Pokémon Black and White beta: Difference between revisions

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(According to info floating around, the supposed 'Vehicle' was just a rumour.)
m (Reverted edits by SatoMew2 (talk) to last revision by Háčky)
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<gallery>
<gallery>
File:Beta Hilbert VS sprite.png|{{ga|Hilbert}}'s prototype VS sprite
File:Beta Hilbert VS sprite.png|{{ga|Hilbert}}'s prototype VS sprite
File:Beta Cheren VS sprite.jpg|[[Cheren]]'s prototype VS sprite
File:Beta Cheren VS sprite.png|[[Cheren]]'s prototype VS sprite
File:Beta Bianca VS sprite.png|[[Bianca]]'s prototype VS sprite
File:Beta Bianca VS sprite.png|[[Bianca]]'s prototype VS sprite
File:BW Prerelease double battle.png|{{p|Excadrill}}'s prototype front sprite
File:BW Prerelease double battle.png|{{p|Excadrill}}'s prototype front sprite
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===Music===
===Music===
In some early footage of {{rt|4|Unova}}, {{tt|夢の跡地|ゆめのあとち}} ''[[Pokémon Black & White Super Music Collection|Dreamyard]]'' can be heard playing instead of the correspondent seasonal variant of {{tt|4番道路|4ばんどうろ}} ''[[Pokémon Black & White Super Music Collection|Route 4]]''.
In some early footage of {{rt|4|Unova}}, ''[[Pokémon Black & Pokémon White: Super Music Collection|The Dreamyard]]'' can be heard playing instead of the correspondent seasonal variant of ''[[Pokémon Black & Pokémon White: Super Music Collection|Route 4]]''.


===Region name===
===Region name===
Some {{wp|Retail|retailers}} in the {{wp|United Kingdom}} (specifically {{wp|Game (retailer)|GAME}} and {{wp|Gamestation}}) used pre-release box art using the name '''Alleos''' for the region as opposed to its final English name, [[Unova]]. This name was also used at pre-release and post-release demo events in the United Kingdom.
Some {{wp|Retail|retailers}} in {{pmin|the United Kingdom}} (specifically {{wp|Game (retailer)|GAME}} and {{wp|Gamestation}}) used pre-release box art using the name '''Alleos''' for the region as opposed to its final English name, [[Unova]]. This name was also used at pre-release and post-release demo events in the United Kingdom.


===Locations===
===Locations===
====Castelia City====
====Castelia City====
In several pre-release screenshots and video footage, [[Castelia City]]'s texture is noticeably different from the final version. With at least four different variations seen before the final release.
In several pre-release screenshots and video footage, [[Castelia City]]'s texture is noticeably different from the final version, with at least four different variations seen before the final release.


<gallery>
<gallery>
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</gallery>
</gallery>


===Skyarrow Bridge===
====Chargestone Cave====
Pre-release screenshots of [[Chargestone Cave]] show rocks lying around the cave to be of a different shape and having a darker tone with less glow compared to the final version.
 
====Skyarrow Bridge====
On an early screenshot of within [[Skyarrow Bridge]], a female {{tc|Backpacker}} can be seen. This Backpacker was replaced by an {{tc|Ace Trainer}} in the final release. However, in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], exactly the same spot is occupied by a Backpacker, just like in the screenshot. In addition, two pre-release screeshots of Skyarrow Bridge depict a slightly different skyline of [[Castelia City]].
On an early screenshot of within [[Skyarrow Bridge]], a female {{tc|Backpacker}} can be seen. This Backpacker was replaced by an {{tc|Ace Trainer}} in the final release. However, in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], exactly the same spot is occupied by a Backpacker, just like in the screenshot. In addition, two pre-release screeshots of Skyarrow Bridge depict a slightly different skyline of [[Castelia City]].


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</gallery>
</gallery>


===Pokémon Center===
====Pokémon Center====
[[File:BW Prerelease Poke Mart.png|right|thumb|The prototype [[Pokémon Center]] shopping item list screen.]]
[[File:BW Prerelease Poke Mart.png|right|thumb|The prototype [[Pokémon Center]] shopping item list screen.]]
When buying items at a [[Pokémon Center]], the part of the screen where the {{player}} can be seen is rotated.
When buying items at a [[Pokémon Center]], the part of the screen where the {{player}} can be seen is rotated.
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==Post-release==
==Post-release==
===Items===
===Items===
Since the engine that powers the games is improved upon that of the [[Generation IV]] games, all items from Generation IV, including [[Poké Ball]]s, [[key item]]s and {{DL|List of dummied out items|unused items}}, are present in the internal data, with the exception of [[HM07]] and [[HM08]], which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the {{key|V|God Stone}}, are specific to {{game|Black and White|s}} and can be likewise obtained through modification of the saved game or cheating.
Since the engine that powers the games is improved upon that of the [[Generation IV]] games, all items from Generation IV, including [[Poké Ball]]s, [[key item]]s and {{DL|List of unobtainable items|unused items}}, are present in the internal data, with the exception of [[HM07]] and [[HM08]], which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the {{key|V|God Stone}}, are specific to {{game|Black and White|s}} and can be likewise obtained through modification of the saved game or cheating.


