Pokémon Trading Card Game Online: Difference between revisions

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|boxart=TCGOlogo.png
|boxart=TCGOlogo.png
|caption=Logo of Pokémon Trading Card Game Online
|caption=Logo of Pokémon Trading Card Game Online
|platform=PC, Mac, iPad, and  Android tablets
|platform=Windows, macOS, iOS on iPad, iPadOS, Android tablets
|category=Strategy
|category=Strategy
|players=1-2, with unlimited in chat
|players=1-2, with unlimited in chat
|link_method=Internet
|link_method=Internet
|developer=Electrified Games, Sleepy Giant Entertainment, {{tt|Plexipixel|Website design}}, {{tt|Inversoft|Word filter}}
|developer=Electrified Games, Sleepy Giant Entertainment, {{tt|Plexipixel|Website design}}, {{tt|Inversoft|Word filter}}, {{tt|Dire Wolf Digital| Current Developer}}
|publisher=The Pokémon Company International
|publisher=[[The Pokémon Company International]]
|gen_series=[[Generation IV]]/{{gen|V}}/{{gen|VI}} misc
|gen_series=Generations {{gen|V}}-{{gen|VIII}} misc
|cero=
|cero=N/A
|esrb=E
|esrb=E
|pegi=
|acb=PG
|oflc=G
|oflc=G
|pegi=7
|release_date_ja=N/A
|release_date_ja=N/A
|release_date_na=March 24, 2011<br>(TC beta)
|release_date_na=March 24, 2011<br>(TC beta)
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|release_date_eu=March 24, 2011<br>(TC beta)
|release_date_eu=March 24, 2011<br>(TC beta)
|website_ja=N/A
|website_ja=N/A
|website_en=[https://www.pokemon.com/us/pokemon-tcg/ Game site]
|website_en=[http://www.pokemon.com/us/pokemon-tcg/play-online/ Game site]
}}
}}


[[File:TCGOicon.png|thumb|Pokémon TCGO site icon]]
[[File:TCGOicon.png|thumb|Pokémon TCGO site icon]]


'''Pokémon Trading Card Game Online''' (also referred to as '''Pokémon TCG Online''' or '''TCGO''') is a [http://www.pokemon.com/us/pokemon-tcg/play-online/download/ downloadable game] and the first Pokémon game of the MMOTCG (massively-multiplayer online trading card game) genre. It is based on the [[Pokémon Trading Card Game]] or TCG aspect of the Pokémon franchise and follows the same rules. The game was originally released as a browser-based game in March 2011 before being relaunched as a downloadable game in 2012 for the PC and Mac, iPad in 2014, and Android tablets in 2016. It officially emerged from open beta testing in February 2015 but continues to be refined and improved upon on a continual basis. The game is free to download and is accessible to both beginners and experienced players. It is also intended to be used by both [[#Child accounts|adults and children]]. Players do not need to purchase physical [[#Theme decks|Theme decks]] or {{TCG|Booster pack}}s from a store in order to play. Players are provided with everything they need, and there are multiple means of [[#Reward systems|earning new cards and other rewards]] as the game is played.
'''Pokémon Trading Card Game Online''' (also referred to as '''Pokémon TCG Online''' or '''TCGO''') was a [http://www.pokemon.com/us/pokemon-tcg/play-online/download/ downloadable game] and the first Pokémon game outside Japan of the MMOTCG (massively-multiplayer online trading card game) genre. It was based on the [[Pokémon Trading Card Game]] or TCG aspect of the Pokémon franchise and follows the same rules. The game was originally released as a browser-based game in March 2011 before being relaunched as a downloadable game in 2012 for Windows and macOS, iOS on iPad in 2014, and Android tablets in 2016. It officially emerged from open beta testing in February 2015 but continued to be refined and improved upon on a continual basis. The game was free to download and is accessible to both beginners and experienced players. It was also intended to be used by both adults and [[#Child accounts|children]].


==Guided story==
Players do not need to purchase physical products from a store in order to play as they are provided with basic resources, and there are multiple means of [[#Reward systems|earning new cards and other rewards]] as the game is played. The game has all cards released internationally from the {{TCG|HeartGold & SoulSilver}} to the {{TCG|Crown Zenith}} [[List of Pokémon Trading Card Game expansions|expansion]], with new products having been released in periodic updates.
So as to not overwhelm new players of all age levels with the complexity of the full game and in order to assist less experienced players in learning basic game mechanics, all players are initially directed through a set of in-game [[#Tutorials|Tutorials]] and then the beginning set of {{DL|Appendix:Glossary (TCG)|Match}}es in the [[#Trainer Challenge|Trainer Challenge]] before all game features are accessible.


Upon logging into the ''Pokémon Trading Card Game Online'', players start their adventure at a virtual "[[Game Store]]", where Trainers [[Zach]] and [[Ella]] welcome them. Players begin by playing through two in-game [[#Tutorial Mode|Tutorial]]s with a simplified ''[[#Online-exclusive Theme decks|Basic Blue Starter Theme deck]]'' and its {{TCG|Water}} {{ene|Water}} and {{TCG|Colorless}} {{ene|Colorless}} Pokémon against Zach and Ella before slowly unlocking a ''Basic Yellow Starter Theme deck'' and its {{TCG|Lightning}} {{ene|Lightning}} and {{TCG|Colorless}} {{ene|Colorless}} Pokémon against five additional computer-controlled [[Game Store|Trainers]]. These seven Trainers uses a variety of different {{TCG|Deck|Deck}} and {{TCG|Type|Pokémon types}} and often use {{TCG|Pokémon|Pokémon cards}} with attacks that apply {{TCG|Special Conditions}}, thus introducing players to a variety of basic game mechanics. Advancement through the in-game Tutorials does not require players to {{DL|Appendix:Glossary (TCG)|Winning|win}} a given {{DL|Appendix:Glossary (TCG)|match}}.
On September 20, 2021, a successor titled [[Pokémon Trading Card Game Live]] was announced. On June 5, 2023, TCG Online become unavailable for download and its servers were shutdown, in anticipation of TCG Live's official launch on June 8, 2023 <ref>https://www.pokemon.com/us/pokemon-news/pokemon-trading-card-game-live-launches-on-june-8-2023</ref>. Players of TCG Online will be able to transfer certain cards and items to TCG Live - this transfer could be performed during TCG Live's beta, or after TCG Online's shutdown, with no deadline until further notice<ref>[https://support.pokemon.com/hc/en-us/articles/4406895467668 Pokémon.com Support]</ref>.


Next, players compete against another set of computer-controlled [[Game Store|Trainer]] characters from the [[#Trainer Challenge|Trainer Challenge]]. Players are provided with four Starter Theme decks, each representing one of four [[Starter Pokémon]] types — {{TCG|Fire}} {{ene|Fire}}, {{TCG|Grass}} {{ene|Grass}}, {{TCG|Lightning}} {{ene|Lightning}}, and {{TCG|Water}} {{ene|Water}}. Player proceed sequentially through the Trainer Challenge as they {{DL|Appendix:Glossary (TCG)|Winning|win}} matches in three in-game ''"Leagues"''. The full set of features in the ''Pokémon Trading Card Game Online'' is not unlocked until players have won a match against the first several Trainers in the ''Gold League''. Once the full feature set is unlocked, the Trainer Challenge may be pursued at the player's own pace or bypassed entirely.
==Guided story==
 
So as to not overwhelm new and returning players with the complexity of the full game and in order to assist less experienced players in learning basic game mechanics, all players are initially directed through a set of in-game Tutorials and then a set of {{DL|Appendix:Glossary (TCG)|match}}es before all game features are accessible. Then, the player is directed to the [[#Trainer Challenge|Trainer Challenge]] but can ignore it and already use the other game's modes. Players already familiar with the game may bypass the tutorials by disabling the ''"New User Experience"'' under [[#Options|Options]].
===Bypass training===
Players already familiar with the game may bypass this directed training phase by disabling the ''"New User Experience"'' under [[#Options|Options]].
 
==Rotation chart==
Many in-game ''Pokémon Trading Card Game Online'' features '''rotate or change''' on a recurring basis:
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
! Game Feature
! Rotation
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | Daily login bonus to either [[Pokémon.com]] or the TCGO (12 [[#Trainer Tokens|Trainer Tokens]]) — ''inclusive of but independent from the TCGO''
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Daily, 12:00 AM {{wp|UTC}}
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | [[#Daily Match Bonus|Daily Match Bonus]] (10 [[#Trainer Tokens|Trainer Tokens]])
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Daily, 12:00 AM {{wp|UTC}}
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | [[#Daily Login Bonus|Daily Login Bonus]] reward system rotation
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Daily, 12:00 AM {{wp|UTC}}
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | [[#Daily Challenge|Daily Challenge]] reward system rotation
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Daily, 10:00 AM {{wp|UTC}}
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | Weekly [[#Tournament rotation|Tournament rotation]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Monday, 7:00 PM {{wp|UTC}}
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | Weekly [[#Shop rotation|Shop rotation]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Wednesday, 12:00 AM {{wp|UTC}}
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | Weekly [[Pokémon.com]] website ''ONLY'' 15 [[#Trainer Tokens|Trainer Token]] maximum per week — ''independent from the TCGO but relevant for Trainer Token acquisition purposes''
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Saturday, 4:00 AM {{wp|UTC}}
|}


==Play modes==
==Play modes==
There are five primary '''Play modes''' available. These are ''[[#Trainer Challenge|Trainer Challenge]]'', ''[[#Versus Mode|Versus Mode]]'', ''[[#Tournament Mode|Tournament Mode]]'', ''[[#Tutorial Mode|Tutorial Mode]]'', and ''[[#Quick Match|Quick Match]]''. Additionally, ''[[#Friend Battle|Friend Battle]]'' and ''[[#Play Testing|Play Testing]]'' are available under ''Friends'' in the [[#Social menu|Social menu]] and the [[#Deck Manager|Deck Manager]] respectively.
There are four primary Play modes available: Tutorial, Trainer Challenge, Versus Mode and Events Mode. Additionally, Friend Battle and Play Testing are available under the Social menu and the Deck Manager respectively. Except for the tutorials, each mode is playable in one or more of the below deck formats:


===Trainer Challenge===
;{{TCG|Theme format|Theme}}
In the '''Trainer Challenge''', players face various computer-controlled [[Game Store|Trainer]] characters using only [[#Theme decks|Theme decks]], including [[#Online-exclusive Theme decks|Online-exclusive Theme decks]] featuring [[Starter Pokémon]] {{p|Tepig}} and {{type|Fire|Fire type}} Pokémon {{ene|Fire}}, {{p|Snivy}} and {{type|Grass|Grass type}} Pokémon {{ene|Grass}}, and {{p|Oshawott}} and {{type|Water|Water type}} Pokémon {{ene|Water}} from the [[Generation V|Black & White Series]] ({{TCG|Black & White - Basic Red|BW Basic Red}}, {{TCG|Black & White - Basic Green|BW Basic Green}}, and {{TCG|Black & White - Basic Blue|BW Basic Blue}}) and the {{TCG|X & Y - Basic Yellow|XY Basic Yellow}} featuring {{p|Pikachu}} and {{TCG|Lightning|Lightning type}} Pokémon {{ene|Lightning}}, unlocked in [[#Tutorial Mode|Tutorial Mode]], from the [[Generation VI|X & Y Series]]. Players may also use Theme decks unlocked by [[#Redeem codes|Redemption codes]] from code cards found inside appropriately marked, physical Theme decks as well as those purchased virtually with [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]] from the in-game [[#Shop|Shop]]. Code cards are obtainable from the {{DL|Theme Deck (TCG)|Generation V|Black & White Series}} onward.
:{{main|List of Pokémon Trading Card Game Online decks}}
 
:Only preconstructed Theme decks are allowed in this play type. Apart from the player's initial decks, Theme decks are obtained by either using [[#Redeeming code cards|Redemption codes]] or by purchase with [[#Trainer Tokens|Trainer Tokens]] in the in-game [[#Shop|Shop]].
{| class="roundy" style="border: 2px solid #44acdb; margin-left: 10px; background: #144d9a; float: right; text-align:center;"
:Currently, new players have access to five Theme decks (plus {{TCG|X & Y - Basic Yellow|XY Basic Yellow}} only in the tutorials) exclusive to the ''Pokémon Trading Card Game Online'', but other [[Theme Deck (TCG)#Special Theme Decks#Online Exclusive Theme Decks|unique Theme decks]] were available in the past. Official {{TCG|Theme Deck}}s from the {{TCG|HeartGold & SoulSilver}} [[List of Pokémon Trading Card Game expansions|expansion]] onward can also be played in this format.
|+ style="text-align:center;" | '''List of the Trainer characters:'''
|-
| style="width: 25%; background: #ccc; {{roundytl|5px}};" | '''[[Zach]]'''
| style="width: 25%; background: #ccc;" | '''[[Ella]]'''
| style="width: 25%; background: #ccc; font-style: italic;" | [[Game Store]]
| style="width: 25%; background: #ccc; {{roundytr|5px}};" | '''{{OBP|Professor|TCGO}}'''
|-
| style="background: #cfc;" | '''[[Ali]]'''
| style="background: #cfc;" | '''[[Brittney]]'''
| style="background: #cfc;" | '''[[Calvin]]'''
| style="background: #cfc;" | '''[[Cammie]]'''
|-
| style="background: #fcc;" | '''{{OBP|Daniel|TCGO}}'''
| style="background: #fcc;" | '''[[Grayson]]'''
| style="background: #fcc;" | '''[[Juji]]'''
| style="background: #fcc;" | '''{{OBP|Kendall|TCGO}}'''
|-
| style="background: #ccf;" | '''[[Logan]]'''
| style="background: #ccf;" | '''{{OBP|Mick|TCGO}}'''
| style="background: #ccf;" | '''[[Nathan]]'''
| style="background: #ccf;" | '''[[Otis]]'''
|-
| style="background: #ffc; {{roundybl|5px}};" | '''{{OBP|Penelope|TCGO}}'''
| style="background: #ffc;" | '''[[Rika]]'''
| style="background: #ffc;" | '''{{OBP|Tyson|TCGO}}'''
| style="background: #ffc; {{roundybr|5px}};" |
|}
 
Players battle in three ''"Leagues"'': '''Gold League''', '''Platinum League''', and '''City Championship'''. Players have the option of adjusting the {{DL|Appendix:Glossary (TCG)|Match|match}} difficulty between: ''"Easy"'', ''"Medium"'', and ''"Hard"'' (see [[#Earning stars|Earning stars]]). Changing the difficulty setting changes the composition of the opponent's deck. Players must defeat a [[Game Store|given Trainer]] in a specific spot or position once before unlocking the next Trainer position. Players must also defeat a given league once before unlocking the next, starting with Gold League and ending with City Championship. Unlike more traditional {{DL|Play! Pokémon|Local Tournaments|Pokémon Trading Card Game Tournaments}} such as the multi-player [[#Tournament Mode|Tournament Mode]], defeat on the part of players in these Trainer Challenge leagues does not result in players changing their standing. In other words, players may pickup right where they left off rather than start all over again.
 
{{DL|Appendix:Glossary (TCG)|Winning}} matches in the Trainer Challenge earn players ''Trainer Challenge Points'' that apply toward each Trainer in a unique league position.  ''Trainer Challenge Points'' then [[#Earning stars|Earns 1 to 4 stars]] with 1, 3, or 10 [[#Trainer Tokens|Trainer Token]] or {{TCG|Booster pack}} awards.
 
There are also 12 circles at the bottom of the ''"Select A Trainer"'' screen for a Trainer Challenge {{DL|Appendix:Glossary (TCG)|Match|match}}, which correspond to each of the 12 Trainers in that league. By clicking on the corresponding circle, players may quickly select that Trainer in that specific spot or position. Some Trainers appear more than once in a league. Some do not appear at all. A ''padlocked circle'' means that the corresponding Trainer has not yet been unlocked. An ''open grey circle'' indicates that the Trainer has been unlocked but has not been beaten with any of the player's [[#Theme decks|Theme decks]]. A ''dark green check mark'' over a grey circle means that the Trainer has not yet been defeated with the player selected Theme deck. A ''light green check mark'' indicates that the Trainer has already been defeated with the player selected Theme deck. Each Theme deck has its own set of dark green and light green check marks for each Trainer position in each league.
 
====Unlocking decks====
Players must defeat 7 Trainers with the same [[#Online-exclusive Theme decks|Starter Theme deck]] (except for the {{TCG|X & Y - Basic Yellow|XY Basic Yellow}} Theme deck) to fully unlock all the cards in that deck. Two cards are replaced automatically with each Trainer beaten. Beating the same Trainer in a different position in a league or in a different leagues counts toward the 7 successes. Beating a Trainer in the same position in a league more than once does not count toward the 7 successes.
 
* ''NOTE: The {{TCG|X & Y - Basic Yellow|XY Basic Yellow}} [[#Online-exclusive Theme decks|Theme deck]] is unlocked in [[#Tutorial Mode|Tutorial Mode]].
* ''NOTE: The October 2, 2013 update retired a feature that also gradually unlocked redeemable or purchased [[#Theme decks|Theme decks]] over the course of 11 successful {{DL|Appendix:Glossary (TCG)|Winning|wins}} as described above. All redeemed or purchased Theme decks are now fully "unlocked" immediately upon [[#Redeem codes|redeeming]] or purchasing them in the in-game [[#Shop|Shop]].''
 
===Versus Mode===
Players take on other players in a '''Random Battle''' with one of four ''[[#Play types|Play types]]'' or ''Deck formats'' ('''Theme''', '''Standard''', '''Expanded''', or '''Unlimited''') and a deck appropriate to the selected Play type.
 
====Random Battle====
The '''Random Battle''' feature allows players to play against another randomly selected online player. Players earn a single [[#Trainer Tokens|Trainer Token]] for each match played (''"Expert Matchmaking Reward"''), provided they have met [[#Miscellaneous|minimum playtime requirements]], plus 2 Trainer Tokens if they {{DL|Appendix:Glossary (TCG)|Winning|win}} a match versus a player who was ''[[#Player rank|ranked]]'' by the ''Pokémon Trading Card Game Online'' as having an ''"Advantage"'' based on player/deck play history (''"Game Advantage Upset Reward"''). Additionally, players are give the chance to spin the [[#Bonus Wheel|Bonus Wheel]], which provides an opportunity to receive Trainer Tokens, [[#Tournament Tickets|Tournament Tickets]], or a [[#Mystery Box|Mystery Box]] reward. Trainer Tokens and the Bonus Wheel are provided to both players regardless of the outcome of the match. This feature was formally an option under ''[[#Ranked Battle|Ranked Battle]]'' and ''Opponent Types''.
 
Winning a match also earns players [[#Versus Points|Versus Points]], which advance players along a [[#Versus Ladder|Versus Ladder]] reward system.
 
====Play types====
Players select from four '''Play types''', also known ''Game type'' or ''Deck format'':
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
;[[#Theme decks|Theme]]
:Only preconstructed [[#Theme decks|Theme decks]] are allowed in this play type. Apart from the [[Starter Pokémon|Starter]] themed [[#Online-exclusive Theme decks|Online-exclusive Theme decks]], Theme decks are obtained by either using [[#Redeem codes|Redemption codes]] or by purchase with [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]] in the in-game [[#Shop|Shop]].


;{{TCG|Standard format|Standard}}
;{{TCG|Standard format|Standard}}
:Only decks composed entirely of cards from [[List of Pokémon Trading Card Game expansions|expansions]] or sets officially sanctioned for [[Play! Pokémon]] events for the '''Standard format''' are allowed in this play type. The list of allowed expansions is updated with a game patch shortly after as the official, annual {{TCG|Rotation}} is announced. Expansions are added to the {{TCG|Standard format}} as they are released (typically four a year), and the oldest legal expansions are rotated out of the Standard format on an annual basis. The '''Standard format''' was previously called the '''Modified format'''.
:Only decks composed entirely of cards from expansions or sets officially sanctioned for [[Play! Pokémon]] events for the Standard format are allowed in this play type. The list of allowed expansions is updated with a game patch shortly after as the official, annual {{TCG|Rotation}} is announced. Expansions are added to the {{TCG|Standard format}} as they are released (typically four a year), and the oldest legal expansions are rotated out of the Standard format on an annual basis. The Standard format was previously called the Modified format.


;{{TCG|Expanded format|Expanded}}
;{{TCG|Expanded format|Expanded}}
:Only decks composed entirely of cards from [[List of Pokémon Trading Card Game expansions|expansions]] or sets officially sanctioned for [[Play! Pokémon]] events for the '''Expanded format''' are allowed in this play type. This format was added in the 2014-2015 season to allow a greater number of expansions than the Standard format but not be as unpredictable in card combinations as the Unlimited format. The list of allowed expansions is updated with a game patch shortly after as the official, annual {{TCG|Rotation}} is announced. Expansions are added to the {{TCG|Expanded format}} as they are released.
:Only decks composed entirely of cards from expansions or sets officially sanctioned for Play! Pokémon events for the Expanded format are allowed in this play type. This format was added in the 2014-2015 season to allow a greater number of expansions than the Standard format but not be as unpredictable in card combinations as the Unlimited format. The list of allowed expansions is updated with a game patch shortly after as the official, annual Rotation is announced. Expansions are added to the Expanded format as they are released.


;{{TCG|Unlimited format|Unlimited}}
;{{TCG|Unlimited format|Unlimited}}
:Any deck composed of cards currently available in the game are allowed in this play type (including {{TCG|Expanded format}} decks, {{TCG|Standard format}} decks, and [[#Theme decks|Theme decks]]). Currently, only {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series|HeartGold & SoulSilver}}, {{DL|Pokémon Trading Card Game|Generation V|Black & White}}, and {{DL|Pokémon Trading Card Game|Generation VI|XY}} sets and their [[List of Pokémon Trading Card Game expansions|expansion]] are available in the game.  This format was retired from the VS Ladder on March 30th, 2016
:Any deck composed of cards currently available in the game are allowed in this play type. This format was retired from Versus/Events Mode on March 30th, 2016, now only being accessible through Friend Battles.
 
;{{TCG|Legacy Format|Legacy}}
:Only decks composed of cards from {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series|HeartGold & SoulSilver}} and {{DL|Pokémon Trading Card Game|Generation V|Black & White}} expansions can be played in this format.  This format was added as a way to allow players to use {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series|HeartGold & SoulSilver}} cards without having to face "broken" decks such as the "[[Shiftry_Giant_Fan_Donk_(TCG)|Shiftry Giant Fan Donk]]".
|}
 
===Tournament Mode===
Entry into '''Tournaments''' versus other players require either [[#Tournament Tickets|Tournament Tickets]] or [[#Trainer Tokens|Trainer Tokens]]. Players may use one of four Deck formats or [[#Play types|Play types]] ('''Theme''', '''Standard''', '''Expanded''', or '''Unlimited'''), though not all Deck formats are always available. Playing in tournaments with other players provide the opportunity to gain at least a single Trainer Token and a spin on the [[#Bonus Wheel|Bonus Wheel]] at the end of each {{DL|Appendix:Glossary (TCG)|Match|match}} as well as the opportunity to earn Trainer Tokens, Tournament Tickets, {{TCG|Booster pack}}s, and [[#Tournament Chests|Tournament Chests]] based on player placement in a given tournament.
 
Each tournament is composed of three-round single elimination {{DL|Appendix:Glossary (TCG)|Match|matches}} between 8 players. Upon selecting a [[#Play types|Deck format]] with either a [[#Tournament Tickets|Tournament Ticket]] or [[#Trainer Tokens|Trainer Token]] entry requirement, players are placed into a queue until 8 players join. Once that queue is full, the tournament will begin and a new queue will be created. The maximum duration of a tournament is 1 hour and 18 minutes with up to 25 minutes minutes per match (12 and ½ minutes per player) and one minute between rounds.
 
====Tournament rotation====
Continuously running tournaments currently offer three [[#Play types|Deck formats]]: two require a [[#Tournament Tickets|Tournament Ticket]] entry fee and one a [[#Trainer Tokens|Trainer Token]] entry fee. The exact Deck formats and entry fee costs rotate on a weekly basis on Mondays at 7:00 PM {{wp|UTC}} (Coordinated Universal Time or Greenwich Mean Time).<ref>[http://forums.pokemontcg.com/topic/29814-tournament-rotation-refined/ Tournament Rotation Refined — March 31, 2015]</ref> On weekends, one of the two Tournament Ticket entry fee tournaments is increased to a 6 Tournament Tickets cost instead of 4 but also offers increased placement rewards.
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* Week 1: '''[[#Theme decks|Theme deck]]''' (49 [[#Trainer Tokens|Trainer Token]] entry fee), '''Standard''' (4 [[#Tournament Tickets|Tournament Ticket]] entry fee), and '''Unlimited''' (4 [[#Tournament Tickets|Tournament Ticket]] entry fee)
* Week 2: '''[[#Theme decks|Theme deck]]''' (4 [[#Tournament Tickets|Tournament Ticket]] entry), '''Standard''' (49 T[[#Trainer Tokens|Trainer Token]] entry fee), and '''Extended''' (4 [[#Tournament Tickets|Tournament Ticket]] entry fee)
|}
 
====Tournament special events====
The first non-trial '''Tournament special event''' officially premiered on February 5, 2015 as a weeklong tournament in which players battled in all four [[#Play types|Deck formats]] for special themed rewards based on Team Magma and Team Aqua from the [[Pokémon Omega Ruby and Alpha Sapphire]] video games. Other Tournament special events occur from time to time.
 
====Tournament rewards====
Entry '''costs and rewards''' vary widely for Tournament special events. Continuously running tournament entry costs and rewards are standardized:
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
!Trainer Tokens
!Tournament Tickets
|- style="color: black; vertical-align: top;"
| style="width: 50%; background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" rowspan="2" |
'''Entry Cost:''' 49 [[#Trainer Tokens|Trainer Tokens]]''
 
'''Rewards:'''
* 1st Place — [[#Tournament Tickets|Tournament Tickets]] ×3
* 2nd Place — [[#Tournament Tickets|Tournament Tickets]] ×2
* 3rd to 4th Place — [[#Tournament Tickets|Tournament Tickets]] ×1
* 5th to 8th Place — [[#Trainer Tokens|Trainer Tokens]] ×12
 
| style="width: 50%; background: #FFF; {{roundytl|5px}}; {{roundytr|5px}};" |
'''Entry Cost:''' 4 [[#Tournament Tickets|Tournament Tickets]]
 
'''Rewards:'''
* 1st Place — [[List of Pokémon Trading Card Game expansions|Current expansion]] Booster packs ×2 and Random {{TCG|Booster pack}}s ×1
* 2nd Place — [[List of Pokémon Trading Card Game expansions|Current expansion]] Booster packs ×1 and Random {{TCG|Booster pack}}s ×1
* 3rd to 4th Place — Random {{TCG|Booster pack}}s ×1
* 5th to 8th Place — [[#Tournament Chests|Tournament Chests]] ×1
 
|- style="color: black; vertical-align: top;"
| style="background: #FFF; width: 50%; {{roundybl|5px}}; {{roundybr|5px}};" |
'''Entry Cost:''' 6 Tournament Tickets (weekend)


'''Rewards:'''
;{{TCG|Legacy format|Legacy}}
* 1st Place — [[List of Pokémon Trading Card Game expansions|Current expansion]] Booster packs ×2, Random {{TCG|Booster pack}}s ×2, and [[#Tournament Chests|Tournament Chests]] ×3
:Only decks composed of cards from {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series|HeartGold & SoulSilver}} and {{DL|Pokémon Trading Card Game|Generation V|Black & White}} Series can be played in this format. This format replaced the Unlimited format in the Versus Mode as a way to allow players to use old cards without having to face "broken" decks such as the {{TCG|Shiftry Donk}} archetype. This format is exclusive to TCGO.
* 2nd Place — [[List of Pokémon Trading Card Game expansions|Current expansion]] Booster packs ×2, Random {{TCG|Booster pack}}s ×1, and [[#Tournament Chests|Tournament Chests]] ×1
* 3rd to 4th Place — Random {{TCG|Booster pack}}s ×1 and [[#Tournament Chests|Tournament Chests]] ×1
* 5th to 8th Place — [[#Tournament Chests|Tournament Chests]] ×1 and [[#Trainer Tokens|Trainer Tokens]] ×25
|}


===Tutorial Mode===
===Tutorial Mode===
{{main|Tutorial (TCGO)}}
{{main|Tutorial (TCGO)}}
After being welcomed to the "[[Game Store]]", players face [[Zach]] and [[Ella]] in two '''Tutorial''' [[Pokémon Trading Card Game]] matches designed to teach players the basics of game play. Players advance regardless of whether they win or loose a match. If players ''"Play as a Guest"'' and complete the initial two Tutorials, they will be presented with a full {{DL|Appendix:Glossary (TCG)|Match|match}} against a random computer-controlled [[Game Store|Trainer]] from the [[#Trainer Challenge|Trainer Challenge]]. Players may repeat but will not advance beyond this random battle stage. Players will, however, be encouraged to create a [[#Pokémon Trainer Club|Pokémon Trainer Club]] ''"User Name"'' and ''"Password"'' after each of these matches.
After being welcomed to the [[Game Store]], [[Professor Holly]] guides the player through matches designed to teach players the basics of game play with  assistance.
 
