Please remember to follow the manual of style and code of conduct at all times.
Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in our IRC channel #bulbagarden on irc.systemnet.info.

Difference between revisions of "Pokémon.com online games"

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to: navigation, search
m (Gastly's Hidden Haunt!)
Line 101: Line 101:
 
[[File:Gastly hidden haunt.png|300px|thumb|left]]
 
[[File:Gastly hidden haunt.png|300px|thumb|left]]
 
'''Gastly's Hidden Haunt!''', released on February 03, 2011, is an online game where the player must aim to find webs (who blink at the start of level) as quickly as he can. The player moves with the arrows. You can use hints to make the webs blink once again. The player gets a Trainer Token the first time they play the game, and each time they reach 50,000 points after that.
 
'''Gastly's Hidden Haunt!''', released on February 03, 2011, is an online game where the player must aim to find webs (who blink at the start of level) as quickly as he can. The player moves with the arrows. You can use hints to make the webs blink once again. The player gets a Trainer Token the first time they play the game, and each time they reach 50,000 points after that.
  +
  +
===Zorua and Zoroark's Puzzle Pack!===
  +
'''Zorua and Zoroark's Puzzle Pack!''',released on March 11, 2011, is the same as [[Pokemon.com_online_games#Wobbuffet.27s_Puzzle_Pack.21|Wobbuffet's Puzzle Pack!]] only with [[Pokémon Black and White Versions|updated images]].
   
 
==Previous games==
 
==Previous games==
Line 143: Line 146:
 
[[Category:Fandom]]
 
[[Category:Fandom]]
 
[[Category:Games]]
 
[[Category:Games]]
  +
[[Tekst poveznice]]

Revision as of 12:27, 12 March 2011

The official Pokémon website, Pokémon.com, hosts nineteen Pokémon-related online games that can be played on one of two sites. Up until 2010, only six games were available, with four being accessible in the fun zone directly and the other two being hidden; following a revamp of the site in January 2010, three new games were launched, with ten others being released later. The six previous games were later made available on an archive site, which has since been removed. The new games, which are available at the Fun Zone section of Pokémon.com, will earn successful players Trainer Tokens. These games are English adaptations of games originally found on the Japanese Daisuki Club site.

Current games

These games can be found at Pokémon.com, in the Fun Zone section. They have been available since January 11, 2010, unless otherwise noted.

Turtwig's Target Smash!

Turtwig Target Smash.png

Turtwig's Target Smash! is one of the currently available games. In this game, the player is a Turtwig on a wooden platform using Energy Ball to smash targets while avoiding the blocks. The amount of points for each hit depends on the times power used on the targets and the amount of targets broken within one Energy Ball. When more targets are hit, the times power will raise. It will also go down and will drop down to lower times power unless more targets are hit. Like other online games found on Pokémon.com after the revamp, Turtwig's Target Smash! gives the player Trainer Tokens the first time they reach 50,000 points, and every time they earn 150,000 points. At the end of the game, Turtwig will use SolarBeam to blast all of the remaining targets. The game lasts 100 seconds.

Types of Targets

  • The red target: This target is a basic target. When hit at times 1 power it will give 30 points. There is no countdown to the target disappearing.
  • The green target: This target is like the red target, but offers 150 points when hit at times 1 power and has a countdown to it disappearing.
  • The gold target: This target is smaller than a green target, and offers 300 points when hit at times 1 power and has a countdown to disappearing, which is even smaller than the green target's.

Pachirisu's Click-Clack Attack!

Pachirisu Click Clack Attack.png

Pachirisu's Click-Clack Attack! is game featuring Pachirisu. Here, there are a bunch of Pokémon disks, which should be hit into holes. More points are received when more than one Pokémon in the same evolutionary line are in the same hole. If two Pokémon in the evolutionary line hit each other when they aren't in a hole, they will fuse into the Pokémon's evolution. For example, if two Budew were to hit each other, they would fuse into a Roselia. If that Roselia hits another Budew, they will then fuse into a Roserade. Evolved Pokémon are worth more points than unevolved Pokémon. During a couple of rounds, the player must put every Pokémon into a hole in one shot. During others, a Lucario covered with stars will appear. If the Lucario goes into a hole, a bunch of stars will appear near it. This will temporarily raise the amount of points received from hitting a Pokémon into that hole.

Pokémon that appear

Munchlax's Berry Bonanza!

