Pokémon journey: Difference between revisions

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==In the games==
==In the games==
The [[core series]] games chronicle the Pokémon journey of an individual Trainer, the {{player}}, across a region that is dependent on the game being played. This journey is typically focused on defeating the region's eight Pokémon Gyms, defeating the [[Elite Four]], and becoming the {{pkmn|Champion}}, though there are often sidequests along the way. A [[villainous team]] will always show up during the journey to impede the player's progress, and often, after the Pokémon League has been conquered, several post-League areas are available to continue the journey.
The [[core series]] games chronicle the Pokémon journey of an individual Trainer, the {{player}}, across a region that is dependent on the game being played. This journey is typically focused on defeating the region's eight Pokémon Gyms, defeating the [[Elite Four]], and becoming the {{pkmn|Champion}}, though there are often sidequests along the way. A [[villainous team]] will always show up during the journey to impede the player's progress, and often, after the Pokémon League has been conquered, several post-League areas are available to continue the journey.
The pokemon games available are focused only on defeating all gym leaders not on catching pokemons on journey.


While sending ten-year-old children alone on a Pokémon journey is a normal part of life in the [[Pokémon world]], many [[mom|mothers]] remain understandably hesitant at letting their children grow up.
While sending ten-year-old children alone on a Pokémon journey is a normal part of life in the [[Pokémon world]], many [[mom|mothers]] remain understandably hesitant at letting their children grow up.

Revision as of 16:19, 21 January 2015

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A Pokémon journey is a quest undertaken by a Trainer to learn to live and work with Pokémon. Pokémon journeys have many different possibilities, with some Trainers choosing to gather a region's Badges from its Pokémon Gyms, their ultimate goal being the Pokémon League. For these Trainers, strategy is key, and they must learn to work in all sorts of circumstances to become the very best. Other Trainers instead choose to become Coordinators, competing in Pokémon Contests with the goal of winning the Grand Festival, gathering Ribbons by competing in Contests all over.

A person's Pokémon journey can begin as early as the age of 10, when they can first legally apply for a Pokémon Trainer's license. It is at this point that a Pokémon Professor or other League-sanctioned official can give them a starter Pokémon native to their own region, though many people befriend other Pokémon prior to being legally able to be Trainers.

Pokémon Trainers may choose to journey alone or with friends and people they meet along the way. On their journey, Trainers can stay at a Pokémon Center free of charge, where their Pokémon can be healed by the resident nurse.

In the games

The core series games chronicle the Pokémon journey of an individual Trainer, the player, across a region that is dependent on the game being played. This journey is typically focused on defeating the region's eight Pokémon Gyms, defeating the Elite Four, and becoming the Champion, though there are often sidequests along the way. A villainous team will always show up during the journey to impede the player's progress, and often, after the Pokémon League has been conquered, several post-League areas are available to continue the journey.

While sending ten-year-old children alone on a Pokémon journey is a normal part of life in the Pokémon world, many mothers remain understandably hesitant at letting their children grow up.

In the anime

Ash, ready to go on a new journey

The anime follows the Pokémon journey of Ash Ketchum, who started off with his first Pokémon, a Pikachu, in the first episode, and as of this point has journeyed across several regions, competing in each of their Pokémon Leagues. His ultimate goal is to become a Pokémon Master, while he is joined by his friends along the way, each with their own goals.

A Pokémon journey in the anime is considered to be a rite of passage. Ash's mother has little misgivings about letting him go; her own husband, Ash's father, is in fact still on his own Pokémon journey. Other adults, such as Silver, are also still traveling with their Pokémon, and several adult Trainers, such as Cynthia, have attained a status that allows them to remain in one place rather than traveling. Other adults, however, such as Mandy, see an adult on a Pokémon journey to be somewhat immature, preferring that they settle down instead.

In the manga

In the Pokémon Adventures manga

Pokémon Adventures follows the journeys of its protagonists in each of their self-named chapters: Red, Blue, and Green star in the Red, Green & Blue arc, Yellow stars in the Yellow arc, Gold, Silver, and Crystal star in the Gold, Silver & Crystal arc, Ruby and Sapphire star in the Ruby & Sapphire arc, and are joined by Emerald in the Emerald arc with Gold and Crystal also join in later on, Red, Blue, Green, Yellow, and Silver return to the forefront in the FireRed & LeafGreen arc, Diamond, Pearl, and Platinum star in the Diamond & Pearl arc, later mainly going separate paths in the Platinum arc, Gold, Silver, and Crystal star again in the HeartGold & SoulSilver arc, and Black and White star in the Black & White arc.