===Trainer Challenge===
{{main|Game Store}}
In the Trainer Challenge, players face various computer-controlled [[Game Store|Trainer]] characters using their owned [[List of Pokémon Trading Card Game Online decks|Theme decks]]. Players battle in three "Leagues": Gold League, Platinum League, and City Championship. Players must defeat a given Trainer in a specific spot or position once before unlocking the next Trainer position, as well finishing a given league once before unlocking the next. Some Trainers appear more than once in a league. Unlike more traditional {{DL|Play! Pokémon|Local Tournaments|tournaments}} such as Events Mode, players that have been defeated may pickup right where they left off rather than start all over again. They are also able to rematch a Trainer that has already been defeated in any league position.


;Pokémon Trainer Club
Winning matches against Trainers with different decks earn players stars (maximum four per opponent) that unlock rewards and changes the composition of that opponent's deck to increase difficulty:
:Players who create a [[#Pokémon Trainer Club|Pokémon Trainer Club]] account also may use this account on the official [[Pokémon.com]] website and at [[Play! Pokémon]] events.


After logging into the ''Pokémon Trading Card Game Online'' with a [[#Pokémon Trainer Club|Pokémon Trainer Club]] account, players advance directly from the second Tutorial to five additional Tutorials. These final set are more like traditional matches rather the first two Tutorials.  Instead, of computer-controlled [[Game Store|Trainers]] discussing specific game mechanics, these Tutorials use abbreviated {{DL|Appendix:Glossary (TCG)|Match|matches}} to introduce players to {{TCG|Special Conditions}} imposed by attacks and introduce players to different {{TCG|Deck|Deck types}} and builds. In these final five matches, players are also presented with and slowly unlock a ''[[#Online-exclusive Theme decks|XY Basic Yellow Theme deck]]''. By the end of the seventh match, players will gain full access to this ''XY Basic Yellow'' deck.
* 1 Star = 1 [[#Trainer Tokens|Trainer Token]] (per Trainer opponent), Trainer's difficulty increases to "Medium"
* 2 Stars = 3 Trainer Tokens (per Trainer opponent)
* 3 Stars = 10 Trainer Tokens (per Trainer opponent), Trainer's difficulty increases to "Hard"
* 4 Stars = 1 non-tradable, 10-card {{TCG|Booster pack}} from the current {{TCG|Standard format}} (per Trainer opponent)
* Additionally, players obtain 3 more non-tradable, 10-card Booster packs from the current Standard format by earning 4 Stars with all 12 Trainers in a league for 9 more Booster packs.


:{| cellspacing="2" cellpadding="2" class="roundy" style="border: 2px solid #44acdb; background: #144d9a; color: white; float: right;"
These Trainer Tokens and 45 total Booster packs are only obtained once per account.
|+ style="color: black; text-align:center;" | '''Tutorial Ladder:'''
|-
! Tutorial #:
! style="text-align: left;" | Reward:


|- style="color: black; vertical-align: center;"
Players must defeat 7 Trainers with the same Starter Theme deck (except for the {{TCG|X & Y - Basic Yellow|XY Basic Yellow}} Theme deck) to fully unlock all the cards in that deck. Beating the same Trainer in a different position in a league or in a different leagues counts toward the 7 successes, but not beating a Trainer in the same position in a league more than once.
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center; width: 25%;" | {{DL|Tutorial (TCGO)|Tutorial #1}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | 25 [[#Trainer Tokens|Trainer Tokens]].


|- style="color: black; vertical-align: center; text-align: left;"
===Versus Mode===
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{DL|Tutorial (TCGO)|Tutorial #2}}
Versus Mode allows players to play against another randomly selected online player in the Theme, Standard, Expanded or Legacy format. Players earn a single [[#Trainer Tokens|Trainer Token]] for each match played (''"Expert Matchmaking Reward"''), provided they have met [[#Miscellaneous|minimum playtime requirements]], plus 2 Trainer Tokens if they win a match versus a player who was above their online [[#Player rank|rank]]. Additionally, players are given the chance to spin the [[#Bonus Wheel|Bonus Wheel]] regardless of the match's outcome, which provides an opportunity to receive Trainer Tokens, [[#Event Tickets|Event Tickets]], or a [[#Mystery Box|Mystery Box]] reward.
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | 25 [[#Trainer Tokens|Trainer Tokens]].


|- style="color: black; vertical-align: center; text-align: left;"
Winning a match also earns players Versus Points, which advance players along a [[#Versus Ladder|Versus Ladder]] reward system.
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{DL|Tutorial (TCGO)|Tutorial #3}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | 25 [[#Trainer Tokens|Trainer Tokens]].


|- style="color: black; vertical-align: center; text-align: left;"
===Events Mode===
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{DL|Tutorial (TCGO)|Tutorial #4}}
Entry into Events, formerly referred to as "Tournaments", require either [[#Event Tickets|Event Tickets]] or [[#Trainer Tokens|Trainer Tokens]]. Events of different Deck formats are always available to join. Playing in events with other players provides the opportunity to gain Trainer Tokens or additional Event Tickets with a spin on the [[#Bonus Wheel|Bonus Wheel]] at the end of each match, win or lose, as well as the opportunity to earn Trainer Tokens, Event Tickets, {{TCG|Booster pack}}s, and [[#Uncommon Chests|Uncommon Chests]] based on player placement in a given event.
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | 50 [[#Trainer Tokens|Trainer Tokens]].


|- style="color: black; vertical-align: center; text-align: left;"
Each event is composed of three-round single elimination matches between 8 players. Upon entering an event, players are placed into a queue until all 8 players have been joined. Then, the event will begin and a new queue for other players will be created. The maximum duration of an event is 1 hour and 17 minutes with up to 25 minutes minutes per match (12 and ½ minutes per player) and one minute between rounds.
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{DL|Tutorial (TCGO)|Tutorial #5}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | 50 [[#Trainer Tokens|Trainer Tokens]].


|- style="color: black; vertical-align: center; text-align: left;"
Usually only Theme, Standard and Expanded format events are available, as the Legacy format has a low playerbase and Unlimited has a reputation of turn one win decks.
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{DL|Tutorial (TCGO)|Tutorial #6}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | 75 [[#Trainer Tokens|Trainer Tokens]].


|- style="color: black; vertical-align: center; text-align: left;"
Entry costs and rewards vary widely for special events. Continuously running event entry costs and rewards are standardized:
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{DL|Tutorial (TCGO)|Tutorial #7}}
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | one non-tradable, 10-card {{TCG|Booster pack}}.
|- style="color: white;"
! Entry
! colspan="4" |Rewards
|- style="color: white;"
!
! 1st Place
! 2nd Place
! 3rd to 4th Place
! 5th to 8th Place
|- style="vertical-align: top; background: #FFF;"
| style="{{roundytl|5px}}; {{roundybl|5px}};" | 89 [[#Trainer Tokens|Trainer Tokens]]
|[[#Event Tickets|Event Tickets]] ×3
|Event Tickets ×2
|Event Tickets ×1
| style="{{roundytr|5px}}; {{roundybr|5px}} | Trainer Tokens ×12
|- style="vertical-align: top; background: #FFF;"
| style="{{roundytl|5px}}; {{roundybl|5px}};" | 4 [[#Event Tickets|Event Tickets]]
|[[List of Pokémon Trading Card Game expansions|Current expansion]] Booster packs ×2 and Random {{TCG|Booster pack}}s ×1
|Current expansion Booster packs ×1 and Random Booster packs ×1
|Random Booster packs ×1
| style="{{roundytr|5px}}; {{roundybr|5px}} | [[#Uncommon Chests|Uncommon Chests]] ×1
|- style="vertical-align: top; background: #FFF;"
| style="{{roundytl|5px}}; {{roundybl|5px}};" |6 Event Tickets{{tt|*|Was only available on weekends prior to the start of 8-ticket events}}
|Current expansion Booster packs ×2, Random Booster packs ×2, and Uncommon Chest ×3
|Random Booster packs ×1 and Uncommon Chests ×1
|Random Booster packs ×1
| style="{{roundytr|5px}}; {{roundybr|5px}} | Uncommon Chests ×1 and Trainer Tokens ×25
|- style="vertical-align: top; background: #FFF;"
| style="{{roundytl|5px}}; {{roundybl|5px}};" |8 Event Tickets
|Current expansion Booster packs ×4, Random Booster packs ×2
|Current expansion Booster packs ×2, Random Booster packs ×2
|Random Booster packs ×2
| style="{{roundytr|5px}}; {{roundybr|5px}} | Uncommon Chests ×1
|- style="vertical-align: top; background: #FFF;"
| style="{{roundytl|5px}}; {{roundybl|5px}};" |8 Event Tickets (weekend){{tt|*|Only available briefly when a new expansion is released}}
|Current expansion Booster packs ×6
|Current expansion Booster packs ×4
|Current expansion Booster packs ×2
| style="{{roundytr|5px}}; {{roundybr|5px}} |Uncommon Chests ×1
|- style="vertical-align: top; background: #FFF;"
| style="{{roundytl|5px}}; {{roundybl|5px}};" |1 [[#Tournament Keys|Tournament Key]]{{tt|*|Player's Cup 2 Qualifier}}
| style="{{roundytr|5px}}; {{roundybr|5px}} colspan="4"|Qualification to Players Cup 2 depending on the player's rating zone and performance in all Players Cup Qualifier tournaments
<!-- REWARDS TO BE CHECKED AT NEXT RUN
|- style="vertical-align: top; background: #FFF;"
| style="{{roundytl|5px}}; {{roundybl|5px}};" |24 Event Tickets{{tt|*|Only available on weekends}}
|Current expansion Booster packs ×12, Random Booster packs ×12
|Current expansion Booster packs ×6, Random Booster packs ×6
|Random Booster packs ×6
| style="{{roundytr|5px}}; {{roundybr|5px}} | Uncommon Chests ×4-->
|}
|}
====Tutorial Ladder====
At the bottom of the main Tutorial screen, players find seven steps or ladder rungs on a '''Tutorial Ladder''' represented by seven [[Game Store|Trainers]] images and connected to one of seven unique Tutorials. When an individual Tutorial is completed, a green "check mark" is placed over the Tutorial Ladder image and the background turns from light blue to dark blue. Completing an individual Tutorial on the Tutorial Ladder earns players 25 to 75 [[#Trainer Tokens|Trainer Tokens]] (250 Trainer Tokens total) or a non-tradable, 10-card {{TCG|Booster pack}}. Players are welcome to replay a given Tutorial by selecting it on the Tutorial Ladder; however, the rewards may only be earned once.


====Additional tutorials====
===Friend Battle===
For those seeking '''Additional tutorials''' outside of the ''Pokémon Trading Card Game Online'' itself, a brief description of {{DL|Pokémon Trading Card Game|How to play}} appears on the [[Pokémon Trading Card Game]] (TCG) page. The {{TCG|Appendix:Glossary}} also defines most TCG terminology and game mechanics. Players may also browse Bulbapedia related TCG articles at [[:Category:Pokémon Trading Card Game]]. Bulbagarden additionally hosts forums to discuss the TCG at the [http://bmgf.bulbagarden.net/forumdisplay.php?f=283 Forum: Pokémon Trading Card Games]. Finally, there are browser-based [http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ step-by-step TCG tutorials] on [[Pokémon.com]].''
Friend Battle is located under the ''"Friends"'' section of the Social menu. This mode allows players to play against another player who is on their Friends List. This mode does not count toward Player rank or gives the player any rewards.


===Quick Match===
===Play Testing===
'''Quick Match''' is a single player mode using a randomly selected [[#Theme decks|Theme deck]] that players have unlocked. Players battle against another randomly selected player. The {{DL|Appendix:Glossary (TCG)|Match|match}} does not count toward [[#Player rank|Player rank]], earn [[#Trainer Tokens|Trainer Tokens]], or a [[#Bonus Wheel|Bonus Wheel]] spin.
Play Testing is located under the Deck Manager Mode. This mode allows players to practice using their chosen deck against a random computer-controlled [[Game Store|Trainer]] from the [[#Trainer Challenge|Trainer Challenge]] and also does not count toward Player rank or gives the player any rewards.


===Friend Battle===
==Managing cards==
'''Friend Battle''' is located under the ''Friends'' section of the [[#Social menu|Social menu]] by selecting the head silhouette next to a friend who is currently logged into the game. This mode allows players to play against another player who is on their [[#Social menu|Friends List]]. This mode does not count toward [[#Player rank|Player rank]] or earn [[#Trainer Tokens|Trainer Tokens]] and a [[#Bonus Wheel|Bonus Wheel]] spin.
The Collection viewer Mode shows cards, unopened Booster packs and Theme decks, [[#Avatar Creator|Avatar]] and [[#Gameplay items|Gameplay items]] in a player's collection. Players can toggle an option to see items they do not own and be aware of them, and tag cards as "[[#Trading|For Trade]]", "Wanted", or "For Review".


===Play Testing===
The Deck Manager allows the players to view, clone, edit or create decks using their obtained cards. Decklists must be eligible for any deck format (except Theme) to be able to be saved. After selecting a set of 60 cards, a Deck box, Coin, and Card sleeve Gameplay item may also be selected. While the game presents an option to select a Playmat, only the default Playmat is available at this time.
'''Play Testing''' is located under the [[#Deck Manager|Deck Manager]]. This mode allows players to practice using their chosen deck against a random computer-controlled [[Game Store|Trainer]] from the [[#Trainer Challenge|Trainer Challenge]] and does not count toward [[#Player rank|Player rank]] or earn [[#Trainer Tokens|Trainer Tokens]] and a [[#Bonus Wheel|Bonus Wheel]] spin.


==Collection viewer==
==Redeeming code cards==
'''Collection viewer''' button (three cards). The Collection viewer shows cards, unopened {{TCG|Booster pack}}s and [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], and [[#Avatar Creator|Avatar]] and [[#Gameplay items|Gameplay items]] in a player's collection as well as items players tag ''"[[#Trade|For Trade]]"'', ''"Wanted"'', or ''"For Review"''.
[[File:CodeCard PyroarBox.jpg|thumb|200px|The reverse of a code card included with the [[XY TCG Series merchandise#Pyroar Box|Pyroar Box]]. The code is on the side not pictured.]]
{{main|Code Card}}


===Trade Locked cards===
Certain physical Pokémon Trading Card Game products will come with a unique code card that can be used to redeem virtual cards or other virtual products for the TCGO. Code cards are available in physical {{TCG|Theme Deck}}s, Elite Trainer Boxes, {{TCG|Booster pack}}s and other products that state that they contain a code card or contain the TCGO symbol on the packaging, and unlock a respective or related product to where it was available. Promotional codes are also occasionally released for a limited time to be redeemed.
Most cards available in the ''Pokémon Trading Card Game Online'' are '''"Trade Locked"''', meaning that they may not be [[#Trade|Traded]] with other players. This limitation is designed to discourage ''"card farming"'' — players creating extra accounts solely to expand their card collection through card trading (including trades with the player's primary account). Only cards redeemed with [[#Redeem codes|Redemption codes]] found with the purchase of physical [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], {{TCG|Booster pack}}s, and similar collections, gained through Booster packs earned in [[#Tournament Mode|Tournament Mode]], and Booster packs and individual cards earned through the [[#Bonus Wheel|Victor's Bonus Wheel]] are ''"Tradable"''. Two symbols at the bottom of each card in the [[#Collection viewer|Collection viewer]] represent how many Tradable or Trade Locked cards players have in their collection. The left number with a blue background represents tradable cards, while the right number next to the padlock symbol with the grey background represents Trade Locked cards.


==Currency==
==Currency==
There are '''three currencies''' available in the ''Pokémon Trading Card Game Online''. These are ''[[#Trainer Tokens|Trainer Tokens]]'', ''[[#Tournament Tickets|Tournament Tickets]]'', and ''[[#Gems|Gems]]''. Only Trainer Tokens and Tournament Tickets are currently obtainable worldwide.
There are three currencies currently available in the ''Pokémon Trading Card Game Online''.


===Trainer Tokens===
===Trainer Tokens===
{{main|Trainer Token}}
{{main|Trainer Token}}
'''Trainer Tokens''' may be used to redeem non-tradable, 10-card {{TCG|Booster pack}}s (200 [[Trainer Token]]s) from current [[List of Pokémon Trading Card Game expansions|expansions]] of the game and [[#Non-exclusive Theme decks|Non-exclusive Theme decks]] (500 Trainer Tokens) also from current [[List of Pokémon Trading Card Game expansions|expansions]], as well as [[#Avatar Creator|Avatar]] and [[#Gameplay items|Gameplay items]]. They are obtained through various means, including [[#Daily Challenge|Daily Challenges]], [[#Trainer Challenge|Trainer Challenges]], [[#Tutorial Ladder|Tutorial Ladder]], [[#Versus Ladder|Versus Ladder]], [[#Random Battle|Random Battle]] matches in the [[#Versus Mode|Versus Mode]] and [[#Tournament Mode|Tournament Mode]], and the [[#Bonus Wheel|Bonus Wheel]].
Trainer Tokens are obtained through various means in the game and may be used to redeem non-tradable, 10-card {{TCG|Booster pack}}s and non-exclusive Theme decks from available [[List of Pokémon Trading Card Game expansions|expansions]], as well as [[#Avatar Creator|Avatar]] and [[#Gameplay items|Gameplay items]]. Trainer Tokens were also obtained by different features in the [[Pokémon.com]] website that were discontinued in April 2019.


Trainer Tokens are also obtained by playing various [[Pokémon.com online games|browser-based games]], earning {{DL|Pokémon.com|Stamps}}, and reading articles on [[Pokémon.com]]. They may also be spent on various items for a player's Pokémon.com Trainer Avatar. This is similar to but distinct from the [[#Avatar Creator|Pokémon TCG Online Avatar]] within the game itself.
===Event Tickets===
Event Tickets are currently available in [[#Daily Login Bonus|Daily Login Bonus]] and [[#Versus Ladder|Versus Ladder]] rewards, as well by spinning the [[#Bonus Wheel|Bonus Wheel]]. They are used to gain access to ticket-exclusive [[#Event Mode|Events]] by redeeming a certain amount of tickets needed to enter a given tournament.


* ''NOTE: 5-card {{TCG|Booster pack}}s are unique to the ''Pokémon Trading Card Game Online''. They contain at least 3 Common ({{rar|Common}}), 1 Uncommon ({{rar|Uncommon}}), and the chance for 1 [[Rarity|Rare]] ({{rar|Rare}}) cards from a given [[List of Pokémon Trading Card Game expansions|expansion]]. Most Booster packs typically contain 10 cards and have a higher percentage of common cards in them, including those received as rewards in the ''Pokémon Trading Card Game Online'' and redeemed with [[#Redeem codes|Redemption codes]] in the in-game [[#Shop|Shop]].''
Event Tickets were also available for purchase with real currency in the menu section found on most screens or in the Pokémon.com website up to October 30, 2018.


 
===Tournament Keys===
*''NOTE: 5-card {{TCG|Booster pack}}s were discontinued with the update to client version 2.34. All trade-locked 5-card {{TCG|Booster pack}}s were converted to 10-card Booster packs. 5-card booster packs bought with Gems are still in the game, but are unobtainable by any means, making Theme a desirable collector's item.
Tournament Keys are used to participate in key-exclusive Events by redeeming a certain amount of them needed to enter a given tournament. Unlike other currencies, 50 Tournament Keys are earned for each special Event and additional keys are not available by other means. In the game's beta stage, Tournament Keys had a different design and were envisioned to be the original currency for Tournaments but were never implemented to players, being replaced by the Tickets.
:{| cellspacing="2" cellpadding="2" class="roundy" style="border: 2px solid #44acdb; background: #144d9a; margin-left: 10px; float: right;"
|+ style="text-align:center;" | '''Tournament Tickets:'''
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* 9.99 USD for 10 Tournament Tickets
* 24.99 USD for 25 Tournament Tickets
* 49.99 USD for 50 Tournament Tickets
* 99.99 USD for 100 Tournament Tickets
|}
 
===Tournament Tickets===
'''Tournament Tickets''' are currently available as [[#Daily Login Bonus|Daily Login Bonus]] rewards, as rewards on the [[#Versus Ladder|Versus Ladder]], or by spinning the [[#Bonus Wheel|Bonus Wheel]]. They are used to gain access to tournaments in [[#Tournament Mode|Tournament Mode]] by redeeming a certain amount of tickets needed to enter a given tournament.
 
Additionally, Tournament Tickets my be purchased by clicking on the Ticket icon on upper right side of [[#Game menu|Game menu]] found on most screens or by going directly to [https://www.pokemontcg.com/us/purchase www.pokemontcg.com/us/purchase].
 
===Gems===
'''Gems''' are currently only available to adult players in Canada for testing and are purchased from the in-game [[#Shop|Shop]]. Similar to [[#Trainer Tokens|Trainer Tokens]], Gems may be used to purchase {{TCG|Booster pack}}s, [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], [[#Avatar Creator|Avatar]] items, and [[#Gameplay items|Gameplay items]] in the in-game Shop or used as a currency for trading with other players.
* ''NOTE: A Gem is typically equal to 2 Trainer Tokens.''
 
==Deck Manager==
'''Deck Manager''' button (open deck box). The Deck Manager allows the players to view, clone, edit or create decks using obtained cards and items. Decks may be created in either the Standard, Expanded or Unlimited format [[#Play types|Play types]]. Selecting a {{TCG|Standard format}} or {{TCG|Expanded format}} filters out cards not sanctioned for official [[Pokémon Trading Card Game]] events. After selecting a set of 60 cards, a Deck box, Coin, and Card sleeve [[#Gameplay items|Gameplay item]] may also be selected. While the ''Pokémon Trading Card Game Online'' presents an option to select a Playmat, only the default Playmat is available at this time. These [[#Gameplay items|Gameplay items]] may be obtained by [[#Redeem codes|Redemption codes]] from code cards or event codes in the in-game [[#Shop|Shop]] or purchased with [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]].
 
==Redeem codes==
'''Redeem codes''' button (gift box w/ bow). Redemption codes are unique codes that allow players to unlock [[#Theme decks|Theme decks]], {{TCG|Booster pack}}s and more. They are only found on specially marked packs and decks. ''"Contains 1 code card"'' is found on the back of Booster packs which contain a Redemption code card. Only Theme decks that are clearly marked ''"Play This Deck Online"'' will contain Redemption codes. These unique Redemption codes can only be used once. For a full list of redeemable decks, please see [[List of Pokémon Trading Card Game Online decks]]
 
As a general rule:
*All standard sixty card [[#Theme decks|Theme decks]] will unlock their respective cards, as well as a coin. All of these cards are not {{DL|Pokémon_Trading_Card_Game_Online|Trade Locked cards}} and can be used in any way desired.
*Elite trainer boxes unlock {{DL|Pokémon_Trading_Card_Game_Online|Gameplay items}} including a deckbox and sleeves. Most will unlock no cards (though the booster packs included in the physical boxes will still have their own cards.) These items can be traded as well.
*If an online code card is included, multipack boxes such as the {{DL|XY_TCG_Series_merchandise|Charizard-EX Box}} and tins will unlock rewards ranging from a single card to a full 60 card deck.
 
The following include an online code card from the XY series and are not {{DL|Pokémon_Trading_Card_Game_Online|Trade Locked cards}}:
*{{DL|XY_TCG_Series_merchandise|Charizard-EX Box}} unlocks the {{TCG ID|XY Promo|Charizard-EX|17}} ({{TCG|XY Black Star Promos|XY Promo}} 17).
*{{DL|XY_TCG_Series_merchandise|Pyroar Box}} unlocks the {{TCG ID|XY Promo|Pyroar|26}} ({{TCG|XY Black Star Promos|XY Promo}} 26; Sheen Holofoil), {{TCG ID|Flashfire|Blacksmith|88}} ({{TCG|Flashfire}} 88; Sheen Holofoil), and {{TCG ID|Flashfire|Fiery Torch|89}} ({{TCG|Flashfire}} 89; Sheen Holofoil).
*{{DL|XY_TCG_Series_merchandise|Krookodile-EX Box}} unlocks the {{TCG ID|XY Promo|Krookodile-EX|25}} ({{TCG|XY Black Star Promos|XY Promo}} 25).
*{{DL|XY_TCG_Series_merchandise|Gallade-EX Box}} unlocks the {{TCG ID|XY Promo|Gallade-EX|45}} ({{TCG|XY Black Star Promos|XY Promo}} 45).
*{{DL|XY_TCG_Series_merchandise|Rayquaza-EX_Box}} unlocks the {{TCG ID|XY Promo|Rayquaza-EX|66}} ({{TCG|XY Black Star Promos|XY Promo}} 66).
*{{DL|XY_TCG_Series_merchandise|Shiny_Rayquaza-EX_Box}} unlocks the alternate colored {{TCG ID|XY Promo|Rayquaza-EX|69}} ({{TCG|XY Black Star Promos|XY Promo}} 69).
*{{DL|XY_TCG_Series_merchandise|Mega Latios Collection}} unlocks the {{TCG ID|XY Promo|Latios|65}} ({{TCG|XY Black Star Promos|XY Promo}} 65; Cosmos Holofoil).
*{{DL|XY_TCG_Series_merchandise|Legends of Kalos Tins}}: Xerneas unlocks {{TCG ID|XY Promo|Xerneas-EX|7}} ({{TCG|XY Black Star Promos|XY Promo}} 7)
*{{DL|XY_TCG_Series_merchandise|Legends of Kalos Tins}}: Yveltal unlocks {{TCG ID|XY Promo|Yveltal-EX|8}} ({{TCG|XY Black Star Promos|XY Promo}} 8)
*{{DL|XY_TCG_Series_merchandise|Legends of Hoenn Tins}}: Kyogre unlocks a theme deck (only one {{TCG ID|XY Promo|Kyogre-EX|41}} ({{TCG|XY Black Star Promos|XY Promo}} 41) and 6 water energies are not Trade Locked cards.)
*{{DL|XY_TCG_Series_merchandise|Legends of Hoenn Tins}}: Groudon unlocks a theme deck (only one {{TCG ID|XY Promo|Groudon-EX|42}}  ({{TCG|XY Black Star Promos|XY Promo}} 42) and 6 fighting energies are not Trade Locked cards.)
*{{DL|XY_TCG_Series_merchandise|Hoenn Power Tins}}: Sceptile unlocks a theme deck (only one {{TCG ID|XY Promo|Sceptile-EX|53}} ({{TCG|XY Black Star Promos|XY Promo}} 53) and 6 grass energies are not Trade Locked cards.)
*{{DL|XY_TCG_Series_merchandise|Hoenn Power Tins}}: Blaziken unlocks a theme deck (only one {{TCG ID|XY Promo|Blaziken-EX|54}} ({{TCG|XY Black Star Promos|XY Promo}} 54) and 6 fire energies are not Trade Locked cards.)
*{{DL|XY_TCG_Series_merchandise|Hoenn Power Tins}}: Swampert unlocks a theme deck (only one {{TCG ID|XY Promo|Swampert-EX|55}} ({{TCG|XY Black Star Promos|XY Promo}} 55) and 6 water energies are not Trade Locked cards.)
*{{DL|XY_TCG_Series_merchandise|Powers Beyond Tins}}: Hoopa unlocks a theme deck (only one {{TCG ID|XY Promo|Hoopa-EX|71}} ({{TCG|XY Black Star Promos|XY Promo}} 71) and 6 psychic energies are not Trade Locked cards.)
*{{DL|XY_TCG_Series_merchandise|Powers Beyond Tins}}: Latios unlocks a theme deck (only one {{TCG ID|XY Promo|Latios-EX|72}} ({{TCG|XY Black Star Promos|XY Promo}} 72), 3 water energies, and 3 psychic energies are not Trade Locked cards.)
*{{DL|XY_TCG_Series_merchandise|Powers Beyond Tins}}: Rayquaza unlocks a theme deck (only one {{TCG ID|XY Promo|Rayquaza-EX|73}} ({{TCG|XY Black Star Promos|XY Promo}} 73), 3 lightning energies, and 3 fire energies are not Trade Locked cards.)
 
 
In addition, there are generic Redemption codes which may be used by all Pokémon TGCO players. The following are confirmed codes which unlock [[#Theme decks|Theme decks]], {{TCG|Booster pack}}s, and [[#Avatar Creator|Avatar]] items (all of which are non-tradable):
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="width: 50%; background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}}; vertical-align: top;" |
* '''PlasmaFreeze''' - {{TCG|Rallying Cry}} deck
* '''PlasmaBlast''' - {{TCG|Rallying Cry}} deck
* '''PlasmaStorm''' - {{TCG|Rallying Cry}} deck
* '''BoundariesCrossed''' - {{TCG|Rallying Cry}} deck
* '''LegendaryTreasures''' - {{TCG|Rallying Cry}} deck
* '''Flashfire''' - {{TCG|Rallying Cry}} deck
* '''FuriousFists''' - {{TCG|Rallying Cry}} deck
* '''PhantomForces''' - {{TCG|Rallying Cry}} deck
* '''PrimalClash''' - {{TCG|Rallying Cry}} deck
* '''RoaringSkies''' - {{TCG|Rallying Cry}} deck
* '''AncientOrigins''' - {{TCG|Rallying Cry}} deck
 
| style="width: 50%; background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}}; vertical-align: top;" |
* '''DragonsExalted''' - Pokémon-EX Hat ([[#Avatar Creator|Avatar Item]])
* '''DarkExplorers''' - Pokémon-EX Hat ([[#Avatar Creator|Avatar Item]])
* '''NextDestinies''' - Pokémon-EX Hat ([[#Avatar Creator|Avatar Item]])
* '''PokemonTCG''' - Black Cap ([[#Avatar Creator|Avatar Item]]) (No longer works)
|}


==Reward systems==
==Reward systems==
These multiple and overlapping '''Reward systems''' built into the ''Pokémon Trading Card Game Online'' allow players to be rewarded for using the game based on their current area of interest rather than playing to any one specific Reward system. Players do not need to specifically focus on progressing within a specific Reward system track, but should instead feel free to play in the type of online Pokémon Trading Card Game {{DL|Appendix:Glossary (TCG)|Match|matches}} they want and be rewarded for doing so. The eight primary Reward systems include: ''[[#Bonus Wheel|Bonus Wheel]]'', ''[[#Daily Challenge|Daily Challenge]]'', ''[[#Daily Login Bonus|Daily Login Bonus]]'', ''[[#Daily Match Bonus|Daily Match Bonus]]'', ''[[#Game play rewards|Game play rewards]]'', ''[[#Mystery Box|Mystery Box]]'', ''[[#Special Challenges|Special Challenges]]'', ''[[#Tournament Chests|Tournament Chests]]'', and ''[[#Versus Ladder|Versus Ladder]]''. Additional game play reward systems are built into each of the four primary modes of game play: [[#Trainers Challenge|Trainers Challenge]], [[#Versus Mode|Versus Mode]], [[#Tournament Mode|Tournament Mode]], and [[#Tutorial Mode|Tutorial Mode]].
These multiple and overlapping Reward systems allow players to be rewarded for using the game based on their current area of interest rather than playing to any one specific Reward system. Players do not need to specifically focus on progressing within a specific Reward system track, but should instead feel free to play in the type of online Pokémon Trading Card Game matches they want and be rewarded for doing so.