Munchlax Berry Bonanza.png

Munchlax's Berry Bonanza! is another online game, this time revolving around Munchlax. In this game, the player tries to match berries of the same kind. When three or more are put together, they will disappear and the player will earn points. If the player manages to match many of these berries, rarer berries will appear. When matched, these will get the player more points. The later in the game the berries are matched, the more points the player will receive. The player has 100 berries. The game will end when the screen a berry comes above the screen or if all 100 berries are used. If there are eight or less berries on the field, Munchlax will jump and make eleven more berries fall to fill the puzzle up more with a 3,000-point bonus. Trainer Tokens are given when the player first earns over 10,000 points, and whenever they earn over 50,000 points.

Berries seen

Shiftry's Big Seed Fling!

Shiftry Big Seed Fling.png

Shiftry's Big Seed Fling! is another online game featuring Shiftry. In this game, the player picks from three seeds to fling as high as the player can. The player is allowed ten flings which can be improved by either clicking on a green leaf or having the seed hit the leaf. The red leaves can be made in contact in the same way as the green leaves, but with a different function: the distance is enhanced. The game ends as soon as the seed is off the screen in any position other than the up position. Top scores are dependent on how high the seed went.

This game was made available at February 21, 2010, but was removed shortly after due to a gaming malfunction. The cause of the glitch was remedied, and the game is now online once more.

Chatot's Chime-Time Challenge!

Chatot Chime Time Challenge.png

Chatot's Chime-Time Challenge is a game where the player needs to copy the exact rhythm a Chatot plays. First, they get to listen to Chatot's rhythm. Then, they get three seconds to memorize. After this, the player will have to play the exact rhythm Chatot plays, with only three errors being allowed and only one chance to listen to it again, with another three seconds to memorize it again. There is also a meter on the right of the screen. If the player gets a score of either Good!, Great!, or Excellent!, they get to play a special bonus challenge. In this challenge, the player has to click as many lit-up buttons as they can before the meter drops down to the bottom. This game was added to the site on March 31, 2010.

Medicham's Balance Bounce!

Medicham Balance Bounce.png

Medicham's Balance Bounce is a game where the player must bounce the Meditite or Medicham on one platform while balancing a Voltorb on the other. If the Voltorb falls off or the Meditite/Medicham goes near the bottom platform, it will blow up. If Meditite or Medicham is bounced depends on whether the player decides to choose the easy mode or the challenging mode. If the former is chosen, the player bounces a Meditite. If the latter is chosen, Medicham will instead be bounced. The biggest difference between the easy mode and the challenging mode other than the Pokémon bounced is that on the challenging mode, a star, a skull, or a diamond will occasionally fall down. If the player hits the star, they gain 500 points. If they hit the skull, they lose 500 points. However, if they hit the diamond, they gain what is known in the game as a sparkle bonus, which is a large amount of points. If the player chooses the challenging mode, on the right of the screen, how many of each the player hit will be seen. Every minute, the top platform will shrink, and every two minutes, the bottom platform will shrink. This game was added to the site on May 18, 2010.

Drifloon's Fill & Float!

Drifloon Fill and Float.png

Made available June 11, 2010, Drifloon's Fill & Float involves the player trying to make the biggest soap bubble that they can, while avoiding balloons so that they don't get popped. This game is set in the sky. To make the bubble appear, the player must click somewhere in the screen, and not release the mouse unless they want the bubble to stop growing and let it go. On the right of the screen is a gauge known as the bubble meter. It shows how much soap is left. If it runs out the games end. There are two extra bubbles, one that slightly refills the bubble meter and another that freezes the balloons. A Drifloon icon also appears, which makes the balloons temporarily disappear. Trainer Tokens are received when the player first reaches 1,000 points and every time they reach 120,000 points after that.

Eevee's Tile Trial!

Eevee Tile Trial.png

Eevee's Tile Trial!, released July 9, 2010, is a game reminiscent of a sliding puzzle in which players must slide tiles around and align three of the same tiles in a row or column to earn as much points as they can within approximately three minutes. There are three types of tiles, corresponding to each of Eevee's original evolutions: Water, Electric, and Fire. When the player lines up three of the same type of tile, the tiles disappear from the board, earning the player points. At the beginning of the game, the player must choose one of the three types. If he or she focuses on clearing more tiles of that type, then Eevee will evolve, resulting in an Evolution Bonus in which the player is awarded 10,000 points. A Trainer Token is also awarded the first time the player reaches 15,000 points in the game, as well as each time the player manages to get Eevee to evolve. Periodically throughout the game, a row or column will be outlined in blue — if the player clears a line of a certain type, then they will get an extra five seconds of time.

