Please remember to follow the manual of style and code of conduct at all times.
Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in our IRC channel #bulbagarden on
From our friends

Pokémon Platinum beta

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 11:25, 9 June 2013 by ArcToraphim (Talk | contribs) (Sprites)

Jump to: navigation, search

Pokémon Platinum, like other solitary versions of the main series games, contains less pre-release information because it is based on the previous paired versions of the generation. Likewise, few things changed in comparison to Pokémon Diamond and Pearl.



The Battle Park in Pokémon Platinum. Notice the lack of shadow and the updated environment.

The Battle Park from Pokémon Diamond and Pearl is present in the internal data of Pokémon Platinum but it can only be accessed by modifying the saved game data or through cheating. This indicates that the Battle Frontier was created some time after the development of Platinum started.


An earlier sprite for Giratina's Origin Forme appeared in several pre-release screenshots. An unused animation frame for the final sprite has also been found in the internal data. Unused sets of sprites for Shaymin's Land Forme as well as prototype sprites for the items which change Rotom's forms are also present.

Spr 4p 492b.png

Spr 4p 487b.png

Spr 4p 487Ob.png

Rotom beta sprites.png

Unused Land Forme Shaymin sprite Unused animation frame for the sprite of Alternate Forme Giratina Unused Origin Forme Giratina sprite Unused sprites for Rotom's form changing items


In addition to Pokémon Platinum's exclusive tracks, all unused tracks found in the internal data of Pokémon Diamond and Pearl are also present.


The unused items discovered in the internal data of Pokémon Diamond and Pearl are also available in Pokémon Platinum, alongside its own set of exclusive items. However, two finalized and used items from Diamond and Pearl that have no use in Platinum still remain in the game's programming code.

Debugging features

Leftover dialogue within the internal data provides further details on how the game developers might have debugged the game. For instance, such text refers to features such as a Sound test and an option to modify the real-time clock (RTC).[1]


  1. veekun's English Pokémon Platinum text dump

Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and SilverCrystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmerald
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Pokémon Picross

Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.