===Bonus Wheel===
===Bonus Wheel===
The '''Bonus Wheel''' provides an opportunity to receive special bonus rewards such as [[#Trainer Tokens|Trainer Tokens]], [[#Tournament Tickets|Tournament Tickets]], or a [[#Mystery Box|Mystery Box]]. Spins on the Bonus Wheel are earned through participation in a ''Random Battle'' in [[#Versus Mode|Versus Mode]] or a tournament {{DL|Appendix:Glossary (TCG)|Match|match}} in [[#Tournament Mode|Tournament Mode]] against another player.
The Bonus Wheel provides an opportunity to receive special bonus rewards through participation in a Versus or Events Mode match; in Versus mode, a minimal amount of time must has passed during the battle. The Bonus Wheel contents depends on the player's performance. Current rewards include:
 
* ''Victor's Bonus Wheel'': 5 [[#Trainer Tokens|Trainer Tokens]] ×3, 10 Trainer Tokens ×2, 15 Trainer Tokens ×1, 25 Trainer Tokens ×1, 1 [[#Event Tickets|Event Tickets]] ×2, and a [[#Mystery Box|Mystery Box]] ×1
There are two Bonus Wheels: a ''Victor’s Bonus Wheel'' and a ''Basic Bonus Wheel''. The Victor’s Bonus Wheel includes greater [[#Trainer Tokens|Trainer Token]] amounts, an opportunity to receive [[#Tournament Tickets|Tournament Tickets]], and a high value [[#Mystery Box|Mystery Box]].
* ''Basic Bonus Wheel'': 1 Trainer Tokens ×4, 3 Trainer Tokens ×3, 5 Trainer Tokens ×2, and a Mystery Box ×1
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* ''Victor's Bonus Wheel'': 5 [[#Trainer Tokens|Trainer Tokens]] ×3, 10 Trainer Tokens ×2, 15 Trainer Tokens ×1, 25 Trainer Tokens ×1, 1 [[#Tournament Tickets|Tournament Tickets]] ×2, and a [[#Mystery Box|Mystery Box]] ×1
* ''Basic Bonus Wheel'': 1 [[#Trainer Tokens|Trainer Tokens]] ×4, 3 Trainer Tokens ×3, 5 Trainer Tokens ×2, and a [[#Mystery Box|Mystery Box]] ×1
* ''NOTE: The original, now retired, single Bonus wheel contained 1 to 5 [[#Trainer Tokens|Trainer Tokens]], 1 [[#Tournament Tickets|Tournament Ticket]], and a [[#Mystery Box|Mystery Box]].''
|}


===Daily Challenge===
===Challenges===
The '''Daily Challenge''' rewards players for playing the ''Pokémon Trading Card Game Online'' on a daily basis. Players are presented with specific game related challenges starting at 9:00 AM {{wp|UTC}} (Coordinated Universal Time or Greenwich Mean Time) each day.<ref>[http://forums.pokemontcg.com/topic/29882-daily-challenge-details-clocks-levels-and-more/ Daily Challenge Details — Clocks, Levels and More - April 3, 2015]</ref> Players may '''ONLY''' accept a single challenge during a single day. The challenge does not need to be completed before the end of a given day. However, players will not be offered a new challenge until they finish their current challenge or ''"[[#View/Abandon challenge|Abandon]]"'' it, except as a new day's challenge may be worked on simultaneously as players advance in [[#Player level|Player level]]. '''The first four challenges cannot be abandoned.''' If players complete their current challenge and a new day has already started, players will be offered that new day's challenge. If more than one day passes before players complete their current challenge, only the current new day's challenge will be presented. The challenge backlog or queue is never greater than one day at a time.
{{main|Challenge (TCGO)}}
The Daily Challenges reward players for playing the game on a daily basis. Players are presented with specific game related challenges starting at 9:00 AM {{wp|UTC}} each day. Each Daily Challenge has a Pokémon {{TCG|Type}} associated with it as well as an Experience Point (or XP) value, which are applied to that given Pokémon type. Players may only accept a single challenge during a single day. The challenges may be completed anytime, however players will not be offered a new challenge until finishing their current one(s) or abandon it, except as a new day's challenge may be worked on simultaneously as players advance in [[#Player level|Player level]]. Completion of challenges rewards the player with Tokens or Booster Packs.


* ''NOTE: Players can only choose '''ONE CHALLENGE PER DAY'''. At higher [[#Player level|Player levels]], players have the opportunity to choice between two and eventually three options each day. However, they can only choose ONE of them. '''All additional challenges that players do not select are LOST'''. While players may choose another challenge on the following day and may also store up to two or three old challenges at higher [[#Player level|Player levels]], players can never pick up more than one new challenge each day.''
Special Challenges work similarly to Daily Challenges but have a time limit and offer greater rewards.
 
As players successfully complete challenges, they earn [[#Trainer Tokens|Trainer Tokens]] and random {{TCG|Booster pack}}s. Each Daily Challenge has an {{DL|Appendix:Glossary (TCG)|Pokémon types|Pokémon type}} associated with it as well as an ''Experience Point (or XP)'' value, which are applied to that given Pokémon type. Each Pokémon type starts at Level 0 (zero) and increases to Level 3, unlocking special Pokémon type themed [[#Gameplay items|Coins]] (Level 1), Card sleeves (Level 2), and Deck boxes (Level 3). It takes a total of 5 XP for players to reach Level 1 in a given Pokémon type and then 5 more XP for Level 2. Pokémon type Level 3 requires 10 additional XP. If more XP is earned then required to reach the next level, it rolls over. However, at present, no XP will be applied after players reach Level 3 in a given Pokémon type. [[#Active Challenges/Level Progress|Active Challenges/Level Progress]] in the [[#Player Profile|Player Profile]] will not read more than ''"20/20"''.
 
Earning a {{DL|Appendix:Glossary (TCG)|Pokémon types|Pokémon type}} level also increases overall [[#Player level|Player level]] by one. Players starts at Player level 0 (zero). Increasing Player level eventually allows players to save and pursue up to three Daily Challenges at one time.
 
* ''NOTE: "[[#Player level|Player level]]" should not be confused with "[[#Player rank|Player rank]]", by which ''Pokémon Trading Card Game Online'' tracks player skill level when matching players for [[#Verses Mode|Random Battle]]s matches and for indicating player "Advantage" in both Random Battle and [[#Tournament Mode|Tournament]] matches''
 
====View/Abandon challenge====
A popup window introduces the Daily Challenge to players following their logging into the game. Afterward, '''"Active Challenge"''' and '''"Level Progress"''' may be viewed in the center icon/tab under [[#Player Profile|Player Profile]]. Selecting an active challenge will display a small ''trash can'' icon. Selecting the ''trash can'' icon allows players to ''"Abandon"'' that challenge. ''"Abandoning"'' a challenge will cause all progress to be lost.
 
* ''NOTE: The first four Daily Challenges may not be abandoned. Players must complete these first four challenges before additional, random challenges are presented.''
 
By ''hovering over'' a given {{DL|Appendix:Glossary (TCG)|Pokémon types|Pokémon type}} with the mouse pointer (or iPad equivalent), a small indicator will show players how much XP they have earned to date for the next Pokémon type level and how much total XP is needed to reach that level. Players must hover over the progress bar itself on a Daily Challenge in order for a similar indicator to appear detailing challenge progress.
 
====Challenge list====
The very first four challenges are presented in order and cannot be abandoned or bypassed. After these first four challenges are completed and continuing through [[#Player level|Player level]] 5, challenges are selected randomly from a set of three challenge types based on four {{DL|Appendix:Glossary (TCG)|Pokémon types}} (Fire {{ene|Fire}}, Grass {{ene|Grass}}, Psychic {{ene|Psychic}}, and Water {{ene|Water}}). These initial Pokémon types correspond to the Pokémon found in the three [[#Online-exclusive Theme decks|Starter Theme decks]] unlocked in the [[#Trainer Challenge|Trainer Challenge]] plus the [[#Daily Login Bonus|Daily Login Bonus]] Theme deck, {{TCG|Mental Might}}. Players may use these four [[#Theme decks|Theme decks]] or any other deck that qualifies for the challenge criteria. Player level 6 challenges represent a blending of the initial set of random challenges and the second set of random challenges. The second set of random challenges are based on all Pokémon types (except for {{TCG|Colorless}} {{ene|Colorless}}) and becomes the default set at Player level 7. Random challenges haves a [[Rarity]] frequency that defines how often players should expect to be presented with a particular type of challenge: Common ({{rar|Common}}), Uncommon ({{rar|Uncommon}}), and Rare ({{rar|Rare}}). The less common the challenge, the better the rewards. {{TCG|Booster pack}}s awarded with the completion of Rare ({{rar|Rare}}) challenges may be either 5-card or 10-card Booster packs, with 10-card Booster packs becoming more typical as players increase their Player level. Challenges known to be presented so far include:
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
|-
! Challenge Name:
! First Four Challenges:
! Game mode:
! Reward:
! XP:
! Sequence:
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Driving In'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Winning|Win}} a {{DL|Appendix:Glossary (TCG)|Match|match}} with 1 [[#Theme decks|Theme Deck]] that contains {{TCG|Water}} {{ene|Water}} Pokémon.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 25 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Challenge #1
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Burning Attack'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Winning|Win}} a {{DL|Appendix:Glossary (TCG)|Match|match}} with 1 [[#Theme decks|Theme Deck]] that contains {{TCG|Fire}} {{ene|Fire}} Pokémon.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 25 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Challenge #2
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''...'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Winning|Win}} a {{DL|Appendix:Glossary (TCG)|Match|match}} with 1 [[#Theme decks|Theme Deck]] that contains {{TCG|Grass}} {{ene|Grass}} Pokémon.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 25 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Challenge #3
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''...'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 2 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Psychic}} {{ene|Psychic}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5-card {{TCG|Booster pack}}
| style="background: #FFF;" | 2 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Challenge #4
 
|-
! Challenge Name:
! Challenges appearing randomly during Player levels 0 to 5 with the following rarity frequency:
! Game mode:
! Reward:
! XP:
! Rarity:
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Combustion'''
| style="background: #FFF; text-align: left;" |
* Do 500 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fire}} {{ene|Fire}} Pokémon.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 25 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Seeds of Destruction'''
| style="background: #FFF; text-align: left;" |
* Do 500 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Grass}} {{ene|Grass}} Pokémon.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 25 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Little Splash'''
| style="background: #FFF; text-align: left;" |
* Do 500 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Water}} {{ene|Water}} Pokémon.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 25 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Mind Games'''
| style="background: #FFF; text-align: left;" |
* Do 500 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Psychic}} {{ene|Psychic}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 25 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Smouldering'''
| style="background: #FFF; text-align: left;" |
* Put 5 {{TCG|Fire}} {{ene|Fire}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 50 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Planting Seeds'''
| style="background: #FFF; text-align: left;" |
* Put 5 {{TCG|Grass}} {{ene|Grass}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 50 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Narrow Stream'''
| style="background: #FFF; text-align: left;" |
* Put 5 {{TCG|Water}} {{ene|Water}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 50 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Psy Awakening'''
| style="background: #FFF; text-align: left;" |
* Put 5 {{TCG|Psychic}} {{ene|Psychic}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 50 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Embers'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 5 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fire}} {{ene|Fire}} Pokémon.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Splinter'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 5 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Grass}} {{ene|Grass}} Pokémon.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Undertow'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 5 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Water}} {{ene|Water}} Pokémon.
| style="background: #FFF;" | Any
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Brain Drain'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 5 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Psychic}} {{ene|Psychic}} Pokemon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|-
!
! Player level 6 challenges are a mixture of the above and below sets.
 
|-
! Challenge Name:
! Challenges appearing randomly during Player levels 7 to 15 with the following rarity frequency:
! Game mode:
! Reward:
! XP:
! Rarity:
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Shadow Strike'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Darkness}} {{ene|Darkness}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Darkness}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Sharp Claws'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Dragon}} {{ene|Dragon}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Dragon}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Pixie Punch'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fairy}} {{ene|Fairy}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Fairy}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Roundhouse Kick'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fighting}} {{ene|Fighting}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Fighting}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Incineration'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fire}} {{ene|Fire}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Dangerous Spores'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Grass}} {{ene|Grass}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Powerful Jolt'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Lightning}} {{ene|Lightning}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Lightning}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Iron Crash'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Metal}} {{ene|Metal}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Metal}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Bad Dreams'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Psychic}} {{ene|Psychic}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Tidal Wave'''
| style="background: #FFF; text-align: left;" |
* Do 750 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Water}} {{ene|Water}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 30 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Total Eclipse'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Darkness}} {{ene|Darkness}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Darkness}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Learning to Fly'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Dragon}} {{ene|Dragon}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Dragon}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Dazzling Sparkle'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Fairy}} {{ene|Fairy}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Fairy}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Training Hard'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Fighting}} {{ene|Fighting}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Fighting}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Burning Bright'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Fire}} {{ene|Fire}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Taking Root'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Grass}} {{ene|Grass}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''High Voltage'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Lightning}} {{ene|Lightning}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Lightning}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Reinforcing'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Metal}} {{ene|Metal}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Metal}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Phantom Power'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Psychic}} {{ene|Psychic}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Rising Tides'''
| style="background: #FFF; text-align: left;" |
* Put 7 {{TCG|Water}} {{ene|Water}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 55 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Shroud of Pain'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Darkness}} {{ene|Darkness}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Darkness}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Dragon Blast'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Dragon}} {{ene|Dragon}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Dragon}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Dazzling Power'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fairy}} {{ene|Fairy}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Fairy}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Rock Slide'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fighting}} {{ene|Fighting}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Fighting}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Wildfire'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fire}} {{ene|Fire}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Forest Flurry'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Grass}} {{ene|Grass}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Turbo Laser'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Lightning}} {{ene|Lightning}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Lightning}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Sharp Strike'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Metal}} {{ene|Metal}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Metal}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Terror Strike'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Psychic}} {{ene|Psychic}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Whirlpool'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 12 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Water}} {{ene|Water}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|-
! Challenge Name:
! Challenges appearing randomly during Player levels 16 to 30 with the following rarity frequency:
! Game mode:
! Reward:
! XP:
! Rarity:
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Total Darkness'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Darkness}} {{ene|Darkness}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Darkness}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Sonic Power'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Dragon}} {{ene|Dragon}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Dragon}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Sweet Disaster'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fairy}} {{ene|Fairy}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Fairy}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Flying Fists'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fighting}} {{ene|Fighting}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Fighting}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Fire Storm'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fire}} {{ene|Fire}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Nature's Wrath'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Grass}} {{ene|Grass}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Lightning Storm'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Lightning}} {{ene|Lightning}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Lightning}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Cut Down'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Metal}} {{ene|Metal}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Metal}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Nightmare'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Psychic}} {{ene|Psychic}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Hurricane'''
| style="background: #FFF; text-align: left;" |
* Do 1000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Water}} {{ene|Water}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 35 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 1 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Eternal Night'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Darkness}} {{ene|Darkness}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Darkness}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Dragon's Roar'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Dragon}} {{ene|Dragon}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Dragon}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Brilliant Light'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Fairy}} {{ene|Fairy}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Fairy}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Powered Up'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Fighting}} {{ene|Fighting}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Fighting}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Blazing Hot'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Fire}} {{ene|Fire}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Growing Strong'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Grass}} {{ene|Grass}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Turbocharged'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Lightning}} {{ene|Lightning}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Lightning}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Gleaming Steel'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Metal}} {{ene|Metal}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Metal}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Superior Mind'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Psychic}} {{ene|Psychic}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Raging River'''
| style="background: #FFF; text-align: left;" |
* Put 10 {{TCG|Water}} {{ene|Water}} {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 60 [[#Trainer Tokens|Trainer Tokens]]
| style="background: #FFF;" | 2 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Uncommon {{rar|Uncommon}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Fade to Black'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Darkness}} {{ene|Darkness}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Darkness}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Dragon Rage'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Dragon}} {{ene|Dragon}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Dragon}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Rainbow Power'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fairy}} {{ene|Fairy}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Fairy}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Earthquake'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fighting}} {{ene|Fighting}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Fighting}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Inferno'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fire}} {{ene|Fire}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Fire}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Chocking Vines'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Grass}} {{ene|Grass}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Grass}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Lightning Blast'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Lightning}} {{ene|Lightning}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Lightning}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Slice and Dice'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Metal}} {{ene|Metal}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Metal}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Psychic Assault'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Psychic}} {{ene|Psychic}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Psychic}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" |
'''Powerful Flood'''
| style="background: #FFF; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 16 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Water}} {{ene|Water}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #FFF;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #FFF;" | 3 {{ene|Water}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|-
! Challenge Name:
! Challenges temporarily removed with the June 2, 2015 update:
! Game mode:
! Reward:
! XP:
! Rarity:
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #fcc; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top;" |
'''...'''
| style="background: #fcc; vertical-align: top; text-align: left;" |
* Leave 20 opposing Pokémon {{TCG|Asleep}}
:''— The conditions may be applied by any card.''
| style="background: #fcc;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #fcc;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #fcc;" | 3 {{ene|Water}}
| style="background: #fcc; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #fcc; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top;" |
'''...'''
| style="background: #fcc; vertical-align: top; text-align: left;" |
* Leave 24 opposing Pokémon {{TCG|Burned}}.
:''— The conditions may be applied by any card.''
| style="background: #fcc;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #fcc;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #fcc;" | 3 {{ene|Fire}}
| style="background: #fcc; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #fcc; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top;" |
'''...'''
| style="background: #fcc; vertical-align: top; text-align: left;" |
* Leave 24 opposing Pokémon {{TCG|Confused}}.
:''— The conditions may be applied by any card.''
| style="background: #fcc;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #fcc;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #fcc;" | 3 {{ene|Psychic}}
| style="background: #fcc; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #fcc; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top;" |
'''...'''
| style="background: #fcc; vertical-align: top; text-align: left;" |
* Leave 20 opposing Pokémon {{TCG|Paralyzed}}.
:''— The conditions may be applied by any card.''
| style="background: #fcc;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #fcc;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #fcc;" | 3 ...
| style="background: #fcc; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #fcc; {{roundytl|5px}}; {{roundybl|5px}}; {{roundybl|5px}}; vertical-align: top;" |
'''...'''
| style="background: #fcc; vertical-align: top; text-align: left;" |
* Leave 20 opposing Pokémon {{TCG|Poisoned}}.
:''— The conditions may be applied by any card.''
| style="background: #fcc;" | [[#Random Battle|Random Battle]] or<br>[[#Tournament Mode|Tournament Mode]]
| style="background: #fcc;" | 5 or 10-card {{TCG|Booster pack}}
| style="background: #fcc;" | 3 {{ene|Grass}}
| style="background: #fcc; {{roundytr|5px}}; {{roundybr|5px}};" | Rare {{rar|Rare}}
|}


===Daily Login Bonus===
===Daily Login Bonus===
The '''Daily Login Bonus''' provides a reward for playing ''Pokémon Trading Card Game Online'' on a daily basis simply by logging into the game. It consists of an initial track designed to help new players get started in the game, and a track that provides recurring rewards to existing players. Each reward unlocks the first time players login each day starting at 12:00 AM {{wp|UTC}} (Coordinated Universal Time or Greenwich Mean Time). This reward system does not require players to login on consecutive days to maintain progress on the track. Once players complete the introductory ''New Player track'', they are migrated to the recurring ''Existing Player track''. There is no limit to the number of times players may complete the ''Existing Player track'', as they are cycled back to the beginning of the track after receiving the bonus reward for the fifth day.
The Daily Login Bonus provides a reward for playing ''Pokémon Trading Card Game Online'' on a daily basis simply by logging into the game. It consists of an initial track designed to help new players get started in the game, and a track that provides recurring rewards to existing players. Each reward unlocks the first time players login each day starting at 12:00 AM UTC. This reward system does not require players to login on consecutive days to maintain progress on the track. Once players complete the introductory ''New Player track'', they are migrated to the recurring ''Existing Player track''. There is no limit to the number of times players may complete the ''Existing Player track'', as they are cycled back to the beginning of the track after receiving the bonus reward for the fifth day. Current rewards include:


:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
;New Player Track
;New Player Track
* '''Day 1''' - 1 [[#Online-exclusive Theme decks|Online-exclusive Theme deck]] (currently {{TCG|Mental Might}})
* Day 1 - 1 Online-exclusive Theme deck (currently {{TCG|Mental Might}})
* '''Day 2''' - 25 [[#Trainer Tokens|Trainer Tokens]]
* Day 2 - 25 [[#Trainer Tokens|Trainer Tokens]]
* '''Day 3''' - 5 non-tradable, 10-card {{TCG|Booster pack}} (randomly selected from Standard format [[List of Pokémon Trading Card Game expansions|expansions]])
* Day 3 - 5 non-tradable, 10-card {{TCG|Booster pack}} (randomly selected from Standard format [[List of Pokémon Trading Card Game expansions|expansions]])


|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
;Existing Player Track
;Existing Player Track
* '''Day 1''' - 5 [[#Trainer Tokens|Trainer Tokens]] ''(Prior to the June 2, 2015 update, Day 1 awarded 15 Trainer Tokens.)''
* Day 1 - 5 Trainer Tokens
* '''Day 2''' - 10 [[#Trainer Tokens|Trainer Tokens]] ''(Prior to the June 2, 2015 update, Day 2 awarded 15 Trainer Tokens.)''
* Day 2 - 10 Trainer Tokens
* '''Day 3''' - 15 [[#Trainer Tokens|Trainer Tokens]] ''(Prior to the June 2, 2015 update, Day 3 awarded 1 [[#Tournament Tickets|Tournament Ticket]]. Prior to the April 3, 2014 update, Day 3 awarded 15 Trainer Tokens.)''
* Day 3 - 15 Trainer Tokens
* '''Day 4''' - 1 [[#Tournament Tickets|Tournament Ticket]] ''(Prior to the June 2, 2015 update, Day 4 awarded 15 Trainer Tokens.)''
* Day 4 - 1 [[#Event Tickets|Event Ticket]]
* '''Day 5''' - 1 non-tradable, 10-card {{TCG|Booster pack}} (randomly selected from {{TCG|Standard format}} expansions)
* Day 5 - 1 non-tradable, 10-card Booster pack (randomly selected from Standard format expansions)
|}


This reward system was briefly retired with the March 25, 2015 update in favor of the new [[#Daily Challenge|Daily Challenge]] reward system but was reintroduced on June 2, 2015 to allow players who are not interested in pursuing Daily Challenges to continue earning daily rewards.
This system was briefly retired with the March 25, 2015 update in favor of the new Daily Challenge reward system but was reintroduced on June 2, 2015 to allow players who are not interested in pursuing Daily Challenges to continue earning daily rewards.


: ''NOTE: There is a separate Daily login bonus that may be received by logging into either [[Pokémon.com]] or TCGO each day starting at 12:00 AM {{wp|UTC}} (Coordinated Universal Time or Greenwich Mean Time), which earn players/website users 12 [[#Trainer Tokens|Trainer Tokens]]. This Daily Login bonus to independent of the TCGO reward system.
There is a separate Daily login bonus that may be received by logging into either [[Pokémon.com]] or TCGO each day starting at 12:00 AM UTC, which earn players/website users 12 Trainer Tokens. This Daily Login bonus to independent of the TCGO reward system.


===Daily Match Bonus===
===Daily Match Bonus===
The '''Daily Match Bonus''' or ''"Daily PvP Game Reward"'' awards 10 [[#Trainer Tokens|Trainer Tokens]] for completing the first [[#Random Battle|Random Battle]] match each day (12:00 AM {{wp|UTC}}, Coordinated Universal Time or Greenwich Mean Time), regardless of whether players win or lose and in addition to any other rewards. All player versus player match [[#Miscellaneous|play time minimums]] apply.
The Daily Match Bonus or "Daily PvP Game Reward" awards 10 [[#Trainer Tokens|Trainer Tokens]] for completing the first Versus Mode match each day (12:00 AM UTC), regardless of whether players win or lose and in addition to any other rewards. All player versus player match [[#Miscellaneous|play time minimums]] apply.


===Game play rewards===
===Game play rewards===
There are several reward systems built into the '''four primary [[#Play modes|Play modes]]''': [[#Trainer Challenge|Trainer Challenge]], [[#Versus Mode|Versus Mode]], [[#Tournament Mode|Tournament Mode]], and [[#Tutorial Mode|Tutorial Mode]].
There are several reward systems built into the four primary [[#Play modes|Play modes]].


:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
|-style="color: white;"
! Play Mode:
! Play Mode
! Brief Description of Game Play Rewards:
! Brief Description of Game Play Rewards


|- style="color: black; vertical-align: center; text-align: left;"
|- style="vertical-align: center; background: #FFF;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center; width: 13%;" | [[#Trainer Challenge|Trainer Challenge]]
| style="{{roundytl|5px}}; {{roundybl|5px}}; text-align: center; width: 13%;" | [[#Trainer Challenge|Trainer Challenge]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Earning ''"Stars"'' after defeating computer-controlled [[Game Store|Trainers]] in the [[#Trainer Challenge|Trainer Challenge]] earns 1, 3, or 10 [[#Trainer Tokens|Trainer Tokens]] and a 10-card {{TCG|Booster pack}} once for each of the 36 Trainer opponents. Players additionally obtain 3 more Booster packs by earning 4 Stars with all 12 Trainers in each of the three ''"Leagues"''. Finally, purchasable [[#Non-exclusive Theme decks|Non-exclusive Theme decks]] provide 1 Trainer Token after beating each of the 36 [[Game Store|Trainers]] plus a 10-card {{TCG|Booster pack}} after beating the first 12 Trainers once per Theme deck.
| style="{{roundytr|5px}}; {{roundybr|5px}};" | Earning ''"Stars"'' after defeating computer-controlled [[Game Store|Trainers]] in the [[#Trainer Challenge|Trainer Challenge]] earns 1, 3, or 10 [[#Trainer Tokens|Trainer Tokens]] and a 10-card {{TCG|Booster pack}} once for each of the 36 Trainer opponents. Players additionally obtain 3 more Booster packs by earning 4 Stars with all 12 Trainers in each of the three ''"Leagues"''. Finally, purchasable [[List of Pokémon Trading Card Game Online decks|Theme decks]] provide 1 Trainer Token after beating each of the 36 Trainers plus a 10-card Booster pack after beating the first 12 Trainers once per Theme deck.


|- style="color: black; vertical-align: center; text-align: left;"
|- style="vertical-align: center; background: #FFF;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | [[#Versus Mode|Versus Mode]]
| style="{{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | [[#Versus Mode|Versus Mode]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | A single [[#Trainer Tokens|Trainer Token]] and a [[#Bonus Wheel|Bonus Wheel]] spin are earned when a {{DL|Appendix:Glossary (TCG)|Match|match}} is played regardless of who {{DL|Appendix:Glossary (TCG)|Winning|wins}} or loses in [[#Versus Mode|Versus Mode]], provided minimum [[#Miscellaneous|Minimum Playtime Requirement]]s are met. Two additional Trainer Tokens are earned if players win again an opponent who the [[#Player rank|Player rank]] system determined to have the ''"Advantage"''. The [[#Versus Ladder|Versus Ladder]] reward system is also integrated into Versus Mode as are all of [[#Daily Challenge|Daily Challenges]].
| style="{{roundytr|5px}}; {{roundybr|5px}};" | A single Trainer Token and a [[#Bonus Wheel|Bonus Wheel]] spin are earned when a match is played regardless of the outcome, provided minimum [[#Miscellaneous|Minimum Playtime Requirement]]s are met. Two additional Trainer Tokens are earned if players win again an opponent who the [[#Player rank|Player rank]] system determined to have the ''"Advantage"''. The [[#Versus Ladder|Versus Ladder]] reward system is also integrated into Versus Mode as are all of [[#Challenges|Daily Challenges]].


|- style="color: black; vertical-align: center; text-align: left;"
|- style="vertical-align: center; background: #FFF;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | [[#Tournament Mode|Tournament Mode]]
| style="{{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | [[#Events Mode|Events Mode]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Same as [[#Versus Mode|Versus Mode]] as summarized above (accept for the [[#Versus Ladder|Versus Ladder]]). Additionally, players earn [[#Tournament rewards|Tournament rewards]] based on Tournament type and Tournament placement. All [[#Daily Challenge|Daily Challenges]] may also be completed in [[#Tournament Mode|Tournament Mode]].
| style="{{roundytr|5px}}; {{roundybr|5px}};" | Same as Versus Mode as summarized above (except for the Versus Ladder). Additionally, players earn Tournament rewards based on Tournament type and placement. All Daily Challenges may also be completed in Events Mode.


|- style="color: black; vertical-align: center; text-align: left;"
|- style="vertical-align: center; background: #FFF;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | [[#Tutorial Mode|Tutorial Mode]]
| style="{{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | [[#Events Mode|Tutorial Mode]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Each of the seven [[#Tutorial Mode|Tutorial Mode]] Tutorials earn players 25 to 75 [[#Trainer Tokens|Trainer Tokens]] (250 Trainer Tokens total) or a 10-card {{TCG|Booster pack}}.
| style="{{roundytr|5px}}; {{roundybr|5px}};" | Each Tutorial Mode match awards players 25 to 100 Trainer Tokens (250 Trainer Tokens total) or a 10-card Booster pack and {{TCG|Pokémon-GX}} card at the last match.
|}
|}


===Mystery Box===
===Mystery Box===
'''Mystery Box''' rewards are earned on [[#Bonus Wheel|Bonus Wheel]] spins. Rewards include both static rewards (25 [[#Trainer Tokens|Trainer Token]], 4 [[#Tournament Tickets|Tournament Tickets]], a 5-card {{TCG|Booster pack}} from the current {{TCG|Standard format}} expansion or randomly selected from current Standard format [[List of Pokémon Trading Card Game expansions|expansions]]) or items that are updated weekly such as a single expansion or promo card or a [[#Gameplay items|Gameplay item]] such as Coin or Card sleeve. The February 4, 2015 update increased the rewards in a Victor’s Mystery Box to include 50 Trainer Tokens, a larger Tournament Ticket amount, [[#Trade|tradable]] single cards, and tradable 10-card Booster packs.
Mystery Boxes are earned on [[#Bonus Wheel|Bonus Wheel]] spins. Rewards include both static rewards (25 [[#Trainer Tokens|Trainer Token]], 4 [[#Event Tickets|Event Tickets]], a 5-card {{TCG|Booster pack}} randomly selected from current Standard format [[List of Pokémon Trading Card Game expansions|expansions]]) or items that are updated weekly such as a single expansion or promo card or a [[#Gameplay items|Gameplay item]] such as Coin or Card sleeve. The February 4, 2015 update increased the rewards in a Victor’s Mystery Box to include 50 Trainer Tokens, a larger Event Ticket amount, tradable single cards and tradable 10-card Booster packs.
 