Psyduck's Shuffle Surprise!

Psyduck Shuffle Surprise.png

Psyduck's Shuffle Surprise!, released on July 23, 2010, is a game which consists of four cards, each containing a Pokémon in the center, for example, Medicham, Xatu, Cubone, and Jigglypuff. The player is told to remember one of them, whose name will be displayed around the top. The cards are then shuffled around, and the player must find the right card they were told about in the beginning. Every time, the player gets it right, Psyduck will jump. Every time they get it wrong, Psyduck will shake its head. The player has three lives, and every time the player chooses the incorrect card, one will be lost. A Trainer Token is awarded after the first five levels, then once more for every additional 10 levels. When the game ends, Psyduck will jump onto the screen and point its bill at the level the player reached and then the score the player got. If it is their all-time high score, it will be recorded on the top-right corner.

Wobbuffet's Puzzle Pack!

Wobbuffet Puzzle Pack.png

Wobbuffet's Puzzle Pack!, released on August 7, 2010, is an online jigsaw puzzle. When the game begins, the player can choose either easy mode, signified by a Wynaut, or challenging mode, signified by a Wobbuffet. Either way, the player will have to solve a jigsaw puzzle which shows either official artwork of a feature in the series or a Trading Card. If they choose easy mode, they'll have a small puzzle with only 3 minutes to solve it. If they choose challenging mode, they'll have a big puzzle with 10 minutes to solve it. If a piece is put into the correct spot, both the Wobbuffet and the Wynaut on the screen will jump. They'll also jump if time is about to run out. If time runs out, they'll stop moving and the game ends with no points gained. If the puzzle is completed before then, the player will get points and Trainer Tokens if they either beat the puzzle for the first time or gained over 100,000 points.

Snover's Dessert Drop!

Snover Dessert Drop.png

Snover's Dessert Drop!, released on September 7, 2010, is an online game where the goal is to create shaved ice desserts. The player controls a cup at the bottom of the screen, and pieces of strawberry, orange, and kiwi fruits; ice cubes; and syrups will fall. The goal is to gather fruit and stack the shaved ice as tall as possible, and then top it off with syrup to get points and empty the bowl. Bonus points are awarded for collecting all of one flavor (for example, three strawberries and strawberry syrup), or for using all flavors (one each of strawberry, orange, and kiwi, and topped with rainbow syrup). Doing a single flavor for the whole bowl will also extend the time on the clock. Occasionally, tokens will also fall that will alternate between a sun and a picture of Abomasnow. Collecting the token in the cup when it is a sun will make the weather sunny, melting the player's dessert so that they can start over; collecting it as an Abomasnow will cause a blizzard, making the ice cubes bigger. When time has run out, the player's points are tallied, with extra points added at the end for the number of desserts completed. The player will get Trainer Tokens the first time they earn 100 points, and every time they earn 100,000 points after that.

Pokémon Tick-Tock Walk!

Pokemon Tick Tock Walk.png

Pokémon Tick-Tock Walk!, released on October 14, 2010, is an online game where the goal is to get Pokémon to collect a key and go to the door by a certain time. The player controls either a Chimchar, Piplup, or Turtwig clock, and must get the clock. This does not come easy however. The player must insert blocks for them to be able to reach the key and any coins or stars. Extra points can be gained when said coins and stars are received. Also found in the levels are type blocks. Depending on a Pokémon's type, time can be lost, added, or not be changed. For example, Chimchar gets extra time when going through a grass block, has nothing happen when going through a fire block, and loses time when going through a water block. The game has two modes, training mode and special mode. Training mode has six levels in all. The player receives a trainer token when they finish one of them, but not any time after that. Special mode is different. The player has three hints in the beginning before playing the mode. These hints usually pertain to certain obstacles in the level, and the score in special mode is used in the high-scores section. Every time 100,000 points is reached, a Trainer Token is gained.

Blocks found

  • Jump block - if walked over, the character will jump.
  • Speed up block - if walked over, the character goes faster.
  • Slow down block - if walked over, the character slows down.
  • Regular block - does nothing.

Sableye's Gem Journey!

