Psychic (type): Difference between revisions

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{{types}}
{{types}}
The '''Psychic type''' (Japanese: '''エスパータイプ''' ''Esper type'') is one of the eighteen [[type]]s. Notable Trainers who specialize in Psychic-type Pokémon are [[Sabrina]] of [[Saffron City]], [[Will]] of the [[Indigo Plateau]] [[Elite Four]], [[Tate and Liza]] of [[Mossdeep City]], [[Lucian]] of the [[Sinnoh]] Elite Four, [[Caitlin]] of the {{DL|Battle Frontier (Generation IV)|Battle Castle}} and the [[Unova]] Elite Four, and [[Olympia]] of [[Anistar City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Psychic-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack.
The '''Psychic type''' (Japanese: '''エスパータイプ''' ''Esper type'') is one of the eighteen [[type]]s. Psychic-type [[move]]s are super effective against {{t|Fighting}}- and {{type|Poison}} {{OBP|Pokémon|species}}, while Psychic-type Pokémon are weak to {{t|Bug}}-, {{t|Dark}}-, and {{type|Ghost}} moves.
 
==Statistical averages==
===Overall===
{{BaseStatNoCat|
type=psychic|
HP=68.43 |
Attack=65.54 |
Defense=71.68 |
SpAtk=88.58 |
SpDef=83.14 |
Speed=72.22 |
Total=449.60 }}
 
===Fully evolved===
{{BaseStatNoCat|
type=psychic|
HP=77.72 |
Attack=80.09 |
Defense=82.96 |
SpAtk=101.19 |
SpDef=94.77 |
Speed=85.13 |
Total=521.85 }}
<!--out of 38!! Includes all 4 Formes of Deoxys-->


==Battle properties==
==Battle properties==
''Note: Type effectiveness multipliers may vary in other {{pkmn|games}} outside the [[core series]].''
===Generation I===
===Generation I===
{{typebattle
{{Flexheader}}
{{TypeProperties
|type=Psychic
|type=Psychic
|weakto1=Bug
|prop=Off
|resist1=Fighting
|se={{TypeIcon|Fighting}}{{TypeIcon|Poison}}
|resist2=Psychic
|nve={{TypeIcon|Psychic}}
|unaffected1=Ghost
|weaken1=Fighting
|weaken2=Poison
|resisted1=Psychic
}}
}}
{{TypeProperties
|type=Psychic
|prop=Def
|se={{TypeIcon|Bug}}
|nve={{TypeIcon|Fighting}}{{TypeIcon|Psychic}}
|immune={{TypeIcon|Ghost}}
}}
{{Flexfooter}}


===Generation II onwards===
===Generation II onwards===
{{typebattle
{{Flexheader}}
{{TypeProperties
|type=Psychic
|type=Psychic
|weakto1=Bug
|prop=Off
|weakto2=Dark
|se={{TypeIcon|Fighting}}{{TypeIcon|Poison}}
|weakto3=Ghost
|nve={{TypeIcon|Steel}}{{TypeIcon|Psychic}}
|resist1=Fighting
|immune={{TypeIcon|Dark}}
|resist2=Psychic
|weaken1=Fighting
|weaken2=Poison
|resisted1=Psychic
|resisted2=Steel
|noeffect1=Dark
}}
}}
{{TypeProperties
|type=Psychic
|prop=Def
|se={{TypeIcon|Bug}}{{TypeIcon|Ghost}}{{TypeIcon|Dark}}
|nve={{TypeIcon|Fighting}}{{TypeIcon|Psychic}}
}}
{{Flexfooter}}


==Characteristics==
===Additional effects===
===Defense===
If the Psychic-type [[move]] {{m|Miracle Eye}} affects a {{type|Dark}} {{OBP|Pokémon|species}}, its immunity to Psychic-type attacks will be removed.
The defensive capabilities of Psychic-types are generally poor. The only types resisted by them are {{t|Fighting}} and themselves, while carrying weaknesses to {{t|Ghost}} as well as the extremely common {{t|Dark}} and {{t|Bug}}. Psychic-type Pokémon often fall to a single strong {{type|Dark}} move, such as {{m|Crunch}}, due to the high Attack stat of many Dark-type Pokémon versus the typically low {{stat|Defense}} and {{stat|HP}} of Psychic-types. In addition, the low Defense many Psychics have frequently makes their Fighting resistance ineffective. Prior to [[Generation VI]], {{t|Steel}}/Psychic types were exempt from these weaknesses due to their typing, but since Dark and Ghost are no longer resisted by Steel, this is no longer the case.


Most Psychic types have a high {{stat|Special Defense}} stat, as well as outliers with high Defense and HP stats. Most Psychic-type Pokémon have access to stat-boosting moves which benefit both themselves and their teammates, giving them greater survivability.
When {{m|Psychic Terrain}} (introduced in [[Generation VII]]) is in effect, the power of Psychic-type moves is increased by 30% (50% prior to [[Generation VIII]]) if the user is [[grounded]].


===Offense===
===Generation I balance issues===
Psychic-type Pokémon and moves have been very popular since [[Generation I]] due to their typically high {{stat|Special Attack}} and being resisted by only two types, including themselves. They are super-effective against the common Fighting and {{t|Poison}} types, the latter of which is otherwise strong defensively and the former of which tend to have low {{stat|Special Defense}}.
In the [[Generation I]] games, Psychic-type {{OBP|Pokémon|species}} were at the center of a balance issue.<ref> Sugimori, Ken ''"Psychic Pokémon seemed to dominate in the previous Pokémon game, so we needed to come up with {{cat|Generation II Pokémon|new Pokémon}} and [[type]]s to make {{game|Gold and Silver|s}} more balanced."''  Nintendo Power 134 (July 2000) p. 79 (retrieved August 16, 2010)</ref> This issue was rectified in [[Generation II]], with the addition of the {{t|Steel}} and {{t|Dark}} types as well as of more moves that are strong against Psychic types.


The biggest drawback of Psychic-type moves is that they do not affect {{type|Dark}} Pokémon, although this weakness can be removed with {{m|Miracle Eye}}. However, this is not always necessary as many Psychic-type Pokémon can learn moves super-effective against Dark types, such as strong Fighting type moves and Dazzling Gleam, a powerful Fairy-type move. Psychics also have access to a wide range of Special moves from nearly every type, which can make their {{t|Ghost}} and {{t|Bug}} weaknesses ineffective.
Additionally, Psychic-type Pokémon were immune to {{type|Ghost}} moves instead of being super effective, although this was seemingly not intended as it contradicts the statement of {{tc|Psychic}} Johan in [[Saffron Gym]]. However, his dialogue was adjusted in the English version of {{game|Yellow}} to reflect the observed behavior, whereas the Japanese versions preserved the original text from {{game2|Red|Green|Blue}}.


===Contest properties===
{| class="roundy" style="margin-left: 30px; background: #{{locationcolor/med|building}}; border: 3px solid #{{locationcolor/dark|building}}; width: 60%"
When used in Contests, Psychic-type moves are typically {{OBP|Clever|condition}} moves, but can also be of the other four Contest types, excluding {{OBP|Tough|condition}}.
|-
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}; width: 40%" | Japanese RGBY
! style="background:#{{locationcolor/light|building}}; width: 30%" | English RB
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}; width: 30%" | English Yellow
|- style="background:#fff"
| lang="ja" | <ab>エスパーに ゆうりな もの?
⋯⋯ はははーッ!
ゆうれい や むし くらい だぜ!</ab>
| <ab>Psychic <sc>Pok</sc>é<sc>mon</sc>
fear only ghosts
and bugs!</ab>
| <ab>Psychic <sc>Pok</sc>é<sc>mon</sc>
fear only bugs!</ab>
|-
! style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}; height: 5px" colspan=3 |
|}


==Pokémon==
==Pokémon==
As of Generation VI, there are 75 Psychic-type Pokémon or 10.2% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 5th most common type.
As of [[Generation IX]], {{PAGESINCATEGORY:Psychic-type Pokémon|pages}} {{OBP|Pokémon|species}} or {{#expr: ({{PAGESINCATEGORY:Psychic-type Pokémon|pages}}/{{numpkmn}}*100) round2}}% of all Pokémon are Psychic-type (counting those that are Psychic-type in at least one of their [[List of Pokémon with form differences|forms]], including [[regional form]]s), making it the 5th most common [[type]] among Pokémon after {{t|Flying}} and before {{t|Bug}}. After the introduction of Galarian {{p|Slowbro}} in [[Generation VIII]], all other types have been paired up with the Psychic type at least once, making it the third type to have this trait.
 
The Pokémon below are listed by their current types. {{DL||Changed types|Some Pokémon}} have had their types changed, usually when a new type was introduced.