===Special Challenges===
'''Special Challenges''' are like [[#Daily Challenge|Daily Challenge]]s except they take more time to complete. They also offer greater rewards. They are [[#View/Abandon challenge|viewed or abandoned]] just like Daily Challenges. New Special Challenges often accompany a major update to the [[Pokémon Trading Card Game Online]]. Known Special Challenges include:
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
|-
! Special Challenge:
! Game mode:
! Time Limit:
! Reward:
! XP:
! Rarity:
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* Put 135 {{DL|Appendix:Glossary (TCG)|Basic Pokémon}} into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]]
| style="background: #FFF;" | 5 days
| style="background: #FFF;" | non-tradeable, 10-card {{TCG|Booster pack}} ×2 from the current [[List of Pokémon Trading Card Game expansions|expansion]]
| style="background: #FFF;" | n/a
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* Put 90 {{DL|Evolution|In the TCG|Evolution}} cards into play.
| style="background: #FFF;" | [[#Random Battle|Random Battle]]
| style="background: #FFF;" | 5 days
| style="background: #FFF;" | non-tradeable, 10-card {{TCG|Booster pack}} ×2 from the current [[List of Pokémon Trading Card Game expansions|expansion]]
| style="background: #FFF;" | 3 {{ene|Dragon}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 60 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}}.
| style="background: #FFF;" | [[#Random Battle|Random Battle]]
| style="background: #FFF;" | 5 days
| style="background: #FFF;" | non-tradeable, 10-card {{TCG|Booster pack}} ×2 from the current [[List of Pokémon Trading Card Game expansions|expansion]]
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Winning|Win}} 20 [[#Versus Mode|Versus Mode]] matches.
| style="background: #FFF;" | [[#Random Battle|Random Battle]]
| style="background: #FFF;" | 5 days
| style="background: #FFF;" | non-tradeable, 10-card {{TCG|Booster pack}} ×2 from the current [[List of Pokémon Trading Card Game expansions|expansion]]
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Winning|Win}} 9 [[#Trainer Challenge|Trainer Challenge]] matches.
| style="background: #FFF;" | [[#Trainer Challenge|Trainer Challenge]]
| style="background: #FFF;" | 5 days
| style="background: #FFF;" | 300 Tokens
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* {{tt|{{DL|Appendix:Glossary_(TCG)|Coins or Dice|Flip}} 100 heads for {{DL|Appendix:Glossary_(TCG)|Attack|attacks}}.|Titled "A Fool's Luck"}}
| style="background: #FFF;" | All modes
| style="background: #FFF;" | {{tt|3 days|First available April 1, 2016}}
| style="background: #FFF;" | 3 Tournament tickets
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* Do 5000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}}
| style="background: #FFF;" | Expanded Mode
| style="background: #FFF;" | {{tt|9 days|First available April 23, 2016}}
| style="background: #FFF;" | 2 {{TCG|Legendary Treasures}} packs
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* Do 5000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}}
| style="background: #FFF;" | Legacy Mode
| style="background: #FFF;" | {{tt|9 days|First available April 23, 2016}}
| style="background: #FFF;" | 2 {{TCG|Undaunted}} packs
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Winning|Win}} 10 Legacy matches.
| style="background: #FFF;" | Legacy Mode
| style="background: #FFF;" | {{tt|9 days|First available April 23, 2016}}
| style="background: #FFF;" | 2 {{TCG|HeartGold & SoulSilver}} packs
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 30 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with non-Basic Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]]
| style="background: #FFF;" | 3 days
| style="background: #FFF;" | 2 {{TCG|Call of Legends}} packs
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* Collect 100 Prize Cards
| style="background: #FFF;" | All modes
| style="background: #FFF;" | 3 days
| style="background: #FFF;" | 300 Tokens
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* Do 4000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fairy}} {{ene|Fairy}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]]
| style="background: #FFF;" | {{tt|9 days|First available June 2, 2016}}
| style="background: #FFF;" | 2 {{TCG|XY}} packs
| style="background: #FFF;" | 3 {{ene|Fairy}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 40 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Fairy}} {{ene|Fairy}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]]
| style="background: #FFF;" | {{tt|9 days|First available June 2, 2016}}
| style="background: #FFF;" | 2 {{TCG|Flashfire}} packs
| style="background: #FFF;" | 3 {{ene|Fairy}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* {{DL|Appendix:Glossary (TCG)|Knock Out}} 40 opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Dragon}} {{ene|Dragon}} Pokémon.
| style="background: #FFF;" | [[#Random Battle|Random Battle]]
| style="background: #FFF;" | {{tt|9 days|First available June 2, 2016}}
| style="background: #FFF;" | 2 {{TCG|Furious Fists}} packs
| style="background: #FFF;" | 3 {{ene|Dragon}}
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
 
|- style="color: black; vertical-align: center; text-align: center;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top; text-align: left;" |
* Do 3000 {{DL|Appendix:Glossary (TCG)|Damage|damage}} to opposing {{DL|Appendix:Glossary (TCG)|Pokémon card|Pokémon}} with your {{TCG|Colorless}} {{ene|Colorless}} Pokémon.
| style="background: #FFF;" | All Modes
| style="background: #FFF;" | 3 days
| style="background: #FFF;" | 300 Tokens
| style="background: #FFF;" | N/A
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | Common {{rar|Common}}
|}


===Tournament Chests===
===Tournament Chests===
'''Tournament Chests''' are earned at the end of [[#Tournament Mode|Tournament Mode]] tournaments. The exact number of chests awarded, if any, depends on player placement in a tournament. Each Tournament Chest contains a random number of [[#Trainer Tokens|Trainer Tokens]] and a single  card of Uncommon {{rar|Uncommon}} [[Rarity]] or higher from a {{TCG|Standard format}} expansion.<ref>[http://www.pokemon.com/us/pokemon-news/new-features-roar-into-the-pokemon-tcg-online/ Tournament Chests/Special Challenges — May 6, 2015]</ref> This card is [[#Trade|tradable]] if the Tournament Chest itself is tradable, but is not tradable if the tournament Chest is not. Only Tournament Chests from some tournaments are tradable.
Tournament Chests are earned at the end of [[#Events Mode|Events Mode]] tournaments. The exact number of chests awarded, if any, depends on player placement in a tournament. Each Tournament Chest contains a random number of [[#Trainer Tokens|Trainer Tokens]] and a single  card of Uncommon {{rar|Uncommon}} [[Rarity]] or higher from a {{TCG|Standard format}} expansion. This card's tradability depends if the tournament Chest is tradable. Only Tournament Chests from some events are tradable.


They have been renamed to '''Uncommon Chest''', with a new item, the '''Holo Treasure Chest''', added which contains higher sums of trainer tokens and a card of "Holo [[Rarity]] or better" from a {{TCG|Standard format}} expansion.
They have been renamed to ''Uncommon Chest'', with a new item, the ''Holo Treasure Chest'', added which contains higher sums of trainer tokens and a card of Holo Rarity or better from a Standard format expansion.


===Versus Ladder===
===Versus Ladder===
The '''Versus Ladder''' provides a improving stage or ladder rung of rewards for players successfully {{DL|Appendix:Glossary (TCG)|Winning|winning}} matches in [[#Versus Mode|Versus Mode]]. Players earn 10 [[#Versus Points|Versus Points]] for every {{DL|Appendix:Glossary (TCG)|Match|match}} they win and an additional 5 Versus Points when they win against an opponent with the ''[[#Player rank|"Advantage"]]''. Players have 3 weeks or 21 days to progress as far as they can up the Versus Ladder before the ladder is reset. Player rewards include [[#Trainer Tokens|Trainer Tokens]], [[#Tournament Chests|Tournament Chests]], [[#Tournament Tickets|Tournament Tickets]], {{TCG|Booster pack}}s, groups of one to three {{TCG|Pokémon|Pokémon cards}} (including {{TCG|Pokémon-EX}}s), and a [[holofoil]] {{TCG|Trainer card}}.
:{{main|Versus Ladder (TCGO)}}
 
The Versus Ladder provides an improving stage or ladder rung of rewards for players successfully winning matches in [[#Versus Mode|Versus Mode]]. Players earn 10 Versus Points for every match they win and an additional 5 Versus Points when they win against an opponent with a [[#Player rank|rank advantage]], as well as additional Versus Points equal to their current win streak times five (up to a maximum of 20). Players have 3 weeks or 21 days to progress as far as they can up the Versus Ladder before the ladder is reset.
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
! Ladder Stage:
! Versus Points:
! Reward:
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #1
| style="background: #FFF; text-align: center;" | 10 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Trainer Tokens|Trainer Token]] x25
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #2
| style="background: #FFF; text-align: center;" | 30 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Tournament Chests|Uncommon Chest]] x1
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #3
| style="background: #FFF; text-align: center;" | 50 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | {{TCG|Pokémon|Pokémon card}} x2
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #4
| style="background: #FFF; text-align: center;" | 70 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Trainer Tokens|Trainer Token]] x50
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #5
| style="background: #FFF; text-align: center;" | 100 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Tournament Tickets|Tournament Ticket]] x1
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #6
| style="background: #FFF; text-align: center;" | 130 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | {{TCG|Pokémon|Pokémon card}} x2/3
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #7
| style="background: #FFF; text-align: center;" | 170 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | 10-card {{TCG|Booster pack}} x1 from the current [[List of Pokémon Trading Card Game expansions|expansion]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #8
| style="background: #FFF; text-align: center;" | 210 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | {{TCG|Pokémon-EX|Pokémon-EX card}} x1
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #9
| style="background: #FFF; text-align: center;" | 270 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Tournament Chests|Uncommon Chest]] x4
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #10
| style="background: #FFF; text-align: center;" | 330 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Trainer Tokens|Trainer Token]] x100
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #11
| style="background: #FFF; text-align: center;" | 410 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | {{TCG|Pokémon|Pokémon card}} x2/3
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #12
| style="background: #FFF; text-align: center;" | 490 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Tournament Tickets|Tournament Ticket]] x5
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #13
| style="background: #FFF; text-align: center;" | 590 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Trainer Tokens|Trainer Token]] x225
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #14
| style="background: #FFF; text-align: center;" | 690 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | {{TCG|Pokémon-EX|Pokémon-EX card}} x1
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #15
| style="background: #FFF; text-align: center;" | 820 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Tournament Chests|Holo Treasure Chest]] x1
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #16
| style="background: #FFF; text-align: center;" | 980 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | 10-card {{TCG|Booster pack}} x3 from the current [[List of Pokémon Trading Card Game expansions|expansion]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #17
| style="background: #FFF; text-align: center;" | 1170 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Tournament Tickets|Tournament Ticket]] x10
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #18
| style="background: #FFF; text-align: center;" | 1400 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[#Trainer Tokens|Trainer Token]] x600
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #19
| style="background: #FFF; text-align: center;" | 1670 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | 10-card {{TCG|Booster pack}} x5 from the current [[List of Pokémon Trading Card Game expansions|expansion]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | Stage #20
| style="background: #FFF; text-align: center;" | 2000 [[#Versus Points|Versus Points]]
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}};" | [[holofoil]] {{TCG|Trainer card}} x1
|}


===Cards Earned in Versus Ladder===
Versus ladder rewards cycle between high rarity cards and Booster packs from the Standard and Expanded formats, often featuring Booster packs from the most recent expansion at the time of the reset.


The following tables display the cards that players may earn in the '''Versus Ladder'''.
==Shopping==
The in-game Shop system allows players to purchase [[#Theme decks|Non-exclusive Theme decks]], 10-card {{TCG|Booster pack}}s, [[#Gameplay items|Gameplay items]] (Card sleeves, Coins, Deck boxes, etc.), and [[Avatar Item|Avatar items]] with [[#Trainer Tokens|Trainer Tokens]]. The Shop used to allow adult players to purchase Gems and [[#Event Tickets|Event Tickets]] with real currency. The following are currently available items:


====Set 1====
* Theme decks cost 500 Trainer Tokens.
* 10-card Booster packs cost 200 Trainer Tokens.
* Limited available Card sleeves cost 300 Trainer Tokens.
* Limited available Deck boxes cost 100 Trainer Tokens.
* Avatar items availability are limited and Trainer Tokens cost varies. A wide variety of Avatar items were also available at [[Pokémon.com]] up to April 2019.


:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
Weekly special bundles or Blister packs with a cost range of 200 to 1265 Tokens were released for a limited amount of time, which typically included some combination of Booster pack(s), {{TCG|Promotional cards|Promotional}} or regular card(s) and a Coin.
! Type:
! Days Available:
! First Evolution Line:
! Second Evolution Line:
! EX Card:
! Third Evolution Line:
! Full Art Supporter Card:
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Grass}} {{ene|Grass}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | July 17 to August 7, 2015
| style="background: #FFF; text-align: center;" | [[Shelmet (Furious Fists 8)|Shelmet]], [[Accelgor (Furious Fists 9)|Accelgor]]
| style="background: #FFF; text-align: center;" | [[Caterpie (Flashfire 1)|Caterpie]], [[Metapod (Flashfire 2)|Metapod]], [[Butterfree (Flashfire 3)|Butterfree]]
| style="background: #FFF; text-align: center;" | [[Venusaur-EX (XY 1)|Venusaur]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Seedot (Flashfire 5)|Seedot]], [[Nuzleaf (Flashfire 6)|Nuzleaf]], [[Shiftry (Flashfire 7)|Shiftry]]
| style="background: #FFF; text-align: center;" | [[Pokémon Fan Club (Flashfire 106)|Pokémon Fan Club]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Water}} {{ene|Water}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | August 7 to 28, 2015
| style="background: #FFF; text-align: center;" | [[Barboach (Primal Clash 39)|Barboach]], [[Whiscash (Primal Clash 40)|Whiscash]]
| style="background: #FFF; text-align: center;" | [[Poliwag (Furious Fists 15)|Poliwag]], [[Poliwhirl (Furious Fists 16)|Poliwhirl]], [[Politoed (Furious Fists 18)|Politoed]]
| style="background: #FFF; text-align: center;" | [[Blastoise-EX (XY 29)|Blastoise]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Froakie (XY 39)|Froakie]], [[Frogadier (XY 40)|Frogadier]], [[Greninja (XY 41)|Greninja]]
| style="background: #FFF; text-align: center;" | [[Archie's Ace in the Hole (Primal Clash 124)|Archie's Ace in the Hole]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Fire}} {{ene|Fire}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | August 28 to September 18, 2015
| style="background: #FFF; text-align: center;" | [[Ponyta (Flashfire 14)|Ponyta]], [[Rapidash (Flashfire 15)|Rapidash]]
| style="background: #FFF; text-align: center;" | [[Fletchling (Phantom Forces 89)|Fletchling]], [[Fletchinder (Phantom Forces 9)|Fletchinder]], [[Talonflame (Phantom Forces 10)|Talonflame]]
| style="background: #FFF; text-align: center;" | [[Charizard-EX (Flashfire 11)|Charizard]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Fennekin (XY 24)|Fennekin]], [[Braixen (XY 25)|Braixen]], [[Delphox (XY 26)|Delphox]]
| style="background: #FFF; text-align: center;" | [[Pokémon Center Lady (Flashfire 105)|Pokémon Center Lady]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Darkness}} {{ene|Darkness}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | September 18 to October 9, 2015
| style="background: #FFF; text-align: center;" | [[Pancham (Furious Fists 59)|Pancham]], [[Pangoro (Furious Fists 68)|Pangoro]]
| style="background: #FFF; text-align: center;" | [[Sandile (XY 69)|Sandile]], [[Krokorok (XY 70)|Krokorok]], [[Krookodile (XY 71)|Krookodile]]
| style="background: #FFF; text-align: center;" | [[Yveltal-EX (XY 79)|Yveltal]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Zorua (XY 72)|Zorua]], [[Zoroark (XY 73)|Zoroark]]
| style="background: #FFF; text-align: center;" | [[Lysandre (Flashfire 104)|Lysandre]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Fairy}} {{ene|Fairy}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | October 9 to 30, 2015
| style="background: #FFF; text-align: center;" | [[Clefairy (Furious Fists 69)|Clefairy]], [[Clefable (Furious Fists 71)|Clefable]]
| style="background: #FFF; text-align: center;" | [[Spritzee (XY 92)|Spritzee]], [[Aromatisse (XY 93)|Aromatisse]] (non-holo)
| style="background: #FFF; text-align: center;" | [[Xerneas-EX (XY 97)|Xerneas]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Flabébé (Flashfire 62)|Flabébé]], [[Floette (Flashfire 64)|Floette]], [[Florges (Flashfire 66)|Florges]]
| style="background: #FFF; text-align: center;" | [[Battle Reporter (Furious Fists 109)|Battle Reporter]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Fighting}} {{ene|Fighting}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | October 30 to November 20, 2015
| style="background: #FFF; text-align: center;" | [[Diglett (XY 58)|Diglett]], [[Dugtrio (XY 59)|Dugtrio]]
| style="background: #FFF; text-align: center;" | [[Timburr (XY 65)|Timburr]], [[Gurdurr (XY 66)|Gurdurr]], [[Conkeldurr (XY 67)|Conkeldurr]]
| style="background: #FFF; text-align: center;" | [[Lucario-EX (Furious Fists 54)|Lucario]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Machop (Furious Fists 44)|Machop]], [[Machoke (Furious Fists 45)|Machoke]], [[Machamp (Furious Fists 46)|Machamp]] (non-holo)
| style="background: #FFF; text-align: center;" | [[Korrina (Furious Fists 111)|Korrina]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Colorless}} {{ene|Colorless}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | November 20 to December 11, 2015
| style="background: #FFF; text-align: center;" | [[Amaura (Furious Fists 25)|Amaura]], [[Aurorus (Furious Fists 26)|Aurorus]]
| style="background: #FFF; text-align: center;" | [[Tyrunt (Furious Fists 61)|Tyrunt]], [[Tyrantrum (Furious Fists 62)|Tyrantrum]]
| style="background: #FFF; text-align: center;" | [[Kangaskhan-EX (Flashfire 78)|Kangaskhan]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Slakoth (Furious Fists 81)|Slakoth]], [[Vigoroth (Furious Fists 82)|Vigoroth]], [[Slaking (Furious Fists 83)|Slaking]]
| style="background: #FFF; text-align: center;" | [[Fossil Researcher (Furious Fists 110)|Fossil Researcher]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Lightning}} {{ene|Lightning}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | December 11, 2015 to January 1, 2016
| style="background: #FFF; text-align: center;" | [[Voltorb (XY 44)|Voltorb]], [[Electrode (XY 45)|Electrode]]
| style="background: #FFF; text-align: center;" | [[Shinx (Flashfire 32)|Shinx]], [[Luxio (Flashfire 33)|Luxio]], [[Luxray (Flashfire 34)|Luxray]]
| style="background: #FFF; text-align: center;" | [[Manectric-EX (Phantom Forces 23)|Manectric]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Helioptile (Phantom Forces 28)|Helioptile]], [[Heliolisk (Phantom Forces 30)|Heliolisk]] (non-holo)
| style="background: #FFF; text-align: center;" | [[Xerosic (Phantom Forces 119)|Xerosic ]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Dragon}} {{ene|Dragon}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | January 1 to 22, 2016
| style="background: #FFF; text-align: center;" | [[Shelmet (Furious Fists 8)|Shelmet]], [[Accelgor (Furious Fists 9)|Accelgor]]
| style="background: #FFF; text-align: center;" | [[Trapinch (Furious Fists 53)|Trapinch]], [[Vibrava (Furious Fists 75)|Vibrava]], [[Flygon (Furious Fists 76)|Flygon]]
| style="background: #FFF; text-align: center;" | [[Dragonite-EX (Furious Fists 74)|Dragonite]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Deino (Phantom Forces 72)|Deino]], [[Zweilous (Phantom Forces 73)|Zweilous]], [[Hydreigon (Phantom Forces 74)|Hydreigon]]
| style="background: #FFF; text-align: center;" | [[AZ (Phantom Forces 117)|AZ]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Metal}} {{ene|Metal}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | January 22 to February 12, 2016
| style="background: #FFF; text-align: center;" | [[Pineco (Flashfire 4)|Pineco]], [[Forretress (Flashfire 60)|Forretress]]
| style="background: #FFF; text-align: center;" | [[Bronzor (Phantom Forces 60)|Bronzor]], [[Bronzong (Phantom Forces 61)|Bronzong]]
| style="background: #FFF; text-align: center;" | [[Dialga-EX (Phantom Forces 62)|Dialga]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Honedge (Primal Clash 98)|Honedge]], [[Doublade (Primal Clash 99)|Doublade]], [[Aegislash (Primal Clash 100)|Aegislash]]
| style="background: #FFF; text-align: center;" | [[Professor Birch's Observations (Primal Clash 159)|Professor Birch's Observations]]
|}


====Set 2====
Between March 13, 2015 and February 27, 2018, older Non-exclusive Theme decks and Booster packs were removed following the start of a new format {{TCG|Rotation}}. With the return of these items to the shop, the release of Weekly Shop Bundles has been discontinued.


:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
==Trading==
! Type:
The Trade system allows players to view and create public and private trade offers in-game. Players may trade one or several items, cards, and packs in each transaction. Not every item is available for trading (appearing as "Trade Locked" items) to prevent players from creating multiple accounts to accumulate these items.
! Days Available:
! First Evolution Line:
! Second Evolution Line:
! EX Card:
! Third Evolution Line:
! Full Art Supporter Card:
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Psychic}} {{ene|Psychic}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | February 12 to March 4, 2016
| style="background: #FFF; text-align: center;" | [[Munna (Next Destinies 58)|Munna]], [[Musharna (Next Destinies 59)|Musharna]]
| style="background: #FFF; text-align: center;" | [[Trubbish (Legendary Treasures 67)|Trubbish]], [[Garbodor (Legendary Treasures 68)|Garbodor]]
| style="background: #FFF; text-align: center;" | [[Mew-EX (Legendary Treasures RC24)|Mew]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Duskull (Boundaries Crossed 61)|Duskull]], [[Dusclops (Boundaries Crossed 62)|Dusclops]], [[Dusknoir (Boundaries Crossed 63)|Dusknoir]]
| style="background: #FFF; text-align: center;" | [[Ghetsis (Plasma Freeze 115)|Ghetsis]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Grass}} {{ene|Grass}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | March 4 to 25, 2016
| style="background: #FFF; text-align: center;" | [[Nincada (Dragons Exalted 10)|Nincada]], [[Ninjask (Dragons Exalted 11)|Ninjask]]
| style="background: #FFF; text-align: center;" | [[Hoppip (Dragons Exalted 1)|Hoppip]], [[Skiploom (Dragons Exalted 2)|Skiploom]], [[Jumpluff (Dragons Exalted 3)|Jumpluff]]
| style="background: #FFF; text-align: center;" | [[Celebi-EX (Boundaries Crossed 9)|Celebi]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Snivy (Legendary Treasures 6)|Snivy]], [[Servine (Legendary Treasures 7)|Servine]], [[Serperior (Legendary Treasures 8)|Serperior]]
| style="background: #FFF; text-align: center;" | [[N (Noble Victories 101)|N]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Metal}} {{ene|Metal}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | March 25 to April 15, 2016
| style="background: #FFF; text-align: center;" | [[Bronzor (Next Destinies 75)|Bronzor]], [[Bronzong (Next Destinies 76)|Bronzong]]
| style="background: #FFF; text-align: center;" | [[Aron (Dragons Exalted 78)|Aron]], [[Lairon (Dragons Exalted 79)|Lairon]], [[Aggron (Dragons Exalted 80)|Aggron]]
| style="background: #FFF; text-align: center;" | [[Jirachi-EX (Plasma Blast 60)|Jirachi]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Klink (Black & White 74)|Klink]], [[Klang (Black & White 75)|Klang]], [[Klinklang (Black & White 76)|Klinklang]]
| style="background: #FFF; text-align: center;" | [[Bianca (Boundaries Crossed 147)|Bianca]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Fairy}} {{ene|Fairy}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | April 15 to May 6, 2016
| style="background: #FFF; text-align: center;" | [[Swirlix (Phantom Forces 68)|Swirlix]], [[Slurpuff (Phantom Forces 69)|Slurpuff]]
| style="background: #FFF; text-align: center;" | [[Flabébé (Flashfire 62)|Flabébé]], [[Floette (Flashfire 64)|Floette]], [[Florges (Flashfire 66)|Florges]]
| style="background: #FFF; text-align: center;" | [[Florges-EX (Phantom Forces 67)|Florges]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Togepi (Roaring Skies 43)|Togepi]], [[Togetic (Roaring Skies 44)|Togetic]], [[Togekiss (Roaring Skies 46)|Togekiss]]
| style="background: #FFF; text-align: center;" | [[Teammates (Primal Clash 160)|Teammates]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Darkness}} {{ene|Darkness}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | May 6 to May 27, 2016
| style="background: #FFF; text-align: center;" | [[Minccino (Legendary Treasures RC18)|Minccino]], [[Cinccino (Legendary Treasures RC19)|Cinccino]]
| style="background: #FFF; text-align: center;" | [[Eevee (Plasma Freeze 89)|Eevee]], [[Umbreon (Plasma Freeze 64)|Umbreon]]
| style="background: #FFF; text-align: center;" | [[Darkrai-EX (Legendary Treasures 88)|Darkrai]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Deino (Noble Victories 77)|Deino]], [[Zweilous (Noble Victories 78)|Zweilous]], [[Hydreigon (Noble Victories 79)|Hydreigon]]
| style="background: #FFF; text-align: center;" | [[Cheren (Boundaries Crossed 148)|Cheren]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Water}} {{ene|Water}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | May 27 to June 17, 2016
| style="background: #FFF; text-align: center;" | [[Manaphy (Plasma Storm 34)|Manaphy]]
| style="background: #FFF; text-align: center;" | [[Vanillite (Noble Victories 27)|Vanillite]], [[Vanillish (Noble Victories 28)|Vanillish]], [[Vanilluxe (Noble Victories 29)|Vanilluxe]]
| style="background: #FFF; text-align: center;" | [[Kyurem-EX (Plasma Blast 30)|Kyurem]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Oshawott (Legendary Treasures 37)|Oshawott]], [[Dewott (Legendary Treasures 38)|Dewott]], [[Samurott (Legendary Treasures 39)|Samurott]]
| style="background: #FFF; text-align: center;" | [[Professor Juniper (Plasma Freeze 116)|Professor Juniper]]
|- style="color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | {{TCG|Fighting}} {{ene|Fighting}}
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; text-align: center;" | June 17 to July 7, 2016
| style="background: #FFF; text-align: center;" | [[Mienfoo (Furious Fists 56)|Mienfoo]], [[Mienshao (Furious Fists 57)|Mienshao]]
| style="background: #FFF; text-align: center;" | [[Meditite (Primal Clash 79)|Meditite]], [[Medicham (Primal Clash 81)|Medicham]]
| style="background: #FFF; text-align: center;" | [[Groudon-EX (Primal Clash 85)|Groudon]]{{EX}}
| style="background: #FFF; text-align: center;" | [[Rhyhorn (Primal Clash 74)|Rhyhorn]], [[Rhydon (Primal Clash 75)|Rhydon]], [[Rhyperior (Primal Clash 77)|Rhyperior]]
| style="background: #FFF; text-align: center;" | [[Maxie's Hidden Ball Trick (Primal Clash 158)|Maxie's Hidden Ball Trick]]
|}


==Shop==
==Socialization==
'''Shop''' button (shopping cart). The in-game Shop system allows players to purchase [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], 10-card {{TCG|Booster pack}}s, [[#Gameplay items|Gameplay items]] (Card sleeves, Coins, Deck boxes, etc.), and [[#Avatar Creator|Avatar items]] with either [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]]. Redeeming [[#Redeem codes|Redemption codes]], found with the physical purchase of the above items, is also done through this in-game Shop. Finally, the Shop allows adult players to purchase Gems and [[#Tournament Tickets|Tournament Tickets]] with real currency. A Gem is typically equal to 2 Trainer Tokens. Following the February, 2016 update, 5-card packs were replaced with 10-card packs which cost 200 tokens.  
The Social menu lets players search for online Friends, participate in Public Chats and review in-game notifications. It is one of two navigation system options available while players are competing in a Pokémon Trading Card Game match, although its feature set is adjusted to reflect the in progress match context.


