Puel Sea: Difference between revisions
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{{ | {{RangerLocationInfobox| | ||
g=2| | |||
name=Puel Sea| | name=Puel Sea| | ||
n=[[Pueltown]]| | n=[[Pueltown]]| | ||
japchar=プエルおき| | japchar=プエルおき| | ||
jap=Puel Sea | jap=Puel Sea| | ||
map=yes | |||
}} | }} | ||
'''Puel Sea''' (Japanese: '''プエルおき''' ''Puel Sea'') is a location in {{g|Ranger: Shadows of Almia}}. | '''Puel Sea''' (Japanese: '''プエルおき''' ''Puel Sea'') is a location in {{g|Ranger: Shadows of Almia}}. | ||
It is a calm, peaceful ocean area with deep chasms | It is a calm, peaceful ocean area with deep chasms, which can be crossed using {{p|Mantine}}'s [[Field Move]], and fast-moving undercurrents which can be used to catch fast-moving [[Pokémon]]. The {{player}} is first sent here to retrieve a key to the bridge between [[Pueltown]] and [[Altru Park]] which later is taken by a {{p|Sharpedo}}. To catch up with it,currents are to be used. Land-based Pokémon cannot come here for obvious reasons and will wait for the player to come back up. | ||
==Pokémon== | ==Pokémon== | ||
{{almiap}} | {{almiap}} | ||
{{almiapkmn|120|Staryu|Water|Cut 1}} | {{almiapkmn|120|Staryu|Water|Cut 1}} | ||
{{almiapkmn | {{almiapkmn|170|Chinchou|Recharge|Recharge 2}} | ||
{{almiapkmn|211|Qwilfish|Water|Soak 1}} | {{almiapkmn|211|Qwilfish|Water|Soak 1}} | ||
{{almiapkmn|222|Corsola|Water|Crush 2}} | {{almiapkmn|222|Corsola|Water|Crush 2}} | ||
{{almiapkmn|226|Mantine|Water|Swim}} | {{almiapkmn|226|Mantine|Water|Swim -}} | ||
{{almiapkmn|319|Sharpedo|Water|Crush 4}} | {{almiapkmn|319|Sharpedo|Water|Crush 4}} | ||
{{almiapkmn|456|Finneon|Water|Crush 1}} | {{almiapkmn|456|Finneon|Water|Crush 1}} | ||
{{almiapkmn|457|Lumineon|Water|Crush 2|yes|After Quest}} | {{almiapkmn|457|Lumineon|Water|Crush 2|yes|After Quest}} | ||
{{almiapkmn|458|Mantyke|Water|Tackle 1}} | {{almiapkmn/f|458|Mantyke|Water|Tackle 1}} | ||
{{ | {{Almia}}<br> | ||
{{ | {{DoubleProjectTag|Locations|Sidegames}} | ||
[[Category: Shadows of Almia locations]] | [[Category: Shadows of Almia locations]] | ||
[[de:Have-Meer]] | |||
[[it:Mar di Portena]] | |||
[[ja:プエルおき]] | |||
[[zh:港泊海]] |
Revision as of 10:38, 8 August 2015
| ||||
Connecting locations | ||||
---|---|---|---|---|
North | Pueltown | |||
South | None | |||
West | None | |||
East | None | |||
Location of Puel Sea in Almia |
Puel Sea (Japanese: プエルおき Puel Sea) is a location in Pokémon Ranger: Shadows of Almia.
It is a calm, peaceful ocean area with deep chasms, which can be crossed using Mantine's Field Move, and fast-moving undercurrents which can be used to catch fast-moving Pokémon. The player is first sent here to retrieve a key to the bridge between Pueltown and Altru Park which later is taken by a Sharpedo. To catch up with it,currents are to be used. Land-based Pokémon cannot come here for obvious reasons and will wait for the player to come back up.
Pokémon
Pokémon | Poké Assist | Field | |
---|---|---|---|
Staryu | Water | ||
Chinchou | Recharge | ||
Qwilfish | Water | ||
Corsola | Water | ||
Mantine | Water | ||
Sharpedo | Water | ||
Finneon | Water | ||
Lumineon * | Water | ||
Mantyke | Water |
Almia | |||||||
---|---|---|---|---|---|---|---|
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This article is part of both Project Locations and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Locations and Sidegames, respectively. |