Primeape (Pokémon)

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000 #{{{prevnum}}}: Mankey
Pokémon
#{{{nextnum}}}: Growlithe 000
Primeape
オコリザル Okorizaru
#057
130
Artwork from FR/LG
Type
Fighting '
Category
Pig Monkey Pokémon
Abilities
Vital Spirit or Anger Point
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#057
Johto
#135
Hoenn
#244
Regional Browser numbers
Height
3′03″
Imperial
1.0 m
Metric
Weight
70.5 lbs.
Imperial
32.0 kg
Metric
Dex color
Brown
Catch rate
75 (9.8%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F057.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 149 Battle Exp.: 1491*

Primeape (Japanese: オコリザル Okorizaru) is a Template:Type2 Pokémon.

It evolves from Mankey at level 28.

Biology

Physiology

Primeape has a round body covered in whitish, messy fur. Primeape's arms and legs are colored brown. Primeape has metal shackles on its wrists and ankles; this is probably indicative of a method of training with weights. The forepaws seem to resemble boxing gloves, alluding to its nature as a Template:Type2 Pokémon.

Gender differences

None.

Special abilities

Primeape's abilities are similar to those of its pre-evolution, Mankey, only stronger. Since Primeape is a fully evolved Pokémon, it is capable of using Hyper Beam and Giga Impact.

Behavior

Primeape are easily angered. Even the slightest glance of eye contact will make it furious. A Primeape will chase anyone that makes it upset and won't give up until it catches it quarry.

Habitat

Primeape can be found in vibrant forests or in mountains.

Diet

Main article: Pokémon food

They seem to have an affinity with the Payapa Berry, since they are sometimes found with it.

In the anime

Both Ash Ketchum and Butch have or have had a Primeape. Ash left his Primeape behind in Kanto with Anthony to become a champion fighter.

Wobbu-palooza featured a Primeape belonging to a Festival Crasher.

In A Tyrogue Full of Trouble, a Primeape was causing problems for a small town along with its pre-evolution and a Tyrogue. A trainer named Kiyo was able to capture the Tyrogue, and the Mankey and Primeape joined up with him.

In the manga

Chuck owns a Primeape, seen in Template:PSV working out with him and his Poliwrath. Together with Poliwrath, it used DynamicPunch to reveal Suicune's presence in the ocean off the Cianwood coast.

In the TCG

Main article: Primeape (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
Blue
Yellow It stops being angry only when nobody else is around. To view this moment is very difficult.
Stadium When enraged, it gives chase endlessly. Because it is impossible to tell what made it angry, there is no soothing it.
Generation II
Gold If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Silver It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Crystal It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Stadium 2 If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Generation III
Ruby When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Sapphire When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Emerald When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.
FireRed It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
LeafGreen Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.
Generation IV
Diamond It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Pearl It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
None Evolve Mankey (Red only)
Blue (Japan)
None Trade
Yellow
Rare Route 23
Generation II
Gold Silver
Few Route 9 (Gold only)
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Few Route 23, Cerulean Cave, and Victory Road
Colosseum
None Trade
XD
One Cipher Key Lair (Shadow)
Generation IV
Diamond Pearl
Rare Routes 225 and 226 (Poké Radar)
Platinum
Uncommon Routes 225 and 226 (Poké Radar)
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Endless Level 13
Forever Level 62
Pair Trozei
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Evolve from Mankey
Pokémon Ranger Olive Jungle
Pokémon Mystery Dungeon
(Time and Darkness)
Mt. Travail (1F-19F)
Shimmer Hill (1F-17F)
Pokémon Ranger: Shadows of Almia Altru Building
Altru Tower

Base stats

Stat Range
At Lv. 50 At Lv. 100
65
125 - 172 240 - 334
105
99 - 172 193 - 339
60
58 - 123 112 - 240
60
58 - 123 112 - 240
70
67 - 134 130 - 262
95
90 - 161 175 - 317
Total:
455
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 60.

Type effectiveness

Template:DP type effectiveness

Learnset

Template:Evolved learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | fighting | style="background:#FF8000" |  fighting 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 1 | style=" background:#FFF" | Primeape | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

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By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4


|- style="background:#9DC1B7" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 34+ Purified moves
Shadow Storm File:Box xd 057.png Helping Hand Normal
Shadow Rush Cross Chop Fighting
-- Focus Energy Normal
-- Reversal Fighting

Side game data

Template:Side game

Evolution

Template:Evobox/1

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 057.png Spr 1y 057.png Spr 1g 057.png Spr b g1 057.png
II Gold Silver Crystal   Back
Spr 2g 057.png Spr 2s 057.png Spr 2c 057.png Spr b 2g 057.png
Spr 2g 057 s.png Spr 2s 057 s.png Spr 2c 057 s.png Spr b 2g 057 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 057.png Spr 3e 057.png Spr 3f 057.png Spr b 3r 057.png
Spr 3r 057 s.png Spr 3e 057 s.png Spr 3f 057 s.png Spr b 3r 057 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 057.png Spr 4p 057.png Spr 4h 057.png Spr b 4d 057.png
Spr 4d 057 s.png Spr 4p 057 s.png Spr 4h 057 s.png Spr b 4d 057 s.png
V Black White Black 2 White 2 Back
Spr 5b 057.png Spr 5b2 057.png Spr b 5b 057.png
Spr 5b 057 s.png Spr 5b2 057 s.png Spr b 5b 057 s.png
Primeape For other sprites and images, please see Primeape images on Bulbagarden Archives.

Trivia

  • It is capable of learning Iron Tail despite not having a visible tail. This may likely be due to the fact that Mankey (its pre-evolution) has a tail.
  • Every sprite, anime appearance and artwork of Primeape always shows it having an agitated blood vessel mark.
  • Its Platinum sprite is almost the same as its Diamond/Pearl sprite, only with a bigger nose.

Origin

Considering its pig-like nose, its coloring, and tendency to fly into a rage if eye contact is made, Primeape has much in common with baboons.

Name origin

Primeape's name may be a combination of prime and ape. It is also likely that its name is a play on the word primate. Its Japanese name can be taken to mean 怒り猿, angry monkey.

In other languages

Related articles

Notes


External links

000 #{{{prevnum}}}: Mankey
Pokémon
#{{{nextnum}}}: Growlithe 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.