===Shop items===
Players can send friend requests to others, which allows them to engage in Friend Battles or private message them. They also have the option to block other players from interacting with them for any reason within the game, including the chat and Versus Mode matches.
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* [[#Non-exclusive Theme decks|Non-exclusive Theme decks]] cost 500 [[#Trainer Tokens|Trainer Tokens]].
* 10-card {{TCG|Booster pack}}s cost 200 [[#Trainer Tokens|Trainer Tokens]].
* Limited available [[#Gameplay items|Card sleeves]] cost 275 [[#Trainer Tokens|Trainer Tokens]].
* Limited available [[#Gameplay items|Deck boxes]] cost 150 [[#Trainer Tokens|Trainer Tokens]].
* [[#Avatar Creator|Avatar items]] availability are limited and [[#Trainer Tokens|Trainer Tokens]] cost varies. A wide variety of Avatar items are available at [[Pokémon.com]], and new Avatar items are more routinely release at the Pokémon.com website than in the ''Pokémon Trading Card Game Online'' in-game Shop.
* ''Weekly special rotated'' items vary widely but often include themed Bundles<ref>[http://forums.pokemontcg.com/topic/29839-now-in-the-shop-xy-4-booster-pack-bundle-with-krookodile-ex/ Booster pack bundle, XY 4 Booster Pack Bundle with Krookodile-EX — April 1, 2015]</ref> or Blister packs with a cost range of 200 to 1265 [[#Trainer Tokens|Trainer Tokens]] that typically include some combination of {{TCG|Booster pack}}(s), {{TCG|Promotional cards|Promotional card}}(s), and game [[#Gameplay items|Coin]].
|}


===Shop rotation===
==Other features==
Starting on March 13, 2015, the predictability of item availability was streamlined and standardized.<ref>[http://forums.pokemontcg.com/topic/29317-development-update-tournaments-shop-and-next-game-update/ Shop rotation, Development Update: Tournaments, Shop and Next Game Update — March 13, 2015]</ref> A '''weekly special rotation''' was established, which occurs at midnight Wednesday {{wp|UTC}} (Coordinated Universal Time or Greenwich Mean Time), when a new ''Weekly special'' is offered and the former ''Weekly special'' is removed. The rotation should see a specific item's eventual return in the rotation cycle. ''Quarterly'', new [[#Non-exclusive Theme decks|Non-exclusive Theme decks]] and {{TCG|Booster pack}}s are introduced following the release of a new [[List of Pokémon Trading Card Game expansions|Pokémon Trading Card Game expansion]]. ''Annually'', older Non-exclusive Theme decks and sometimes {{TCG|Booster pack}}s are removed following the start of a new format {{TCG|Rotation}} usually after the Trading Card Game [[World Championships]] in August of each year. ''Finally'', there are occasional, exclusive items made available for time to time that may only remain available for a less defined, limited period.


==Trade==
===Rotating features===
'''Trade''' button (right & left arrows). The Trade system allows players to view and create public and private trade offers in-game. Players may trade one or several items, cards, and packs in each transaction. Items, cards, and packs obtained from [[#Daily Challenge|Daily Challenges]], the [[#Trainer Challenge|Trainer Challenges]], redeeming the [[#Redeem codes|multiple-use Redemption codes]] or with [[#Trainer Tokens|Trainer Tokens]] are not available for trade with other players (appeared as ''"Trade Locked"'') to prevent players from accumulating these items by creating multiple accounts.
Many in-game features are refreshed or change on a recurring basis:


==Theme decks==
:{| cellspacing="2" cellpadding="2" class="roundy" style="border: 2px solid #44acdb; background: #144d9a;"
{{main|Theme Deck (TCG)}}
|- style="color: white;"
Currently, new players have access to six [[#Online-exclusive Theme decks|Online-exclusive Theme decks]] unique to the ''Pokémon Trading Card Game Online''. These '''Theme decks''' are composed of cards from various Black & White and XY [[List of Pokémon Trading Card Game expansions|expansions]] of the [[Pokémon Trading Card Game]]. Many Non-exclusive Theme decks are also available.
! Game Feature
 
! Rotation
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|- style="background: #FFF;"
|- style="vertical-align:top;"
|  style="{{roundytl|5px}}; {{roundybl|5px}};" | Daily login bonus to TCGO (12 [[#Trainer Tokens|Trainer Tokens]])
| style="width: 50%; background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
| style="{{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Daily, 12:00 AM {{wp|UTC}}
===Online-exclusive Theme decks===
|- style="background: #FFF;"
{{main|List of Pokémon Trading Card Game Online decks#Online-exclusive decks|Online-exclusive Theme decks}}
| style="{{roundytl|5px}}; {{roundybl|5px}};" | [[#Daily Match Bonus|Daily Match Bonus]] (10 Trainer Tokens)
 
| style="{{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Daily, 12:00 AM UTC
* {{TCG|X & Y - Basic Blue|XY Basic Blue}}, {{TCG|X & Y - Basic Green|XY Basic Green}}, and {{TCG|X & Y - Basic Red|XY Basic Red}}. These decks are composed of cards from the {{TCG|XY}} series of expansions. They are slowly unlocked for use in all Play modes by beating seven different computer-controlled Trainers in the Trainer Challenge with each deck. This automatically replaces certain cards per Trainer beaten.
|- style="background: #FFF;"
 
| style="{{roundytl|5px}}; {{roundybl|5px}};" | [[#Daily Login Bonus|Daily Login Bonus]] reward system rotation
* {{TCG|X & Y - Basic Yellow|XY Basic Yellow}} [[Starter Pokémon]] Theme deck is gradually unlocked for use in all [[#Play modes|Play modes]] by completing the final five in-game [[#Tutorial Mode|Tutorials]].
| style="{{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Daily, 12:00 AM UTC
 
|- style="background: #FFF;"
* {{TCG|Mental Might}} is given as the first [[#Daily Login Bonus|Daily Login Bonus]] and is '''NOT''' playable in the [[#Trainer Challenge|Trainer Challenge]].
| style="{{roundytl|5px}}; {{roundybl|5px}};" | [[Challenge (TCGO)#Daily Challenge|Daily Challenge]] reward system rotation
 
| style="{{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Daily, 10:00 AM UTC
* {{TCG|Rallying Cry}} is unlocked by entering non-exclusive [[#Redeem codes|Redemption codes]] (e.g. "plasmablast") in the in-game [[#Shop|Shop]]. It is playable in the [[#Trainer Challenge|Trainer Challenge]].
|- style="background: #FFF;"
 
| style="{{roundytl|5px}}; {{roundybl|5px}};" | Weekly [[#Tournament rotation|Tournament rotation]]
| style="width: 50%; background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
| style="{{roundytr|5px}}; {{roundybr|5px}}; text-align: center;" | Monday, 7:00 PM UTC
 
|- style="background: #FFF;"
===Rotated Online-exclusive Theme decks===
{{main|List of Pokémon Trading Card Game Online decks#Rotated online-exclusive decks|Rotated Online-exclusive Theme decks}}
* Four original [[Starter Pokémon]] Theme decks — {{TCG|Basic Blue}}, {{TCG|Basic Green}}, {{TCG|Basic Red}}, and {{TCG|Basic Yellow}} — were available to players prior to the April 18, 2013 update. These decks are composed of cards from the {{DL|Theme Deck (TCG)|HeartGold & SoulSilver Series}} of [[List of Pokémon Trading Card Game expansions|expansions]]. Players with accounts created prior to this update may access these rotated Starter Theme decks as well as the current {{DL|Theme Deck (TCG)|Generation V|Black & White series}} and {{DL|Theme Deck (TCG)|Generation VI|XY series}} Starter Theme decks in all [[#Play modes|Play modes]].
 
* {{TCG|Black & White - Basic Blue|BW Basic Blue}}, {{TCG|Black & White - Basic Green|BW Basic Green}}, and {{TCG|Black & White - Basic Red|BW Basic Red}} - were available to players prior to September 1st, 2015. These decks are composed of cards from the {{DL|Theme Deck (TCG)|Black & White Series}} of [[List of Pokémon Trading Card Game expansions|expansions]]. They are slowly unlocked for use in all [[#Play modes|Play modes]] by beating seven different computer-controlled Trainers in the [[#Trainer Challenge|Trainer Challenge]] with each deck. This automatically replaces certain cards per Trainer beaten. Players with accounts created prior to this update may access these rotated Starter Theme decks as well as the current {{DL|Theme Deck (TCG)|Generation VI|XY series}} Starter Theme decks in all [[#Play modes|Play modes]].
 
* {{TCG|Basic Orange}} was formally unlocked as the first [[#Daily Login Bonus|Daily Login Bonus]] prior to the August 13, 2014 update. It can no longer be unlocked. It is still accessible to players who have already obtained it. It is '''NOT''' playable in the [[#Trainer Challenge|Trainer Challenge]].
 
* {{TCG|Power Relay}} was formally unlocked by entering a special [[#Redeem codes|Redemption code]] (e.g. "plasmablast") in the in-game [[#Shop|Shop]] prior to the October 2, 2013 update. It can no longer be redeemed. It is '''NOT''' playable in the [[#Trainer Challenge|Trainer Challenge]].
 
|- style="vertical-align:top;"
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" colspan="2" |
 
===Non-exclusive Theme decks===
{{main|List of Pokémon Trading Card Game Online decks#Non-exclusive redeemable decks|Non-exclusive redeemable decks}}
These {{TCG|Theme deck|Theme decks}} correspond to the physical decks in the {{DL|Theme Deck (TCG)|Fifth generation|Black & White Series}} [[List of Pokémon Trading Card Game expansions|expansion]] onward and be may unlocked in ''Pokémon Trading Card Game Online'' by redeeming the deck-access [[#Redeem codes|Redemption codes]] included in the Theme deck box. Only one Theme deck of the same kind per account can be unlocked regardless of the number of codes. Alternatively, newer Theme decks may also be purchased with [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]] in the in-game [[#Shop|Shop]]. There is no limit to the number of in-game Shop copies of a Theme deck that may be purchased.
 
Players obtain a single Trainer Token for beating each of the 36 [[Game Store|Trainers]] in the [[#Trainer Challenge|Trainer Challenge]] once per Theme deck. Additionally, players also obtain a non-tradable, 10-card {{TCG|Booster pack}} from the current {{TCG|Standard format}} by beating 12 Trainers once per Theme deck. These Trainer Tokens and Booster packs can only be obtained once per account.
|}
|}


==Game menu==
===Avatar Creator===
The '''Game menu navigation system''' is accessible at the top of most ''Pokémon Trading Card Game Online'' screens. Game menu options appear in the following order left to right: ''[[#Home|Home]]'', ''[[#Play!|Play!]]'', ''[[#Cards|Cards]]'', ''[[#Shop & Redeem|Shop & Redeem]]'', ''[[#Player Profile|Player Profile]]'', ''[[#TCGO graphic|TCGO graphic]]'', ''[[#Trainer Token total|Trainer Token total]]'', ''[[#Tournament Tickets total|Tournament Tickets total]]'', ''[[#Options|Options]]'', and ''[[#Social menu|Social menu]]''. Many primary Game menu options provide access to additional secondary options. All game features should be accessible through this unified navigation system.
{{main|Avatar Item}}
The player's avatar is a purely cosmetic feature.


===Home===
===Gameplay items===
'''Home''' button (house symbol on green background). Selecting this button in the very upper left corner of most ''Pokémon Trading Card Game Online'' screens takes players back to the initial post-login [[#Landing screen|Landing screen]].
Gameplay items include Card sleeves, {{TCG|Coin}}s, and Deck boxes and are purely cosmetic. They may be purchased from time to time in the in-game shop, available through [[#Redeeming code cards|Redemption codes]] provided with the purchase of physical products or may be traded for with other players. Playmats are currently unavailable in the game, despite an option to select one in the Deck Manager indicates that they may become available in the future.
 
===Play!===
'''Play!''' button (triangle “play” symbol on green background). Allows players to select from the following [[#Play modes|Play modes]]: ''[[#Trainer Challenge|Trainer Challenge]]'' (star), ''[[#Versus Mode|Versus Mode]]'' (lightning bolt), ''[[#Tournament Mode|Tournament Mode]]'' (trophy cup), in-game ''[[#Tutorial Mode|Tutorial]]'' (graduation cap), and ''[[#Quick Match|Quick Match]]'' (triangle “play” symbol).
 
===Cards===
'''Cards''' button (three cards on green background). Allows players to select the following Pokémon card related features: ''[[#Collection viewer|Collection viewer]]'' (three cards), ''[[#Deck Manager|Deck Manager]]'' (open deck box), and ''[[#Trade|Trade]]'' (right & left arrows).
 
===Shop===
 
Allows players to select from two options:
 
'''Shop''' button. It is where players go to purchase, through in-game [[#Currency|Currency]], items in the in-game [[#Shop|Shop]] such as [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], 5-card, non-tradable {{TCG|Booster pack}}s, [[#Gameplay items|Gameplay items]], and [[#Avatar Creator|Avatar items]]
 
'''Redeem Codes''' button. It is where players go to [[#Redeem Codes|redeem codes]] for booster packs or other Pokémon merchandise.
 
===Player Profile===
'''Player Profile''' (Lvl Number – yellow text on green background). It is located just to the left of the large [[#TCGO graphic|TCGO graphic]] in the upper center of most screens. Selecting the Player Profile provides access to the [[#Avatar Creator|Avatar Creator]], [[#Daily Challenge|Daily Challenge]] information, and player game [[#Statistics|Statistics]].
 
====Avatar Creator====
Selecting the '''Avatar Creator''' icon (left most of three icon near the upper righthand corner of the [[#Player Profile|Player Profile]] screen — short sleeve t-shirt) allows players to customize their online Avatar in-game picture. Players may select from several skin and hair colors, hair styles, facial features, and clothes (also known as ''"Avatar items"''). Players may unlock various Avatar items (clothes) by purchasing them with [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]] in the in-game [[#Shop|Shop]], [[#Trainer Tokens|redeeming codes]] in the Shop, or by in-game [[#Trade|Trading]] with other players. Trainer Tokens may also be used to unlock clothing items on [[Pokémon.com]] by going to ''Customize Trainer''. Avatar and/or Trainer clothing items available for purchase in one, are not always available for purchase in the other. Items added in one are not always available in the other. Like Pokémon cards, Avatar items cannot always be traded. Items purchased on Pokémon.com typically cannot be traded.
 
The Avatar Creator in the ''Pokémon Trading Card Game Online'' adopts changes made by players on Pokémon.com to their Customize Trainer the next time that players logs back in to the ''Pokémon Trading Card Game Online'', and visa versa.
 
====Active Challenges/Level Progress====
This is the default screen that opens when players select their [[#Player Profile|Player Profile]], represented as the middle of three icon near the upper righthand corner of the [[#Player Profile|Player Profile]] screen (an upward pointing arrow). All '''[[#Daily Challenge|Active Challenges]]''' are displayed here after they are first presented to players in a popup window upon login into the ''Pokémon Trading Card Game Online''. Additionally, player progress toward achieving specific {{TCG|Type|Energy type}} '''level and rewards''' and overall [[#Player level|Player level]] are also viewable here.
 
====Statistics====
The '''Statistics icon''' (right most of three icon near the upper righthand corner of the [[#Player Profile|Player Profile]] screen with three dots followed by three short lines). It allows players to view their cumulative ''"Game Stats"'' and ''"Collection Stats"'' on one of two tabs. Before being retired, information about the [[#Achievements|Achievements]] reward system was also located here.
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
! Game Stats:
! Collection Stats:
|- style="color: black; vertical-align:top;"
| style="width: 50%; background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* Total Cards Drawn
* Total {{DL|Appendix:Glossary (TCG)|Damage|Damage}} Dealt
* Total {{DL|Appendix:Glossary (TCG)|Damage|Damage}} Taken
* Total Games Played
* Total Game Points
* Total Hours Played
* Tournament Points
* Total Upset {{DL|Appendix:Glossary (TCG)|Winning|Wins}}
 
| style="width: 50%; background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* Percent Complete — percentage of cards obtained out of all cards available in the game
* Different Cards Owned — number of different cards in a player's collection
* Total Cards Owned — total number of cards in a player's collection
* Set Nearest to Completion — [[List of Pokémon Trading Card Game expansions|expansion]] or set with the highest percentage of total cards are in a player's collection
* Complete Sets — enumeration of [[List of Pokémon Trading Card Game expansions|expansion]] or sets of which all cards are in a player's collection
* Most of One Card
* Foil Cards Owned — number of [[Holofoil|holofoil and reverse-holofoil]] rare cards
|}
 
===TCGO graphic===
Selecting the large '''Pokémon Trading Card Game Online graphic''' in the upper center of most ''Pokémon Trading Card Game Online'' screens takes players back to the initial post-login [[#Landing screen|Landing screen]].
 
===Trainer Token total===
'''Trainer Token total''' (yellow coin on blue). This area provides the total number of player earned [[#Trainer Tokens|Trainer Tokens]]. Nothing happens when selecting the '''Trainer Token total''' image area. It is provided strictly for display purposes only.
 
===Tournament Tickets total===
'''Tournament Tickets total''' (yellow ticket on blue background). This area provides the total number of player earned [[#Tournament Tickets|Tournament Tickets]]. Selecting the '''Tournament Ticket total''' take adult players to a webpage where additional Tickets may be purchased. Otherwise, it is provided strictly for display purposes only.
 
===Options===
'''Options''' button (2 gears on green background). The '''Options menu''' is the second to last option in the upper righthand corner of most screens. It allows players to access the in-game ''[[#Settings|Settings]]'', ''[[#Help|Help]]'', and ''[[#Exit|Exit]]'' the game. It is one of two [[#Game menu|Game menu]] navigation system options available while players are competing in a Pokémon Trading Card Game {{DL|Appendix:Glossary (TCG)|Match}}.
 
====Settings====
Located in [[#Options|Options]], this feature allows players to change various '''Game Settings''' such as ''"Game Play"'', ''"Video"'', ''"Audio"'', and ''"Image Cache"''. Multiple players using the same ''Pokémon Trading Card Game Online'' program have individual/per-account settings.
 
* ''NOTE: Turning off '''"Tool Tip Hints"''' may negatively affect game play by making certain in-game information inaccessible, such as how many cards are left in the player's or an opponent's deck.''
 
=====Pokémon Trainer Club=====
{{main|Pokémon Trainer Club}}
Some game settings are inaccessible in the ''Pokémon Trading Card Game Online'' game itself and can only be found in the '''{{DL|Pokémon.com|Pokémon Trainer Club}}''' by signing into [[Pokémon.com]] and viewing a player Profile. Adult players may adjust all available settings by selecting ''"Pokémon TCG Online Settings"'' under the adult player's Profile.


=====Child accounts=====
===Child accounts===
{{main|Pokémon.com#User profile|Pokémon.com, User profile}}
{{main|Pokémon.com#User profile|Pokémon.com, User profile}}
While the ''Pokémon Trading Card Game Online'' strives to be [http://www.pokemon.com/us/pokemon-tcg/play-online/parents-guide/ child friendly], parents may further restrict access to certain in-game features by signing into the parent's account on [[Pokémon.com]], selecting the '''child's account''' under the parent account, and selecting Pokémon TCG Online Settings. Parents should be certain to select ''"Pokémon TCG Online Settings"'' under the child's account, not the parent's account. Parents may then restrict some in-game features such as Friend Chat, Game Chat, [[#Shop|Shopping]], and [[#Trade|Trading]].
While the ''Pokémon Trading Card Game Online'' strives to be child friendly, parents may further restrict access to certain in-game features by signing into the parent's account on [[Pokémon.com]], selecting the child's account under the parent account, and selecting Pokémon TCG Online Settings. Some in-game features are inaccessible in child accounts, such as Public Chat and Private Messaging, while other in-game features are restricted by limiting available options.


* ''NOTE: Some in-game features are inaccessible in child accounts, such as Public Chat and Private Messaging, while other in-game features are restricted by limiting available options. Adult accounts do not have such restrictions.''
===Guest Mode===
The game can be played without a [[Pokémon Trainer Club]] account, but features such as Events Mode and avatar customization are disabled for guest players. The guest player's cards and other items are transferred to the new account when creating one inside the game.


====Help====
===Player level===
The '''Help''' menu is found under [[#Options|Options]]. It provides links to web-browser based ''"Support"'', ''"Pokémon Rules"'', and ''"Pokémon Tutorials"'' (online [[Professor (TCGO)]]). The final ''"Legal"'' entry provides access to the in-game ''"End User License Agreement"'' and ''"Privacy Policy"''.
{{main|Challenge (TCGO)}}
Player level strictly corresponds to player progress in the [[Challenge (TCGO)|Daily Challenge]] reward system and allows the player to unlock better Challenges/rewards and cosmetic items.


====Exit====
===Player rank===
Also located in [[#Options|Options]], players ''"Exit"'' or ''"Logout"'' of the ''Pokémon Trading Card Game Online'' by selecting.
The Leaderboard systems are based on each player's performance in Versus and Events Mode individually. At the beginning of matches, the highest-ranking player is identified to have an "Advantage" over their opponent. The leaderboard is [https://www.pokemon.com/us/pokemon-tcg/play-online/leaderboards/overall public] and resets inside the game every three weeks.
 
===Social menu===
'''Social menu''' button (left facing triangle with three head silhouettes on green background). The Social menu is found in the upper lefthand corner of most screens. When it is selected, it opens a side bar that slides out from the right side of the screen. When open, this Social menu side bar allows players to search for online ''"Friends"'', participate in ''"Public Chats"'', and review many recent in-game notification ''"Messages"''. It is one of two [[#Game menu|Game menu]] navigation system options available while players are competing in a Pokémon Trading Card Game {{DL|Appendix:Glossary (TCG)|Match}}, although its feature set is adjusted to reflect the in progress match context.
 
====Friends Tab====
By selecting the head silhouette image next to a ''"Friend"'''s screen name, players are provided with several options: ''"Challenge Friend To A Game"'' (lightning with two head silloettes), ''"Private Message"'' (word bubble with three dots), ''"Remove Friend"'' (minus sign with head silhouette), and ''"Block And Ignore Player"'' (circle with strikeout line).
 
====Blocking players====
Players may choose to '''Block''' other players from interacting with them for any reason within the ''Pokémon Trading Card Game Online'', including features such as ''"Chat"'' and [[#Versus Mode|Versus Mode]] ''Random Battles''. This ''"Block and Ignore Player"'' feature is found in the [[#Social menu|Social menu's]] ''"Friend"'' and ''"Chat"'' sections by selecting the head silhouette icon next a player's name and then selecting the "''Block and Ignore Player"'' option.
 
==Other features==
 
====Earning stars====
Players earn up to '''four stars''' for each of the 36 Trainer opponents in the [[#Trainer Challenge|Trainer Challenge]]. Whether players {{DL|Appendix:Glossary (TCG)|Winning|win}} or lose, points are calculated at the end of a {{DL|Appendix:Glossary (TCG)|Match|match}}. These points are added to the current point total for that individual Trainer in that position in a given league. Based on that cumulative total, players earn the following four stars and game rewards:
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}}; vertical-align: top;" |
* ''1 Star'' (at 1,000 points) = 1 [[#Trainer Tokens|Trainer Token]] (per Trainer opponent)
* ''2 Stars'' (at 5,000 points) = 3 [[#Trainer Tokens|Trainer Tokens]] (per Trainer opponent)
* ''3 Stars'' (at 14,000 points) = 10 [[#Trainer Tokens|Trainer Tokens]] (per Trainer opponent)
* ''4 Stars'' (at 30,000+ points) = 1 non-tradable, 10-card {{TCG|Booster pack}} from the current {{TCG|Standard format}} (per Trainer opponent)
* Additionally, players obtain 3 more non-tradable, 10-card {{TCG|Booster pack}}s from the current {{TCG|Standard format}} format by earning 4 Stars with all 12 Trainers in a league for 9 more Booster packs.
 
These [[#Trainer Tokens|Trainer Tokens]] and 45 total {{TCG|Booster pack}}s may only be obtained once per account.<ref>[http://forums.pokemontcg.com/topic/17376-new-trainer-challenge-scoring-system/ New Trainer Challenge scoring system — April 23, 2013]</ref>
 
| style="width: 30%; background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; vertical-align: top;" |
'''Scoring points''' in a [[#Trainer Challenge|Trainer Challenge]] match is based on various player performance criteria and on the difficulty level chosen, with a higher difficulty level earning more points per {{DL|Appendix:Glossary (TCG)|Match|match}} by multiplying the earned points by the difficulty multiplier below:
* ''Easy'' = 1
* ''Medium'' = 2
* ''Hard'' = 3
|}
 
===Game notifications===
'''Game notifications''' are posted via two methods: 1.) the Game Information section at the bottom of the ''Pokémon Trading Card Game Online'' log-in screen, and 2.) Pop-up Windows that appear shortly after logging into the game. Notices include [[#Daily Challenge|Daily Challenge]] announcements as well as announcements concerning future [[#Tournament special events|Tournament special events]], server maintenance that will make the ''Pokémon Trading Card Game Online'' unplayable for a few hours, information about a recent program upgrade or patch, etc.
 
===Gameplay items===
'''Gameplay items''' include ''Card sleeves'', ''Coins'', and ''Deck boxes''. There is no unique advantage to selecting any one Gameplay item over another. It is solely a matter of player preferences about how certain game elements look. Gameplay items may be purchased from time to time in the in-game [[#Shop|Shop]], made available along with the purchase of [[#Theme decks|Theme decks]] directly from the in-game Shop or through [[#Redeem codes|Redemption codes]] provided with the purchase of physical Theme decks and other select card collections, or may be [[#Trade|Traded]] for with other players.
* ''NOTE: '''Playmats''' are not currently available in the ''Pokémon Trading Card Game Online'', although an option to select one in the [[#Deck Manager|Deck Manager]] indicates that they may become available in the future.''
 
====Coins====
{{main|Coin (TCG)}}
Coins are [[#Gameplay items|Gameplay items]] that are used in-game when a move, status effect, or ability requires a coin flip. Different coins have no special effects; their only difference is their appearance. Players start out with the Red {{p|Arceus}} coin. At one time, the Blue Energy coin was given to players by completing certain in-game achievements (currently unavailable to newer players). Additional coins are made available when players redeem a purchased [[#Non-exclusive Theme decks|Non-exclusive Theme deck]]'s [[#Redeem codes|Redemption code]] or event code in the in-game [[#Shop|Shop]] or when players purchase a Non-exclusive Theme deck through [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]].
 
===Landing screen===
The '''Landing screen''' is what players see immediately upon logging into the game. The [[#Game menu|Game menu]] on the Landing screen lacks a [[#Home|Home]] or selectable [[#TCGO graphic|TCGO graphic]] since these options navitage the player back to this screen. Players may re-access the Landing screen by clicking on the [[#Home|Home]] button or the [[#TCGO graphic|TCGO graphic]] logo. The Landing screen is the only way to access the five day [[#Daily Login Bonus|Daily Login Bonus]] chart by selecting the Pokéball in the lower right.
 
===Login screen===
The first sceen players see upon logging into ''Pokémon Trading Card Game Online''. If players already have a [[#Pokémon Trainer Club|Pokémon Trainer Club]] account, they may enter their ''"Username"'' and ''"Password"'' to log into the game. Additionally, in the upper left, players may select from one of several languages. They may choose to ''Exit'' the game by selecting the red ''"Power"'' button in the upper right. Finally, across bottom of the screen, players my select from ''"Forget Login Info?"'', ''"Create New Account"'', and ''"Play as Guest"''.