===Locations===
===Locations===
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Several lines of unused weather effect text appear within the internal data of {{4v|Black|White|2}}. Notably, quotes for {{weather|fog}} exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as {{rt|15|Unova}}, the fog weather condition does not appear in battles.
Several lines of unused weather effect text appear within the internal data of {{4v|Black|White|2}}. Notably, quotes for {{weather|fog}} exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as {{rt|15|Unova}}, the fog weather condition does not appear in battles.


{| style="background: #{{water color dark}}; border: 3px solid #{{water color}}; {{roundy|10px}}"
{| class="roundy" style="background:#{{water color dark}}; border: 3px solid #{{water color}}"
|- style="background:#fff"
|-
| style="{{roundytop|5px}}" | Fog crept up as thick as soup!
| style="background:#fff; {{roundytop|5px}}" | Fog crept up as thick as soup!
|- style="background:#fff"
|- style="background:#fff"
| The fog lifted.
| The fog lifted.
|- style="background:#fff"
|- style="background:#fff"
| The sandstorm rages.
| The sandstorm rages.
|- style="background:#fff"
|-
| style="{{roundybottom|5px}}" | The hail crashes down.
| style="background:#fff; {{roundybottom|5px}}" | The hail crashes down.
|}
|}


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{{Project Games notice}}
{{Project Games notice}}


[[de:Pokémon Schwarz und Weiß (Vorabversionen)]]
[[de:Pokémon Schwarz und Weiß (Vorabversion)]]
[[it:Pokémon Nero e Bianco beta]]
[[it:Pokémon Nero e Bianco beta]]

Revision as of 03:23, 17 October 2015

Like previous major releases, especially those that set a new generation, Pokémon Black and White went through multiple development stages, many of which included several elements that were eventually dropped or revised before the games' release. Some of these components can still be found within their internal data.

Pre-release

Starters

The prototype starter selection screen.

The sprite used in the starter selection screen for Tepig is different in some early videos. The prototype sprite has a more triangular hind foot, with only one being visible on the sprite, and slightly different shading. Also, the silhouettes of the unselected starters are lighter compared to the final.

VS Sprites

Early VS sprites for Hilbert and Cheren can be seen in an early video which was broadcasted on Pokémon Sunday. Whilst Cheren's VS sprite had a minor alteration with where his eyes are looking, Hilbert's sprite received a complete overhaul. An early VS sprite for Bianca, lacking her Xtransceiver, was shown in the early video footage that came with an issue of Dengeki Nintendo DS.

In Excadrill's first appearance in a promotional video, its stripes were mirrored. However, this was not long-lived, as it was changed to its current appearance in the next video.

Music

In some early footage of Route 4, The Dreamyard can be heard playing instead of the correspondent seasonal variant of Route 4.

Region name

Some retailers in the United Kingdom (specifically GAME and Gamestation) used pre-release box art using the name Alleos for the region as opposed to its final English name, Unova. This name was also used at pre-release and post-release demo events in the United Kingdom.

Locations

Castelia City

In several pre-release screenshots and video footage, Castelia City's texture is noticeably different from the final version, with at least four different variations seen before the final release.

Chargestone Cave

Pre-release screenshots of Chargestone Cave show rocks lying around the cave to be of a different shape and having a darker tone with less glow compared to the final version.

Skyarrow Bridge

On an early screenshot of within Skyarrow Bridge, a female Backpacker can be seen. This Backpacker was replaced by an Ace Trainer in the final release. However, in Pokémon Black 2 and White 2, exactly the same spot is occupied by a Backpacker, just like in the screenshot. In addition, two pre-release screeshots of Skyarrow Bridge depict a slightly different skyline of Castelia City.

Pokémon Center

The prototype Pokémon Center shopping item list screen.

When buying items at a Pokémon Center, the part of the screen where the player can be seen is rotated.

Post-release

Items

Since the engine that powers the games is improved upon that of the Generation IV games, all items from Generation IV, including Poké Balls, key items and unused items, are present in the internal data, with the exception of HM07 and HM08, which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the God Stone, are specific to Pokémon Black and White and can be likewise obtained through modification of the saved game or cheating.

Locations

P2 Laboratory

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: More information needed

If the player uses the "walk through walls" cheat, enters the P2 Laboratory and keeps walking down, there will be an untextured room with a few tables in it.

By JuiicyJake
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Unused text

Several lines of unused weather effect text appear within the internal data of Black, White, Black 2, and White 2. Notably, quotes for fog exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as Route 15, the fog weather condition does not appear in battles.

Fog crept up as thick as soup!
The fog lifted.
The sandstorm rages.
The hail crashes down.


Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and MoonUltra Sun and Ultra Moon
Generation VIII
Sword and Shield
Unreleased
Pokémon Picross


Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.