===Pure Psychic-type Pokémon===
===Pure Psychic-type Pokémon===
{| class="roundy" style="margin:auto; background: #{{psychic color light}}; border: 5px solid #{{psychic color}};"
{| class="roundy" style="margin:auto; background:#{{psychic color light}}; border: 5px solid #{{psychic color}}"
|-
|-
|
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{psychic color light}}; border-collapse:collapse"
|-style="background: #{{psychic color light}};"
|-style="background:#{{psychic color light}}"
! #
! #
!
!
! Name
! Name
|-
|-
|063
|style="font-family:monospace,monospace" | 0063
|{{MSP|063|Abra}}
!{{ArtP|0063|Abra}}
|{{p|Abra}}
|{{p|Abra}}
|-
|-
|064
|style="font-family:monospace,monospace" | 0064
|{{MSP|064|Kadabra}}
!{{ArtP|0064|Kadabra}}
|{{p|Kadabra}}
|{{p|Kadabra}}
|-
|-
|065
| rowspan="2" style="font-family:monospace,monospace" | 0065
|{{MSP|065|Alakazam}}
!{{ArtP|0065|Alakazam}}
|{{p|Alakazam}}
|{{p|Alakazam}}
|-
|-
|065
!{{ArtP|0065|Alakazam|form=-Mega}}
|{{MSP|065M|Alakazam}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Alakazam}}
|{{p|Alakazam|Mega Alakazam}}
|-
|style="font-family:monospace,monospace" | 0077
!{{ArtP|0077|Ponyta|form=-Galar}}
|{{p|Ponyta}}<br><small>{{rf|Galarian|Form}}</small>
|-
|style="font-family:monospace,monospace" | 0079
!{{ArtP|0079|Slowpoke|form=-Galar}}
|{{p|Slowpoke}}<br><small>{{rf|Galarian|Form}}</small>
|-
|-
|096
|style="font-family:monospace,monospace" | 0096
|{{MSP|096|Drowzee}}
!{{ArtP|0096|Drowzee}}
|{{p|Drowzee}}
|{{p|Drowzee}}
|-
|-
|097
|style="font-family:monospace,monospace" | 0097
|{{MSP|097|Hypno}}
!{{ArtP|0097|Hypno}}
|{{p|Hypno}}
|{{p|Hypno}}
|-
|-
|150
| rowspan="2" style="font-family:monospace,monospace" | 0150
|{{MSP|150|Mewtwo}}
!{{ArtP|0150|Mewtwo}}
|{{p|Mewtwo}}
|{{p|Mewtwo}}
|-
|-
|150
!{{ArtP|0150|Mewtwo|form=-Mega Y}}
|{{MSP|150MY|Mewtwo}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Mewtwo|Mewtwo Y}}
|{{p|Mewtwo|Mega Mewtwo Y}}
|-
|-
|151
|style="font-family:monospace,monospace" | 0151
|{{MSP|151|Mew}}
!{{ArtP|0151|Mew}}
|{{p|Mew}}
|{{p|Mew}}
|-
|-
|196
|style="font-family:monospace,monospace" | 0196
|{{MSP|196|Espeon}}
!{{ArtP|0196|Espeon}}
|{{p|Espeon}}
|{{p|Espeon}}
|-
|-
|201
|style="font-family:monospace,monospace" | 0201
|{{MSP|201|Unown}}
!{{ArtP|0201|Unown}}
|{{p|Unown}}
|{{p|Unown}}
|-
|-
|202
|style="font-family:monospace,monospace" | 0202
|{{MSP|202|Wobbuffet}}
!{{ArtP|0202|Wobbuffet}}
|{{p|Wobbuffet}}
|{{p|Wobbuffet}}
|-
|-
|325
|style="font-family:monospace,monospace" | 0325
|{{MSP|325|Spoink}}
!{{ArtP|0325|Spoink}}
|{{p|Spoink}}
|{{p|Spoink}}
|-
|-
|326
|style="font-family:monospace,monospace" | 0326
|{{MSP|326|Grumpig}}
!{{ArtP|0326|Grumpig}}
|{{p|Grumpig}}
|{{p|Grumpig}}
|-
|-
|358
|style="font-family:monospace,monospace" | 0358
|{{MSP|358|Chimecho}}
!{{ArtP|0358|Chimecho}}
|{{p|Chimecho}}
|{{p|Chimecho}}
|-
|-
|360
|style="font-family:monospace,monospace" | 0360
|{{MSP|360|Wynaut}}
!{{ArtP|0360|Wynaut}}
|{{p|Wynaut}}
|{{p|Wynaut}}
|-
|-
|386
| rowspan="4" style="font-family:monospace,monospace" | 0386
|{{MSP|386|Deoxys}}
!{{ArtP|0386|Deoxys}}
|{{p|Deoxys}}
|{{p|Deoxys}}<br><small>{{form|Deoxys|Normal Forme}}</small>
|-
!{{ArtP|0386|Deoxys|form=-Attack}}
|{{p|Deoxys}}<br><small>{{form|Deoxys|Attack Forme}}</small>
|-
|-
|433
!{{ArtP|0386|Deoxys|form=-Defense}}
|{{MSP|433|Chingling}}
|{{p|Deoxys}}<br><small>{{form|Deoxys|Defense Forme}}</small>
|-
!{{ArtP|0386|Deoxys|form=-Speed}}
|{{p|Deoxys}}<br><small>{{form|Deoxys|Speed Forme}}</small>
|-
|style="font-family:monospace,monospace" | 0433
!{{ArtP|0433|Chingling}}
|{{p|Chingling}}
|{{p|Chingling}}
|-
|-
|480
|style="font-family:monospace,monospace" | 0480
|{{MSP|480|Uxie}}
!{{ArtP|0480|Uxie}}
|{{p|Uxie}}
|{{p|Uxie}}
|-
|-
|481
|style="font-family:monospace,monospace" | 0481
|{{MSP|481|Mesprit}}
!{{ArtP|0481|Mesprit}}
|{{p|Mesprit}}
|{{p|Mesprit}}
|-
|-
|482
|style="font-family:monospace,monospace" | 0482
|{{MSP|482|Azelf}}
!{{ArtP|0482|Azelf}}
|{{p|Azelf}}
|{{p|Azelf}}
|-
|-
|488
|style="font-family:monospace,monospace" | 0488
|{{MSP|488|Cresselia}}
!{{ArtP|0488|Cresselia}}
|{{p|Cresselia}}
|{{p|Cresselia}}
|-
|-
|517
|style="font-family:monospace,monospace" | 0517
|{{MSP|517|Munna}}
!{{ArtP|0517|Munna}}
|{{p|Munna}}
|{{p|Munna}}
|-
|-
|518
|style="font-family:monospace,monospace" | 0518
|{{MSP|518|Musharna}}
!{{ArtP|0518|Musharna}}
|{{p|Musharna}}
|{{p|Musharna}}
|-
|-
|574
|style="font-family:monospace,monospace" | 0574
|{{MSP|574|Gothita}}
!{{ArtP|0574|Gothita}}
|{{p|Gothita}}
|{{p|Gothita}}
|-
|-
|575
|style="font-family:monospace,monospace" | 0575
|{{MSP|575|Gothorita}}
!{{ArtP|0575|Gothorita}}
|{{p|Gothorita}}
|{{p|Gothorita}}
|-
|-
|576
|style="font-family:monospace,monospace" | 0576
|{{MSP|576|Gothitelle}}
!{{ArtP|0576|Gothitelle}}
|{{p|Gothitelle}}
|{{p|Gothitelle}}
|-
|-
|577
|style="font-family:monospace,monospace" | 0577
|{{MSP|577|Solosis}}
!{{ArtP|0577|Solosis}}
|{{p|Solosis}}
|{{p|Solosis}}
|-
|-
|578
|style="font-family:monospace,monospace" | 0578
|{{MSP|578|Duosion}}
!{{ArtP|0578|Duosion}}
|{{p|Duosion}}
|{{p|Duosion}}
|-
|-
|579
|style="font-family:monospace,monospace" | 0579
|{{MSP|579|Reuniclus}}
!{{ArtP|0579|Reuniclus}}
|{{p|Reuniclus}}
|{{p|Reuniclus}}
|-
|-
|605
|style="font-family:monospace,monospace" | 0605
|{{MSP|605|Elgyem}}
!{{ArtP|0605|Elgyem}}
|{{p|Elgyem}}
|{{p|Elgyem}}
|-
|-
|606
|style="font-family:monospace,monospace" | 0606
|{{MSP|606|Beheeyem}}
!{{ArtP|0606|Beheeyem}}
|{{p|Beheeyem}}
|{{p|Beheeyem}}
|-
|-
|677
|style="font-family:monospace,monospace" | 0677
|{{MSP|677|Espurr}}
!{{ArtP|0677|Espurr}}
|{{p|Espurr}}
|{{p|Espurr}}
|-
|-
|678
|style="font-family:monospace,monospace" | 0678
|{{MSP|678|Meowstic}}
!{{ArtP|0678|Meowstic}}
|{{p|Meowstic}}
|{{p|Meowstic}}
|-
|style="font-family:monospace,monospace" | 0789
!{{ArtP|0789|Cosmog}}
|{{p|Cosmog}}
|-
|style="font-family:monospace,monospace" | 0790
!{{ArtP|0790|Cosmoem}}
|{{p|Cosmoem}}
|-
|style="font-family:monospace,monospace" | 0800
!{{ArtP|0800|Necrozma}}
|{{p|Necrozma}}
|-
|style="font-family:monospace,monospace" | 0856
!{{ArtP|0856|Hatenna}}
|{{p|Hatenna}}
|-
|style="font-family:monospace,monospace" | 0857
!{{ArtP|0857|Hattrem}}
|{{p|Hattrem}}
|-
|style="font-family:monospace,monospace" | 0955
!{{ArtP|0955|Flittle}}
|{{p|Flittle}}
|-
|style="font-family:monospace,monospace" | 0956
!{{ArtP|0956|Espathra}}
|{{p|Espathra}}
|}
|}
|}
|}
Line 221: Line 264:
===Half Psychic-type Pokémon===
===Half Psychic-type Pokémon===
====Primary Psychic-type Pokémon====
====Primary Psychic-type Pokémon====
{| class="roundy" style="margin:auto; background: #{{psychic color light}}; border: 5px solid #{{psychic color}};"
{| class="roundy" style="margin:auto; background:#{{psychic color light}}; border: 5px solid #{{psychic color}}"
|-
|-
|
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{psychic color light}}; border-collapse:collapse"
|-style="background: #{{psychic color light}};"
|-style="background:#{{psychic color light}}"
! #
! #
!
!
Line 232: Line 275:
! Type 2
! Type 2
|-
|-
|122
|style="font-family:monospace,monospace" | 0078
|{{MSP|122|Mr. Mime}}
!{{ArtP|0078|Rapidash|form=-Galar}}
|{{p|Mr. Mime}}{{tt|*|Pure Psychic-type prior to Generation VI}}
|{{p|Rapidash}}<br><small>{{rf|Galarian|Form}}</small>
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fairy}}
{{typetable|Fairy}}
|-
|-
|150
|style="font-family:monospace,monospace" | 0122
|{{MSP|150MX|Mewtwo}}
!{{ArtP|0122|Mr. Mime}}
|{{p|Mewtwo|Mega Mewtwo X}}
|{{p|Mr. Mime}}<sup>{{DL||Changed types|(VI+)}}</sup>
{{typetable|Psychic}}
{{typetable|Fairy}}
|-
|style="font-family:monospace,monospace" | 0144
!{{ArtP|0144|Articuno|form=-Galar}}
|{{p|Articuno}}<br><small>{{rf|Galarian|Form}}</small>
{{typetable|Psychic}}
{{typetable|Flying}}
|-
|style="font-family:monospace,monospace" | 0150
!{{ArtP|0150|Mewtwo|form=-Mega X}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Mewtwo|Mewtwo X}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fighting}}
{{typetable|Fighting}}
|-
|-
|177
|style="font-family:monospace,monospace" | 0177
|{{MSP|177|Natu}}
!{{ArtP|0177|Natu}}
|{{p|Natu}}
|{{p|Natu}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Flying}}
{{typetable|Flying}}
|-
|-
|178
|style="font-family:monospace,monospace" | 0178
|{{MSP|178|Xatu}}
!{{ArtP|0178|Xatu}}
|{{p|Xatu}}
|{{p|Xatu}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Flying}}
{{typetable|Flying}}
|-
|-
|249
|style="font-family:monospace,monospace" | 0249
|{{MSP|249|Lugia}}
!{{ArtP|0249|Lugia}}
|{{p|Lugia}}
|{{p|Lugia}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Flying}}
{{typetable|Flying}}
|-
|-
|251
|style="font-family:monospace,monospace" | 0251
|{{MSP|251|Celebi}}
!{{ArtP|0251|Celebi}}
|{{p|Celebi}}
|{{p|Celebi}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Grass}}
{{typetable|Grass}}
|-
|-
|280
|style="font-family:monospace,monospace" | 0280
|{{MSP|280|Ralts}}
!{{ArtP|0280|Ralts}}
|{{p|Ralts}}{{tt|*|Pure Psychic-type prior to Generation VI}}
|{{p|Ralts}}<sup>{{DL||Changed types|(VI+)}}</sup>
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fairy}}
{{typetable|Fairy}}
|-
|-
|281
|style="font-family:monospace,monospace" | 0281
|{{MSP|281|Kirlia}}
!{{ArtP|0281|Kirlia}}
|{{p|Kirlia}}{{tt|*|Pure Psychic-type prior to Generation VI}}
|{{p|Kirlia}}<sup>{{DL||Changed types|(VI+)}}</sup>
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fairy}}
{{typetable|Fairy}}
|-
|-
|282
| rowspan="2" style="font-family:monospace,monospace" | 0282
|{{MSP|282|Gardevoir}}
!{{ArtP|0282|Gardevoir}}
|{{p|Gardevoir}}{{tt|*|Pure Psychic-type prior to Generation VI}}
|{{p|Gardevoir}}<sup>{{DL||Changed types|(VI+)}}</sup>
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fairy}}
{{typetable|Fairy}}
|-
|-
|282
!{{ArtP|0282|Gardevoir|form=-Mega}}
|{{MSP|282M|Gardevoir}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Gardevoir}}
|{{p|Gardevoir|Mega Gardevoir}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fairy}}
{{typetable|Fairy}}
|-
|-
|439
|style="font-family:monospace,monospace" | 0439
|{{MSP|439|Mime Jr.}}
!{{ArtP|0439|Mime Jr.}}
|{{p|Mime Jr.}}{{tt|*|Pure Psychic-type prior to Generation VI}}
|{{p|Mime Jr.}}<sup>{{DL||Changed types|(VI+)}}</sup>
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fairy}}
{{typetable|Fairy}}
|-
|-
|475
| rowspan="2" style="font-family:monospace,monospace" | 0475
|{{MSP|475|Gallade}}
!{{ArtP|0475|Gallade}}
|{{p|Gallade}}
|{{p|Gallade}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fighting}}
{{typetable|Fighting}}
|-
|-
|475
!{{ArtP|0475|Gallade|form=-Mega}}
|{{MSP|475M|Gallade}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Gallade}}
|{{p|Gallade|Mega Gallade}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fighting}}
{{typetable|Fighting}}
|-
|-
|494
|style="font-family:monospace,monospace" | 0494
|{{MSP|494|Victini}}
!{{ArtP|0494|Victini}}
|{{p|Victini}}
|{{p|Victini}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fire}}
{{typetable|Fire}}
|-
|-
|527
|style="font-family:monospace,monospace" | 0527
|{{MSP|527|Woobat}}
!{{ArtP|0527|Woobat}}
|{{p|Woobat}}
|{{p|Woobat}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Flying}}
{{typetable|Flying}}
|-
|-
|528
|style="font-family:monospace,monospace" | 0528
|{{MSP|528|Swoobat}}
!{{ArtP|0528|Swoobat}}
|{{p|Swoobat}}
|{{p|Swoobat}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Flying}}
{{typetable|Flying}}
|-
|-
|561
|style="font-family:monospace,monospace" | 0561
|{{MSP|561|Sigilyph}}
!{{ArtP|0561|Sigilyph}}
|{{p|Sigilyph}}
|{{p|Sigilyph}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Flying}}
{{typetable|Flying}}
|-
|-
|720
|style="font-family:monospace,monospace" | 0628
|{{MSP|720|Hoopa}}
!{{ArtP|0628|Braviary|form=-Hisui}}
|{{p|Hoopa}}
|{{p|Braviary}}<br><small>{{rf|Hisuian|Form}}</small>
{{typetable|Psychic}}
{{typetable|Flying}}
|-
| rowspan="2" style="font-family:monospace,monospace" | 0720
!{{ArtP|0720|Hoopa}}
|{{p|Hoopa}}<br><small>{{form|Hoopa|Confined}}</small>
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Ghost}}
{{typetable|Ghost}}
|-
|-
|720
!{{ArtP|0720|Hoopa|form=-Unbound}}
|{{MSP|720U|Hoopa}}
|{{p|Hoopa}}<br><small>{{form|Hoopa|Unbound}}</small>
|{{p|Hoopa|Hoopa Unbound}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Dark}}
{{typetable|Dark}}
|}
|}
====Pokéstar Studios opponents====
{| class="roundy" style="margin:auto; background: #{{psychic color light}}; border: 5px solid #{{psychic color}};"
|-
|-
|
|style="font-family:monospace,monospace" | 0741
{| border=1 width="100%" class="unsortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color light}}; border-collapse:collapse;"
!{{ArtP|0741|Oricorio|form=-Pa'u}}
|- style="background: #{{psychic color light}};"
|{{p|Oricorio}}<br><small>{{form|Oricorio|Pa'u Style}}</small>
! #
{{typetable|Psychic}}
!
{{typetable|Flying}}
! Name
|-
! Type 1
|style="font-family:monospace,monospace" | 0786
! Type 2
!{{ArtP|0786|Tapu Lele}}
|{{p|Tapu Lele}}
{{typetable|Psychic}}
{{typetable|Fairy}}
|-
|style="font-family:monospace,monospace" | 0791
!{{ArtP|0791|Solgaleo}}
|{{p|Solgaleo}}
{{typetable|Psychic}}
{{typetable|Steel}}
|-
|style="font-family:monospace,monospace" | 0792
!{{ArtP|0792|Lunala}}
|{{p|Lunala}}
{{typetable|Psychic}}
{{typetable|Ghost}}
|-
| rowspan="3" style="font-family:monospace,monospace" | 0800
!{{ArtP|0800|Necrozma|form=-Dusk Mane}}
|<small>{{form|Necrozma|Dusk Mane}}</small><br>{{p|Necrozma}}
{{typetable|Psychic}}
{{typetable|Steel}}
|-
!{{ArtP|0800|Necrozma|form=-Dawn Wings}}
|<small>{{form|Necrozma|Dawn Wings}}</small><br>{{p|Necrozma}}
{{typetable|Psychic}}
{{typetable|Ghost}}
|-
!{{ArtP|0800|Necrozma|form=-Ultra}}
|<small>[[Ultra Burst|Ultra]]</small><br>{{p|Necrozma}}
{{typetable|Psychic}}
{{typetable|Dragon}}
|-
|rowspan="2" style="font-family:monospace,monospace" | 0858
!{{ArtP|0858|Hatterene}}
|{{p|Hatterene}}
{{typetable|Psychic}}
{{typetable|Fairy}}
|-
!{{ArtP|0858|Hatterene|form=-Gigantamax}}
|<small>[[Gigantamax]]</small><br>{{p|Hatterene}}
{{typetable|Psychic}}
{{typetable|Fairy}}
|-
|style="font-family:monospace,monospace" | 0876
!{{ArtP|0876|Indeedee}}
|{{p|Indeedee}}
{{typetable|Psychic}}
{{typetable|Normal}}
|-
| rowspan="3" style="font-family:monospace,monospace" | 0898
!{{ArtP|0898|Calyrex}}
|{{p|Calyrex}}
{{typetable|Psychic}}
{{typetable|Grass}}
|-
!{{ArtP|0898|Calyrex|form=-Ice Rider}}
|<small>{{form|Caylrex|Ice Rider}}</small><br>{{p|Calyrex}}
{{typetable|Psychic}}
{{typetable|Ice}}
|-
|-
|N/A
!{{ArtP|0898|Calyrex|form=-Shadow Rider}}
|{{MSP|000|UFO 2}}
|<small>{{form|Caylrex|Shadow Rider}}</small><br>{{p|Calyrex}}
|{{p|UFO 2}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Electric}}
{{typetable|Ghost}}
|}
|}
|}
|}


====Secondary Psychic-type Pokémon====
====Secondary Psychic-type Pokémon====
{| class="roundy" style="margin:auto; background: #{{psychic color light}}; border: 5px solid #{{psychic color}};"
{| class="roundy" style="margin:auto; background:#{{psychic color light}}; border: 5px solid #{{psychic color}}"
|-
|-
|
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{psychic color light}}; border-collapse:collapse"
|-style="background: #{{psychic color light}};"
|-style="background:#{{psychic color light}}"
! #
! #
!
!
Line 380: Line 491:
! Type 2
! Type 2
|-
|-
|079
|style="font-family:monospace,monospace" | 0026
|{{MSP|079|Slowpoke}}
!{{ArtP|0026|Raichu|form=-Alola}}
|{{p|Raichu}}<br><small>[[Alolan form]]</small>
{{typetable|Electric}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0079
!{{ArtP|0079|Slowpoke}}
|{{p|Slowpoke}}
|{{p|Slowpoke}}
{{typetable|Water}}
{{typetable|Water}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|080
| rowspan="3" style="font-family:monospace,monospace" | 0080
|{{MSP|080|Slowbro}}
!{{ArtP|0080|Slowbro}}
|{{p|Slowbro}}
|{{p|Slowbro}}
{{typetable|Water}}
{{typetable|Water}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|080
!{{ArtP|0080|Slowbro|form=-Mega}}
|{{MSP|080M|Slowbro}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Slowbro}}
|{{p|Slowbro|Mega Slowbro}}
{{typetable|Water}}
{{typetable|Water}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|102
!{{ArtP|0080|Slowbro|form=-Galar}}
|{{MSP|102|Exeggcute}}
|{{p|Slowbro}}<br><small>{{rf|Galarian|Form}}</small>
{{typetable|Poison}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0102
!{{ArtP|0102|Exeggcute}}
|{{p|Exeggcute}}
|{{p|Exeggcute}}
{{typetable|Grass}}
{{typetable|Grass}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|103
|style="font-family:monospace,monospace" | 0103
|{{MSP|103|Exeggutor}}
!{{ArtP|0103|Exeggutor}}
|{{p|Exeggutor}}
|{{p|Exeggutor}}
{{typetable|Grass}}
{{typetable|Grass}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|121
|style="font-family:monospace,monospace" | 0121
|{{MSP|121|Starmie}}
!{{ArtP|0121|Starmie}}
|{{p|Starmie}}
|{{p|Starmie}}
{{typetable|Water}}
{{typetable|Water}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|124
|style="font-family:monospace,monospace" | 0122
|{{MSP|124|Jynx}}
!{{ArtP|0122|Mr. Mime|form=-Galar}}
|{{p|Mr. Mime}}<br><small>{{rf|Galarian|Form}}</small>
{{typetable|Ice}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0124
!{{ArtP|0124|Jynx}}
|{{p|Jynx}}
|{{p|Jynx}}
{{typetable|Ice}}
{{typetable|Ice}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|199
| rowspan="2" style="font-family:monospace,monospace" | 0199
|{{MSP|199|Slowking}}
!{{ArtP|0199|Slowking}}
|{{p|Slowking}}
|{{p|Slowking}}
{{typetable|Water}}
{{typetable|Water}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|203
!{{ArtP|0199|Slowking|form=-Galar}}
|{{MSP|203|Girafarig}}
|{{p|Slowking}}<br><small>{{rf|Galarian|Form}}</small>
{{typetable|Poison}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0203
!{{ArtP|0203|Girafarig}}
|{{p|Girafarig}}
|{{p|Girafarig}}
{{typetable|Normal}}
{{typetable|Normal}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|238
|style="font-family:monospace,monospace" | 0238
|{{MSP|238|Smoochum}}
!{{ArtP|0238|Smoochum}}
|{{p|Smoochum}}
|{{p|Smoochum}}
{{typetable|Ice}}
{{typetable|Ice}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|307
|style="font-family:monospace,monospace" | 0307
|{{MSP|307|Meditite}}
!{{ArtP|0307|Meditite}}
|{{p|Meditite}}
|{{p|Meditite}}
{{typetable|Fighting}}
{{typetable|Fighting}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|308
| rowspan="2" style="font-family:monospace,monospace" | 0308
|{{MSP|308|Medicham}}
!{{ArtP|0308|Medicham}}
|{{p|Medicham}}
|{{p|Medicham}}
{{typetable|Fighting}}
{{typetable|Fighting}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|308
!{{ArtP|0308|Medicham|form=-Mega}}
|{{MSP|308M|Medicham}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Medicham}}
|{{p|Medicham|Mega Medicham}}
{{typetable|Fighting}}
{{typetable|Fighting}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|337
|style="font-family:monospace,monospace" | 0337
|{{MSP|337|Lunatone}}
!{{ArtP|0337|Lunatone}}
|{{p|Lunatone}}
|{{p|Lunatone}}
{{typetable|Rock}}
{{typetable|Rock}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|338
|style="font-family:monospace,monospace" | 0338
|{{MSP|338|Solrock}}
!{{ArtP|0338|Solrock}}
|{{p|Solrock}}
|{{p|Solrock}}
{{typetable|Rock}}
{{typetable|Rock}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|343
|style="font-family:monospace,monospace" | 0343
|{{MSP|343|Baltoy}}
!{{ArtP|0343|Baltoy}}
|{{p|Baltoy}}
|{{p|Baltoy}}
{{typetable|Ground}}
{{typetable|Ground}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|344
|style="font-family:monospace,monospace" | 0344
|{{MSP|344|Claydol}}
!{{ArtP|0344|Claydol}}
|{{p|Claydol}}
|{{p|Claydol}}
{{typetable|Ground}}
{{typetable|Ground}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|374
|style="font-family:monospace,monospace" | 0374
|{{MSP|374|Beldum}}
!{{ArtP|0374|Beldum}}
|{{p|Beldum}}
|{{p|Beldum}}
{{typetable|Steel}}
{{typetable|Steel}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|375
|style="font-family:monospace,monospace" | 0375
|{{MSP|375|Metang}}
!{{ArtP|0375|Metang}}
|{{p|Metang}}
|{{p|Metang}}
{{typetable|Steel}}
{{typetable|Steel}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|376
| rowspan="2" style="font-family:monospace,monospace" | 0376
|{{MSP|376|Metagross}}
!{{ArtP|0376|Metagross}}
|{{p|Metagross}}
|{{p|Metagross}}
{{typetable|Steel}}
{{typetable|Steel}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|376
!{{ArtP|0376|Metagross|form=-Mega}}
|{{MSP|376M|Metagross}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Metagross}}
|{{p|Metagross|Mega Metagross}}
{{typetable|Steel}}
{{typetable|Steel}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|380
| rowspan="2" style="font-family:monospace,monospace" | 0380
|{{MSP|380|Latias}}
!{{ArtP|0380|Latias}}
|{{p|Latias}}
|{{p|Latias}}
{{typetable|Dragon}}
{{typetable|Dragon}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|380
!{{ArtP|0380|Latias|form=-Mega}}
|{{MSP|380M|Latias}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Latias}}
|{{p|Latias|Mega Latias}}
{{typetable|Dragon}}
{{typetable|Dragon}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|381
| rowspan="2" style="font-family:monospace,monospace" | 0381
|{{MSP|381|Latios}}
!{{ArtP|0381|Latios}}
|{{p|Latios}}
|{{p|Latios}}
{{typetable|Dragon}}
{{typetable|Dragon}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|381
!{{ArtP|0381|Latios|form=-Mega}}
|{{MSP|381M|Latios}}
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Latios}}
|{{p|Latios|Mega Latios}}
{{typetable|Dragon}}
{{typetable|Dragon}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|385
|style="font-family:monospace,monospace" | 0385
|{{MSP|385|Jirachi}}
!{{ArtP|0385|Jirachi}}
|{{p|Jirachi}}
|{{p|Jirachi}}
{{typetable|Steel}}
{{typetable|Steel}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|436
|style="font-family:monospace,monospace" | 0436
|{{MSP|436|Bronzor}}
!{{ArtP|0436|Bronzor}}
|{{p|Bronzor}}
|{{p|Bronzor}}
{{typetable|Steel}}
{{typetable|Steel}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|437
|style="font-family:monospace,monospace" | 0437
|{{MSP|437|Bronzong}}
!{{ArtP|0437|Bronzong}}
|{{p|Bronzong}}
|{{p|Bronzong}}
{{typetable|Steel}}
{{typetable|Steel}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|555
|style="font-family:monospace,monospace" | 0555
|{{MSP|555Z|Darmanitan}}
!{{ArtP|0555|Darmanitan|form=-Zen}}
|{{p|Darmanitan}}{{tt|*|Only Zen Mode}}
|{{p|Darmanitan}}<br><small>{{form|Darmanitan|Zen Mode}}</small>
{{typetable|Fire}}
{{typetable|Fire}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|648
|style="font-family:monospace,monospace" | 0648
|{{MSP|648|Meloetta}}
!{{ArtP|0648|Meloetta}}
|{{p|Meloetta}}{{tt|*|Only Aria Forme}}
|{{p|Meloetta}}<br><small>{{form|Meloetta|Aria Forme}}</small>
{{typetable|Normal}}
{{typetable|Normal}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|655
|style="font-family:monospace,monospace" | 0655
|{{MSP|655|Delphox}}
!{{ArtP|0655|Delphox}}
|{{p|Delphox}}
|{{p|Delphox}}
{{typetable|Fire}}
{{typetable|Fire}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|686
|style="font-family:monospace,monospace" | 0686
|{{MSP|686|Inkay}}
!{{ArtP|0686|Inkay}}
|{{p|Inkay}}
|{{p|Inkay}}
{{typetable|Dark}}
{{typetable|Dark}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|-
|-
|687
|style="font-family:monospace,monospace" | 0687
|{{MSP|687|Malamar}}
!{{ArtP|0687|Malamar}}
|{{p|Malamar}}
|{{p|Malamar}}
{{typetable|Dark}}
{{typetable|Dark}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0765
!{{ArtP|0765|Oranguru}}
|{{p|Oranguru}}
{{typetable|Normal}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0779
!{{ArtP|0779|Bruxish}}
|{{p|Bruxish}}
{{typetable|Water}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0825
!{{ArtP|0825|Dottler}}
|{{p|Dottler}}
{{typetable|Bug}}
{{typetable|Psychic}}
|-
|rowspan="2" style="font-family:monospace,monospace" | 0826
!{{ArtP|0826|Orbeetle}}
|{{p|Orbeetle}}
{{typetable|Bug}}
{{typetable|Psychic}}
|-
!{{ArtP|0826|Orbeetle|form=-Gigantamax}}
|<small>[[Gigantamax]]</small><br>{{p|Orbeetle}}
{{typetable|Bug}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0866
!{{ArtP|0866|Mr. Rime}}
|{{p|Mr. Rime}}
{{typetable|Ice}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0899
!{{ArtP|0899|Wyrdeer}}
|{{p|Wyrdeer}}
{{typetable|Normal}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0936
!{{ArtP|0936|Armarouge}}
|{{p|Armarouge}}
{{typetable|Fire}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0954
!{{ArtP|0954|Rabsca}}
|{{p|Rabsca}}
{{typetable|Bug}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0976
!{{ArtP|0976|Veluza}}
|{{p|Veluza}}
{{typetable|Water}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0981
!{{ArtP|0981|Farigiraf}}
|{{p|Farigiraf}}
{{typetable|Normal}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 0985
!{{ArtP|0985|Scream Tail}}
|{{p|Scream Tail}}
{{typetable|Fairy}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 1010
!{{ArtP|1010|Iron Leaves}}
|{{p|Iron Leaves}}
{{typetable|Grass}}
{{typetable|Psychic}}
|-
| style="font-family:monospace,monospace" | 1015
!{{ArtP|1015|Munkidori}}
|{{p|Munkidori}}
{{typetable|Poison}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 1022
!{{ArtP|1022|Iron Boulder}}
|{{p|Iron Boulder}}
{{typetable|Rock}}
{{typetable|Psychic}}
|-
|style="font-family:monospace,monospace" | 1023
!{{ArtP|1023|Iron Crown}}
|{{p|Iron Crown}}
{{typetable|Steel}}
{{typetable|Psychic}}
{{typetable|Psychic}}
|}
|}
|}
|}


====Pokéstar Studios opponents====
===Changed types===
{| class="roundy" style="margin:auto; background: #{{psychic color light}}; border: 5px solid #{{psychic color}};"
These Psychic-type {{OBP|Pokémon|species}} have had their [[type]]s changed.
{| class="roundy" style="margin:auto; background:#{{psychic color light}}; border:5px solid #{{psychic color}}"
|-
|-
|
|
{| border=1 width="100%" class="unsortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{psychic color light}}; border-collapse:collapse"
|- style="background: #{{psychic color light}};"
|-style="background:#{{psychic color light}}"
! #
! #
!
!
! Name
! Name
! Type 1
! colspan="3" | Original types
! Type 2
! colspan="3" | New types
|-
|style="font-family:monospace,monospace" | 0122
!{{ArtP|0122|Mr. Mime}}
|{{p|Mr. Mime}}
|Gen I-V
{{typetable2|Psychic}}
|Gen VI+
{{typetable|Psychic}}
{{typetable|Fairy}}
|-
|style="font-family:monospace,monospace" | 0280
!{{ArtP|0280|Ralts}}
|{{p|Ralts}}
|Gen III-V
{{typetable2|Psychic}}
|Gen VI+
{{typetable|Psychic}}
{{typetable|Fairy}}
|-
|style="font-family:monospace,monospace" | 0281
!{{ArtP|0281|Kirlia}}
|{{p|Kirlia}}
|Gen III-V
{{typetable2|Psychic}}
|Gen VI+
{{typetable|Psychic}}
{{typetable|Fairy}}
|-
|style="font-family:monospace,monospace" | 0282
!{{ArtP|0282|Gardevoir}}
|{{p|Gardevoir}}
|Gen III-V
{{typetable2|Psychic}}
|Gen VI+
{{typetable|Psychic}}
{{typetable|Fairy}}
|-
|-
|N/A
|style="font-family:monospace,monospace" | 0439
|{{MSP|000|Brycen-man}}
!{{ArtP|0439|Mime Jr.}}
|{{p|Brycen-man}}
|{{p|Mime Jr.}}
{{typetable|Dark}}
|Gen IV-V
{{typetable2|Psychic}}
|Gen VI+
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Fairy}}
|}
|}
|}
===[[Pokéstar Studios]] opponents===
{| align="center"
|- style="vertical-align:top"
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#Brycen-Man|Brycen-Man}}|type=Dark|type2=Psychic|image=Spr 5b2 Brycenman|ab=Levitate|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100}}
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#UFO 2|UFO 2}}|type=Psychic|type2=Electric|image=Spr B2W2 UFO|ab=Levitate|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size=179}}
|}
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==Moves==
==Moves==
As of [[Generation IX]], there are 79 Psychic-type [[move]]s, which makes up 8.46% of all moves (excluding those that are Psychic-type only under certain circumstances), making it the second most common type among moves after {{t|Normal}} and before {{t|Grass}}.
Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Psychic-type moves were [[special move|special]], but they may also now be [[physical move|physical]] depending on the attack.
{{movelist/battle-head|Psychic}}
{{movelist/battle-head|Psychic}}
{{movelist/battle|1|Agility|Status|Cool|—|—|30|self|The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.}}
{{movelist/battle|1|Agility|Status|Cool|—|—|30|self|The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.}}
{{movelist/battle|5|Ally Switch|Status|Clever|—|—|10|self|The user teleports using a strange power and switches its place with one of its allies.}}
{{movelist/battle|5|Ally Switch|Status|Clever|—|—|15|self|The user teleports using a strange power and switches places with one of its allies.<br>This move's chance of failing rises if it is used in succession.{{tt|*|Only in Generation IX}}}}
{{movelist/battle|1|Amnesia|Status|Cute|—|—|20|self|The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.}}
{{movelist/battle|1|Amnesia|Status|Cute|—|—|20|self|The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.}}
{{movelist/battle|1|Barrier|Status|Cool|—|—|20|self|The user throws up a sturdy wall that sharply raises its Defense stat.}}
{{movelist/battle|1|Barrier|Status|Cool|—|—|20|self|The user throws up a sturdy wall that sharply raises its Defense stat.}}
{{movelist/battle|3|Calm Mind|Status|Clever|—|—|20|self|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.}}
{{movelist/battle|3|Calm Mind|Status|Clever|—|—|20|self|The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.}}
{{movelist/battle|1|Confusion|Special|Clever|50|100|25|anyadjacent|The target is hit by a weak telekinetic force. It may also leave the target confused.}}
{{movelist/battle|1|Confusion|Special|Clever|50|100|25|anyadjacent|The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.}}
{{movelist/battle|3|Cosmic Power|Status|Cool|—|—|20|self|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.}}
{{movelist/battle|3|Cosmic Power|Status|Beautiful|—|—|20|self|The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.}}
{{movelist/battle|1|Dream Eater|Special|Clever|100|100|15|anyadjacent|The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.}}
{{movelist/battle|1|Dream Eater|Special|Clever|100|100|15|anyadjacent|The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.}}
{{movelist/battle|3|Extrasensory|Special|Cool|80|100|20|anyadjacent|The user attacks with an odd, unseeable power. It may also make the target flinch.}}
{{movelist/battle|8|Eerie Spell|Special||80|100|5|anyadjacent|The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.}}
{{movelist/battle|8|Esper Wing|Special||80|100|10|self|The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.}}
{{movelist/battle|8|Expanding Force|Special||80|100|20|anyadjacent|The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.}}
{{movelist/battle|3|Extrasensory|Special|Cool|80|100|20|anyadjacent|The user attacks with an odd, unseeable power. This may also make the target flinch.}}
{{movelist/battle|8|Freezing Glare|Special||90|100|10|anyadjacent|The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.}}
{{movelist/battle|2|Future Sight|Special|Clever|120|100|10|anyadjacent|Two turns after this move is used, a hunk of psychic energy attacks the target.}}
{{movelist/battle|2|Future Sight|Special|Clever|120|100|10|anyadjacent|Two turns after this move is used, a hunk of psychic energy attacks the target.}}
{{movelist/battle|4|Gravity|Status|Beautiful|—|—|5|all|Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.}}
{{movelist/battle|7|Genesis Supernova|Special||185|—|1|anyadjacent|After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.}}
{{movelist/battle|5|Guard Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.}}
{{movelist/battle|7|Glitzy Glow|Special||80|95|15|anyadjacent|The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.}}
{{movelist/battle|4|Guard Swap|Status|Cute|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.}}
{{movelist/battle|8|G-Max Gravitas|Physical||—|—|3|adjacentfoes|A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.}}
{{movelist/battle|4|Heal Block|Status|Cute|—|100|15|foes|For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.}}
{{movelist/battle|8|G-Max Gravitas|Special||—|—|3|adjacentfoes|A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.}}
{{movelist/battle|5|Heal Pulse|Status|Beautiful|—|—|10|any|The user emits a healing pulse which restores the target's HP by up to half of its max HP.}}
{{movelist/battle|4|Gravity|Status|Clever|—|—|5|all|Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.}}
{{movelist/battle|4|Healing Wish|Status|Cute|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.}}
{{movelist/battle|5|Guard Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.}}
{{movelist/battle|5|Heart Stamp|Physical|Cute|60|100|25|anyadjacent|The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch.}}
{{movelist/battle|4|Guard Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.}}
{{movelist/battle|4|Heart Swap|Status|Cool|—|—|10|anyadjacent|The user employs its psychic power to switch stat changes with the target.}}
{{movelist/battle|4|Heal Block|Status|Clever|—|100|15|adjacentfoes|For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.}}
{{movelist/battle|6|Hyperspace Hole|Special|Clever|80|—|5|anyadjacent|Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using Protect or Detect.}}
{{movelist/battle|5|Heal Pulse|Status|Beautiful|—|—|10|any|The user emits a healing pulse that restores the target's HP by up to half of its max HP.}}
{{movelist/battle|1|Hypnosis|Status|Clever|—|60|20|anyadjacent|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movelist/battle|4|Healing Wish|Status|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.}}
{{movelist/battle|3|Imprison|Status|Clever|—|—|10|foes|If the opponents know any move also known by the user, the opponents are prevented from using it.}}
{{movelist/battle|5|Heart Stamp|Physical|Cute|60|100|25|anyadjacent|The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.}}
{{movelist/battle|1|Kinesis|Status|Clever|—|80|15|anyadjacent|The user distracts the target by bending a spoon. It lowers the target's accuracy.}}
{{movelist/battle|4|Heart Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch stat changes with the target.}}
{{movelist/battle|1|Light Screen|Status|Beautiful|—|—|30|team|A wondrous wall of light is put up to suppress damage from special attacks for five turns.}}
{{movelist/battle|6|Hyperspace Hole|Special|Clever|80|—|5|anyadjacent|Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.}}
{{movelist/battle|4|Lunar Dance|Status|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.}}
{{movelist/battle|1|Hypnosis|Status|Clever|—|60|20|anyadjacent|The user employs hypnotic suggestion to make the target fall asleep.}}
{{movelist/battle|3|Luster Purge|Special|Clever|70|100|5|anyadjacent|The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat.}}
{{movelist/battle|3|Imprison|Status|Clever|—|—|10|self|If opposing Pokémon know any move also known by the user, they are prevented from using it.}}
{{movelist/battle|3|Magic Coat|Status|Beautiful|—|—|15|self|A barrier reflects back to the target moves like Leech Seed and moves that damage status.}}
{{movelist/battle|7|Instruct|Status||—|—|15|anyadjacent|The user instructs the target to reuse the move last used by the target.}}
{{movelist/battle|1|Kinesis|Status|Clever|—|80|15|anyadjacent|The user distracts the target by bending a spoon. This lowers the target's accuracy.}}
{{movelist/battle|1|Light Screen|Status|Beautiful|—|—|30|team|A wondrous wall of light is put up to reduce damage from special moves for five turns.}}
{{movelist/battle|7|Light That Burns the Sky|Special||200|—|1|anyadjacent|This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target’s Ability.}}
{{movelist/battle|9|Lumina Crash|Special||80|100|10|anyadjacent|The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.}}
{{movelist/battle|4|Lunar Dance|Status|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.}}
{{movelist/battle|8|Lunar Blessing|Status||—|—|5|self|The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.}}
{{movelist/battle|3|Luster Purge|Special|Clever|95|100|5|anyadjacent|The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.}}
{{movelist/battle|3|Magic Coat|Status|Beautiful|—|—|15|self|Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.}}
{{movelist/battle|8|Magic Powder|Status||—|100|20|anyadjacent|The user scatters a cloud of magic powder that changes the target's type to Psychic.}}
{{movelist/battle|5|Magic Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.}}
{{movelist/battle|5|Magic Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.}}
{{movelist/battle|8|Max Mindstorm|Physical||—|—|3|adjacentfoes|This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.}}
{{movelist/battle|8|Max Mindstorm|Special||—|—|3|adjacentfoes|This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.}}
{{movelist/battle|1|Meditate|Status|Beautiful|—|—|40|self|The user meditates to awaken the power deep within its body and raise its Attack stat.}}
{{movelist/battle|1|Meditate|Status|Beautiful|—|—|40|self|The user meditates to awaken the power deep within its body and raise its Attack stat.}}
{{movelist/battle|4|Miracle Eye|Status|Cute|—|—|40|anyadjacent|Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.}}
{{movelist/battle|4|Miracle Eye|Status|Clever|—|—|40|anyadjacent|Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.}}
{{movelist/battle|2|Mirror Coat|Special|Beautiful|Varies|100|20|self|A retaliation move that counters any special attack, inflicting double the damage taken.}}
{{movelist/battle|2|Mirror Coat|Special|Beautiful||100|20|self|A retaliatory attack that counters any special move, inflicting double the damage taken.}}
{{movelist/battle|3|Mist Ball|Special|Clever|70|100|5|anyadjacent|A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk.}}
{{movelist/battle|3|Mist Ball|Special|Clever|95|100|5|anyadjacent|A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.}}
{{movelist/battle|5|Power Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.}}
{{movelist/battle|8|Mystical Power|Special||70|90|10|anyadjacent|The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.}}
{{movelist/battle|4|Power Swap|Status|Beautiful|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.}}
{{movelist/battle|7|Photon Geyser|Special||100|100|5|anyadjacent|The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.}}
{{movelist/battle|4|Power Trick|Status|Cool|—|—|10|self|The user employs its psychic power to switch its Attack with its Defense stat.}}
{{movelist/battle|5|Power Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.}}
{{movelist/battle|1|Psybeam|Special|Beautiful|65|100|20|anyadjacent|The target is attacked with a peculiar ray. It may also cause confusion.}}
{{movelist/battle|4|Power Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.}}
{{movelist/battle|1|Psychic|Special|Clever|90|100|10|anyadjacent|The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.}}
{{movelist/battle|4|Power Trick|Status|Clever|—|—|10|self|The user employs its psychic power to switch its Attack stat with its Defense stat.}}
{{movelist/battle|3|Psycho Boost|Special|Clever|140|90|5|anyadjacent|The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.}}
{{movelist/battle|7|Prismatic Laser|Special||160|100|10|anyadjacent|The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.}}
{{movelist/battle|4|Psycho Cut|Physical|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. Critical hits land more easily.}}
{{movelist/battle|1|Psybeam|Special|Beautiful|65|100|20|anyadjacent|The target is attacked with a peculiar ray. This may also confuse the target.}}
{{movelist/battle|4|Psycho Shift|Status|Cool|—|100|10|anyadjacent|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movelist/battle|9|Psyblade|Physical||80|100|15|anyadjacent|The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.}}
{{movelist/battle|5|Psyshock|Special|Beautiful|80|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}}
{{movelist/battle|1|Psychic|Special|Clever|90|100|10|anyadjacent|The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.}}
{{movelist/battle|5|Psystrike|Special|Cool|100|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}}
{{movelist/battle|7|Psychic Fangs|Physical||85|100|10|anyadjacent|The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.}}
{{movelist/battle|1|Psywave|Special|Clever|Varies|100|15|anyadjacent|The target is attacked with an odd psychic wave. The attack varies in intensity.}}
{{movelist/battle|9|Psychic Noise|Special||75|100|10|anyadjacent|The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.}}
{{movelist/battle|1|Reflect|Status|Clever|—|—|20|team|A wondrous wall of light is put up to suppress damage from physical attacks for five turns.}}
{{movelist/battle|7|Psychic Terrain|Status||—|—|10|all|This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.}}
{{movelist/battle|1|Rest|Status|Cute|—|—|10|self|The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.}}
{{movelist/battle|3|Psycho Boost|Special|Clever|140|90|5|anyadjacent|The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.}}
{{movelist/battle|3|Role Play|Status|Cute|—|—|10|anyadjacent|The user mimics the target completely, copying the target's natural Ability.}}
{{movelist/battle|4|Psycho Cut|Physical|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.}}
{{movelist/battle|4|Psycho Shift|Status|Clever|—|100|10|anyadjacent|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}
{{movelist/battle|5|Psyshock|Special|Beautiful|80|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This move deals physical damage.}}
{{movelist/battle|8|Psyshield Bash|Physical||70|90|10|anyadjacent|Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.}}
{{movelist/battle|5|Psystrike|Special|Cool|100|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This move deals physical damage.}}
{{movelist/battle|1|Psywave|Special|Clever||100|15|anyadjacent|The target is attacked with an odd psychic wave. The attack varies in intensity.}}
{{movelist/battle|1|Reflect|Status|Clever|—|—|20|team|A wondrous wall of light is put up to reduce damage from physical moves for five turns.}}
{{movelist/battle|1|Rest|Status|Cute|—|—|5|self|The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.}}
{{movelist/battle|3|Role Play|Status|Cute|—|—|10|anyadjacent|The user mimics the target completely, copying the target's Ability.}}
{{movelist/battle|7|Shattered Psyche|Physical||—|—|1|anyadjacent|The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.}}
{{movelist/battle|7|Shattered Psyche|Special||—|—|1|anyadjacent|The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.}}
{{movelist/battle|3|Skill Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to exchange Abilities with the target.}}
{{movelist/battle|3|Skill Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to exchange Abilities with the target.}}
{{movelist/battle|5|Stored Power|Special|Clever|20|100|10|anyadjacent|The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.}}
{{movelist/battle|7|Speed Swap|Status||—|—|10|anyadjacent|The user exchanges Speed stats with the target.}}
{{movelist/battle|5|Synchronoise|Special|Clever|120|100|15|alladjacent|Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.}}
{{movelist/battle|5|Stored Power|Special|Clever|20|100|10|anyadjacent|The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.}}
{{movelist/battle|5|Synchronoise|Special|Clever|120|100|10|alladjacent|Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.}}
{{movelist/battle|8|Take Heart|Status||—|—|10|self|The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.}}
{{movelist/battle|5|Telekinesis|Status|Clever|—|—|15|anyadjacent|The user makes the target float with its psychic power. The target is easier to hit for three turns.}}
{{movelist/battle|5|Telekinesis|Status|Clever|—|—|15|anyadjacent|The user makes the target float with its psychic power. The target is easier to hit for three turns.}}
{{movelist/battle|1|Teleport|Status|Cool|—|—|20|self|Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.}}
{{movelist/battle|1|Teleport|Status|Cool|—|—|20|self|The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.}}
{{movelist/battle|3|Trick|Status|Clever|—|100|10|anyadjacent|The user catches the target off guard and swaps its held item with its own.}}
{{movelist/battle|3|Trick|Status|Clever|—|100|10|anyadjacent|The user catches the target off guard and swaps the target's held item with its own.}}
{{movelist/battle|4|Trick Room|Status|Cute|—|—|5|all|The user creates a bizarre area in which slower Pokémon get to move first for five turns.}}
{{movelist/battle|4|Trick Room|Status|Clever|—|—|5|all|The user creates a bizarre area in which slower Pokémon get to move first for five turns.}}
{{movelist/battle|9|Twin Beam|Special||40|100|10|anyadjacent|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.}}
{{movelist/battle|5|Wonder Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}}
{{movelist/battle|5|Wonder Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}}
{{movelist/battle|4|Zen Headbutt|Physical|Beautiful|80|90|15|anyadjacent|The user focuses its willpower to its head and attacks the target. It may also make the target flinch.}}
{{movelist/battle|4|Zen Headbutt|Physical|Clever|80|90|15|anyadjacent|The user focuses its willpower to its head and attacks the target. This may also make the target flinch.}}
{{movelist/battle-foot|Psychic}}
{{movelist/battle-foot|Psychic}}


==Abilities==
==Abilities==
===Interacting with the Psychic-type===
===Interacting with the Psychic type===
User of {{a|Color Change}} will be changed into Psychic-type after it is hit with a Psychic-type move. {{a|Protean}} will change its user into Psychic-type when it uses a Psychic-type move. When a Pokémon with {{a|Multitype}} holds a [[Mind Plate]], it will become a Psychic-type Pokémon. {{a|Zen Mode}} ability will change {{p|Darmanitan}} into its Zen Mode, which is a dual-type Fire/Psychic form. When a Pokémon with {{a|Imposter}} is sent out and its opposite opponent is Psychic-type, it will transform into that Pokémon and turn into Psychic-type.
A Pokémon with {{a|Protean}} or {{a|Libero}} will become a Psychic-[[type]] {{OBP|Pokémon|species}} if it uses a Psychic-type [[move]]. A Pokémon with {{a|Color Change}}, {{a|Imposter}}, {{a|Mimicry}}, {{a|RKS System}}, or {{a|Multitype}} will become a Psychic-type Pokémon if (respectively) it is hit with a Psychic-type move, is sent out against a Psychic-type opponent, if the [[terrain]] is {{m|Psychic Terrain|psychic}}, if it is holding a [[Psychic Memory]], or if it is holding a [[Mind Plate]] or [[Psychium Z]].
 
A {{p|Darmanitan}} with {{a|Zen Mode}} will also change from a Fire-type into a dual Fire/Psychic-type form upon losing more than 50% of its HP.


===Exclusive Abilities===
===Exclusive Abilities===
Only Psychic-type Pokémon can have these Abilities. This does not include [[Signature Ability|signature Abilities]].
Only Psychic-type Pokémon have these {{Abilities}}. This does not include [[Signature Ability|signature Abilities]].


{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{Psychic color}}; border: 2px solid #{{Psychic color dark}}"
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{Psychic color}}; border: 2px solid #{{Psychic color dark}}"
Line 674: Line 978:
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV
| width="100px" style="background:#FFFFFF; border: 1px solid #D8D8D8" | {{acolor|Forewarn|000}}
| width="100px" style="background:#FFFFFF; border: 1px solid #D8D8D8" | {{acolor|Forewarn|000}}
| style="background:#FFFFFF; border: 1px solid #D8D8D8; text-align:left;" | Determines what moves an opposing Pokémon has.
| style="background:#FFFFFF; border: 1px solid #D8D8D8; text-align:left;" | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
|-
! width="30px" style="background:#{{alola color}}; border:1px solid #{{alola color dark}}" | VII
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Psychic Surge|000}}
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Turns the ground into Psychic Terrain when the Pokémon enters a battle.
|-
! colspan="3" style="background:#{{Psychic color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.</small>
|}
 
==Items==
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{psychic color}}; border:2px solid #{{psychic color dark}}"
|-
! style="background:#{{psychic color light}}; {{roundytl|8px}}" class="unsortable" |
! style="background:#{{psychic color light}}" | Name
! style="background:#{{psychic color light}}; {{roundytr|8px}}" class="unsortable" | Description
|- style="background:#FFF"
| {{bag/s|Odd Incense|SV}}
| [[Odd Incense]]
| An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves.
|- style="background:#FFF"
| {{bag/s|Mind Plate|SV}}
| [[Mind Plate]]
| An item to be held by a Pokémon. This stone tablet is imbued with the essence of psychic energy and boosts the power of the holder’s Psychic-type moves.
|- style="background:#FFF"
| {{bag/s|Payapa Berry|SV}}
| [[Payapa Berry]]
| If a Pokémon holding this [[Berry]] is hit with a supereffective Psychic-type move, the power of that move will be weakened.
|- style="background:#FFF"
| [[File:Dream Psychic Gem Sprite.png|40px|link=Psychic Gem]]
| [[Psychic Gem]]
| A [[gem]] with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time.
|- style="background:#FFF"
| [[File:Dream Psychic Memory Sprite.png|40px|link=Psychic Memory]]
| [[Psychic Memory]]
| A [[memory]] disc that contains Psychic-type data. It changes the type of the holder if held by {{p|Silvally|a certain species of Pokémon}}.
|- style="background:#FFF"
| {{bag/s|Psychic Tera Shard|SV}}
| [[Psychic Tera Shard]]
| On rare occasions, these shards form when a {{Tera}} Pokémon falls in battle and its Tera Jewel shatters.
|- style="background:#FFF"
| [[File:Dream Psychium Z Sprite.png|40px|link=Psychium Z]]
| [[Psychium Z]]
| This is a crystallized form of Z-Power. It upgrades Psychic-type moves to [[Z-Move]]s.
|- style="background:#FFF"
| {{bag/s|Soul Dew|SV}}
| [[Soul Dew]]
| A wondrous orb to be held by either {{p|Latios}} or {{p|Latias}}. It raises the power of Psychic- and {{type|Dragon}} moves.
|- style="background:#FFF"
| {{bag/s|Twisted Spoon|SV}}
| [[Twisted Spoon]]
| An item to be held by a Pokémon. This spoon is imbued with telekinetic energy and boosts the power of the holder's Psychic-type moves.
|- class="unsortable"
! colspan=3 style="background:#{{Psychic color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.</small>
|}
 
===[[Cram-o-matic]]===
{| class="roundy" style="margin:auto; text-align:center; background:#{{psychic color}}; border:2px solid #{{psychic color dark}}"
|-
! style="background:#{{psychic color light}}; {{roundytl|8px}}" class="unsortable" |
! style="background:#{{psychic color light}}; {{roundytr|8px}}" | Name
|- style="background:#FFF"
| {{bag/s|Choice Specs|SV}}
| [[Choice Specs]]
|- style="background:#FFF"
| {{bag/s|Dawn Stone|SV}}
| [[Dawn Stone]]
|- style="background:#FFF"
| {{bag/s|Destiny Knot|SV}}
| [[Destiny Knot]]
|- style="background:#FFF"
| {{bag/s|Exp. Candy L|SV}}
| [[Exp. Candy L]]
|- style="background:#FFF"
| {{bag/s|Exp. Candy M|SV}}
| [[Exp. Candy M]]
|- style="background:#FFF"
| {{bag/s|Exp. Candy S|SV}}
| [[Exp. Candy S]]
|- style="background:#FFF"
| {{bag/s|Exp. Candy XL|SV}}
| [[Exp. Candy XL]]
|- style="background:#FFF"
| {{bag/s|Exp. Candy XS|SV}}
| [[Exp. Candy XS]]
|- style="background:#FFF"
| {{bag/s|Galarica Wreath|SV}}
| [[Galarica Wreath]]
|- style="background:#FFF"
| {{bag/s|Lax Incense|SV}}
| [[Lax Incense]]
|- style="background:#FFF"
| {{bag/s|Light Clay|SV}}
| [[Light Clay]]
|- style="background:#FFF"
| {{bag/s|Payapa Berry|SV}}
| [[Payapa Berry]]
|- style="background:#FFF"
| {{bag/s|Power Lens|SV}}
| [[Power Lens]]
|- style="background:#FFF"
| {{bag/s|Psychic Seed|SV}}
| [[Psychic Seed]]
|- style="background:#FFF"
| {{bag/s|Pure Incense|SV}}
| [[Pure Incense]]
|- style="background:#FFF"
| {{bag/s|Rare Candy|SV}}
| [[Rare Candy]]
|- style="background:#FFF"
| {{bag/s|Room Service|SV}}
| [[Room Service]]
|- style="background:#FFF"
| {{bag/s|Sitrus Berry|SV}}
| [[Sitrus Berry]]
|- style="background:#FFF"
| {{bag/s|Starf Berry|SV}}
| [[Starf Berry]]
|- style="background:#FFF"
| {{bag/s|Tamato Berry|SV}}
| [[Tamato Berry]]
|- style="background:#FFF"
| {{bag/s|Wise Glasses|SV}}
| [[Wise Glasses]]
|- class="unsortable"
! colspan=2 style="background:#{{Psychic color light}}; {{roundybottom|8px}}" |
|}
 
==Notable Psychic-type Trainers==
{{main|:Category:Psychic-type Trainers|Category:Psychic-type Trainers}}
 
{| class="roundtable" style="margin:auto; text-align:center; background:#{{Psychic color}}; border: 3px solid #{{Psychic color dark}}" width=700px
|-
! style="background:#{{Psychic color light}}; {{roundytl|8px}}" | Gen
! style="background:#{{Psychic color light}}" | Trainer
! style="background:#{{Psychic color light}}" | Title
! style="background:#{{Psychic color light}}; {{roundytr|8px}}" | Location
|-
! style="background:#{{Kanto color}}; border: 1px solid #{{Kanto color dark}}" | [[Generation I|<font style="color: black">I]]
| [[File:VSSabrina PE.png|x64px|link=Sabrina]]<br>[[Sabrina]]
| [[Gym Leader]]
| [[Saffron Gym]]
|-
! style="background:#{{Johto color}}; border: 1px solid #{{Johto color dark}}" | [[Generation II|<font style="color: black">II]]
| [[File:VSWill.png|link=Will]]<br>[[Will]]
| [[Elite Four]]
| [[Indigo Plateau]]
|-
! style="background:#{{Hoenn color}}; border: 1px solid #{{Hoenn color dark}}" | [[Generation III|<font style="color: black">III]]
| [[File:VSLiza & Tate.png|x64px|link=Tate and Liza]]<br>[[Tate and Liza]]
| [[Gym Leader]]s
| [[Mossdeep Gym]]
|-
! style="background:#{{Sinnoh color}}; border: 1px solid #{{Sinnoh color dark}}" | [[Generation IV|<font style="color: black">IV]]
| [[File:VSLucian BDSP.png|x64px|link=Lucian]]<br>[[Lucian]]
| [[Elite Four]]
| [[Pokémon League (Sinnoh)|Sinnoh Pokémon League]]
|-
! style="background:#{{Unova color}}; border: 1px solid #{{Unova color dark}}" | [[Generation V|<font style="color: black">V]]
| [[File:VSCaitlin.png|link=Caitlin]]<br>[[Caitlin]]
| [[Elite Four]]
| [[Pokémon League (Unova)|Unova Pokémon League]]
|-
! style="background:#{{Kalos color}}; border: 1px solid #{{Kalos color dark}}" | [[Generation VI|<font style="color: black">VI]]
| [[File:VSOlympia.png|x64px|link=Olympia]]<br>[[Olympia]]
| [[Gym Leader]]
| [[Anistar Gym]]
|-
! style="background:#{{Alola color}}; border: 1px solid #{{Alola color dark}}" | [[Generation VII|<font style="color: black">VII]]
| [[File:VSDexio.png|x64px|link=Dexio]]<br>[[Dexio]]
| [[Pokémon Trainer]]
| N/A
|-
! style="background:#{{Alola color}}; border: 1px solid #{{Alola color dark}}" | [[Generation VII|<font style="color: black">VII]]
| [[File:VSFaba.png|x64px|link=Faba]]<br>[[Faba]]
| [[Aether Foundation|Aether Branch Chief]]<br>{{tc|Aether Foundation}}
| [[Aether Paradise]]
|-
! style="background:#{{Galar color}}; border: 1px solid #{{Galar color dark}}" | [[Generation VIII|<font style="color: black">VIII]]
| [[File:VSBede.png|x64px|link=Bede]]<br>[[Bede]]{{tt|*|Later becomes a Fairy-type Gym Leader}}
| [[Pokémon Trainer]]
| N/A
|-
! style="background:#{{Galar color}}; border: 1px solid #{{Galar color dark}}" | [[Generation VIII|<font style="color: black">VIII]]
| [[File:VSAvery.png|x64px|link=Avery]]<br>[[Avery]]{{sup/8|Sh}}
| [[Pokémon Trainer]]<br>[[Gym Leader]]
| [[Isle of Armor]]
|-
|-
! colspan="3" style="background:#{{Psychic color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.</small>
! style="background:#{{Paldea color}}; border: 1px solid #{{Paldea color dark}}" | [[Generation IX|<font style="color: black">IX]]
| [[File:VSTulip.png|x64px|link=Tulip]]<br>[[Tulip]]
| [[Gym Leader]]
| [[Alfornada Gym]]
|}
|}


==Balance issues==
==Icons==
Psychic-type Pokémon were at the center of a balance issue in the [[Generation I]] games.<ref> Sugimori, Ken ''"Psychic Pokémon seemed to dominate in the previous Pokémon game, so we needed to come up with new Pokémon and types to make Gold and Silver more balanced."''  Nintendo Power 134 (July 2000) p. 79 (retrieved August 16, 2010)</ref> The issue arose from the lack of an effective countermeasure against Psychic types caused by the absence of any powerful {{type|Bug}} moves (at the time the only weaknesses of Psychic types). Strengthening the gap was the fact that {{p|Beedrill|the only actual Bug-type Pokémon}} to know {{m|Pin Missile|the only potentially good Bug move}} was also part {{type|Poison}}, creating a vulnerability to Psychic moves, and that in the first-generation games, Ghost-type moves were not only ineffective against Psychic Pokémon, the only Ghost Pokémon at the time were part-Poison, also creating a vulnerability, not to mention the fact that the {{m|Lick|only Ghost-type move}} that would be affected by type matchups at the time was exceedingly weak.
===[[Core series]]===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#{{Psychic color}}; font-size:80%"
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC RSE.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC FRLG.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC Big.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC BW.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC XY.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC SM.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC PE.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:Psychic icon SwSh.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC BDSP.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:Psychic icon SV.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC LA.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:Psychic icon LA.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC SV.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC Tera.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:TeraGem Psychic.png]]
|-
| Icon from<br>{{color2|000|Pokémon Ruby and Sapphire|Pokémon Ruby, Sapphire}}, {{color2|000|Pokémon Emerald|Emerald}}, {{color2|000|Pokémon HeartGold and SoulSilver|HeartGold and SoulSilver}}
| Icon from<br>{{color2|000|Pokémon FireRed and LeafGreen}}
| Icon from<br>{{color2|000|Generation IV}}
| Icon from<br>{{color2|000|Generation V}}
| Icon from<br>{{color2|000|Generation VI}}
| Icon from<br>{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}}
| Icon from<br>{{color2|000|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu!; Let's Go, Eevee!}}
| Icon from<br>{{color2|000|Pokémon Sword and Shield}}
| Symbol icon from<br>{{color2|000|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu!; Let's Go, Eevee!}}; {{color2|000|Pokémon Sword and Shield|Sword, Shield}} and {{color2|000|Pokémon HOME|HOME}}
| Icon from<br>{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}
| Symbol icon from<br>{{color2|000|Pokémon Brilliant Diamond and Shining Pearl|Pokémon Brilliant Diamond, Shining Pearl}}, {{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}
| Icon from<br>{{color2|000|Pokémon Legends: Arceus}}
| Symbol icon from<br>{{color2|000|Pokémon Legends: Arceus}}
| Icon from<br>{{color2|000|Pokémon Scarlet and Violet}}
| Tera icon from<br>{{color2|000|Pokémon Scarlet and Violet}}
| Tera symbol icon from<br>{{color2|000|Pokémon Scarlet and Violet}}
|}
 
===[[Side series]]===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#{{Psychic color}}; font-size:80%"
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC Stad.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC Stad2.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC Colo.png|48px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC XD.png|48px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC PBR.png|48px]]
|-
| Icon from<br>{{color2|000|Pokémon Stadium}}
| Icon from<br>{{color2|000|Pokémon Stadium 2}}
| Icon from<br>{{color2|000|Pokémon Colosseum}}
| Icon from<br>{{color2|000|Pokémon XD: Gale of Darkness}}
| Icon from<br>{{color2|000|Pokémon Battle Revolution}}
|}
 
===[[Spin-off games]]===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#{{Psychic color}}; font-size:80%"
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:Psychic Assist.png|48px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:Battrio Psychic type.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:Tretta Psychic type.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:GO Psychic.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC RR.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC Masters.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PMD DX Psychic type.png]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:Mezastar Psychic type.png|64px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:PsychicIC NPSnap.png|48px]]
|style="{{roundy|20px}} border:2px solid #{{Psychic color dark}}; background:#eee; width:80px; height:80px" | [[File:Psychic icon Sleep.png|64px]]
|-
| Symbol icon from<br>{{color2|000|Pokémon Ranger (video game)|Pokémon Ranger}}
| Symbol icon from<br>{{color2|000|Pokémon Battrio}}
| Symbol icon from<br>{{color2|000|Pokémon Tretta}}
| Symbol icon from<br>{{color2|000|Pokémon GO}}
| Symbol icon from<br>{{color2|000|Pokémon Rumble Rush}}
| Symbol icon from<br>{{color2|000|Pokémon Masters EX}}
| Symbol icon from<br>{{color2|000|Pokémon Mystery Dungeon: Rescue Team DX}}
| Symbol icon from<br>{{color2|000|Pokémon Mezastar}}
| Symbol icon from<br>{{color2|000|New Pokémon Snap}}
| Symbol icon from<br>{{color2|000|Pokémon Sleep}}
|}
 
==In the TCG==
{{main|Psychic (TCG)}}
Due to the decreased amount of types in the TCG, Psychic generally adopts all {{type|Ghost}} Pokémon under its typing. It also adopted {{type|Poison}} Pokémon after the {{TCG|Diamond & Pearl}} set, whereas previously they were a part of the {{TCG|Grass}}-type, though they would later be incorporated into {{TCG|Darkness}} in {{TCG|Sword & Shield}}. {{type|Fairy}} Pokémon were also adopted into {{TCG|Psychic}} in the same set.
 
Psychic-type Pokémon in the TCG are generally weak to {{TCG|Darkness}}, {{TCG|Metal}}, and other Psychic Pokémon (until Sword & Shield), with no resistances. Psychic-type Pokémon are strong against {{TCG|Fighting}}, {{TCG|Grass}} (until Diamond & Pearl), and {{TCG|Psychic}} Pokémon (until Sword & Shield), whilst {{TCG|Colorless}}, {{TCG|Darkness}} and {{TCG|Metal}} Pokémon can resist this type.
 
==Statistical averages==
===Overall===
{{BaseStatNoCat
|type=psychic
|HP=71.06
|Attack=75.71
|Defense=72.31
|SpAtk=91.67
|SpDef=81.31
|Speed=72.79
|Total=464.85
}}
<!--As of Generation 9, including The Indigo Disk. 163 Pokémon total, including all forms separately.-->
 
===Fully evolved===
{{BaseStatNoCat
|type=psychic
|HP=76.66
|Attack=85.64
|Defense=77.66
|SpAtk=100.24
|SpDef=86.88
|Speed=79.33
|Total=506.41
}}
<!--As of Generation 9, including The Indigo Disk. 126 Pokémon total, including all forms separately.-->


The issue was rectified in later generations with the addition of {{t|Steel}} and {{t|Dark}} types, an added weakness to {{type|Ghost}} moves, and more powerful Bug- and Ghost-type moves.


==Trivia==
==Trivia==
* [[Generation III]] introduced the most Psychic-type Pokémon of any generation, with 20, and [[Generation VI]] introduced the fewest Psychic-type Pokémon, with six.
<!--Please do not add trivia about the types Psychic is weak to being based off fears. It is subjective.-->
* [[Generation I]] introduced the most Psychic-type moves of any generation, with 15, and Generation VI introduced the fewest Psychic-type moves with only {{m|Hyperspace Hole|one}}.
* [[Generation III]] introduced the most Psychic-type {{OBP|Pokémon|species}} of any [[generation]], with 20, and [[Generation VI]] introduced the fewest Psychic-type Pokémon, with six.
* Psychic is the most common type for [[Legendary Pokémon]], with at least two Psychic-type [[Legendary Pokémon]] introduced in each generation (except [[Generation VI]], which has only introduced one) for a total of 14.  
* [[Generation I]] introduced the most Psychic-type [[move]]s of any generation, with 15, and Generation VI introduced the fewest Psychic-type moves, with only one, {{m|Hyperspace Hole}}.
* Psychic is the only type that shares its name with {{m|Psychic|a move}} and {{tc|Psychic|a Trainer Class}}.
* The Psychic-type is the most common [[type]] for {{pkmn2|Legendary}} and [[Mythical Pokémon]], with at least two Psychic-type Legendary or Mythical Pokémon introduced in each generation (except [[Generation VI]], which only introduced {{p|Hoopa|one}}) for a total of 23 out of 85 (counting {{p|Phione}} and the [[regional form|Galarian]] [[legendary birds]]).
* There has been one [[Elite Four]] member or [[Gym Leader]] specializing in Psychic-type Pokémon in every generation.
** It also has the most Pokémon with [[Mega Evolution]]s of all types, with ten.
*  The Psychic type could be considered a special counterpart to the {{t|Fighting}} type:
* The Psychic-type is the only type that shares its name with a {{m|Psychic|move}} and {{tc|Psychic|Trainer Class}}.
** The Psychic type highest average stat is {{stat|Special Attack}}, while the Fighting type is {{stat|Attack}}.
* There has been at least one Psychic-type [[type expert|specialist]] in every [[region]] and [[generation]]. It shares this trait with the {{t|Fighting}} and {{t|Ice}} types, although Ice-type [[Pokémon Trainer]] [[Sina]] is not native to the [[Alola]] region where she can be battled.
** The Psychic type is the only former special type to not have any of old moves changed into physical moves, while the Fighting type is the only former physical type to not have any of old moves changed into special moves.
** Psychic has the most notable type experts of any type, with 11 (12 if [[Tate and Liza]] are counted separately).
** {{m|Counter}} and {{m|Mirror Coat}}, moves countering physical and special attacks are, respectively, Fighting- and Psychic-type moves.
* In Generation I, the color gold was often used in relation to Psychic-type Pokémon, possibly as a reference to {{wp|Gold (color)#Parapsychology|parapsychology}}. [[Kanto]]'s Psychic-type [[Gym]] is located in [[Saffron City]] (saffron is a color similar to gold), and its badge is named ゴールドバッジ ''Gold Badge'' in Japanese. It is also represented in Pokémon designs such as the {{p|Abra}}-line, the {{p|Drowzee}}-line, {{p|Psyduck}}, and in {{p|Golduck}}'s name. In the {{g|Mystery Dungeon}} games, there's also the {{DL|Gummi|Gold Gummi}}, which is the Gummi variety loved by Psychic-type Pokémon.
* A Pokémon cannot have a double resistance to Psychic without being a Psychic type itself.
*  The Psychic-type could be considered a special counterpart to the {{t|Fighting}} type:
** The Psychic type's highest average stat is {{stat|Special Attack}}, while the Fighting type's is {{stat|Attack}}.
** The Psychic-type is the only former special type to not have any of its old moves changed into physical moves, while the Fighting-type is the only former physical type to not have any of its old moves changed into special moves.
** {{m|Counter}} and {{m|Mirror Coat}}, moves that counter physical and special attacks are, respectively, Fighting- and Psychic-type moves.
** {{m|Bulk Up}} and {{m|Calm Mind}}, moves that raise physical and special stats are, respectively, Fighting- and Psychic-type moves.
** The [[Cram-o-matic]] considers [[Choice Band]] and [[Muscle Band]] Fighting-type inputs and [[Choice Specs]] and [[Wise Glasses]] Psychic-type inputs.
* A Pokémon cannot have a double resistance to Psychic without being Psychic-type itself.
** However, a Psychic-type Pokémon also cannot have a double resistance to more than one type.
** However, a Psychic-type Pokémon also cannot have a double resistance to more than one type.
* Two of the types that are super-effective against Psychic share a weakness with it. Dark types are also weak to Bug, and Ghost types are weak to Dark and Ghost.
* {{a|Rattled}}, an [[Ability]] introduced in [[Generation V]], is affected by the weaknesses of the Psychic-type. However, no Psychic-type Pokémon has this Ability.
** Also, both Dark and Ghost types are immune to a type Psychic resists.
* {{a|Rattled}}, an [[Ability]] introducted in [[Generation V]], is affected by the weaknesses of Psychic type.
 
==References==
<references />


==In other languages==
==In other languages==
{{langtable
{{langtable|color={{psychic color}}|bordercolor={{psychic color light}}
|color={{psychic color}}|bordercolor={{psychic color light}}
|ja=エスパー ''Esper''
|ja=エスパー ''Esper''
|zh_cmn=超能力 ''Chāonénglì''
|bg=Психомощни ''Psikhomoshtni''
|nl=Psychisch (anime)<BR>Paranormaal (magazine)
|zh_yue=超能力 ''{{tt|Chīunàhnglihk|Psychic}}''
|fi=Meedio<BR>Psyykkinen
|zh_cmn=超能力 ''{{tt|Chāonénglì|Psychic}}''
|fr=Psy
|cs=Psychický
|da=Psykisk
|da=Synsk<br>Psykisk
|nl=Psychisch{{tt|*|anime}}<br>Paranormaal
|fi=Meedio<br>Psyykkinen<br>Psyyke
|fr_ca=Psychique{{tt|*|Blue Rescue Team manual}}
|fr_eu=Psy
|de=Psycho
|de=Psycho
|el=Μέντιουμ ''Medium''
|el=Μέντιουμ ''Méntioum''
|he=על חושי ''Al Hushi''
|he=על חושי ''Al Khushi''
|id=Mental
|hi=साइकिक ''Psychic''<br>मानसिक ''Maanasik''{{tt|*|Pokémon Smile (prior to version 2.0.0)}}
|hu=Pszichikus
|id=Psychic{{tt|*|Pokémon Smile, Pokémon GO}}<br>{{tt|Telepati|Telepathy}}{{tt|*|Official site}}<br>{{tt|Psikis|Psychic}}<br>{{tt|Mental|Mental}}
|it=Psico
|it=Psico
|ko=에스퍼 ''Esper''
|ko=에스퍼 ''Esper''
|no=Psykisk / Telepatisk
|ms=Psikik
|pl=Psychiczny
|no=Psykisk<br>Psychic{{tt|*|Only in the anime from the Sun and Moon series onwards}}
|pt_br=Psíquico
|pl=Psychiczny<br>Psycho{{tt|*|EP022, EP271}}
|pt_br=Psíquico<br>Paranormal
|pt_eu=Psíquico
|pt_eu=Psíquico
|ru=Психический ''Psikhicheskii''
|ro=Psihic
|ru=Психо ''Psikho''<br>Экстрасенс ''Ekstrasens''
|es=Psíquico
|es=Psíquico
|sv=Psykisk
|sv=Psykisk<br>Ockult<br>Övernaturlig{{tt|*|Original series}}<br>Magiker{{tt|*|VHS description of EP023}}
|ro=Psihic
|th=พลังจิต ''Phlangchit''<br>เอสเปอร์ ''Esper''
|th=พลังจิต or เอสเปอร์
|vi=Siêu năng
|tr=Psişik/Medyum
}}
}}


[[de:Psycho (Typ)]]
==References==
[[es:Tipo Psíquico]]
<references />
 
[[de:Psycho]]
[[es:Tipo psíquico]]
[[fr:Psy]]
[[fr:Psy]]
[[it:Psico (tipo)]]
[[it:Psico]]
[[ja:エスパー]]
[[ja:エスパー]]
[[pl:Psychika (typ)]]
[[pt:Tipo Psychic]]
[[zh:超能力(属性)]]
[[zh:超能力(属性)]]

Latest revision as of 21:26, 17 March 2024

The Psychic type (Japanese: エスパータイプ Esper type) is one of the eighteen types. Psychic-type moves are super effective against Fighting- and Poison-type Pokémon, while Psychic-type Pokémon are weak to Bug-, Dark-, and Ghost-type moves.

Battle properties

Note: Type effectiveness multipliers may vary in other games outside the core series.

Generation I

Offensive properties of Psychic icon.png Psychic-type moves
Super effective (×2): Not very effective (×½): No effect (×0):
Fighting icon.pngFightingPoison icon.pngPoison Psychic icon.pngPsychic None
Defensive properties of Psychic icon.png Psychic-type Pokémon
Weak to (×2): Resists (×½): Immune to (×0):
Bug icon.pngBug Fighting icon.pngFightingPsychic icon.pngPsychic Ghost icon.pngGhost

Generation II onwards

Offensive properties of Psychic icon.png Psychic-type moves
Super effective (×2): Not very effective (×½): No effect (×0):
Fighting icon.pngFightingPoison icon.pngPoison Steel icon.pngSteelPsychic icon.pngPsychic Dark icon.pngDark
Defensive properties of Psychic icon.png Psychic-type Pokémon
Weak to (×2): Resists (×½): Immune to (×0):
Bug icon.pngBugGhost icon.pngGhostDark icon.pngDark Fighting icon.pngFightingPsychic icon.pngPsychic None

Additional effects

If the Psychic-type move Miracle Eye affects a Dark-type Pokémon, its immunity to Psychic-type attacks will be removed.

When Psychic Terrain (introduced in Generation VII) is in effect, the power of Psychic-type moves is increased by 30% (50% prior to Generation VIII) if the user is grounded.

Generation I balance issues

In the Generation I games, Psychic-type Pokémon were at the center of a balance issue.[1] This issue was rectified in Generation II, with the addition of the Steel and Dark types as well as of more moves that are strong against Psychic types.

Additionally, Psychic-type Pokémon were immune to Ghost-type moves instead of being super effective, although this was seemingly not intended as it contradicts the statement of Psychic Johan in Saffron Gym. However, his dialogue was adjusted in the English version of Pokémon Yellow to reflect the observed behavior, whereas the Japanese versions preserved the original text from Pokémon Red, Green, and Blue.

Japanese RGBY English RB English Yellow
エスパーに ゆうりな もの?
⋯⋯ はははーッ!
ゆうれい や むし くらい だぜ!
Psychic Pokémon
fear only ghosts
and bugs!
Psychic Pokémon
fear only bugs!

Pokémon

As of Generation IX, 109 Pokémon or 10.63% of all Pokémon are Psychic-type (counting those that are Psychic-type in at least one of their forms, including regional forms), making it the 5th most common type among Pokémon after Flying and before Bug. After the introduction of Galarian Slowbro in Generation VIII, all other types have been paired up with the Psychic type at least once, making it the third type to have this trait.

The Pokémon below are listed by their current types. Some Pokémon have had their types changed, usually when a new type was introduced.

Pure Psychic-type Pokémon

# Name
0063 Abra Abra
0064 Kadabra Kadabra
0065 Alakazam Alakazam
Alakazam Mega
Alakazam
0077 Ponyta Ponyta
Galarian Form
0079 Slowpoke Slowpoke
Galarian Form
0096 Drowzee Drowzee
0097 Hypno Hypno
0150 Mewtwo Mewtwo
Mewtwo Mega
Mewtwo Y
0151 Mew Mew
0196 Espeon Espeon
0201 Unown Unown
0202 Wobbuffet Wobbuffet
0325 Spoink Spoink
0326 Grumpig Grumpig
0358 Chimecho Chimecho
0360 Wynaut Wynaut
0386 Deoxys Deoxys
Normal Forme
Deoxys Deoxys
Attack Forme
Deoxys Deoxys
Defense Forme
Deoxys Deoxys
Speed Forme
0433 Chingling Chingling
0480 Uxie Uxie
0481 Mesprit Mesprit
0482 Azelf Azelf
0488 Cresselia Cresselia
0517 Munna Munna
0518 Musharna Musharna
0574 Gothita Gothita
0575 Gothorita Gothorita
0576 Gothitelle Gothitelle
0577 Solosis Solosis
0578 Duosion Duosion
0579 Reuniclus Reuniclus
0605 Elgyem Elgyem
0606 Beheeyem Beheeyem
0677 Espurr Espurr
0678 Meowstic Meowstic
0789 Cosmog Cosmog
0790 Cosmoem Cosmoem
0800 Necrozma Necrozma
0856 Hatenna Hatenna
0857 Hattrem Hattrem
0955 Flittle Flittle
0956 Espathra Espathra

Half Psychic-type Pokémon

Primary Psychic-type Pokémon

# Name Type 1 Type 2
0078 Rapidash Rapidash
Galarian Form
Psychic Fairy
0122 Mr. Mime Mr. Mime(VI+) Psychic Fairy
0144 Articuno Articuno
Galarian Form
Psychic Flying
0150 Mewtwo Mega
Mewtwo X
Psychic Fighting
0177 Natu Natu Psychic Flying
0178 Xatu Xatu Psychic Flying
0249 Lugia Lugia Psychic Flying
0251 Celebi Celebi Psychic Grass
0280 Ralts Ralts(VI+) Psychic Fairy
0281 Kirlia Kirlia(VI+) Psychic Fairy
0282 Gardevoir Gardevoir(VI+) Psychic Fairy
Gardevoir Mega
Gardevoir
Psychic Fairy
0439 Mime Jr. Mime Jr.(VI+) Psychic Fairy
0475 Gallade Gallade Psychic Fighting
Gallade Mega
Gallade
Psychic Fighting
0494 Victini Victini Psychic Fire
0527 Woobat Woobat Psychic Flying
0528 Swoobat Swoobat Psychic Flying
0561 Sigilyph Sigilyph Psychic Flying
0628 Braviary Braviary
Hisuian Form
Psychic Flying
0720 Hoopa Hoopa
Confined
Psychic Ghost
Hoopa Hoopa
Unbound
Psychic Dark
0741 Oricorio Oricorio
Pa'u Style
Psychic Flying
0786 Tapu Lele Tapu Lele Psychic Fairy
0791 Solgaleo Solgaleo Psychic Steel
0792 Lunala Lunala Psychic Ghost
0800 Necrozma Dusk Mane
Necrozma
Psychic Steel
Necrozma Dawn Wings
Necrozma
Psychic Ghost
Necrozma Ultra
Necrozma
Psychic Dragon
0858 Hatterene Hatterene Psychic Fairy
Hatterene Gigantamax
Hatterene
Psychic Fairy
0876 Indeedee Indeedee Psychic Normal
0898 Calyrex Calyrex Psychic Grass
Calyrex Ice Rider
Calyrex
Psychic Ice
Calyrex Shadow Rider
Calyrex
Psychic Ghost

Secondary Psychic-type Pokémon

# Name Type 1 Type 2
0026 Raichu Raichu
Alolan form
Electric Psychic
0079 Slowpoke Slowpoke Water Psychic
0080 Slowbro Slowbro Water Psychic
Slowbro Mega
Slowbro
Water Psychic
Slowbro Slowbro
Galarian Form
Poison Psychic
0102 Exeggcute Exeggcute Grass Psychic
0103 Exeggutor Exeggutor Grass Psychic
0121 Starmie Starmie Water Psychic
0122 Mr. Mime Mr. Mime
Galarian Form
Ice Psychic
0124 Jynx Jynx Ice Psychic
0199 Slowking Slowking Water Psychic
Slowking Slowking
Galarian Form
Poison Psychic
0203 Girafarig Girafarig Normal Psychic
0238 Smoochum Smoochum Ice Psychic
0307 Meditite Meditite Fighting Psychic
0308 Medicham Medicham Fighting Psychic
Medicham Mega
Medicham
Fighting Psychic
0337 Lunatone Lunatone Rock Psychic
0338 Solrock Solrock Rock Psychic
0343 Baltoy Baltoy Ground Psychic
0344 Claydol Claydol Ground Psychic
0374 Beldum Beldum Steel Psychic
0375 Metang Metang Steel Psychic
0376 Metagross Metagross Steel Psychic
Metagross Mega
Metagross
Steel Psychic
0380 Latias Latias Dragon Psychic
Latias Mega
Latias
Dragon Psychic
0381 Latios Latios Dragon Psychic
Latios Mega
Latios
Dragon Psychic
0385 Jirachi Jirachi Steel Psychic
0436 Bronzor Bronzor Steel Psychic
0437 Bronzong Bronzong Steel Psychic
0555 Darmanitan Darmanitan
Zen Mode
Fire Psychic
0648 Meloetta Meloetta
Aria Forme
Normal Psychic
0655 Delphox Delphox Fire Psychic
0686 Inkay Inkay Dark Psychic
0687 Malamar Malamar Dark Psychic
0765 Oranguru Oranguru Normal Psychic
0779 Bruxish Bruxish Water Psychic
0825 Dottler Dottler Bug Psychic
0826 Orbeetle Orbeetle Bug Psychic
Orbeetle Gigantamax
Orbeetle
Bug Psychic
0866 Mr. Rime Mr. Rime Ice Psychic
0899 Wyrdeer Wyrdeer Normal Psychic
0936 Armarouge Armarouge Fire Psychic
0954 Rabsca Rabsca Bug Psychic
0976 Veluza Veluza Water Psychic
0981 Farigiraf Farigiraf Normal Psychic
0985 Scream Tail Scream Tail Fairy Psychic
1010 Iron Leaves Iron Leaves Grass Psychic
1015 Munkidori Munkidori Poison Psychic
1022 Iron Boulder Iron Boulder Rock Psychic
1023 Iron Crown Iron Crown Steel Psychic

Changed types

These Psychic-type Pokémon have had their types changed.

# Name Original types New types
0122 Mr. Mime Mr. Mime Gen I-V Psychic Gen VI+ Psychic Fairy
0280 Ralts Ralts Gen III-V Psychic Gen VI+ Psychic Fairy
0281 Kirlia Kirlia Gen III-V Psychic Gen VI+ Psychic Fairy
0282 Gardevoir Gardevoir Gen III-V Psychic Gen VI+ Psychic Fairy
0439 Mime Jr. Mime Jr. Gen IV-V Psychic Gen VI+ Psychic Fairy

Pokéstar Studios opponents

Spr 5b2 Brycenman.png
Brycen-Man
 Dark  Psychic 
Levitate
HP Atk Def SpA SpD Spd
100 100 100 100 100 100
Spr B2W2 UFO.png
UFO 2
 Psychic  Electric 
Levitate
HP Atk Def SpA SpD Spd
100 100 100 100 100 100

Moves

As of Generation IX, there are 79 Psychic-type moves, which makes up 8.46% of all moves (excluding those that are Psychic-type only under certain circumstances), making it the second most common type among moves after Normal and before Grass.

Prior to changes in Generation IV, all damaging Psychic-type moves were special, but they may also now be physical depending on the attack.

Gen Move Category Contest Power Accuracy PP Target Description
I Agility Status Cool % 30 (max 48)
     
     
Self
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
V Ally Switch Status Clever % 15 (max 24)
     
     
Self
The user teleports using a strange power and switches places with one of its allies.
This move's chance of failing rises if it is used in succession.*
I Amnesia Status Cute % 20 (max 32)
     
     
Self
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
I Barrier Status Cool % 20 (max 32)
     
     
Self
The user throws up a sturdy wall that sharply raises its Defense stat.
III Calm Mind Status Clever % 20 (max 32)
     
     
Self
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
I Confusion Special Clever 50 100% 25 (max 40)
     
     
Any adjacent Pokémon
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
III Cosmic Power Status Beautiful % 20 (max 32)
     
     
Self
The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
I Dream Eater Special Clever 100 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
VIII Eerie Spell Special 80 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.
VIII Esper Wing Special 80 100% 10 (max 16)
     
     
Self
The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.
VIII Expanding Force Special 80 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
III Extrasensory Special Cool 80 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user attacks with an odd, unseeable power. This may also make the target flinch.
VIII Freezing Glare Special 90 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.
II Future Sight Special Clever 120 100% 10 (max 16)
     
     
Any adjacent Pokémon
Two turns after this move is used, a hunk of psychic energy attacks the target.
VII Genesis Supernova Special 185 % 1 (max 1)
     
     
Any adjacent Pokémon
After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.
VII Glitzy Glow Special 80 95% 15 (max 24)
     
     
Any adjacent Pokémon
The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.
VIII G-Max Gravitas Physical % 3 (max 4)
     
     
All adjacent foes
A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.
VIII G-Max Gravitas Special % 3 (max 4)
     
     
All adjacent foes
A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.
IV Gravity Status Clever % 5 (max 8)
     
     
All Pokémon
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
V Guard Split Status Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
IV Guard Swap Status Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
IV Heal Block Status Clever 100% 15 (max 24)
     
     
All adjacent foes
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
V Heal Pulse Status Beautiful % 10 (max 16)
     
     
Anyone
The user emits a healing pulse that restores the target's HP by up to half of its max HP.
IV Healing Wish Status Beautiful % 10 (max 16)
     
     
Self
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
V Heart Stamp Physical Cute 60 100% 25 (max 40)
     
     
Any adjacent Pokémon
The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.
IV Heart Swap Status Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to switch stat changes with the target.
VI Hyperspace Hole Special Clever 80 % 5 (max 8)
     
     
Any adjacent Pokémon
Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.
I Hypnosis Status Clever 60% 20 (max 32)
     
     
Any adjacent Pokémon
The user employs hypnotic suggestion to make the target fall asleep.
III Imprison Status Clever % 10 (max 16)
     
     
Self
If opposing Pokémon know any move also known by the user, they are prevented from using it.
VII Instruct Status % 15 (max 24)
     
     
Any adjacent Pokémon
The user instructs the target to reuse the move last used by the target.
I Kinesis Status Clever 80% 15 (max 24)
     
     
Any adjacent Pokémon
The user distracts the target by bending a spoon. This lowers the target's accuracy.
I Light Screen Status Beautiful % 30 (max 48)
     
     
All allies
A wondrous wall of light is put up to reduce damage from special moves for five turns.
VII Light That Burns the Sky Special 200 % 1 (max 1)
     
     
Any adjacent Pokémon
This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target’s Ability.
IX Lumina Crash Special 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.
IV Lunar Dance Status Beautiful % 10 (max 16)
     
     
Self
The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.
VIII Lunar Blessing Status % 5 (max 8)
     
     
Self
The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.
III Luster Purge Special Clever 95 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.
III Magic Coat Status Beautiful % 15 (max 24)
     
     
Self
Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
VIII Magic Powder Status 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user scatters a cloud of magic powder that changes the target's type to Psychic.
V Magic Room Status Clever % 10 (max 16)
     
     
All Pokémon
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
VIII Max Mindstorm Physical % 3 (max 4)
     
     
All adjacent foes
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
VIII Max Mindstorm Special % 3 (max 4)
     
     
All adjacent foes
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
I Meditate Status Beautiful % 40 (max 64)
     
     
Self
The user meditates to awaken the power deep within its body and raise its Attack stat.
IV Miracle Eye Status Clever % 40 (max 64)
     
     
Any adjacent Pokémon
Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
II Mirror Coat Special Beautiful 100% 20 (max 32)
     
     
Self
A retaliatory attack that counters any special move, inflicting double the damage taken.
III Mist Ball Special Clever 95 100% 5 (max 8)
     
     
Any adjacent Pokémon
A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.
VIII Mystical Power Special 70 90% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.
VII Photon Geyser Special 100 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
V Power Split Status Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
IV Power Swap Status Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
IV Power Trick Status Clever % 10 (max 16)
     
     
Self
The user employs its psychic power to switch its Attack stat with its Defense stat.
VII Prismatic Laser Special 160 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
I Psybeam Special Beautiful 65 100% 20 (max 32)
     
     
Any adjacent Pokémon
The target is attacked with a peculiar ray. This may also confuse the target.
IX Psyblade Physical 80 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.
I Psychic Special Clever 90 100% 10 (max 16)
     
     
Any adjacent Pokémon
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
VII Psychic Fangs Physical 85 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
IX Psychic Noise Special 75 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
VII Psychic Terrain Status % 10 (max 16)
     
     
All Pokémon
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
III Psycho Boost Special Clever 140 90% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
IV Psycho Cut Physical Cool 70 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
IV Psycho Shift Status Clever 100% 10 (max 16)
     
     
Any adjacent Pokémon
Using its psychic power of suggestion, the user transfers its status conditions to the target.
V Psyshock Special Beautiful 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
VIII Psyshield Bash Physical 70 90% 10 (max 16)
     
     
Any adjacent Pokémon
Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.
V Psystrike Special Cool 100 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
I Psywave Special Clever 100% 15 (max 24)
     
     
Any adjacent Pokémon
The target is attacked with an odd psychic wave. The attack varies in intensity.
I Reflect Status Clever % 20 (max 32)
     
     
All allies
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
I Rest Status Cute % 5 (max 8)
     
     
Self
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
III Role Play Status Cute % 10 (max 16)
     
     
Any adjacent Pokémon
The user mimics the target completely, copying the target's Ability.
VII Shattered Psyche Physical % 1 (max 1)
     
     
Any adjacent Pokémon
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
VII Shattered Psyche Special % 1 (max 1)
     
     
Any adjacent Pokémon
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
III Skill Swap Status Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to exchange Abilities with the target.
VII Speed Swap Status % 10 (max 16)
     
     
Any adjacent Pokémon
The user exchanges Speed stats with the target.
V Stored Power Special Clever 20 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
V Synchronoise Special Clever 120 100% 10 (max 16)
     
     
All adjacent Pokémon
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
VIII Take Heart Status % 10 (max 16)
     
     
Self
The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.
V Telekinesis Status Clever % 15 (max 24)
     
     
Any adjacent Pokémon
The user makes the target float with its psychic power. The target is easier to hit for three turns.
I Teleport Status Cool % 20 (max 32)
     
     
Self
The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
III Trick Status Clever 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user catches the target off guard and swaps the target's held item with its own.
IV Trick Room Status Clever % 5 (max 8)
     
     
All Pokémon
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
IX Twin Beam Special 40 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.
V Wonder Room Status Clever % 10 (max 16)
     
     
All Pokémon
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
IV Zen Headbutt Physical Clever 80 90% 15 (max 24)
     
     
Any adjacent Pokémon
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Abilities

Interacting with the Psychic type

A Pokémon with Protean or Libero will become a Psychic-type Pokémon if it uses a Psychic-type move. A Pokémon with Color Change, Imposter, Mimicry, RKS System, or Multitype will become a Psychic-type Pokémon if (respectively) it is hit with a Psychic-type move, is sent out against a Psychic-type opponent, if the terrain is psychic, if it is holding a Psychic Memory, or if it is holding a Mind Plate or Psychium Z.

A Darmanitan with Zen Mode will also change from a Fire-type into a dual Fire/Psychic-type form upon losing more than 50% of its HP.

Exclusive Abilities

Only Psychic-type Pokémon have these Abilities. This does not include signature Abilities.

Gen Ability Description
IV Forewarn When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
VII Psychic Surge Turns the ground into Psychic Terrain when the Pokémon enters a battle.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Items

Name Description
Odd Incense Odd Incense An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves.
Mind Plate Mind Plate An item to be held by a Pokémon. This stone tablet is imbued with the essence of psychic energy and boosts the power of the holder’s Psychic-type moves.
Payapa Berry Payapa Berry If a Pokémon holding this Berry is hit with a supereffective Psychic-type move, the power of that move will be weakened.
Dream Psychic Gem Sprite.png Psychic Gem A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time.
Dream Psychic Memory Sprite.png Psychic Memory A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain species of Pokémon.
Psychic Tera Shard Psychic Tera Shard On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters.
Dream Psychium Z Sprite.png Psychium Z This is a crystallized form of Z-Power. It upgrades Psychic-type moves to Z-Moves.
Soul Dew Soul Dew A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves.
Twisted Spoon Twisted Spoon An item to be held by a Pokémon. This spoon is imbued with telekinetic energy and boosts the power of the holder's Psychic-type moves.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.

Cram-o-matic

Name
Choice Specs Choice Specs
Dawn Stone Dawn Stone
Destiny Knot Destiny Knot
Exp. Candy L Exp. Candy L
Exp. Candy M Exp. Candy M
Exp. Candy S Exp. Candy S
Exp. Candy XL Exp. Candy XL
Exp. Candy XS Exp. Candy XS
Galarica Wreath Galarica Wreath
Lax Incense Lax Incense
Light Clay Light Clay
Payapa Berry Payapa Berry
Power Lens Power Lens
Psychic Seed Psychic Seed
Pure Incense Pure Incense
Rare Candy Rare Candy
Room Service Room Service
Sitrus Berry Sitrus Berry
Starf Berry Starf Berry
Tamato Berry Tamato Berry
Wise Glasses Wise Glasses

Notable Psychic-type Trainers

Main article: Category:Psychic-type Trainers
Gen Trainer Title Location
I VSSabrina PE.png
Sabrina
Gym Leader Saffron Gym
II VSWill.png
Will
Elite Four Indigo Plateau
III VSLiza & Tate.png
Tate and Liza
Gym Leaders Mossdeep Gym
IV VSLucian BDSP.png
Lucian
Elite Four Sinnoh Pokémon League
V VSCaitlin.png
Caitlin
Elite Four Unova Pokémon League
VI VSOlympia.png
Olympia
Gym Leader Anistar Gym
VII VSDexio.png
Dexio
Pokémon Trainer N/A
VII VSFaba.png
Faba
Aether Branch Chief
Aether Foundation
Aether Paradise
VIII VSBede.png
Bede*
Pokémon Trainer N/A
VIII VSAvery.png
AverySh
Pokémon Trainer
Gym Leader
Isle of Armor
IX VSTulip.png
Tulip
Gym Leader Alfornada Gym

Icons

Core series

PsychicIC RSE.png PsychicIC FRLG.png PsychicIC Big.png PsychicIC BW.png PsychicIC XY.png PsychicIC SM.png PsychicIC PE.png PsychicIC.png Psychic icon SwSh.png PsychicIC BDSP.png Psychic icon SV.png PsychicIC LA.png Psychic icon LA.png PsychicIC SV.png PsychicIC Tera.png TeraGem Psychic.png
Icon from
Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver
Icon from
Pokémon FireRed and LeafGreen
Icon from
Generation IV
Icon from
Generation V
Icon from
Generation VI
Icon from
Pokémon Sun, Moon, Ultra Sun and Ultra Moon
Icon from
Let's Go, Pikachu!; Let's Go, Eevee!
Icon from
Pokémon Sword and Shield
Symbol icon from
Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME
Icon from
Pokémon Brilliant Diamond and Shining Pearl
Symbol icon from
Pokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet
Icon from
Pokémon Legends: Arceus
Symbol icon from
Pokémon Legends: Arceus
Icon from
Pokémon Scarlet and Violet
Tera icon from
Pokémon Scarlet and Violet
Tera symbol icon from
Pokémon Scarlet and Violet

Side series

PsychicIC Stad.png PsychicIC Stad2.png PsychicIC Colo.png PsychicIC XD.png PsychicIC PBR.png
Icon from
Pokémon Stadium
Icon from
Pokémon Stadium 2
Icon from
Pokémon Colosseum
Icon from
Pokémon XD: Gale of Darkness
Icon from
Pokémon Battle Revolution

Spin-off games

Psychic Assist.png Battrio Psychic type.png Tretta Psychic type.png GO Psychic.png PsychicIC RR.png PsychicIC Masters.png PMD DX Psychic type.png Mezastar Psychic type.png PsychicIC NPSnap.png Psychic icon Sleep.png
Symbol icon from
Pokémon Ranger
Symbol icon from
Pokémon Battrio
Symbol icon from
Pokémon Tretta
Symbol icon from
Pokémon GO
Symbol icon from
Pokémon Rumble Rush
Symbol icon from
Pokémon Masters EX
Symbol icon from
Pokémon Mystery Dungeon: Rescue Team DX
Symbol icon from
Pokémon Mezastar
Symbol icon from
New Pokémon Snap
Symbol icon from
Pokémon Sleep

In the TCG

Main article: Psychic (TCG)

Due to the decreased amount of types in the TCG, Psychic generally adopts all Ghost-type Pokémon under its typing. It also adopted Poison-type Pokémon after the Diamond & Pearl set, whereas previously they were a part of the Grass-type, though they would later be incorporated into Darkness in Sword & Shield. Fairy-type Pokémon were also adopted into Psychic in the same set.

Psychic-type Pokémon in the TCG are generally weak to Darkness, Metal, and other Psychic Pokémon (until Sword & Shield), with no resistances. Psychic-type Pokémon are strong against Fighting, Grass (until Diamond & Pearl), and Psychic Pokémon (until Sword & Shield), whilst Colorless, Darkness and Metal Pokémon can resist this type.

Statistical averages

Overall

Stat
HP: 71.06
Attack: 75.71
Defense: 72.31
Sp.Atk: 91.67
Sp.Def: 81.31
Speed: 72.79
Total: 464.85


Fully evolved

Stat
HP: 76.66
Attack: 85.64
Defense: 77.66
Sp.Atk: 100.24
Sp.Def: 86.88
Speed: 79.33
Total: 506.41



Trivia

  • Generation III introduced the most Psychic-type Pokémon of any generation, with 20, and Generation VI introduced the fewest Psychic-type Pokémon, with six.
  • Generation I introduced the most Psychic-type moves of any generation, with 15, and Generation VI introduced the fewest Psychic-type moves, with only one, Hyperspace Hole.
  • The Psychic-type is the most common type for Legendary and Mythical Pokémon, with at least two Psychic-type Legendary or Mythical Pokémon introduced in each generation (except Generation VI, which only introduced one) for a total of 23 out of 85 (counting Phione and the Galarian legendary birds).
  • The Psychic-type is the only type that shares its name with a move and Trainer Class.
  • There has been at least one Psychic-type specialist in every region and generation. It shares this trait with the Fighting and Ice types, although Ice-type Pokémon Trainer Sina is not native to the Alola region where she can be battled.
    • Psychic has the most notable type experts of any type, with 11 (12 if Tate and Liza are counted separately).
  • In Generation I, the color gold was often used in relation to Psychic-type Pokémon, possibly as a reference to parapsychology. Kanto's Psychic-type Gym is located in Saffron City (saffron is a color similar to gold), and its badge is named ゴールドバッジ Gold Badge in Japanese. It is also represented in Pokémon designs such as the Abra-line, the Drowzee-line, Psyduck, and in Golduck's name. In the Pokémon Mystery Dungeon games, there's also the Gold Gummi, which is the Gummi variety loved by Psychic-type Pokémon.
  • The Psychic-type could be considered a special counterpart to the Fighting type:
    • The Psychic type's highest average stat is Special Attack, while the Fighting type's is Attack.
    • The Psychic-type is the only former special type to not have any of its old moves changed into physical moves, while the Fighting-type is the only former physical type to not have any of its old moves changed into special moves.
    • Counter and Mirror Coat, moves that counter physical and special attacks are, respectively, Fighting- and Psychic-type moves.
    • Bulk Up and Calm Mind, moves that raise physical and special stats are, respectively, Fighting- and Psychic-type moves.
    • The Cram-o-matic considers Choice Band and Muscle Band Fighting-type inputs and Choice Specs and Wise Glasses Psychic-type inputs.
  • A Pokémon cannot have a double resistance to Psychic without being Psychic-type itself.
    • However, a Psychic-type Pokémon also cannot have a double resistance to more than one type.
  • Rattled, an Ability introduced in Generation V, is affected by the weaknesses of the Psychic-type. However, no Psychic-type Pokémon has this Ability.

In other languages

Language Title
Japan Flag.png Japanese エスパー Esper
Bulgaria Flag.png Bulgarian Психомощни Psikhomoshtni
Chinese Cantonese 超能力 Chīunàhnglihk
Mandarin 超能力 Chāonénglì
The Czech Republic Flag.png Czech Psychický
Denmark Flag.png Danish Synsk
Psykisk
The Netherlands Flag.png Dutch Psychisch*
Paranormaal
Finland Flag.png Finnish Meedio
Psyykkinen
Psyyke
French Canada Flag.png Canada Psychique*
France Flag.png Europe Psy
Germany Flag.png German Psycho
Greece Flag.png Greek Μέντιουμ Méntioum
Israel Flag.png Hebrew על חושי Al Khushi
India Flag.png Hindi साइकिक Psychic
मानसिक Maanasik*
Hungary Flag.png Hungarian Pszichikus
Indonesia Flag.png Indonesian Psychic*
Telepati*
Psikis
Mental
Italy Flag.png Italian Psico
South Korea Flag.png Korean 에스퍼 Esper
Malaysia Flag.png Malaysian Psikik
Norway Flag.png Norwegian Psykisk
Psychic*
Poland Flag.png Polish Psychiczny
Psycho*
Portuguese Brazil Flag.png Brazil Psíquico
Paranormal
Portugal Flag.png Portugal Psíquico
Romania Flag.png Romanian Psihic
Russia Flag.png Russian Психо Psikho
Экстрасенс Ekstrasens
Spain Flag.png Spanish Psíquico
Sweden Flag.png Swedish Psykisk
Ockult
Övernaturlig*
Magiker*
Thailand Flag.png Thai พลังจิต Phlangchit
เอสเปอร์ Esper
Turkey Flag.png Turkish Psişik/Medyum
Vietnam Flag.png Vietnamese Siêu năng

References

  1. Sugimori, Ken "Psychic Pokémon seemed to dominate in the previous Pokémon game, so we needed to come up with new Pokémon and types to make Pokémon Gold and Silver more balanced." Nintendo Power 134 (July 2000) p. 79 (retrieved August 16, 2010)