===Miscellaneous===
===Miscellaneous===
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
;Card Detail View
:For the Windows PC client, detail about a given card is available to the player by ''right clicking'' on the card. During {{DL|Appendix:Glossary (TCG)|Match|matches}}, a much larger image of the card is displayed. When opening a new {{TCG|Booster pack}} or [[#Theme decks|Theme deck]] or when using the [[#Deck Manager|Deck Manager]] and [[#Trade|Trade]], players are presented with a card interface similar to the [[#Collection viewer|Collection viewer]], which displays how many total copies of that card the player already has in their collection and what number of these cards are tradeable or locked. Players can also mark the cards ''"For Trade"'', ''"Wanted"'', and ''"For Review"''. When opening Booster packs and Theme decks, this is often the only way to see this additional card information.
;Full Screen/Window Display
:For the Windows PC client, players may switch between a full screen display and a window display by using the following keyboard key combination: hold down the ''Alt'' key and then press the ''Enter'' key. For the Mac client, hold down the ''Command'' key then press the ''Enter'' key. Display issues may arise when not playing the ''Pokémon Trading Card Game Online'' inside a full screen.
;Match Inactivity
;Match Inactivity
:Players must remain actively engaged in {{DL|Appendix:Glossary (TCG)|Match|matches}} with other online players in [[#Versus Mode|Versus Mode]] or [[#Tournament Mode|Tournament Mode]]. Discussions in the [[#Social menu|Social menu]]'s ''"Game Chat"'' do not count toward player activity. Players should be considerate of the time invested not only by themselves but also their opponents. If the ''Pokémon Trading Card Game Online'' determines that players are inactive too long, it will display a 15 second warning. Ignoring the warning causes players to lose matches. This activity mechanism is designed to help insure players do not take advantage of another player.
:If the server determines that players are inactive too long in Versus or Events Mode, it will display a 15 second warning. Ignoring the warning causes players to lose matches. This activity mechanism is designed to help insure players do not take advantage of another player.


;Minimum Playtime Requirement
;Minimum Playtime Requirement
:During [[#Versus Mode|Versus Mode]] ''Random Battle'' and [[#Tournament Mode|Tournament Mode]] matches against other online players, [[#Trainer Tokens|Trainer Token]] and [[#Bonus Wheel|Bonus Wheel]] rewards are earned if {{DL|Appendix:Glossary (TCG)|Match|matches}} lasts at least 2 minutes (5 minutes prior to the April 3, 2014 update).<ref>[http://forums.pokemontcg.com/topic/23061-2181402-hotfix-notes-april-3-2014/ Minimum PvP match time/Daily Login Bonus, 2.18.1.402 Hotfix Notes | April 3, 2014]</ref> This minimum amount of time was increased with the December 22, 2014 update for players forfeiting matches early (actively leaving a match, remaining inactive for an extended period of time, or not taking at least one {{DL|Appendix:Glossary (TCG)|Prize Card|Prize card}}) back to 5 minutes while guaranteeing rewards for players whose opponent forfeits matches regardless of the amount of time that passed.<ref>[http://forums.pokemontcg.com/topic/27448-22501042-patch-notes-december-17-2014/ PvP match forfeiting, 2.25.0.1042 Patch Notes | December 17, 2014]</ref> This change was designed to discourage players for only playing long enough to earn Trainer Token and Bonus Wheel rewards.
:During Versus and Events Mode matches, [[#Trainer Tokens|Trainer Tokens]] and [[#Bonus Wheel|Bonus Wheel]] rewards are only earned if matches last at least 2 minutes or 5 minutes for forfeiting players, which guarantees a reward to the opponent regardless of time spent. This change was designed to discourage players for only playing long enough to earn their rewards.


;Loss of Internet Connection
;Loss of Internet Connection
:During online player versus player matches in [[#Versus Mode|Versus Mode]] or [[#Tournament Mode|Tournament Mode]], if players lose their Internet connection, they have 5 minutes to log back into the game before their opponents are declared the winner. When the Internet connection is lost by an opponent, players are notified with a pop-up message.
:During online matches in Events Mode, players that lose their internet connection have 5 minutes to log back into the game before their opponent is declared the winner. When the internet connection is lost by an opponent, players are notified with a pop-up message.
|}
 
===Player level===
'''"Player level"''' strictly corresponds to player progress in the [[#Daily Challenge|Daily Challenge]] reward system. It should not be confused with ''"[[#Player rank|Player rank]]"'', which is related to player versus player ''[[#Verses Mode|Random Battle]]s'' or ''[[#Tournament Mode|Tournament]]'' {{DL|Appendix:Glossary (TCG)|Match|matches}}. Successful completion of challenges earns players ''Experience Points (or XP)'' that are applied to a specific {{TCG|Type|Energy type}} related to a given challenge. Players eventually earn levels (Levels 0 to 3) for each Energy type. Earning Energy type levels increases overall Player level. Every players starts at Player level 0 (zero). Higher Player level grants greater flexibility in completing Daily Challenges.
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a; color: white;"
! style="width: 10%;" | Player level
! style="width: 10%;" | Available Challenges
! style="width: 10%;" | Total Active Challenges
! style="width: 70%; text-align: left;" | NOTES
 
|- style="text-align: center; color: black;"
| style="width: 10%; background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | 0 to 2
| style="width: 10%; background: #FFF;" | 1
| style="width: 10%; background: #FFF;" | 1
| style="width: 70%; background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players receive one [[#Daily Challenge|Daily Challenge]] option per day and may pursue one Daily Challenge at a time.
 
|- style="text-align: center; color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | 3 to 4
| style="background: #FFF;" | 2
| style="background: #FFF;" | 1
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose one of two [[#Daily Challenge|Daily Challenges]] per day and may pursue one Daily Challenge at a time.
 
|- style="text-align: center; color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | 5 to 7
| style="background: #FFF;" | 2
| style="background: #FFF;" | 2
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose one of two [[#Daily Challenge|Daily Challenges]] per day and may pursue up to two Daily Challenges at a time.
 
|- style="text-align: center; color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | 8 to 9
| style="background: #FFF;" | 3
| style="background: #FFF;" | 2
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose one of three [[#Daily Challenge|Daily Challenges]] per day and may pursue up to two Daily Challenges at a time.
 
|- style="text-align: center; color: black;"
| style="background: #FFF; {{roundytl|5px}}; {{roundybl|5px}};" | 10 or more
| style="background: #FFF;" | 3
| style="background: #FFF;" | 3
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose one of three [[#Daily Challenge|Daily Challenges]] per day and may pursue up to three Daily Challenges at a time.
|}
 
===Player rank===
Little is known about the specific mechanics of the Pokémon Trading Card Game Online's '''"Player rank"''' system or exactly when and why players are identified to have an ''"Advantage"'' in a ''[[#Verses Mode|Random Battle]]'' or ''[[#Tournament Mode|Tournament]]'' match. The ranking system appears to be based on specific player deck history instead of overall player history. A separate matchmaking system for the [[#Play types|Theme Deck]] format Play type was implemented in Versus Mode so that player history with Theme Decks format would not directly translate over to other Play type formats.<ref>[http://forums.pokemontcg.com/topic/32127-229-patch-notes-july-14-2015/ Theme Deck format & Player rank – 2.29 Patch Notes | July 14, 2015]</ref>
 
Based on the ranking system, players with an ''"Advantage"'' are not always identified during a {{DL|Appendix:Glossary (TCG)|Match|match}}. However, if ''Pokémon Trading Card Game Online'' does and the player ''without the "Advantage"'' {{DL|Appendix:Glossary (TCG)|Winning|wins}} the match, the winning player earns 2 [[#Trainer Tokens|Trainer Token]]s. The ranking system is also used to help match players of similar experience during player versus player ''Random Battle'' matches. The Player rank system is more effective matching players during high player active and less effective when fewer players are looking to play a ''Random Battle'' against other online player. ''"Player rank"'' should not be confused with ''"[[#Player level|Player level]]"'', which is related to the [[#Daily Challenge|Daily Challenge]] reward system.
 
===Versus Points===
'''Versus Points''' allow players to advance along the [[#Versus Ladder|Versus Ladder]] reward system. Players earn 10 [[#Versus Points|Versus Points]] for every {{DL|Appendix:Glossary (TCG)|Match|match}} they {{DL|Appendix:Glossary (TCG)|Winning|win}} in [[#Versus Mode|Versus Mode]] and an additional 5 Versus Points when the win against an opponent with the advantage.
 
===Unavailable features===
The following are features still '''unavailable''' worldwide:
 
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* Gems (Canada only)
|}


==Retired game features==
==Retired game features==
The ''Pokémon Trading Card Game Online'' has been in continual development since its initial inception. Often updates involve the addition of new rules and card as new [[List of Pokémon Trading Card Game expansions|expansion]] sets are released, the resolution of program errors, player interface changes improving usability, and the addition or re-addition of new game features. Occasionally, updates to the game involve the '''removal of previously existing game features'''.
The ''Pokémon Trading Card Game Online'' has been in continual development since its initial inception. Often updates involve the addition of new rules and card as new [[List of Pokémon Trading Card Game expansions|expansion]] sets are released, the resolution of program errors, player interface changes improving usability, and the addition or re-addition of new game features. Occasionally, updates to the game involve the removal of previously existing game features.
 
{| width="100%" class="expandable"
|
===Achievements===
|-
| The '''Achievements''' reward system was another feature retired on March 25, 2015,<ref>[http://forums.pokemontcg.com/topic/29604-227-patch-notes-march-25-2015/ Feature Retirement, 2.27 Patch Notes | March 25, 2015]</ref> though it had not been actively updated for some time prior to its retirement. Players earned Achievements for completing various tasks. These Achievements had no special effect on the game. ''Pokémon Trading Card Game Online'' has announced the intention to reward players who completed a significant number of Achievements before it was retired with special card sleeve(s) to commemorate given Achievements. Specific details are not yet known.


;Misc. Achievements
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* All Dressed Up. Customize your [[#Avatar Creator|avatar]]
* Evolver. Play a Stage 2 {{TCG|Evolution|Evolution card}}
* Legendary. Earn 6,000 or more points in a single game in the [[#Trainer Challenge|Trainer Challenge]]
* Legendary Trainer. Play a {{TCG|Pokémon LEGEND|Legendary Pokémon}}, which are found in {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series}} [[List of Pokémon Trading Card Game expansions|expansions]]
* Studious. View all [[#Tutorials|Tutorials]] (unavailable to newer players after TCGO become a downloadable game)
* Technician. Play 3 {{DL|Appendix:Glossary (TCG)|Trainer card|Trainer - Item cards}} in one turn
* Trader. [[#Trade|Trade]] a card
|}
;Trainer Challenge Achievements
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* Blade of Grass. {{DL|Appendix:Glossary (TCG)|Winning|Win}} 8 games with the {{TCG|Basic Green}} deck in the [[#Trainer Challenge|Trainer Challenge]]
* Firestarter. Win 8 games with the {{TCG|Basic Red}} deck in the Trainer Challenge
* Breaking Wave. Win 8 games with the {{TCG|Basic Blue}} deck in the Trainer Challenge
* Rallying Cry. Win 12 games with the {{TCG|Rallying Cry}} deck in the Trainer Challenge
* Verdant Frost. Win 12 games with the {{TCG|Verdant Frost}} deck (unavailable to newer players in later years) in the Trainer Challenge
* Royal Guard. Win 12 games with the {{TCG|Royal Guard}} deck (unavailable to newer players) in the Trainer Challenge
* Daybreak. Win 12 games with the {{TCG|Daybreak}} deck (unavailable to newer players in later years) in the Trainer Challenge
* Nightfall. Win 12 games with the {{TCG|Nightfall}} deck (unavailable to newer players in later years) in the Trainer Challenge
* Green Tornado. Win 12 games with the {{TCG|Green Tornado}} deck in the Trainer Challenge
* Red Frenzy. Win 12 games with the {{TCG|Red Frenzy}} deck in the Trainer Challenge
* Blue Assault. Win 12 games with the {{TCG|Blue Assault}} deck in the Trainer Challenge
* Night Hunter. Win 12 games with the {{TCG|Night Hunter}} deck in the Trainer Challenge
* Power Play. Win 12 games with the {{TCG|Power Play}} deck in the Trainer Challenge
* Toxic Tricks. Win 12 games with the {{TCG|Toxic Tricks}} deck in the Trainer Challenge
* Fast Daze. Win 12 games with the {{TCG|Fast Daze}} deck in the Trainer Challenge
* Furious Knights. Win 12 games with the {{TCG|Furious Knights}} deck in the Trainer Challenge
* Explosive Edge. Win 12 games with the {{TCG|Explosive Edge}} deck in the Trainer Challenge
* Voltage Vortex. Win 12 games with the {{TCG|Voltage Vortex}} deck in the Trainer Challenge
* Raiders. Win 12 games with the {{TCG|Raiders}} deck in the Trainer Challenge
* Shadows. Win 12 games with the {{TCG|Shadows}} deck in the Trainer Challenge
* Covering The Basics. {{DL|Appendix:Glossary (TCG)|Winning|Win}} one game with each color the [[#Theme decks|three Basic decks]]
* Gold League Champ. Win all the games in the [[#Trainer Challenge|Gold League]]
* Platinum League Champ. Win all the games in the [[#Trainer Challenge|Platinum League]]
* Diamond League Champ. Win all the games in the [[#Trainer Challenge|Diamond League]] (unavailable to newer players in later years)
* City Champion. Win all the games in the [[#Trainer Challenge|City Championship]]
* Triple Crown Champ. Win the Gold, Platinum, and Diamond Leagues (unavailable to newer players in later years)
* Game Mastery. Earn [[#Earning stars|four stars]] in a single game in the [[#Trainer Challenge|Trainer Challenge]]
* League Mastery. Earn four stars in all 12 games in a single League in the Trainer Challenge
* Trainer Challenge Mastery. Earn four stars in all 12 games in three different Leagues in the Trainer Challenge
|}
;Status-based Achievements
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* Imperishable Night. Take no {{DL|Appendix:Glossary (TCG)|Damage}} from an opponent attack while playing the {{TCG|Nightfall}} deck (unavailable to newer players in later years) in the [[#Trainer Challenge|Trainer Challenge]]
* Into That Good Night. Apply two simultaneous special {{TCG|Special Conditions|conditions}} while playing the {{TCG|Nightfall}} deck (unavailable to newer players in later years) in the Trainer Challenge
* All-Around Conditioning. Inflict all 5 special {{TCG|Special Conditions|conditions}} on opposing Pokémon while playing the {{TCG|Daybreak}} deck (unavailable to newer players in later years) in the Trainer Challenge
* Healing Light. Heal 60 or more {{DL|Appendix:Glossary (TCG)|Damage}} in a single turn while playing the {{TCG|Daybreak}} deck (unavailable to newer players in later years) in the Trainer Challenge
* Baffling. {{DL|Special Conditions (TCG)|Confused|Confuse}} 5 opposing Pokémon in the same game.
* Incendiary. {{DL|Special Conditions (TCG)|Burned|Burn}} 5 opposing Pokémon in the same game.
* Stunning. {{DL|Special Conditions (TCG)|Paralyzed|Paralyze}} 5 opposing Pokémon in the same game.
* Soporific. Put 5 opposing Pokémon to {{DL|Special Conditions (TCG)|Asleep|sleep}} in the same game.
* Venomous. {{DL|Special Conditions (TCG)|Poisoned|Poison}} 5 opposing Pokémon in the same game.
|}
;Knock Outs based on history Achievements
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* 50th Knockout. {{DL|Appendix:Glossary (TCG)|Knock Out}} 50 of your opponents' Pokémon
* 500th Knockout. Knock Out 500 of your opponents' Pokémon
* 1000th Knockout. Knock Out 1000 of your opponents' Pokémon
* 5000th Knockout. Knock Out 5000 of your opponents' Pokémon
* The Win of the Century. {{DL|Appendix:Glossary (TCG)|Winning|Win}} 100 games
* Triple Threat. Complete wins with all {{DL|Appendix:Glossary (TCG)|Winning|3 victory conditions}}
|}
;Knock Outs based on a single match Achievements
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* KO!. {{DL|Appendix:Glossary (TCG)|Knock Out}} a Pokémon
* Too Easy. Knock Out a previously uninjured Pokémon in a single attack
* Two for One. Knock Out 2 Pokémon with one attack
* Hat Trick. Knock Out 3 Pokémon with one attack
* Quad {{DL|Appendix:Glossary (TCG)|Damage}}. Knock Out 4 Pokémon with one attack
* Full House. Knock Out 5 Pokémon with one attack
* Clean Sweep. Knock Out 6 Pokémon with one attack
* Eyes on the Prize. {{DL|Appendix:Glossary (TCG)|Winning|Win}} by drawing the last {{DL|Appendix:Glossary (TCG)|Prize Card|Prize card}}
* Patient. Win by opponent {{DL|Appendix:Glossary (TCG)|Winning|running out of cards}}
* Merciless. Win a game by {{DL|Appendix:Glossary (TCG)|Knock Out|knocking out}} your {{DL|Appendix:Glossary (TCG)|Winning|opponent's last Pokémon}}
* Perfectionist. Win a game without your opponent getting a single {{DL|Appendix:Glossary (TCG)|Prize Card|Prize card}}
|}
;Damage dealt or healed in a single match Achievements
:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
|-
| style="background: #FFF; {{roundytl|5px}}; {{roundytr|5px}}; {{roundybl|5px}}; {{roundybr|5px}};" |
* First Blood. Deal 50 {{DL|Appendix:Glossary (TCG)|Damage|damage}}
* Super Effective. Deal 100 or more damage in a single attack
* Overwhelming. Deal 200 or more damage in a single attack
* Devastation. Deal 300 or more damage in a single attack
* Healer. Heal 100 or more damage in a single game
|}
|}
{| width="100%" class="expandable"
|
===Booster Credits===
===Booster Credits===
|-
This former in-game [[#Currency|Currency]] was originally used with Redemption code cards found in physical {{TCG|Booster pack}}s. Booster Credits could be redeemed for Booster packs of the player’s choice in the ''Pokémon Trading Card Game Online'' from {{TCG|HeartGold & SoulSilver}} through {{TCG|Boundaries Crossed}} expansions. This Redemption code card method ended with the release of the {{TCG|Plasma Storm}} expansion when codes from a specific [[List of Pokémon Trading Card Game expansions|expansion]] Booster pack became redeemable for a virtual version of that specific Booster pack. The Booster Credit system officially ended on July 1, 2013. Players who still had remaining Booster Credits after the February 7, 2014 update automatically had their credits redeemed for Boundaries Crossed Booster packs.
| This former in-game [[#Currency|Currency]] was originally used with [[#Redeem codes|Redemption code]] cards found in physical {{TCG|Booster pack}}s. '''Booster Credits''' could be redeemed for Booster packs of the player’s choice in the ''Pokémon Trading Card Game Online'' from {{TCG|HeartGold & SoulSilver}} through {{TCG|Boundaries Crossed}} expansions. This Redemption code card method ended with the release of the {{TCG|Plasma Storm}} expansion when codes from a specific [[List of Pokémon Trading Card Game expansions|expansion]] Booster pack became redeemable for a virtual version of that specific Booster pack.<ref>[http://forums.pokemontcg.com/topic/16075-1094-patch-notes-february-6-2013/ Booster Credit, 1.0.94 Patch Notes | February 6, 2013]</ref> The Booster Credit system officially ended on July 1, 2013.<ref>[http://forums.pokemontcg.com/topic/18169-booster-credit-sunsetting%E2%80%94phase-ii/ Booster Credit Sunsetting—Phase II — May 31, 2013]</ref> From July 2013 to December 2013, players with Booster Credits redeemed before July 2013 could redeem these credits for any pack from {{TCG|Next Destinies}} to Boundaries Crossed expansions. Players who still had Booster Credits after the February 7, 2014 update automatically had any remained credits redeemed for Boundaries Crossed Booster packs.
|}


{| width="100%" class="expandable"
|
===Diamond League===
===Diamond League===
|-
A higher league, fourth "Diamond League" existed in the [[#Trainer Challenge|Trainer Challenge]] prior to the February 7, 2014 update.
| A higher difficulty, fourth '''"Diamond League"''' existed in the [[#Trainer Challenge|Trainer Challenge]] prior to the February 7, 2014 update.
|}


{| width="100%" class="expandable"
|
===Practice Battle===
===Practice Battle===
|-
Practice Battle was originally an option in [[#Versus Mode|Versus Mode]] found under Ranked Battle. Practice Battle matches did not count toward player [[#Player rank|Player rank]] or let the player earn rewards. The Practice Battle option was retired on March 25, 2015, and Ranked Battles became the standard Versus Mode matches.
| '''Practice Battle''' was originally an '''[[#Random Battle|Opponent type]]''' in [[#Versus Mode|Versus Mode]] found under [[#Ranked Battle|Ranked Battle]]. This mode allowed players to practice using their chosen deck against another randomly selected player. These {{DL|Appendix:Glossary (TCG)|Match|matches}} did not count toward player [[#Player rank|Player rank]] or earn [[#Trainer Tokens|Trainer Tokens]] or [[#Bonus Wheel|Bonus Wheel]] spins. The Practice Battle option was retired on March 25, 2015.
 
|}
===Achievements===
{{main|Achievements (TCGO)}}
The Achievements reward system was another feature retired on March 25, 2015, and had no special effect on the game.


{| width="100%" class="expandable"
===Quick Match===
|
Quick Matches were a single player mode using a randomly selected Theme deck that players have unlocked against another randomly selected player. The match did not count toward [[#Player rank|Player rank]], earn [[#Trainer Tokens|Trainer Tokens]], or a [[#Bonus Wheel|Bonus Wheel]] spin.
===Professor Tutorials===
|-
| The '''original dedicated set of tutorials''' taught by the {{OBP|Professor|TCGO}} in the original browser-based release of the ''Pokémon Trading Card Game Online'' were never transferred to the downloadable version of the game, though a new set of in-game [[#Tutorial Mode|Tutorials]] has since been added to the beginning of the game for first time players. The original tutorials continue to exist as a stand-alone browser-based program found on the {{pkmn|Trading Card Game}} section of the [[Pokémon.com]] website.
|}


{| width="100%" class="expandable"
===Gems===
|
Gems were only available to adult players in Canada for testing and were purchased in the in-game Shop, from April 19, 2013 to October 29, 2018<ref>[https://www.pokemon.com/us/pokemon-news/gem-and-event-ticket-purchases-ending-for-the-pokemon-tcg-online/ Gem and Event Ticket Purchases Ending for the Pokémon TCG Online — October 29, 2018]</ref>. Similar to Trainer Tokens, Gems were used to purchase products from the in-game Shop or used as a currency for trading with other players. Gems were typically equal to 2 Trainer Tokens.
===Ranked Battle===
|-
| The '''Ranked Battle''' option was folded directly into ''"Random Battle"'' in [[#Versus Mode|Versus Mode]] with the March 25, 2015 update after the removal of [[#Practice Battle|Practice Battle]] option rather than ''"Random Battle"'' being one of two options under ''"Ranked Battle"''.
|}


{| width="100%" class="expandable"
Players were able to redeem Gems for in-game items until December 10, 2018. After that date, all unspent Gems were automatically converted into in-game {{TCG|Lost Thunder}} booster packs and Trainer Tokens.
|
===Tournament Keys===
|-
| Early expectation for the [[#Tournament Mode|Tournament Mode]] envisioned '''Tournament Keys''' as the in-game [[#Currency|Currency]] used to access special Tournament events. Tournament Keys were never implemented in open beta testing, which instead utilized [[#Tournament Tickets|Tournament Tickets]].<ref>[http://forums.pokemontcg.com/topic/16919-march-community-update/ Tournament Keys, 2013 March Community Update — March 28, 2013]</ref>
|}


==History==
==History==
The '''Pokémon Trading Card Game Online''' was originally released on March 24, 2011<ref>[http://web.archive.org/web/20110330181722/http://www.pokemon.com/us/news/ Web-based, Pokémon Trading Card Game Online announcements — February 25 & March 23, 2011]</ref> as a browser-based game. The game was subsequently redesigned as a downloadable game utilizing the {{wp|Unity (game engine)}}<ref>[http://forums.pokemontcg.com/topic/11423-april-community-update/ Unity Game Engine, 2012 April Community Update — April 27, 2012]</ref>, and relauched on May 15, 2012 for PC,<ref>[http://forums.pokemontcg.com/topic/11770-build-notes-may-15th-2012/ TCGO Beta Release for PC, Build Notes — May 15, 2012]</ref> on November 5, 2012 for Mac,<ref>[http://forums.pokemontcg.com/topic/14696-october-community-update/ TCGO Beta Release for Mac, 2012 October Community Update — October 27, 2012]</ref><ref>[http://forums.pokemontcg.com/topic/15015-patch-notes-for-1116/ TCGO Beta Release for Mac, 2012 Patch notes for 11/16 — November 17, 2012]</ref> and on September 30, 2014 for iPad.<ref>[http://www.pokemon.com/us/pokemon-news/the-pokemon-tcg-online-comes-to-ipad/ TCGO Release, The Pokémon TCG Online Comes to iPad! — September 30, 2014]</ref> The original browser-based version continued to function until August 8, 2012.<ref>[http://forums.pokemontcg.com/topic/13278-web-based-pokemon-tcg-online-now-offline/ Web-based Pokemon TCG Online now offline — August 8, 2012]</ref> Development continues on the downloadable version even after it officially emerged from open beta testing in February 2015.<ref>[http://forums.pokemontcg.com/topic/26008-september-2014-community-update/?hl=beta End of Open Beta, September 2014 Community Update — September 25, 2014]</ref> Additionally, some early features have also been [[#Retired game features|retired]] or removed from the game.
The ''Pokémon Trading Card Game Online'' was originally released on March 24, 2011<ref>[http://web.archive.org/web/20110330181722/http://www.pokemon.com/us/news/ Web-based, Pokémon Trading Card Game Online announcements — February 25 & March 23, 2011]</ref> as a {{wp|Adobe Flash|Flash}}, web-based game. The game was subsequently redesigned as a downloadable game utilizing the {{wp|Unity (game engine)|Unity engine}}<ref>[http://forums.pokemontcg.com/topic/11423-april-community-update/ Unity Game Engine, 2012 April Community Update — April 27, 2012]</ref> and relauched on May 15, 2012 for Windows,<ref>[http://forums.pokemontcg.com/topic/11770-build-notes-may-15th-2012/ TCGO Beta Release for PC, Build Notes — May 15, 2012]</ref> on November 5, 2012 for macOS,<ref>[http://forums.pokemontcg.com/topic/14696-october-community-update/ TCGO Beta Release for Mac, 2012 October Community Update — October 27, 2012]</ref><ref>[http://forums.pokemontcg.com/topic/15015-patch-notes-for-1116/ TCGO Beta Release for Mac, 2012 Patch notes for 11/16 — November 17, 2012]</ref> and on September 30, 2014 for iOS on iPad.<ref>[https://web.archive.org/web/20141003162638/http://www.pokemon.com/us/pokemon-news/the-pokemon-tcg-online-comes-to-ipad/ TCGO Release, The Pokémon TCG Online Comes to iPad! — September 30, 2014]</ref> The original browser-based version continued to function until August 8, 2012.<ref>[https://web.archive.org/web/20150102012616/http://forums.pokemontcg.com/topic/13278-web-based-pokemon-tcg-online-now-offline// Web-based Pokemon TCG Online now offline — August 8, 2012]</ref> Development continues on the downloadable version even after it officially emerged from open beta testing in February 2015.<ref>[http://forums.pokemontcg.com/topic/26008-september-2014-community-update/?hl=beta End of Open Beta, September 2014 Community Update — September 25, 2014]</ref>


The reprogramming and relaunch of the ''Pokémon Trading Card Game Online''<ref>[http://forums.pokemontcg.com/topic/10592-march-community-update/ Relaunch, 2012 March Community Update — March 30, 2012]</ref> initially required the removal all game features except for the [[#Trainer Challenge|Trainer Challenge]]<ref>[http://forums.pokemontcg.com/topic/11681-new-trainer-challenge-build-heads-up/ Initial features, New Trainer Challenge build heads up — May 11, 2012]</ref> and the now retired [[#Achievements|Achievements]] reward system.<ref>[http://forums.pokemontcg.com/topic/11770-build-notes-may-15th-2012/ Achievements, Build Notes | May 15, 2012]</ref><ref>[http://forums.pokemontcg.com/topic/12043-state-of-the-game-may-21-2012/ Achievements, State of the Game | May 21, 2012]</ref> Other features were gradually readded or added over time:
The reprogramming and relaunch of the ''Pokémon Trading Card Game Online''<ref>[http://forums.pokemontcg.com/topic/10592-march-community-update/ Relaunch, 2012 March Community Update — March 30, 2012]</ref> initially required the removal of all game features except for the [[#Trainer Challenge|Trainer Challenge]]<ref>[http://forums.pokemontcg.com/topic/11681-new-trainer-challenge-build-heads-up/ Initial features, New Trainer Challenge build heads up — May 11, 2012]</ref> and the now retired [[#Achievements|Achievements]] reward system.<ref>[http://forums.pokemontcg.com/topic/11770-build-notes-may-15th-2012/ Achievements, Build Notes | May 15, 2012]</ref><ref>[http://forums.pokemontcg.com/topic/12043-state-of-the-game-may-21-2012/ Achievements, State of the Game | May 21, 2012]</ref> Other features were gradually readded or added over time:


