Psycho Shift (move): Difference between revisions
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m (r2.7.6) (Robot: Modifying zh:幻象转移(技能) to zh:幻象转移(招式)) |
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{{MoveInfobox| | {{MoveInfobox| | ||
n=375 | | n=375 | | ||
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jtrans=Psycho Shift | | jtrans=Psycho Shift | | ||
jtranslit=Saiko Shifuto | | jtranslit=Saiko Shifuto | | ||
gameimage=Psycho Shift | gameimage=Psycho Shift.png | | ||
gameimage2=Psycho Shift 2.png | | |||
gameimagewidth=300 | | |||
type=Psychic | | type=Psychic | | ||
damagecategory=Status | | damagecategory=Status | | ||
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==Description== | ==Description== | ||
{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev6|XYORAS}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/Level4|381|Latios|2|Dragon|Psychic|50|50|{{tt|50|XY}}<br>{{tt|28|ORAS}}}} | {{Moveentry/Level4|381|Latios|2|Dragon|Psychic|50|50|{{tt|50|XY}}<br>{{tt|28|ORAS}}}} | ||
{{Moveentry/Level4|386|Deoxys|1|Psychic|Psychic|57|57|{{tt|57|XY}}<br>{{tt|43|ORAS}}}} | {{Moveentry/Level4|386|Deoxys|1|Psychic|Psychic|57|57|{{tt|57|XY}}<br>{{tt|43|ORAS}}}} | ||
{{Moveentry/Level4|488|Cresselia|1|Psychic|Psychic|75|75| | {{Moveentry/Level4|488|Cresselia|1|Psychic|Psychic|75|75|1, 75}} | ||
{{Movefooter|Psychic|4}} | {{Movefooter|Psychic|4}} | ||
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type=Psychic| | type=Psychic| | ||
genIV=Psycho Shift IV| | genIV=Psycho Shift IV| | ||
genV=Psycho Shift V| | |||
}} | }} | ||
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{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | {{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | ||
|zh_cmn=幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' | |zh_cmn=幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' | ||
|fr=Échange Psy{{tt|*|Generation V onwards}}<br | |fr=Échange Psy{{tt|*|Generation V onwards}}<br>Echange Psy{{tt|*|Generation IV}} | ||
|de=Psybann | |de=Psybann | ||
|el=Τηλεμεταβίβαση | |el=Τηλεμεταβίβαση | ||
|it=Psicotrasfer | |it=Psicotrasfer | ||
|ko=사이코시프트 ''Psycho Shift'' | |ko=사이코시프트 ''Psycho Shift'' | ||
|es=Psicocambio{{tt|*|Generation VI onwards}}<br | |es=Psicocambio{{tt|*|Generation VI onwards}}<br>Psico-cambio{{tt|*|Generations IV-V}} | ||
|pt_br=Mudança Psíquica | |pt_br=Mudança Psíquica | ||
|sr=Psihička Smena}} | |sr=Psihička Smena}} | ||
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[[ja:サイコシフト]] | [[ja:サイコシフト]] | ||
[[pl:Psycho Shift]] | [[pl:Psycho Shift]] | ||
[[zh:幻象转移(招式)]] | |||
[[zh: |
Revision as of 09:17, 13 May 2016
Psycho Shift サイコシフト Psycho Shift | ||||||||||||
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Psycho Shift (Japanese: サイコシフト Psycho Shift) is a non-damaging Psychic-type move introduced in Generation IV.
Effect
Generation IV
Psycho Shift cures any non-volatile status condition the user has and afflicts the target with it.
It will not transfer volatile status conditions, such as confusion. It will fail if the target is immune to the status condition (such as via type, Ability, Safeguard, or by already having a status condition).
If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer sleep when used via Sleep Talk. As there is no way to act while frozen, Psycho Shift cannot transfer this condition.
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with Synchronize, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).
Generation V
Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with Synchronize, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.
Generation VI
Psycho Shift's accuracy changed from 90% to 100%.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
163 | Hoothoot | Normal | Flying | 41 | 49 | 49 | ||||
164 | Noctowl | Normal | Flying | 47 | 57 | 57 | ||||
177 | Natu | Psychic | Flying | 33 | 33 | 33 39 | ||||
178 | Xatu | Psychic | Flying | 37 | 37 | 37 43 | ||||
380 | Latias | Dragon | Psychic | 50 | 50 | 50 28 | ||||
381 | Latios | Dragon | Psychic | 50 | 50 | 50 28 | ||||
386 | Deoxys | Psychic | 57 | 57 | 57 43 | |||||
488 | Cresselia | Psychic | 75 | 75 | 1, 75 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
063 | Abra* | Psychic | no | no | ||||||
175 | Togepi | Fairy | ||||||||
198 | Murkrow | Dark | Flying | |||||||
327 | Spinda* | Normal | no | no | ||||||
527 | Woobat | Psychic | Flying | no | no | |||||
561 | Sigilyph | Psychic | Flying | no | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Pokémon Adventures manga
The user gives the opponent its current status ailment. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from. | |||
Palmer's Cresselia | The Final Dimensional Duel VIII | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |