From Bulbapedia, the community-driven Pokémon encyclopedia.
Protect is a non-damaging Template:Type2 move introduced in Generation II.
Protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by weather conditions it is susceptible to, or damage from status ailment that it obtained on a previous turn.
Protect cannot always prevent the effects of attacks if the user of the attack that is being used to attack the Pokémon using Protect has the No Guard ability and is using a STAB move, nor can it always protect against those using Thunder while it is raining or Blizzard while it is hailing. In the latter two cases, the moves have a 30% chance of hitting through Protect, whereas with No Guard, the moves have their normal accuracy as their chance to hit. Furthermore, Protect will always be broken by the moves Feint and Shadow Force.
In the anime
Ludicolo. The two yellow discs are created in front of the palms of its hands, which block any attacks that hit it.
Elekid/Electivire. A green sphere surrounds the Pokémon, blocking any attacks that hit it.
Burmy. A green sphere surrounds the Pokémon, blocking any attacks that hit it.
Slowking. A green sphere surrounds the Pokémon, blocking any attacks that hit it.
Magmar. A green sphere surrounds the Pokémon, blocking any attacks that hit it.
In Emerald and Sapphire, The user Pokémon makes a green shield in front of it, stopping any attack from hurting it. It can only be used one turn. It is similiar to Detect in effect.
All Pokémon that can learn TMs in Generation II can learn Protect.
All Pokémon that can learn TMs in Generation III can learn Protect.
All Pokémon that can learn TMs in Generation IV can learn Protect, except Regigigas.
In other games
Pokémon Mystery Dungeon: Pokémon is protected from all attacks for a set amount of turns. Protect ends on the user's turn.
In other languages
- French: Abri.
- Spanish: Protección.
- German: Schutzschild.
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