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* [[#Avatar Creator|Avatar Creator]] — While rudimentary Avatar options (4 male and 4 female) were reintroduced on June 12, 2012,<ref>[http://forums.pokemontcg.com/topic/12472-build-notes-june-12th-2012/ Avatar Creator, Build Notes | June 12, 2012]</ref> true functionality was not reintroduced until the June 20, 2013 update.<ref>[http://forums.pokemontcg.com/topic/18818-june-community-update/ Avatar Creator, 2013 June Community Update — June 29, 2013]</ref>
* [[#Avatar Creator|Avatar Creator]] — While rudimentary Avatar options (4 male and 4 female) were reintroduced on June 12, 2012,<ref>[http://forums.pokemontcg.com/topic/12472-build-notes-june-12th-2012/ Avatar Creator, Build Notes | June 12, 2012]</ref> true functionality was not reintroduced until the June 20, 2013 update.<ref>[http://forums.pokemontcg.com/topic/18818-june-community-update/ Avatar Creator, 2013 June Community Update — June 29, 2013]</ref>
* [[#Collection viewer|Collection viewer]], [[#Deck Manager|Deck Manager]], [[#Social menu|Social menu]], and [[#Player Profile|Player Profile]] — Reintroduced on August 21, 2012.<ref>[http://forums.pokemontcg.com/topic/13036-july-community-update/ Many features reintroduced, 2012 July Community Update — July 24, 2012]</ref>
* Collection viewer, Deck Manager, [[#Socialization|Social menu]], and Player Profile — Reintroduced on August 21, 2012.<ref>[http://forums.pokemontcg.com/topic/13036-july-community-update/ Many features reintroduced, 2012 July Community Update — July 24, 2012]</ref>
* [[#Versus Mode|Versus Mode]] — Also reintroduced on August 21, 2012 and [[#Play types|Deck formats]] introduced on December 12, 2012.<ref>[http://forums.pokemontcg.com/topic/15310-1071-build-notes-december-12-2012/ Versus Mode, 1.0.71 Build Notes | December 12, 2012]</ref>
* [[#Versus Mode|Versus Mode]] — Also reintroduced on August 21, 2012 and [[#Play types|Deck formats]] introduced on December 12, 2012.<ref>[http://forums.pokemontcg.com/topic/15310-1071-build-notes-december-12-2012/ Versus Mode, 1.0.71 Build Notes | December 12, 2012]</ref>
* In-game [[#Shop|Shop]] — Also reintroducted on August 21, 2012 (initially allowing for just [[#Redeem codes|Code Redemption]] and {{TCG|Booster pack}} purchases through the now retired [[#Booster Credits|Booster Credit]] system)<ref>[http://forums.pokemontcg.com/topic/13353-notes-for-build-101021/ in-game Shop, Notes for Build 1.0.10.21 — August 21, 2012]</ref> with the current [[#Gems|Gems]] system added on April 19, 2013<ref>[http://forums.pokemontcg.com/topic/17258-180-patch-notes-april-18-2013/ Gems, 1.8.0 Patch Notes | April 18, 2013]</ref><ref>[http://forums.pokemontcg.com/topic/17428-april-community-update/ Gems, 2013 April Community Update — April 25, 2013]</ref> and the [[#Trainer Tokens|Trainer Token]] system on July 25, 2013.<ref>[http://forums.pokemontcg.com/topic/19467-11118-patch-notes-july-25-2013/ Trainer Tokens, 1.11.18 Patch Notes | July 25, 2013]</ref>
* In-game [[#Shopping|Shop]] — Also reintroducted on August 21, 2012 (initially allowing for just [[#Redeeming code cards|Code Redemption]] and {{TCG|Booster pack}} purchases through the now retired [[#Booster Credits|Booster Credit]] system)<ref>[http://forums.pokemontcg.com/topic/13353-notes-for-build-101021/ in-game Shop, Notes for Build 1.0.10.21 — August 21, 2012]</ref> with the current [[#Gems|Gems]] system added on April 19, 2013<ref>[http://forums.pokemontcg.com/topic/17258-180-patch-notes-april-18-2013/ Gems, 1.8.0 Patch Notes | April 18, 2013]</ref><ref>[http://forums.pokemontcg.com/topic/17428-april-community-update/ Gems, 2013 April Community Update — April 25, 2013]</ref> and the [[#Trainer Tokens|Trainer Token]] system on July 25, 2013.<ref>[http://forums.pokemontcg.com/topic/19467-11118-patch-notes-july-25-2013/ Trainer Tokens, 1.11.18 Patch Notes | July 25, 2013]</ref>
* [[#Trade|Trade]] interface — Reintroduced with the October 24, 2012 update.<ref>[http://forums.pokemontcg.com/topic/14644-1042-build-notes-october-23-2012/ Trading, 1.0.42 Build Notes | October 23, 2012]</ref>
* [[#Trading|Trade]] interface — Reintroduced with the October 24, 2012 update.<ref>[http://forums.pokemontcg.com/topic/14644-1042-build-notes-october-23-2012/ Trading, 1.0.42 Build Notes | October 23, 2012]</ref>
* [[#Daily Login Bonus|Daily Login Bonus]] and [[#Daily Match Bonus|Daily Match Bonus]] reward systems — Introduced on January 16, 2013 as two parallel reward systems.<ref>[http://forums.pokemontcg.com/topic/15716-1084-build-notes-january-16-2013/ Daily Bonuses, 1.0.84 Build Notes | January 16, 2013]</ref> Both were temporarily [[#Retired game features|retired]] on March 25, 2015 in favor of the new [[#Daily Challenge|Daily Challenge]] reward system, but the Daily Match Bonus was subsequently reintroduced on April 23, 2015<ref>[http://forums.pokemontcg.com/topic/30424-server-update-april-23-2015/ Daily Match Bonus, Server Update | April 23, 2015]</ref> and the Daily Login Bonus on June 2, 2015.<ref>[http://forums.pokemontcg.com/topic/31194-2281-patch-notes-june-2nd/ Daily Login Bonus, 2.28.1 Patch Notes | June 2, 2015]</ref>
* [[#Daily Login Bonus|Daily Login Bonus]] and [[#Daily Match Bonus|Daily Match Bonus]] reward systems — Introduced on January 16, 2013 as two parallel reward systems.<ref>[http://forums.pokemontcg.com/topic/15716-1084-build-notes-january-16-2013/ Daily Bonuses, 1.0.84 Build Notes | January 16, 2013]</ref> Both were temporarily [[#Retired game features|retired]] on March 25, 2015 in favor of the new [[#Daily Challenge|Daily Challenge]] reward system, but the Daily Match Bonus was subsequently reintroduced on April 23, 2015<ref>[http://forums.pokemontcg.com/topic/30424-server-update-april-23-2015/ Daily Match Bonus, Server Update | April 23, 2015]</ref> and the Daily Login Bonus on June 2, 2015.<ref>[http://forums.pokemontcg.com/topic/31194-2281-patch-notes-june-2nd/ Daily Login Bonus, 2.28.1 Patch Notes | June 2, 2015]</ref>
* {{TCG|Booster pack}}, Exclusive TCGO 5-card — Introduced with the July 25, 2013 update.<ref>[http://forums.pokemontcg.com/topic/19609-july-community-update/ 5-card Booster pack, 2013 July Community Update — July 31, 2013]</ref>
* {{TCG|Booster pack}}, Exclusive TCGO 5-card — Introduced with the July 25, 2013 update.<ref>[http://forums.pokemontcg.com/topic/19609-july-community-update/ 5-card Booster pack, 2013 July Community Update — July 31, 2013]</ref>
* [[#Player rank|Player rank]] — ''"Advantage"'' notification feature added on October 2, 2013.<ref>[http://forums.pokemontcg.com/topic/20731-11327-patch-notes-october-3-2013/ Player rank, 1.13.27 Patch Notes | October 3, 2013]</ref>
* [[#Player rank|Player rank]] — ''"Advantage"'' notification feature added on October 2, 2013.<ref>[http://forums.pokemontcg.com/topic/20731-11327-patch-notes-october-3-2013/ Player rank, 1.13.27 Patch Notes | October 3, 2013]</ref>
* "Play as a Guest" option — Introduced in October 2013.<ref>[http://forums.pokemontcg.com/topic/21210-october-community-update/ Play as a Guest, 2013 October Community Update — November 1, 2013]</ref>
* "Play as a Guest" option — Introduced in October 2013.<ref>[http://forums.pokemontcg.com/topic/21210-october-community-update/ Play as a Guest, 2013 October Community Update — November 1, 2013]</ref>
* Player Interface overhaul — Substantial changes to the game interface began in mid-2013<ref>[http://forums.pokemontcg.com/topic/19609-july-community-update/ Interface changes, 2013 July Community Update — July 31, 2013]</ref><ref>[http://forums.pokemontcg.com/topic/20723-september-community-update/ Interface changes, 2013 September Community Update — October 2, 2013]</ref><ref>[http://forums.pokemontcg.com/topic/21639-november-community-update/ Interface changes, 2013 November Community Update — November 28, 2013]</ref> and continued to early-2014,<ref>[http://forums.pokemontcg.com/topic/22107-january-2014-community-update/ Interface changes, January 2014 Community Update — January 9, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/22415-217239-february-5-2014/ Interface changes, 2.17.239 | February 5, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/22966-2180380-patch-notes-march-27-2014/ Interface changes, 2.18.0.380 Patch Notes | March 27, 2014]</ref> which allowed for the introduction of the touchscreen based iPad client in September 2014.<ref>[http://forums.pokemontcg.com/topic/26008-september-2014-community-update/ Interface changes & iPad, September 2014 Community Update — September 25, 2014]</ref> A streamlining of the overall [[#Game menu|Game menu]] navigation system was introduced on July 14, 2015.<ref>[http://forums.pokemontcg.com/topic/31468-dev-update-versus-rewards-new-layout-stomped-bugs/ Dev Update: Versus Rewards, New Layout & Stomped Bugs — July 14, 2015]</ref>
* Player Interface overhaul — Substantial changes to the game interface began in mid-2013<ref>[http://forums.pokemontcg.com/topic/19609-july-community-update/ Interface changes, 2013 July Community Update — July 31, 2013]</ref><ref>[http://forums.pokemontcg.com/topic/20723-september-community-update/ Interface changes, 2013 September Community Update — October 2, 2013]</ref><ref>[http://forums.pokemontcg.com/topic/21639-november-community-update/ Interface changes, 2013 November Community Update — November 28, 2013]</ref> and continued to early 2014,<ref>[http://forums.pokemontcg.com/topic/22107-january-2014-community-update/ Interface changes, January 2014 Community Update — January 9, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/22415-217239-february-5-2014/ Interface changes, 2.17.239 | February 5, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/22966-2180380-patch-notes-march-27-2014/ Interface changes, 2.18.0.380 Patch Notes | March 27, 2014]</ref> which allowed for the introduction of the touchscreen based iPad client in September 2014.<ref>[http://forums.pokemontcg.com/topic/26008-september-2014-community-update/ Interface changes & iPad, September 2014 Community Update — September 25, 2014]</ref> A streamlining of the overall game menu navigation system was introduced on July 14, 2015.<ref>[http://forums.pokemontcg.com/topic/31468-dev-update-versus-rewards-new-layout-stomped-bugs/ Dev Update: Versus Rewards, New Layout & Stomped Bugs — July 14, 2015]</ref>
* [[#Tournament Mode|Tournament Mode]] — Introduced for testing with the March 27, 2014 update<ref>[http://forums.pokemontcg.com/topic/22755-february-2014-community-update/ Tournament Mode, February 2014 Community Update — March 1, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/22966-2180380-patch-notes-march-27-2014/ Tournament Mode, 2.18.0.380 Patch Notes | March 27, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/23168-tournaments-alpha-testing-status-update/ Tournaments Alpha Testing Status Update — April 11, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/23410-april-2014-community-update/ Tournament Mode, April 2014 Community Update — May 1, 2014]</ref> with occasional trial [[#Tournament special events|Tournament special events]] until it officially premiered on February 5, 2015<ref>[http://forums.pokemontcg.com/topic/28289-the-clash-of-magma-vs-aqua-the-very-first-pok%C3%A9mon-tcg-online-tournament-event/ The Clash of Magma vs. Aqua - The very first Pokémon TCG Online tournament event! — February 4, 2015]</ref> and [[#Tournament rotation|continuously running tournaments]] on February 24, 2015.<ref>[http://forums.pokemontcg.com/topic/28953-play-tournaments/ Play Tournaments! On-demand — February 24, 2015]</ref>
* [[#Events Mode|Tournament Mode]] — Introduced for testing with the March 27, 2014 update<ref>[http://forums.pokemontcg.com/topic/22755-february-2014-community-update/ Tournament Mode, February 2014 Community Update — March 1, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/22966-2180380-patch-notes-march-27-2014/ Tournament Mode, 2.18.0.380 Patch Notes | March 27, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/23168-tournaments-alpha-testing-status-update/ Tournaments Alpha Testing Status Update — April 11, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/23410-april-2014-community-update/ Tournament Mode, April 2014 Community Update — May 1, 2014]</ref> with occasional trial Tournament special events until it officially premiered on February 5, 2015<ref>[http://forums.pokemontcg.com/topic/28289-the-clash-of-magma-vs-aqua-the-very-first-pok%C3%A9mon-tcg-online-tournament-event/ The Clash of Magma vs. Aqua - The very first Pokémon TCG Online tournament event! — February 4, 2015]</ref> and continuously running tournaments on February 24, 2015.<ref>[http://forums.pokemontcg.com/topic/28953-play-tournaments/ Play Tournaments! On-demand — February 24, 2015]</ref>
* [[#Bonus Wheel|Bonus Wheel]] and [[#Mystery Box|Mystery Box]] — Added with the June 24, 2014 update,<ref>[http://www.pokemon.com/us/pokemon-news/give-the-bonus-wheel-a-spin/ Give the Bonus Wheel a Spin! — June 25, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/24781-mystery-box-contents-updates/ Mystery Box contents updates — July 28, 2014]</ref> while the February 4, 2015 update split the Bonus Wheel into a Victor's and a Loser's Bonus Wheel.<ref>[http://forums.pokemontcg.com/topic/28258-226-patch-notes-february-4-2015/ Bonus Wheel, 2.26 Patch Notes | February 4, 2015]</ref>
* [[#Bonus Wheel|Bonus Wheel]] and [[#Mystery Box|Mystery Box]] — Added with the June 24, 2014 update,<ref>[http://www.pokemon.com/us/pokemon-news/give-the-bonus-wheel-a-spin/ Give the Bonus Wheel a Spin! — June 25, 2014]</ref><ref>[http://forums.pokemontcg.com/topic/24781-mystery-box-contents-updates/ Mystery Box contents updates — July 28, 2014]</ref> while the February 4, 2015 update split the Bonus Wheel into a Victor's and a Loser's Bonus Wheel.<ref>[http://forums.pokemontcg.com/topic/28258-226-patch-notes-february-4-2015/ Bonus Wheel, 2.26 Patch Notes | February 4, 2015]</ref>
* [[#Tutorial Mode|Tutorials Mode]] — Two match based Tutorials added on August 14, 2014.<ref>[http://forums.pokemontcg.com/topic/25129-2220755-patch-notes-august-13-2014/ Tutorials, 2.22.0.755 Patch Notes | August 13, 2014]</ref> Five additional Tutorials with ''[[#Online-exclusive Theme decks|XY Basic Yellow Starter Theme Deck]]'' and Tutorial Reward Ladder added on July 14, 2015.<ref>[http://forums.pokemontcg.com/topic/32019-dev-update-new-tutorial-and-xy-basic-yellow-deck-in-version-229/ New Tutorial and XY Basic Yellow Deck in Version 2.29 — July 14, 2015]</ref>
* [[#Tutorial Mode|Tutorials Mode]] — Two match based Tutorials added on August 14, 2014.<ref>[http://forums.pokemontcg.com/topic/25129-2220755-patch-notes-august-13-2014/ Tutorials, 2.22.0.755 Patch Notes | August 13, 2014]</ref> Five additional Tutorials with {{TCG|X & Y - Basic Yellow|XY Basic Yellow}} Starter Theme Deck and Tutorial Reward Ladder added on July 14, 2015.<ref>[http://forums.pokemontcg.com/topic/32019-dev-update-new-tutorial-and-xy-basic-yellow-deck-in-version-229/ New Tutorial and XY Basic Yellow Deck in Version 2.29 — July 14, 2015]</ref>
* [[#Pokémon Trainer Club|Pokémon Trainer Club]] — Added ability for players to register for a Pokémon Trainer Club account from within the game on September 3, 2014.<ref>[http://forums.pokemontcg.com/topic/25619-2230822-patch-notes-september-3-2014/ Pokémon Trainer Club, 2.23.0.822 Patch Notes | September 3, 2014]</ref>
* [[Pokémon Trainer Club]] — Added ability for players to register for a Pokémon Trainer Club account from within the game on September 3, 2014.<ref>[http://forums.pokemontcg.com/topic/25619-2230822-patch-notes-september-3-2014/ Pokémon Trainer Club, 2.23.0.822 Patch Notes | September 3, 2014]</ref>
* [[#Daily Challenge|Daily Challenge]] — Implemented on March 25, 2015 replacing the briefly retired [[#Daily Login Bonus|Daily Login Bonus]] and [[#Daily Match Bonus|Daily Match Bonus]] and retired [[#Achievements|Achievements]] reward systems.<ref>[http://forums.pokemontcg.com/topic/29577-daily-challenge-details-%E2%80%93-achievements-and-daily-login/ Daily Challenge Details – Achievements and Daily Login — March 24, 2015]</ref> The June 2, 2015 update reduced the requirements for {{DL|Evolution|In the TCG|Evolution}} challenges by ½ and {{DL|Appendix:Glossary (TCG)|Knock Out}} challenges by 10, replaced challenges with a ''"Play Basic Pokémon"'' completion requirement to a ''"Do damage to opposing Pokémon"'' requirement, and temporarily removed all challenges with {{TCG|Special Conditions|Special Condition}} completion requirements.
* [[#Challenges|Daily Challenge]] — Implemented on March 25, 2015 replacing the briefly retired [[#Daily Login Bonus|Daily Login Bonus]] and [[#Daily Match Bonus|Daily Match Bonus]] and retired [[#Achievements|Achievements]] reward systems.<ref>[https://web.archive.org/web/20150327153100/https://forums.pokemontcg.com/topic/29577-daily-challenge-details-%E2%80%93-achievements-and-daily-login/ Daily Challenge Details – Achievements and Daily Login — March 24, 2015]</ref> The June 2, 2015 update reduced the requirements for {{DL|Evolution|In the TCG|Evolution}} challenges by ½ and {{DL|Appendix:Glossary (TCG)|Knock Out}} challenges by 10, replaced challenges with a ''"Play Basic Pokémon"'' completion requirement to a ''"Do damage to opposing Pokémon"'' requirement, and temporarily removed all challenges with {{TCG|Special Conditions|Special Condition}} completion requirements.
* [[#Special Challenges|Special Challenges]] and [[#Tournament Chests|Tournament Chests]] — Implemented with the May 6, 2015 update.<ref>[http://forums.pokemontcg.com/topic/30472-228-patch-notes-may-6-2015/ Special Challenges/Tournament Chests, 2.28 Patch Notes | May 6, 2015]</ref>
* [[#Challenges|Special Challenges]] and [[#Tournament Chests|Tournament Chests]] — Implemented with the May 6, 2015 update.<ref>[http://forums.pokemontcg.com/topic/30472-228-patch-notes-may-6-2015/ Special Challenges/Tournament Chests, 2.28 Patch Notes | May 6, 2015]</ref>
* [[#Versus Ladder|Versus Ladder]] — Introduced on July 14, 2015 to complement the other existing [[#Reward systems|Reward systems]].<ref>[http://forums.pokemontcg.com/topic/31298-dev-update-refining-rewards-and-coming-features/ Dev Update: Refining Rewards and Coming Features — June 5, 2015]</ref><ref>[http://www.pokemon.com/us/pokemon-news/earn-versus-points-for-victories/ Earn Versus Points for Victories! — July 14, 2015]</ref>
* [[#Versus Ladder|Versus Ladder]] — Introduced on July 14, 2015 to complement the other existing [[#Reward systems|Reward systems]].<ref>[https://web.archive.org/web/20150713033239/http://forums.pokemontcg.com/topic/31298-dev-update-refining-rewards-and-coming-features/ Dev Update: Refining Rewards and Coming Features — June 5, 2015]</ref><ref>[https://web.archive.org/web/20160214031826/http://www.pokemon.com/us/pokemon-news/earn-versus-points-for-victories/ Earn Versus Points for Victories! — July 14, 2015]</ref>
* [[#Tournament Keys|Tournament Keys]] — Introduced on August 11, 2020 to replace the need of Event Tickets to play the Player's Cup Qualifiers and other future special tournaments.<ref>[https://forums.pokemontcg.com/topic/75830-273-patch-notes-aug-11-2020/ Tournament Keys, 2.73 Patch Notes — August 11, 2020]</ref>
|}
|}


===Sunsetting===
With the announcement of the successor [[Pokémon Trading Card Game Live]], resources for TCG Online would gradually be redirected to TCG Live until the former's shutdown.
As of March 1, 2023, new card expansions would no longer be added to TCG Online, with the final expansion added being {{TCG|Crown Zenith}}<ref>[https://www.pokemon.com/us/pokemon-news/card-set-development-ending-for-the-pokemon-trading-card-game-online Card Set Development Ending for the Pokémon Trading Card Game Online]</ref>. As a result, code cards for later expansions cannot be redeemed in TCG Online. TCG Online will also not apply the 2023 Pokémon TCG Standard Format Rotation and {{TCG|Pokémon Tool}} Errata. In-game Versus Ladder reward tracks will still be supported, however.
==In other languages==
==In other languages==
{{langtable|color=44acdb|bordercolor=144d9a
{{langtable|color=44acdb|bordercolor=144d9a
|fr=Cartes À Jouer Et À Collectionner Online
|fr=Jeu de Cartes à Collectionner Pokémon Online<br>Cartes à Jouer et à Collectionner Pokemon Online
|de=Sammelkartenspiel Online
|de=Pokémon Sammelkartenspiel Online
|it=Gioco Di Carte Collezionabili Online
|it=Gioco di Carte Collezionabili Pokémon Online
|es=Juego De Cartas Colleccionables Online
|pt_br=Pokémon Estampas Ilustradas Online
|ru=Коллекционная Карточная Игра Онлайн ''Kollektsionnaya Kartochnaya Igra Onlain''
|ru=Коллекционная Карточная Игра Покемон Онлайн ''Kollektsionnaya Kartochnaya Igra Pokémon Onlain''
|pt=Estampas Ilustradas Online
|es=Juego de Cartas Coleccionables Pokémon Online
}}
}}


==See also==
==See also==
*[[Pokémon Trading Card Game]]
* [[Pokémon Trading Card Game]]
* [[List of Pokémon Trading Card Game Online distributions]]


==External links==
==External links==
Line 2,187: Line 400:
* [http://www.pokemon.com/us/pokemon-tcg/play-online/download/ Download Pokémon Trading Card Game Online]
* [http://www.pokemon.com/us/pokemon-tcg/play-online/download/ Download Pokémon Trading Card Game Online]
* [http://forums.pokemontcg.com/ Pokémon Trading Card Game Online official forums]
* [http://forums.pokemontcg.com/ Pokémon Trading Card Game Online official forums]
* [http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ Step-by-step Web Browser TCG tutorials]


==References==
==References==
Line 2,197: Line 409:
[[Category:Games]]
[[Category:Games]]
[[Category:PC games]]
[[Category:PC games]]
[[Category:Unity games]]
[[Category:Pokémon Trading Card Game Online|*]]
[[Category:Pokémon Trading Card Game Online|*]]
[[Category:Pokémon Trading Card Game video games]]
[[Category:Pokémon Trading Card Game video games]]
[[Category:Pokémon Trading Card Game]]
[[Category:Pokémon Trading Card Game]]
[[Category:Defunct games]]


[[de:Pokémon Sammelkartenspiel Online]]
[[es:JCC Pokémon Online]]
[[fr:JCC Pokémon Online]]
[[it:Gioco di Carte Collezionabili Pokémon Online]]
[[it:Gioco di Carte Collezionabili Pokémon Online]]
[[zh:精靈寶可夢集換式卡片遊戲 Online]]
[[zh:宝可梦集换式卡牌游戏 Online]]

Latest revision as of 10:45, 22 March 2024

Pokémon Trading Card Game Online
TCGOlogo.png
Logo of Pokémon Trading Card Game Online
Basic info
Platform: Windows, macOS, iOS on iPad, iPadOS, Android tablets
Category: Strategy
Players: 1-2, with unlimited in chat
Connectivity: Internet
Developer: Electrified Games, Sleepy Giant Entertainment, Plexipixel, Inversoft, Dire Wolf Digital
Publisher: The Pokémon Company International
Part of: Generations V-VIII misc
Ratings
CERO: N/A
ESRB: E
ACB: PG
OFLC: G
PEGI: 7
GRAC: N/A
GSRR: N/A
Release dates
Japan: N/A
North America: March 24, 2011
(TC beta)
Australia: March 24, 2011
(TC beta)
Europe: March 24, 2011
(TC beta)
South Korea: N/A
Hong Kong: N/A
Taiwan: N/A
Websites
Japanese: N/A
English: Game site
Pokémon TCGO site icon

Pokémon Trading Card Game Online (also referred to as Pokémon TCG Online or TCGO) was a downloadable game and the first Pokémon game outside Japan of the MMOTCG (massively-multiplayer online trading card game) genre. It was based on the Pokémon Trading Card Game or TCG aspect of the Pokémon franchise and follows the same rules. The game was originally released as a browser-based game in March 2011 before being relaunched as a downloadable game in 2012 for Windows and macOS, iOS on iPad in 2014, and Android tablets in 2016. It officially emerged from open beta testing in February 2015 but continued to be refined and improved upon on a continual basis. The game was free to download and is accessible to both beginners and experienced players. It was also intended to be used by both adults and children.

Players do not need to purchase physical products from a store in order to play as they are provided with basic resources, and there are multiple means of earning new cards and other rewards as the game is played. The game has all cards released internationally from the HeartGold & SoulSilver to the Crown Zenith expansion, with new products having been released in periodic updates.

On September 20, 2021, a successor titled Pokémon Trading Card Game Live was announced. On June 5, 2023, TCG Online become unavailable for download and its servers were shutdown, in anticipation of TCG Live's official launch on June 8, 2023 [1]. Players of TCG Online will be able to transfer certain cards and items to TCG Live - this transfer could be performed during TCG Live's beta, or after TCG Online's shutdown, with no deadline until further notice[2].

Guided story

So as to not overwhelm new and returning players with the complexity of the full game and in order to assist less experienced players in learning basic game mechanics, all players are initially directed through a set of in-game Tutorials and then a set of matches before all game features are accessible. Then, the player is directed to the Trainer Challenge but can ignore it and already use the other game's modes. Players already familiar with the game may bypass the tutorials by disabling the "New User Experience" under Options.

Play modes

There are four primary Play modes available: Tutorial, Trainer Challenge, Versus Mode and Events Mode. Additionally, Friend Battle and Play Testing are available under the Social menu and the Deck Manager respectively. Except for the tutorials, each mode is playable in one or more of the below deck formats:

Theme
Main article: List of Pokémon Trading Card Game Online decks
Only preconstructed Theme decks are allowed in this play type. Apart from the player's initial decks, Theme decks are obtained by either using Redemption codes or by purchase with Trainer Tokens in the in-game Shop.
Currently, new players have access to five Theme decks (plus XY Basic Yellow only in the tutorials) exclusive to the Pokémon Trading Card Game Online, but other unique Theme decks were available in the past. Official Theme Decks from the HeartGold & SoulSilver expansion onward can also be played in this format.
Standard
Only decks composed entirely of cards from expansions or sets officially sanctioned for Play! Pokémon events for the Standard format are allowed in this play type. The list of allowed expansions is updated with a game patch shortly after as the official, annual Rotation is announced. Expansions are added to the Standard format as they are released (typically four a year), and the oldest legal expansions are rotated out of the Standard format on an annual basis. The Standard format was previously called the Modified format.
Expanded
Only decks composed entirely of cards from expansions or sets officially sanctioned for Play! Pokémon events for the Expanded format are allowed in this play type. This format was added in the 2014-2015 season to allow a greater number of expansions than the Standard format but not be as unpredictable in card combinations as the Unlimited format. The list of allowed expansions is updated with a game patch shortly after as the official, annual Rotation is announced. Expansions are added to the Expanded format as they are released.
Unlimited
Any deck composed of cards currently available in the game are allowed in this play type. This format was retired from Versus/Events Mode on March 30th, 2016, now only being accessible through Friend Battles.
Legacy
Only decks composed of cards from HeartGold & SoulSilver and Black & White Series can be played in this format. This format replaced the Unlimited format in the Versus Mode as a way to allow players to use old cards without having to face "broken" decks such as the Shiftry Donk archetype. This format is exclusive to TCGO.

Tutorial Mode

Main article: Tutorial (TCGO)

After being welcomed to the Game Store, Professor Holly guides the player through matches designed to teach players the basics of game play with assistance.

Trainer Challenge

Main article: Game Store

In the Trainer Challenge, players face various computer-controlled Trainer characters using their owned Theme decks. Players battle in three "Leagues": Gold League, Platinum League, and City Championship. Players must defeat a given Trainer in a specific spot or position once before unlocking the next Trainer position, as well finishing a given league once before unlocking the next. Some Trainers appear more than once in a league. Unlike more traditional tournaments such as Events Mode, players that have been defeated may pickup right where they left off rather than start all over again. They are also able to rematch a Trainer that has already been defeated in any league position.

