Power Reserve (TCG): Difference between revisions
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{{DeckInfobox | |||
|title=Power Reserve | |||
|expansion={{TCG|Jungle}} | |||
|image=O2 Power Reserve Deck.jpg | |||
|caption=Boxart | |||
|types={{e|Grass}}{{e|Psychic}} | |||
|coin=[[File:Wizards Green Vileplume Coin.png|50px]] | |||
}} | |||
The '''Power Reserve''' {{TCG|Theme Deck}} from the {{TCG|Jungle}} expansion of the [[Pokémon Trading Card Game]] predominantly focuses on {{e|Grass}} and {{e|Psychic}} type {{OBP|Pokémon|species}}. Like other Theme Decks, Power Reserve includes a rulebook, damage counters, a custom coin, and card list. | |||
==Description== | |||
''Load your Bench quickly with the "Power Reserve" deck, then evolve your Pokémon to bring on the power for victory!'' | |||
==Deck list== | |||
{{ | {{decklist/header}} | ||
[[Category:TCG | {{decklist/entry|4|{{TCG ID|Jungle|Nidoran♀|57}}|Grass||Common}} | ||
{{decklist/entry|2|{{TCG ID|Jungle|Nidorina|40}}|Grass||Uncommon}} | |||
{{decklist/entry|2|{{TCG ID|Jungle|Oddish|58}}|Grass||Common}} | |||
{{decklist/entry|1|{{TCG ID|Jungle|Gloom|37}}|Grass||Uncommon}} | |||
{{decklist/entry|4|{{TCG ID|Jungle|Bellsprout|49}}|Grass||Common}} | |||
{{decklist/entry|2|{{TCG ID|Jungle|Weepinbell|48}}|Grass||Uncommon}} | |||
{{decklist/entry|4|{{TCG ID|Base Set|Abra|43}}|Psychic||Common}} | |||
{{decklist/entry|2|{{TCG ID|Base Set|Kadabra|32}}|Psychic||Uncommon}} | |||
{{decklist/entry|1|{{TCG ID|Base Set|Jynx|31}}|Psychic||Uncommon}} | |||
{{decklist/entry|1|{{TCG ID|Jungle|Kangaskhan|5}}|Colorless||Rare Holo}} | |||
{{decklist/entry|2|{{TCG ID|Base Set|Bill|91}}|Trainer||Common}} | |||
{{decklist/entry|2|{{TCG ID|Base Set|Gust of Wind|93}}|Trainer||Common}} | |||
{{decklist/entry|1|{{TCG ID|Base Set|Pokédex|87}}|Trainer||Uncommon}} | |||
{{decklist/entry|3|{{TCG ID|Base Set|Potion|94}}|Trainer||Common}} | |||
{{decklist/entry|1|{{TCG ID|Base Set|Switch|95}}|Trainer||Common}} | |||
{{decklist/entry|17|{{TCG ID|Base Set|Grass Energy|99}}|Energy|Grass|None}} | |||
{{decklist/entry|11|{{TCG ID|Base Set|Psychic Energy|101}}|Energy|Psychic|None}} | |||
{{decklist/footer}} | |||
{{-}} | |||
{{Project TCG notice}} | |||
{{-}} | |||
{{TCG Releases|O}} | |||
[[Category:Theme Decks]] | |||
[[de:Kraftreserve (TCG)]] | |||
[[fr:Force Vitale]] | |||
[[it:Super Power (GCC)]] | |||
[[ja:Power Reserve]] |
Revision as of 01:11, 5 September 2015
Power Reserve | |||||||
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The Power Reserve Theme Deck from the Jungle expansion of the Pokémon Trading Card Game predominantly focuses on and type Pokémon. Like other Theme Decks, Power Reserve includes a rulebook, damage counters, a custom coin, and card list.
Description
Load your Bench quickly with the "Power Reserve" deck, then evolve your Pokémon to bring on the power for victory!
Deck list
Quantity | Card | Type | Rarity |
---|---|---|---|
4× | Nidoran♀ | ||
2× | Nidorina | ||
2× | Oddish | ||
1× | Gloom | ||
4× | Bellsprout | ||
2× | Weepinbell | ||
4× | Abra | ||
2× | Kadabra | ||
1× | Jynx | ||
1× | Kangaskhan | ||
2× | Bill | T | |
2× | Gust of Wind | T | |
1× | Pokédex | T | |
3× | Potion | T | |
1× | Switch | T | |
17× | Grass Energy | E | — |
11× | Psychic Energy | E | — |
This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game. |