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Difference between revisions of "Potion"

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(Not in Gen II it doesn't. Clarifying.)
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==Trivia==
 
==Trivia==
 
* The only Potion that is not depicted as being stored in a spray-type bottle is the [[SecretPotion]], which appears to be in {{wp|kampo}} teapill form.
 
* The only Potion that is not depicted as being stored in a spray-type bottle is the [[SecretPotion]], which appears to be in {{wp|kampo}} teapill form.
* In the first and second generations, Max Potion and Full Restore were programmed to only heal 999 HP, rather than restoring the HP to maximum. This is because, as below, a Pokémon with more than 999 HP is not legitimately possible, and the highest HP a Pokémon can technically have is 714, with a level 100 {{p|Blissey}} that has an [[individual values|individual HP value]] of 31, and an HP [[effort values|effort value]] of 252 or higher.
+
* In the first and second generations, Max Potion and Full Restore were programmed to only heal 999 HP, rather than restoring the HP to maximum. This is because, as below, a Pokémon with more than 999 HP is not legitimately possible, and the highest HP a Pokémon can technically have is 714, with a level 100 {{p|Blissey}} that has (in Generation II) an [[individual values|individual HP value]] of 15, and an HP [[effort values|effort value]] of 65535 or higher. In later generations, this corresponds to an [[individual value]] of 31 and an [[effort value]] of 252 of higher.
 
** Likewise, in early releases of Platinum, the Max Potion was mistakenly programmed to only heal 1000 HP of damage (though a Pokémon with higher than 999 HP is not legitimately possible). This was fixed in later versions, which heal HP to 100%.
 
** Likewise, in early releases of Platinum, the Max Potion was mistakenly programmed to only heal 1000 HP of damage (though a Pokémon with higher than 999 HP is not legitimately possible). This was fixed in later versions, which heal HP to 100%.
 
* Of the Potions that heal a specific amount of HP (Potion, Super Potion and Hyper Potion), Hyper Potion is the best value, as it is 1HP per {{PDollar}}6, while Potion was the worst with only giving 1HP per {{PDollar}}15, and Super Potion is in the middle with 1HP per {{PDollar}}14.
 
* Of the Potions that heal a specific amount of HP (Potion, Super Potion and Hyper Potion), Hyper Potion is the best value, as it is 1HP per {{PDollar}}6, while Potion was the worst with only giving 1HP per {{PDollar}}15, and Super Potion is in the middle with 1HP per {{PDollar}}14.

Revision as of 20:14, 24 June 2013

A Potion (Japanese: キズぐすり Wound medicine) is a type of item from the Pokémon games. They can be used during or outside of a battle to restore a Pokémon's HP. They can often be found on the ground, whether readily visible or hidden from sight and requiring an Itemfinder to locate, and can be bought at most Poké Marts. They are also available in Wonder Launcher battles. Although the traditional RPG depiction of Potion is as a drink, in Pokémon, Potions appear to be topical, stored in spray bottles and applied to the skin.

List of Potions

Artwork

These are artwork of the items as seen in the Pokémon Dream World.

Dream Potion Sprite.png Dream Super Potion Sprite.png Dream Hyper Potion Sprite.png Dream Max Potion Sprite.png Dream Full Restore Sprite.png
Potion Super Potion Hyper Potion Max Potion Full Restore

In the anime

Cilan using a Super Potion on his Pansage

Potions have been used on occasion in the anime. Usually, Brock and Cilan carry them in their respective backpacks, and they use them to heal injured Pokémon. Potions seem to sting slightly whenever used, suggesting that they not only heal but sterilize the wound. Tracey has also been seen with some Potions that need to be taken orally.

Alder used a Super Potion to treat a wild Gigalith's wounds in Ash Versus the Champion!.

Trivia

  • The only Potion that is not depicted as being stored in a spray-type bottle is the SecretPotion, which appears to be in kampo teapill form.
  • In the first and second generations, Max Potion and Full Restore were programmed to only heal 999 HP, rather than restoring the HP to maximum. This is because, as below, a Pokémon with more than 999 HP is not legitimately possible, and the highest HP a Pokémon can technically have is 714, with a level 100 Blissey that has (in Generation II) an individual HP value of 15, and an HP effort value of 65535 or higher. In later generations, this corresponds to an individual value of 31 and an effort value of 252 of higher.
    • Likewise, in early releases of Platinum, the Max Potion was mistakenly programmed to only heal 1000 HP of damage (though a Pokémon with higher than 999 HP is not legitimately possible). This was fixed in later versions, which heal HP to 100%.
  • Of the Potions that heal a specific amount of HP (Potion, Super Potion and Hyper Potion), Hyper Potion is the best value, as it is 1HP per PokémonDollar.png6, while Potion was the worst with only giving 1HP per PokémonDollar.png15, and Super Potion is in the middle with 1HP per PokémonDollar.png14.


Items
Items RepelsEvolutionary stonesFossilsFlutesShardsHeld items
Escape itemsExchangeable itemsValuable itemsLegendary artifacts
Medicine PotionsStatus condition healing itemsRevives
EthersVitaminsWingsDrinksHerbal medicine
Berries and Apricorns Poké BallsBerriesMulchApricorns
Aesthetic DecorationsAccessoriesBackdropsPropsDécorClothing
Others MailBattle itemsKey itemsEvent items

Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.