentry/2|567|Archeops|2|Flying|Water 3|25|25}}
{{Moveentry/2|589|Escavalier|1|Bug|Bug|1, 8|1, 8}}
{{Moveentry/2|619|Mienfoo|2|Field|Human-Like|45|45}}
{{Moveentry/2|638|Cobalion|1|Undiscovered|Undiscovered|55|1, 55}}
{{Moveentry/2|639|Terrakion|1|Undiscovered|Undiscovered|55|1, 55}}
{{Moveentry/2|640|Virizion|1|Undiscovered|Undiscovered|55|1, 55}}
{{Moveentry/2|647|Keldeo|1|Undiscovered|Undiscovered|55|55}}
{{Moveentry/2|678|Meowstic|1|Field|Field||1, 53|form=Male}}
{{Movefoot|Fighting}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fighting|5}}
{{Movehead/Breed|Fighting|5}}
{{Moveentry/Breed5|066|Machop|1|Fighting|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/2|066|Machop|1|Human-Like|Human-Like||}}
{{Moveentry/Breed5|123|Scyther|2|Bug|Flying|no|{{MSP|589|Escavalier}}}}
{{Moveentry/2|123|Scyther|1|Bug|Bug||}}
{{Moveentry/Breed5|307|Meditite|2|Fighting|Psychic|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/2|190|Aipom|1|Field|Field||}}
{{Moveentry/Breed5|390|Chimchar|1|Fire|Fire|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/2|307|Meditite|1|Human-Like|Human-Like||}}
{{Moveentry/Breed5|453|Croagunk|2|Poison|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/2|335|Zangoose|1|Field|Field||}}
{{Moveentry/Breed5|559|Scraggy|2|Dark|Fighting|no|{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|678|Meowstic}}}}
{{Moveentry/2|390|Chimchar|2|Field|Human-Like||}}
{{Moveentry/Breed5|624|Pawniard|2|Dark|Steel|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/2|453|Croagunk|1|Human-Like|Human-Like||}}
{{Moveentry/Breed5|650|Chespin|1|Grass|Grass|no|{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|678|Meowstic}}}}
{{Moveentry/2|559|Scraggy|2|Field|Dragon||}}
{{Moveentry/Breed5|661|Fletchling|2|Normal|Flying|no|{{MSP|566|Archen}}{{MSP|567|Archeops}}}}
{{Moveentry/2|624|Pawniard|1|Human-Like|Human-Like||}}
{{Moveentry/Breed5|674|Pancham|1|Fighting|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}{{MSP|678|Meowstic}}}}
{{Moveentry/2|650|Chespin|1|Field|Field||}}
{{Moveentry/Breed5|701|Hawlucha|2|Fighting|Flying|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/2|661|Fletchling|1|Flying|Flying||}}
{{Movefooter|Fighting|5}}
{{Moveentry/2|674|Pancham|2|Field|Human-Like||}}
{{Moveentry/2|701|Hawlucha|1|Human-Like|Human-Like||}}
{{Movefoot|Fighting}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Quick Guard protects the user from moves that are used from more than one space away until the end of their next move.


==In the anime==
==In the anime==
Line 84: Line 110:
{{movep|ms=619|type=fighting|pkmn=Mienfoo|method=Mienfoo jumps into the air and puts its hands together in front of it with its palms touching. Its body then becomes outlined in a red outline, then it puts its arms forward. A pulsating bright red energy shield appear in front of Mienfoo's hands and goes around itself and others, protecting them from attacks. While the barrier is up, Mienfoo floats in the air.}}
{{movep|ms=619|type=fighting|pkmn=Mienfoo|method=Mienfoo jumps into the air and puts its hands together in front of it with its palms touching. Its body then becomes outlined in a red outline, then it puts its arms forward. A pulsating bright red energy shield appear in front of Mienfoo's hands and goes around itself and others, protecting them from attacks. While the barrier is up, Mienfoo floats in the air.}}
{{movebtm|type=fighting|user=Cliff|user1=Cliff's Mienfoo|startcode=BW046|startname=The Beartic Mountain Feud!|notes=Debut}}
{{movebtm|type=fighting|user=Cliff|user1=Cliff's Mienfoo|startcode=BW046|startname=The Beartic Mountain Feud!|notes=Debut}}
* In ''[[BW063|Evolution Exchange Excitement!]]'', {{an|Bianca}}'s {{p|Escavalier}} was revealed to know Quick Guard. However, it has never been shown using the move.


==In other languages==
==In other languages==
Line 92: Line 119:
|de=Rapidschutz
|de=Rapidschutz
|it=Anticipo
|it=Anticipo
|ko=퍼스트가드 ''First Guard''
|pl=Szybka Obrona
|pl=Szybka Obrona
|pt_br=Defesa Rápida<br>Prevenção (TCG)
|es_la=Defensa Rápida
|es_la=Defensa Rápida
|es_eu=Anticipo
|es_eu=Anticipo
|pt_br=Prevenção
|ko=퍼스트가드 ''Fast Guard''
}}
}}
{{-}}
==References==
<references/>


{{-}}
{{-}}
{{Quick Guard}}
{{Quick Guard}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
 
[[Category:Protection moves]]
[[it:Anticipo (mossa)]]


[[de:Rapidschutz]]
[[de:Rapidschutz]]
[[fr:Prévention]]
[[fr:Prévention]]
[[it:Anticipo (mossa)]]
[[ja:ファストガード]]
[[ja:ファストガード]]
[[pl:Quick Guard]]
[[pl:Quick Guard]]
[[zh:先制防御(技能)]]
[[zh:先制防御(招式)]]

Revision as of 15:18, 2 December 2016

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VI images

Quick Guard
ファストガード Fast Guard
Quick Guard V.png
[[File:|center]]
Type  Fighting
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  —%
Priority  +3
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user and all allies
Availability
Introduced  Generation V
Condition  Cool
Appeal  0  
Jam  0  
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  2 ♥♥
Jamming  0  
Works great if the user goes first this turn.

