Pow! Hand Extension (EX Team Rocket Returns 85): Difference between revisions

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Move 1 Energy card attached to the Defending Pokémon to another of your opponent's Pokémon. Or, switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. |
Move 1 Energy card attached to the Defending Pokémon to another of your opponent's Pokémon. Or, switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. |
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==In the manga==
[[File:Pow Hand Extension Adventures.png|thumb|left|200px|The machine in Pokémon Adventures]]
===In the Pokémon Adventures manga===
The machine on this card was used in ''[[PS277|A Beastly Cold Reception]]'' by [[Carr]]. It was used to capture {{adv|Red}}, {{adv|Blue}}, [[Lorelei]], and their Pokémon.


==Trivia==
==Trivia==
Line 26: Line 31:
{{Project TCG notice}}
{{Project TCG notice}}


[[Category:Rocket (TCG)|-Pow! Hand Extension]]
[[Category:EX Team Rocket Returns cards]]
[[Category:EX Team Rocket Returns cards]]
[[Category:Rocket Gang Strikes Back cards]]
[[Category:Rocket Gang Strikes Back cards]]
[[Category:Illus. by Katsura Tabata]]
[[Category:Illus. by Katsura Tabata]]


[[it:Pow! Hand Extension (EX Team Rocket Returns 85)]]
[[ja:逆転! マジックハンド]]
[[ja:逆転! マジックハンド]]

Revision as of 08:44, 18 December 2014

Trainer Rocket's Secret Machine
Pow! Hand Extension
逆転! マジックハンド Turnaround! Magic Hand
PowHandExtensionEXTeamRocketReturns85.jpg
Illus. Katsura Tabata
English expansion EX Team Rocket Returns
Rarity Uncommon
English card no. 85/109
Japanese expansion Rocket Gang Strikes Back
Japanese Rarity Uncommon
Japanese card no. 073/085

Pow! Hand Extension (Japanese: 逆転! マジックハンド Turnaround! Magic Hand) is a Rocket's Secret Machine card. It is part of the EX Team Rocket Returns expansion.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Single Strike
Rapid Strike
Fusion Strike
Ancient
Ancient
{{{ruletext}}}
VSTAR Power
You may use this card only if you have more Prize cards left than your opponent.

Move 1 Energy card attached to the Defending Pokémon to another of your opponent's Pokémon. Or, switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.

 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.


In the manga

The machine in Pokémon Adventures

In the Pokémon Adventures manga

The machine on this card was used in A Beastly Cold Reception by Carr. It was used to capture Red, Blue, Lorelei, and their Pokémon.

Trivia

Origin


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.