Winning matches against Trainers with different decks earn players stars (maximum four per opponent) that unlock rewards and changes the composition of that opponent's deck to increase difficulty:

  • 1 Star = 1 Trainer Token (per Trainer opponent), Trainer's difficulty increases to "Medium"
  • 2 Stars = 3 Trainer Tokens (per Trainer opponent)
  • 3 Stars = 10 Trainer Tokens (per Trainer opponent), Trainer's difficulty increases to "Hard"
  • 4 Stars = 1 non-tradable, 10-card Booster pack from the current Standard format (per Trainer opponent)
  • Additionally, players obtain 3 more non-tradable, 10-card Booster packs from the current Standard format by earning 4 Stars with all 12 Trainers in a league for 9 more Booster packs.

These Trainer Tokens and 45 total Booster packs are only obtained once per account.

Players must defeat 7 Trainers with the same Starter Theme deck (except for the XY Basic Yellow Theme deck) to fully unlock all the cards in that deck. Beating the same Trainer in a different position in a league or in a different leagues counts toward the 7 successes, but not beating a Trainer in the same position in a league more than once.

Versus Mode

Versus Mode allows players to play against another randomly selected online player in the Theme, Standard, Expanded or Legacy format. Players earn a single Trainer Token for each match played ("Expert Matchmaking Reward"), provided they have met minimum playtime requirements, plus 2 Trainer Tokens if they win a match versus a player who was above their online rank. Additionally, players are given the chance to spin the Bonus Wheel regardless of the match's outcome, which provides an opportunity to receive Trainer Tokens, Event Tickets, or a Mystery Box reward.

Winning a match also earns players Versus Points, which advance players along a Versus Ladder reward system.

Events Mode

Entry into Events, formerly referred to as "Tournaments", require either Event Tickets or Trainer Tokens. Events of different Deck formats are always available to join. Playing in events with other players provides the opportunity to gain Trainer Tokens or additional Event Tickets with a spin on the Bonus Wheel at the end of each match, win or lose, as well as the opportunity to earn Trainer Tokens, Event Tickets, Booster packs, and Uncommon Chests based on player placement in a given event.

Each event is composed of three-round single elimination matches between 8 players. Upon entering an event, players are placed into a queue until all 8 players have been joined. Then, the event will begin and a new queue for other players will be created. The maximum duration of an event is 1 hour and 17 minutes with up to 25 minutes minutes per match (12 and ½ minutes per player) and one minute between rounds.

Usually only Theme, Standard and Expanded format events are available, as the Legacy format has a low playerbase and Unlimited has a reputation of turn one win decks.

Entry costs and rewards vary widely for special events. Continuously running event entry costs and rewards are standardized:

Entry Rewards
1st Place 2nd Place 3rd to 4th Place 5th to 8th Place
89 Trainer Tokens Event Tickets ×3 Event Tickets ×2 Event Tickets ×1 Trainer Tokens ×12
4 Event Tickets Current expansion Booster packs ×2 and Random Booster packs ×1 Current expansion Booster packs ×1 and Random Booster packs ×1 Random Booster packs ×1 Uncommon Chests ×1
6 Event Tickets* Current expansion Booster packs ×2, Random Booster packs ×2, and Uncommon Chest ×3 Random Booster packs ×1 and Uncommon Chests ×1 Random Booster packs ×1 Uncommon Chests ×1 and Trainer Tokens ×25
8 Event Tickets Current expansion Booster packs ×4, Random Booster packs ×2 Current expansion Booster packs ×2, Random Booster packs ×2 Random Booster packs ×2 Uncommon Chests ×1
8 Event Tickets (weekend)* Current expansion Booster packs ×6 Current expansion Booster packs ×4 Current expansion Booster packs ×2 Uncommon Chests ×1
1 Tournament Key* Qualification to Players Cup 2 depending on the player's rating zone and performance in all Players Cup Qualifier tournaments

Friend Battle

Friend Battle is located under the "Friends" section of the Social menu. This mode allows players to play against another player who is on their Friends List. This mode does not count toward Player rank or gives the player any rewards.

Play Testing

Play Testing is located under the Deck Manager Mode. This mode allows players to practice using their chosen deck against a random computer-controlled Trainer from the Trainer Challenge and also does not count toward Player rank or gives the player any rewards.

Managing cards

The Collection viewer Mode shows cards, unopened Booster packs and Theme decks, Avatar and Gameplay items in a player's collection. Players can toggle an option to see items they do not own and be aware of them, and tag cards as "For Trade", "Wanted", or "For Review".

The Deck Manager allows the players to view, clone, edit or create decks using their obtained cards. Decklists must be eligible for any deck format (except Theme) to be able to be saved. After selecting a set of 60 cards, a Deck box, Coin, and Card sleeve Gameplay item may also be selected. While the game presents an option to select a Playmat, only the default Playmat is available at this time.

Redeeming code cards

The reverse of a code card included with the Pyroar Box. The code is on the side not pictured.
Main article: Code Card

Certain physical Pokémon Trading Card Game products will come with a unique code card that can be used to redeem virtual cards or other virtual products for the TCGO. Code cards are available in physical Theme Decks, Elite Trainer Boxes, Booster packs and other products that state that they contain a code card or contain the TCGO symbol on the packaging, and unlock a respective or related product to where it was available. Promotional codes are also occasionally released for a limited time to be redeemed.

Currency

There are three currencies currently available in the Pokémon Trading Card Game Online.

Trainer Tokens

Main article: Trainer Token

Trainer Tokens are obtained through various means in the game and may be used to redeem non-tradable, 10-card Booster packs and non-exclusive Theme decks from available expansions, as well as Avatar and Gameplay items. Trainer Tokens were also obtained by different features in the Pokémon.com website that were discontinued in April 2019.

Event Tickets

Event Tickets are currently available in Daily Login Bonus and Versus Ladder rewards, as well by spinning the Bonus Wheel. They are used to gain access to ticket-exclusive Events by redeeming a certain amount of tickets needed to enter a given tournament.

Event Tickets were also available for purchase with real currency in the menu section found on most screens or in the Pokémon.com website up to October 30, 2018.

Tournament Keys

Tournament Keys are used to participate in key-exclusive Events by redeeming a certain amount of them needed to enter a given tournament. Unlike other currencies, 50 Tournament Keys are earned for each special Event and additional keys are not available by other means. In the game's beta stage, Tournament Keys had a different design and were envisioned to be the original currency for Tournaments but were never implemented to players, being replaced by the Tickets.

Reward systems

These multiple and overlapping Reward systems allow players to be rewarded for using the game based on their current area of interest rather than playing to any one specific Reward system. Players do not need to specifically focus on progressing within a specific Reward system track, but should instead feel free to play in the type of online Pokémon Trading Card Game matches they want and be rewarded for doing so.

Bonus Wheel

The Bonus Wheel provides an opportunity to receive special bonus rewards through participation in a Versus or Events Mode match; in Versus mode, a minimal amount of time must has passed during the battle. The Bonus Wheel contents depends on the player's performance. Current rewards include:

  • Victor's Bonus Wheel: 5 Trainer Tokens ×3, 10 Trainer Tokens ×2, 15 Trainer Tokens ×1, 25 Trainer Tokens ×1, 1 Event Tickets ×2, and a Mystery Box ×1
  • Basic Bonus Wheel: 1 Trainer Tokens ×4, 3 Trainer Tokens ×3, 5 Trainer Tokens ×2, and a Mystery Box ×1

Challenges

Main article: Challenge (TCGO)

The Daily Challenges reward players for playing the game on a daily basis. Players are presented with specific game related challenges starting at 9:00 AM UTC each day. Each Daily Challenge has a Pokémon Type associated with it as well as an Experience Point (or XP) value, which are applied to that given Pokémon type. Players may only accept a single challenge during a single day. The challenges may be completed anytime, however players will not be offered a new challenge until finishing their current one(s) or abandon it, except as a new day's challenge may be worked on simultaneously as players advance in Player level. Completion of challenges rewards the player with Tokens or Booster Packs.

Special Challenges work similarly to Daily Challenges but have a time limit and offer greater rewards.

Daily Login Bonus

The Daily Login Bonus provides a reward for playing Pokémon Trading Card Game Online on a daily basis simply by logging into the game. It consists of an initial track designed to help new players get started in the game, and a track that provides recurring rewards to existing players. Each reward unlocks the first time players login each day starting at 12:00 AM UTC. This reward system does not require players to login on consecutive days to maintain progress on the track. Once players complete the introductory New Player track, they are migrated to the recurring Existing Player track. There is no limit to the number of times players may complete the Existing Player track, as they are cycled back to the beginning of the track after receiving the bonus reward for the fifth day. Current rewards include:

New Player Track
Existing Player Track
  • Day 1 - 5 Trainer Tokens
  • Day 2 - 10 Trainer Tokens
  • Day 3 - 15 Trainer Tokens
  • Day 4 - 1 Event Ticket
  • Day 5 - 1 non-tradable, 10-card Booster pack (randomly selected from Standard format expansions)

This system was briefly retired with the March 25, 2015 update in favor of the new Daily Challenge reward system but was reintroduced on June 2, 2015 to allow players who are not interested in pursuing Daily Challenges to continue earning daily rewards.

There is a separate Daily login bonus that may be received by logging into either Pokémon.com or TCGO each day starting at 12:00 AM UTC, which earn players/website users 12 Trainer Tokens. This Daily Login bonus to independent of the TCGO reward system.

Daily Match Bonus

The Daily Match Bonus or "Daily PvP Game Reward" awards 10 Trainer Tokens for completing the first Versus Mode match each day (12:00 AM UTC), regardless of whether players win or lose and in addition to any other rewards. All player versus player match play time minimums apply.

Game play rewards

There are several reward systems built into the four primary Play modes.

Play Mode Brief Description of Game Play Rewards
Trainer Challenge Earning "Stars" after defeating computer-controlled Trainers in the Trainer Challenge earns 1, 3, or 10 Trainer Tokens and a 10-card Booster pack once for each of the 36 Trainer opponents. Players additionally obtain 3 more Booster packs by earning 4 Stars with all 12 Trainers in each of the three "Leagues". Finally, purchasable Theme decks provide 1 Trainer Token after beating each of the 36 Trainers plus a 10-card Booster pack after beating the first 12 Trainers once per Theme deck.
Versus Mode A single Trainer Token and a Bonus Wheel spin are earned when a match is played regardless of the outcome, provided minimum Minimum Playtime Requirements are met. Two additional Trainer Tokens are earned if players win again an opponent who the Player rank system determined to have the "Advantage". The Versus Ladder reward system is also integrated into Versus Mode as are all of Daily Challenges.
Events Mode Same as Versus Mode as summarized above (except for the Versus Ladder). Additionally, players earn Tournament rewards based on Tournament type and placement. All Daily Challenges may also be completed in Events Mode.
Tutorial Mode Each Tutorial Mode match awards players 25 to 100 Trainer Tokens (250 Trainer Tokens total) or a 10-card Booster pack and Pokémon-GX card at the last match.

Mystery Box

Mystery Boxes are earned on Bonus Wheel spins. Rewards include both static rewards (25 Trainer Token, 4 Event Tickets, a 5-card Booster pack randomly selected from current Standard format expansions) or items that are updated weekly such as a single expansion or promo card or a Gameplay item such as Coin or Card sleeve. The February 4, 2015 update increased the rewards in a Victor’s Mystery Box to include 50 Trainer Tokens, a larger Event Ticket amount, tradable single cards and tradable 10-card Booster packs.

Tournament Chests

Tournament Chests are earned at the end of Events Mode tournaments. The exact number of chests awarded, if any, depends on player placement in a tournament. Each Tournament Chest contains a random number of Trainer Tokens and a single card of Uncommon Uncommon Rarity or higher from a Standard format expansion. This card's tradability depends if the tournament Chest is tradable. Only Tournament Chests from some events are tradable.

They have been renamed to Uncommon Chest, with a new item, the Holo Treasure Chest, added which contains higher sums of trainer tokens and a card of Holo Rarity or better from a Standard format expansion.

Versus Ladder

Main article: Versus Ladder (TCGO)

The Versus Ladder provides an improving stage or ladder rung of rewards for players successfully winning matches in Versus Mode. Players earn 10 Versus Points for every match they win and an additional 5 Versus Points when they win against an opponent with a rank advantage, as well as additional Versus Points equal to their current win streak times five (up to a maximum of 20). Players have 3 weeks or 21 days to progress as far as they can up the Versus Ladder before the ladder is reset.

Versus ladder rewards cycle between high rarity cards and Booster packs from the Standard and Expanded formats, often featuring Booster packs from the most recent expansion at the time of the reset.

Shopping

The in-game Shop system allows players to purchase Non-exclusive Theme decks, 10-card Booster packs, Gameplay items (Card sleeves, Coins, Deck boxes, etc.), and Avatar items with Trainer Tokens. The Shop used to allow adult players to purchase Gems and Event Tickets with real currency. The following are currently available items:

  • Theme decks cost 500 Trainer Tokens.
  • 10-card Booster packs cost 200 Trainer Tokens.
  • Limited available Card sleeves cost 300 Trainer Tokens.
  • Limited available Deck boxes cost 100 Trainer Tokens.
  • Avatar items availability are limited and Trainer Tokens cost varies. A wide variety of Avatar items were also available at Pokémon.com up to April 2019.

Weekly special bundles or Blister packs with a cost range of 200 to 1265 Tokens were released for a limited amount of time, which typically included some combination of Booster pack(s), Promotional or regular card(s) and a Coin.

Between March 13, 2015 and February 27, 2018, older Non-exclusive Theme decks and Booster packs were removed following the start of a new format Rotation. With the return of these items to the shop, the release of Weekly Shop Bundles has been discontinued.

Trading

The Trade system allows players to view and create public and private trade offers in-game. Players may trade one or several items, cards, and packs in each transaction. Not every item is available for trading (appearing as "Trade Locked" items) to prevent players from creating multiple accounts to accumulate these items.

Socialization

The Social menu lets players search for online Friends, participate in Public Chats and review in-game notifications. It is one of two navigation system options available while players are competing in a Pokémon Trading Card Game match, although its feature set is adjusted to reflect the in progress match context.

Players can send friend requests to others, which allows them to engage in Friend Battles or private message them. They also have the option to block other players from interacting with them for any reason within the game, including the chat and Versus Mode matches.

Other features

Rotating features

Many in-game features are refreshed or change on a recurring basis:

Game Feature Rotation
Daily login bonus to TCGO (12 Trainer Tokens) Daily, 12:00 AM UTC
Daily Match Bonus (10 Trainer Tokens) Daily, 12:00 AM UTC
Daily Login Bonus reward system rotation Daily, 12:00 AM UTC
Daily Challenge reward system rotation Daily, 10:00 AM UTC
Weekly Tournament rotation Monday, 7:00 PM UTC

Avatar Creator

Main article: Avatar Item

The player's avatar is a purely cosmetic feature.

Gameplay items

Gameplay items include Card sleeves, Coins, and Deck boxes and are purely cosmetic. They may be purchased from time to time in the in-game shop, available through Redemption codes provided with the purchase of physical products or may be traded for with other players. Playmats are currently unavailable in the game, despite an option to select one in the Deck Manager indicates that they may become available in the future.

Child accounts

Main article: Pokémon.com, User profile

While the Pokémon Trading Card Game Online strives to be child friendly, parents may further restrict access to certain in-game features by signing into the parent's account on Pokémon.com, selecting the child's account under the parent account, and selecting Pokémon TCG Online Settings. Some in-game features are inaccessible in child accounts, such as Public Chat and Private Messaging, while other in-game features are restricted by limiting available options.

Guest Mode

The game can be played without a Pokémon Trainer Club account, but features such as Events Mode and avatar customization are disabled for guest players. The guest player's cards and other items are transferred to the new account when creating one inside the game.

Player level

Main article: Challenge (TCGO)

Player level strictly corresponds to player progress in the Daily Challenge reward system and allows the player to unlock better Challenges/rewards and cosmetic items.

Player rank

The Leaderboard systems are based on each player's performance in Versus and Events Mode individually. At the beginning of matches, the highest-ranking player is identified to have an "Advantage" over their opponent. The leaderboard is public and resets inside the game every three weeks.

Miscellaneous

Match Inactivity
If the server determines that players are inactive too long in Versus or Events Mode, it will display a 15 second warning. Ignoring the warning causes players to lose matches. This activity mechanism is designed to help insure players do not take advantage of another player.
Minimum Playtime Requirement
During Versus and Events Mode matches, Trainer Tokens and Bonus Wheel rewards are only earned if matches last at least 2 minutes or 5 minutes for forfeiting players, which guarantees a reward to the opponent regardless of time spent. This change was designed to discourage players for only playing long enough to earn their rewards.
Loss of Internet Connection
During online matches in Events Mode, players that lose their internet connection have 5 minutes to log back into the game before their opponent is declared the winner. When the internet connection is lost by an opponent, players are notified with a pop-up message.

Retired game features

The Pokémon Trading Card Game Online has been in continual development since its initial inception. Often updates involve the addition of new rules and card as new expansion sets are released, the resolution of program errors, player interface changes improving usability, and the addition or re-addition of new game features. Occasionally, updates to the game involve the removal of previously existing game features.

Booster Credits

This former in-game Currency was originally used with Redemption code cards found in physical Booster packs. Booster Credits could be redeemed for Booster packs of the player’s choice in the Pokémon Trading Card Game Online from HeartGold & SoulSilver through Boundaries Crossed expansions. This Redemption code card method ended with the release of the Plasma Storm expansion when codes from a specific expansion Booster pack became redeemable for a virtual version of that specific Booster pack. The Booster Credit system officially ended on July 1, 2013. Players who still had remaining Booster Credits after the February 7, 2014 update automatically had their credits redeemed for Boundaries Crossed Booster packs.

Diamond League

A higher league, fourth "Diamond League" existed in the Trainer Challenge prior to the February 7, 2014 update.

Practice Battle

Practice Battle was originally an option in Versus Mode found under Ranked Battle. Practice Battle matches did not count toward player Player rank or let the player earn rewards. The Practice Battle option was retired on March 25, 2015, and Ranked Battles became the standard Versus Mode matches.

Achievements

Main article: Achievements (TCGO)

The Achievements reward system was another feature retired on March 25, 2015, and had no special effect on the game.

Quick Match

Quick Matches were a single player mode using a randomly selected Theme deck that players have unlocked against another randomly selected player. The match did not count toward Player rank, earn Trainer Tokens, or a Bonus Wheel spin.

Gems

Gems were only available to adult players in Canada for testing and were purchased in the in-game Shop, from April 19, 2013 to October 29, 2018[3]. Similar to Trainer Tokens, Gems were used to purchase products from the in-game Shop or used as a currency for trading with other players. Gems were typically equal to 2 Trainer Tokens.

Players were able to redeem Gems for in-game items until December 10, 2018. After that date, all unspent Gems were automatically converted into in-game Lost Thunder booster packs and Trainer Tokens.

History

The Pokémon Trading Card Game Online was originally released on March 24, 2011[4] as a Flash, web-based game. The game was subsequently redesigned as a downloadable game utilizing the Unity engine[5] and relauched on May 15, 2012 for Windows,[6] on November 5, 2012 for macOS,[7][8] and on September 30, 2014 for iOS on iPad.[9] The original browser-based version continued to function until August 8, 2012.[10] Development continues on the downloadable version even after it officially emerged from open beta testing in February 2015.[11]

The reprogramming and relaunch of the Pokémon Trading Card Game Online[12] initially required the removal of all game features except for the Trainer Challenge[13] and the now retired Achievements reward system.[14][15] Other features were gradually readded or added over time:

  • Avatar Creator — While rudimentary Avatar options (4 male and 4 female) were reintroduced on June 12, 2012,[16] true functionality was not reintroduced until the June 20, 2013 update.[17]
  • Collection viewer, Deck Manager, Social menu, and Player Profile — Reintroduced on August 21, 2012.[18]
  • Versus Mode — Also reintroduced on August 21, 2012 and Deck formats introduced on December 12, 2012.[19]
  • In-game Shop — Also reintroducted on August 21, 2012 (initially allowing for just Code Redemption and Booster pack purchases through the now retired Booster Credit system)[20] with the current Gems system added on April 19, 2013[21][22] and the Trainer Token system on July 25, 2013.[23]
  • Trade interface — Reintroduced with the October 24, 2012 update.[24]
  • Daily Login Bonus and Daily Match Bonus reward systems — Introduced on January 16, 2013 as two parallel reward systems.[25] Both were temporarily retired on March 25, 2015 in favor of the new Daily Challenge reward system, but the Daily Match Bonus was subsequently reintroduced on April 23, 2015[26] and the Daily Login Bonus on June 2, 2015.[27]
  • Booster pack, Exclusive TCGO 5-card — Introduced with the July 25, 2013 update.[28]
  • Player rank"Advantage" notification feature added on October 2, 2013.[29]
  • "Play as a Guest" option — Introduced in October 2013.[30]
  • Player Interface overhaul — Substantial changes to the game interface began in mid-2013[31][32][33] and continued to early 2014,[34][35][36] which allowed for the introduction of the touchscreen based iPad client in September 2014.[37] A streamlining of the overall game menu navigation system was introduced on July 14, 2015.[38]
  • Tournament Mode — Introduced for testing with the March 27, 2014 update[39][40][41][42] with occasional trial Tournament special events until it officially premiered on February 5, 2015[43] and continuously running tournaments on February 24, 2015.[44]
  • Bonus Wheel and Mystery Box — Added with the June 24, 2014 update,[45][46] while the February 4, 2015 update split the Bonus Wheel into a Victor's and a Loser's Bonus Wheel.[47]
  • Tutorials Mode — Two match based Tutorials added on August 14, 2014.[48] Five additional Tutorials with XY Basic Yellow Starter Theme Deck and Tutorial Reward Ladder added on July 14, 2015.[49]
  • Pokémon Trainer Club — Added ability for players to register for a Pokémon Trainer Club account from within the game on September 3, 2014.[50]
  • Daily Challenge — Implemented on March 25, 2015 replacing the briefly retired Daily Login Bonus and Daily Match Bonus and retired Achievements reward systems.[51] The June 2, 2015 update reduced the requirements for Evolution challenges by ½ and Knock Out challenges by 10, replaced challenges with a "Play Basic Pokémon" completion requirement to a "Do damage to opposing Pokémon" requirement, and temporarily removed all challenges with Special Condition completion requirements.
  • Special Challenges and Tournament Chests — Implemented with the May 6, 2015 update.[52]
  • Versus Ladder — Introduced on July 14, 2015 to complement the other existing Reward systems.[53][54]
  • Tournament Keys — Introduced on August 11, 2020 to replace the need of Event Tickets to play the Player's Cup Qualifiers and other future special tournaments.[55]

Sunsetting

With the announcement of the successor Pokémon Trading Card Game Live, resources for TCG Online would gradually be redirected to TCG Live until the former's shutdown.

As of March 1, 2023, new card expansions would no longer be added to TCG Online, with the final expansion added being Crown Zenith[56]. As a result, code cards for later expansions cannot be redeemed in TCG Online. TCG Online will also not apply the 2023 Pokémon TCG Standard Format Rotation and Pokémon Tool Errata. In-game Versus Ladder reward tracks will still be supported, however.

In other languages

Language Title
France Flag.png French Jeu de Cartes à Collectionner Pokémon Online
Cartes à Jouer et à Collectionner Pokemon Online
Germany Flag.png German Pokémon Sammelkartenspiel Online
Italy Flag.png Italian Gioco di Carte Collezionabili Pokémon Online
Brazil Flag.png Brazilian Portuguese Pokémon Estampas Ilustradas Online
Russia Flag.png Russian Коллекционная Карточная Игра Покемон Онлайн Kollektsionnaya Kartochnaya Igra Pokémon Onlain
Spain Flag.png Spanish Juego de Cartas Coleccionables Pokémon Online

See also

External links

References

  1. https://www.pokemon.com/us/pokemon-news/pokemon-trading-card-game-live-launches-on-june-8-2023
  2. Pokémon.com Support
  3. Gem and Event Ticket Purchases Ending for the Pokémon TCG Online — October 29, 2018
  4. Web-based, Pokémon Trading Card Game Online announcements — February 25 & March 23, 2011
  5. Unity Game Engine, 2012 April Community Update — April 27, 2012
  6. TCGO Beta Release for PC, Build Notes — May 15, 2012
  7. TCGO Beta Release for Mac, 2012 October Community Update — October 27, 2012
  8. TCGO Beta Release for Mac, 2012 Patch notes for 11/16 — November 17, 2012
  9. TCGO Release, The Pokémon TCG Online Comes to iPad! — September 30, 2014
  10. Web-based Pokemon TCG Online now offline — August 8, 2012
  11. End of Open Beta, September 2014 Community Update — September 25, 2014
  12. Relaunch, 2012 March Community Update — March 30, 2012
  13. Initial features, New Trainer Challenge build heads up — May 11, 2012
  14. Achievements, Build Notes | May 15, 2012
  15. Achievements, State of the Game | May 21, 2012
  16. Avatar Creator, Build Notes | June 12, 2012
  17. Avatar Creator, 2013 June Community Update — June 29, 2013
  18. Many features reintroduced, 2012 July Community Update — July 24, 2012
  19. Versus Mode, 1.0.71 Build Notes | December 12, 2012
  20. in-game Shop, Notes for Build 1.0.10.21 — August 21, 2012
  21. Gems, 1.8.0 Patch Notes | April 18, 2013
  22. Gems, 2013 April Community Update — April 25, 2013
  23. Trainer Tokens, 1.11.18 Patch Notes | July 25, 2013
  24. Trading, 1.0.42 Build Notes | October 23, 2012
  25. Daily Bonuses, 1.0.84 Build Notes | January 16, 2013
  26. Daily Match Bonus, Server Update | April 23, 2015
  27. Daily Login Bonus, 2.28.1 Patch Notes | June 2, 2015
  28. 5-card Booster pack, 2013 July Community Update — July 31, 2013
  29. Player rank, 1.13.27 Patch Notes | October 3, 2013
  30. Play as a Guest, 2013 October Community Update — November 1, 2013
  31. Interface changes, 2013 July Community Update — July 31, 2013
  32. Interface changes, 2013 September Community Update — October 2, 2013
  33. Interface changes, 2013 November Community Update — November 28, 2013
  34. Interface changes, January 2014 Community Update — January 9, 2014
  35. Interface changes, 2.17.239 | February 5, 2014
  36. Interface changes, 2.18.0.380 Patch Notes | March 27, 2014
  37. Interface changes & iPad, September 2014 Community Update — September 25, 2014
  38. Dev Update: Versus Rewards, New Layout & Stomped Bugs — July 14, 2015
  39. Tournament Mode, February 2014 Community Update — March 1, 2014
  40. Tournament Mode, 2.18.0.380 Patch Notes | March 27, 2014
  41. Tournaments Alpha Testing Status Update — April 11, 2014
  42. Tournament Mode, April 2014 Community Update — May 1, 2014
  43. The Clash of Magma vs. Aqua - The very first Pokémon TCG Online tournament event! — February 4, 2015
  44. Play Tournaments! On-demand — February 24, 2015
  45. Give the Bonus Wheel a Spin! — June 25, 2014
  46. Mystery Box contents updates — July 28, 2014
  47. Bonus Wheel, 2.26 Patch Notes | February 4, 2015
  48. Tutorials, 2.22.0.755 Patch Notes | August 13, 2014
  49. New Tutorial and XY Basic Yellow Deck in Version 2.29 — July 14, 2015
  50. Pokémon Trainer Club, 2.23.0.822 Patch Notes | September 3, 2014
  51. Daily Challenge Details – Achievements and Daily Login — March 24, 2015
  52. Special Challenges/Tournament Chests, 2.28 Patch Notes | May 6, 2015
  53. Dev Update: Refining Rewards and Coming Features — June 5, 2015
  54. Earn Versus Points for Victories! — July 14, 2015
  55. Tournament Keys, 2.73 Patch Notes — August 11, 2020
  56. Card Set Development Ending for the Pokémon Trading Card Game Online


Pikachu series: Hey You, Pikachu!ChannelDash
TCG: Game Boy TCG series: Trading Card GameTrading Card Game 2: The Invasion of Team GR!
Play It! series: Play It!Play It! Version 2
TCG Client series: Trading Card Game OnlineTrading Card Game Live
Misc. TCG: Card Game OnlineCard Game: How to Play DSTCG Card DexTrading Card Game Pocket
Super Smash Bros. series: Super Smash Bros.MeleeBrawlfor Nintendo 3DS/Wii UUltimate
Snap series: SnapNew Pokémon Snap
Picross: Picross NP Vol. 1Picross (GBC) (canceled)Picross (3DS)
Pinball series: PinballPinball miniPinball: RS
Puzzle series: Puzzle LeaguePuzzle Challenge
Trozei series: Trozei!Battle Trozei
Mystery Dungeon
series
:
Red Rescue Team & Blue Rescue Team
Explorers of Time, Darkness & Sky
Blazing, Stormy & Light Adventure Squad
Gates to Infinity
Super Mystery Dungeon
Rescue Team DX
Ranger series: RangerShadows of AlmiaGuardian Signs
Puck series: BattrioTretta (Tretta Lab) • Ga-OléMezastar
Rumble series: RumbleRumble BlastRumble URumble WorldRumble Rush
PokéPark series: PokéPark WiiPokéPark 2: Wonders Beyond
Detective Pikachu series: Detective PikachuDetective Pikachu Returns
Playground: Pokémon Detective Pikachu
Pokémon game templates


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