Quick Guard (Japanese: ファストガード Fast Guard) is a non-damaging Fighting-type move introduced in Generation V.

Effect

Generation V

Quick Guard protects all Pokémon on the user's side of the field from moves that have increased priority during that turn, such as Quick Attack or Aqua Jet. It does not block moves that have been given an increased priority through Prankster that would not usually have one.

Using Quick Guard, Wide Guard, Detect, Protect, or Endure consecutively decreases the chance of success by 50% for each successful use.

This move has +3 priority, so it will be executed before most other moves.

Feint and Shadow Force lift the effect of Quick Guard from the opponent's team when successfully used on an opponent, and Feint hits despite being an increased priority move. When used on an ally, Feint is blocked by Quick Guard.

Generation VI

Quick Guard will now block moves given an increased priority through Prankster and Gale Wings. However, even if given priority by these Abilities, Quick Guard cannot block any moves that would normally bypass Protect, Detect and Spiky Shield, such as Confide and Transform.

Quick Guard can now be used consecutively without failing, although it still decreases the chance of success for Protect, Detect, Endure, King's Shield, and Spiky Shield.

Hyperspace Fury, Hyperspace Hole, and Phantom Force will lift the effect of Quick Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Quick Guard from all allies, if they hit an ally.

Description

Games Description
BWB2W2 The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
XYORAS
SM
The user protects itself and its allies from priority moves.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0041 Zubat GrassIC Big.png Flying Flying 43ORAS
0042 Golbat GrassIC Big.png Flying Flying 51ORAS
0107 Hitmonchan GrassIC Big.png Human-Like Human-Like 31 31
0122 Mr. Mime GrassIC Big.png Human-Like Human-Like 1 1
0169 Crobat GrassIC Big.png Flying Flying 51ORAS
0237 Hitmontop GrassIC Big.png Human-Like Human-Like 46 46
0252 Treecko GrassIC Big.png Monster Dragon 41ORAS
0253 Grovyle GrassIC Big.png Monster Dragon 53ORAS
0254 Sceptile GrassIC Big.png Monster Dragon 57ORAS
0276 Taillow GrassIC Big.png Flying Flying 25ORAS
0277 Swellow GrassIC Big.png Flying Flying 27ORAS
0448 Lucario GrassIC Big.png Field Human-Like 33 33
0475 Gallade GrassIC Big.png Amorphous Amorphous 11ORAS
0539 Sawk GrassIC Big.png Human-Like Human-Like 45 45
0566 Archen GrassIC Big.png Flying Water 3 25 25
0567 Archeops GrassIC Big.png Flying Water 3 25 25
0589 Escavalier GrassIC Big.png Bug Bug 1, 8 1, 8
0619 Mienfoo GrassIC Big.png Field Human-Like 45 45
0638 Cobalion GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 55 1, 55
0639 Terrakion GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 55 1, 55
0640 Virizion GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 55 1, 55
0647 Keldeo GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 55 55
0678 Meowstic GrassIC Big.png Field Field 1, 53
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0066 Machop GrassIC Big.png Human-Like Human-Like
0123 Scyther GrassIC Big.png Bug Bug
0190 Aipom GrassIC Big.png Field Field
0307 Meditite GrassIC Big.png Human-Like Human-Like
0335 Zangoose GrassIC Big.png Field Field
0390 Chimchar GrassIC Big.png Field Human-Like
0453 Croagunk GrassIC Big.png Human-Like Human-Like
0559 Scraggy GrassIC Big.png Field Dragon
0624 Pawniard GrassIC Big.png Human-Like Human-Like
0650 Chespin GrassIC Big.png Field Field
0661 Fletchling GrassIC Big.png Flying Flying
0674 Pancham GrassIC Big.png Field Human-Like
0701 Hawlucha GrassIC Big.png Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Gates to Infinity, Quick Guard protects the user from moves that are used from more than one space away until the end of their next move.

In the anime

Cliff Mienfoo Quick Guard.png
Mienfoo


The user protects itself and its allies from moves.
Pokémon Method
User First Used In Notes
Mienfoo Mienfoo jumps into the air and puts its hands together in front of it with its palms touching. Its body then becomes outlined in a red outline, then it puts its arms forward. A pulsating bright red energy shield appear in front of Mienfoo's hands and goes around itself and others, protecting them from attacks. While the barrier is up, Mienfoo floats in the air.
Cliff's Mienfoo The Beartic Mountain Feud! Debut


In other languages

Language Title
Mandarin Chinese 先制防禦 Xiānzhì Fángyù
The Netherlands Flag.png Dutch Snelschild
France Flag.png French Prévention
Germany Flag.png German Rapidschutz
Italy Flag.png Italian Anticipo
South Korea Flag.png Korean 퍼스트가드 First Guard
Poland Flag.png Polish Szybka Obrona
Brazil Flag.png Brazilian Portuguese Defesa Rápida
Prevenção (TCG)
Spanish CELAC Flag.png Latin America Defensa Rápida
Spain Flag.png Spain Anticipo


Variations of the move Quick Guard
StatusIC HOME.png Quick GuardWide GuardCrafty Shield


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.