From Bulbapedia, the community-driven Pokémon encyclopedia.
The Pokémon Trading Figure Game is a two-player game played with collectible Pokémon Trading Figures made by Kaiyodo. It shares some characteristics with other collectible miniature games, such as Mage Knight and HeroClix, as well as with the Pokémon Trading Card Game. It was released in Europe, Australia, and Southeast Asia in fall 2006, and North America and Japan in 2007.
The game was discontinued in June 2009 with only one expansion released and a second announced, but which remained unreleased. A third one was also set for release in 2009 as stated by go-pokemon.com, but like Groundbreakers, this also was unreleased.
One-player starter sets included three Pokémon figures with bases, one Trainer figure with base, a two-sided playmat with a green 6-on-6 arena on one side and an orange 3-on-3 quick start arena on the other, a two-sided collector's sheet with a how-to-play guide on one side and a figure checklist on the other, a rulebook, and three trainer cards.
Two-player starter sets are a combination of two one-player starter sets with an additional figure.
In Australia, booster packs contained two random Pokémon figures without bases. They may also sometimes have a trainer card.
Elsewhere, boosters came with 1, 2, or 3 figures. The 1 figure boosters contain 1 visible figure. The 2 figure boosters contain a visible figure and a secret figure. The 3 figure booster contains a visible figure, a secret figure, and a promo figure of one of the Sinnoh starters. In the USA, the packs may include crystal and pearl figures.
The prereleased third TFG set planned to come out in 2009
The objective of the game is to be the first to land on one's opponent's Goal space on the playmat. To do this, players move Pokémon figures around on the playmat itself. Each turn, a Pokémon can move from one adjacent spot to another as many times as it has Move Points. Besides the Goal space, the playmat tentatively has a Pokémon Center space, a bench, and a battlefield. Pokémon start on the bench, and move to the Battlefield. If they lose a battle, they go to the Pokémon Center spot. They do not return to the bench until another Pokémon is sent to the Pokémon Center.
Pokémon figures can be removed from their bases. This allows the Pokémon to switch between black and white bases so the two players' Pokémon can be distinguished.
Spinning and battles
Each figure has a spinning mechanism and a number of colored areas it can land on. When Pokémon are on adjacent spots, both players will spin Pokémon and they will have a battle. Blue beats all and the Pokémon dodges. Purple beats White and any Purples with fewer stars, and has a special effect on either the player's Pokémon or the opposing Pokémon like inflicting a Special condition. White beats weaker Whites, and will knock the opposing Pokémon out, forcing it to move to the Pokémon Center space. Red is a miss and loses to everything else. Any ties result in nothing happening.
These are not the same cards from the Pokémon Trading Card Game, though there are some similarities in their design. These work with trainer figures, which are spun to make sure the trainer card works, to create various effects in the battle.
On Bulbagarden forums
|| This Pokémon Trading Figure Game article is part of Project TFG, a Bulbapedia project that aims to write comprehensive articles on all aspects of the Pokémon Trading Figure Game.