Sableye Gem Journey.png

Sableye's Gem Journey!, released on December 7, 2010, is an online game where the goal is to get as many points as the player can by lining up three same marbles. The player lines up the marbles by switching the adjacent fields. Sometimes when the player lines up the marbles gem appears. If the player lines up three of the same gems, they get bonus points. If they have enough points, they can use power to clear any row or column. If the player lines up the marbles close to the Sableye, it will try to go to the nearest gem. The player gets Trainer Tokens for the first time they beat the game and every time 100,000 points is reached after that.

Gems found

  • Red gem
  • Blue gem
  • Yellow gem

Jumpluff's Sky-High Glide!

Jumpluff Sky High Glide.png

Jumpluff's Sky-High Glide!, released on December 20, 2010, is an online game where the player, as a Jumpluff, must aim to get as many points as they can by gliding above the trees for as long as possible. Jumpluff can go higher by holding down the left mouse button, but this uses up Spores, which can be collected in the game. Spores can be lost by going through a cloud. The player gets a Trainer Token the first time they play the game, and each time they reach 60,000 points after that.

Teddiursa's Garden Patch Match!

Teddiursa Garden Patch Match.png

Teddiursa's Garden Patch Match!, released on January 13, 2011, is an online game where you have to find the two matching berries shown on the screen. If a one clicks special Teddiursa, it finds a pair for you. When you find all the berry pairs, the pair board refills and combo incereases by 1. You have only 60 seconds. The player gets a Trainer Token the first time they play the game and every time they reach 800 points after that.

Gastly's Hidden Haunt!

Gastly hidden haunt.png

Gastly's Hidden Haunt!, released on February 03, 2011, is an online game where the player must aim to find webs (who blink at the start of level) as quickly as he can. The player moves with the arrows. You can use hints to make the webs blink once again. The player gets a Trainer Token the first time they play the game, and each time they reach 50,000 points after that.

Zorua and Zoroark's Puzzle Pack!

Zorua and Zoroark's Puzzle Pack!,released on March 11, 2011, is the same as Wobbuffet's Puzzle Pack! only with updated images.

Previous games

These games were available at Pokémon.com prior to January 11, 2010, and available at origin.pokemon.com after. However, due to the archive site being closed, only Switch-a-Roo! is available now.

Switch-a-Roo!

Switch a Roo.png

Switch-a-Roo! is a game that was introduced before the site was revamped. It is the only pre-revamp game to be based on a game released in Generation IV: Platinum. In this game, the player tries to switch Pokémon next to each other in order to make three or more in a row. Once three Pokémon of the same species are put together, they will disappear. The color of each box corresponds to the type of the Pokémon in that box. If the player earned 30 points, they would earn a download. Like the other games that appeared before the site revamp, this game was not put on the new site. However, this game is still available to play in Pokémon Platinum's main page.

Pokémon that appear

Tricks of a Trainer

Tricks of a Trainer is another game introduced before the site was revamped. It is a quiz game, asking questions about Hoenn. If the player gets a question right, Ash appears along with a sentence saying that the answer is correct. If the player gets a question wrong however, Professor Birch will appear along with a sentence saying that the answer is incorrect. In order to move on, the player will have to try again until he or she gets the answer correct. There are five questions total. Like the other games that appeared before the site revamp, this game was not put on the new site.

Grassamatass

Grassamatass is another game introduced before the site was revamped. In this game, the player tries to solve a crossword about Template:Type2 Pokémon and moves from Generations I, II, and III. There are nine questions total. Like the other games that appeared before the site revamp, this game was not put on the new site.

Deep Sea Diving

Deep Sea Diving is another game introduced before the site was revamped. In this game, the player tries to find the names of Water-type Pokémon from Generations I, II, and III. Like other games that appeared before the site revamp, this game was not put on the new site.

Hidden Games

These games were available at Pokémon.com prior to January 11, 2010, and available at origin.pokemon.com after. Unlike the other four games, these games were hidden, requiring the user to type the address of the games to access them. To access them, simply change the number at the end of the address of one of the aforementioned games.

Tic-Tac-Toe

Tic-Tac-Toe was a game occupying the space "#funzone_1" before the site was revamped. In this game, the user plays Tic-tac-toe using Blaziken and Swampert as markers. The player has a choice of which one they can be. If they choose Blaziken, they go first. If they choose Swampert, they go second. The user can either play against the computer at one of three skill levels, or against another player on the same computer. Like the other games that appeared before the site revamp, this game was not put on the new site.

Unnamed Shuckle game

An unnamed Shuckle game was a game occupying the space "#funzone_2" before the site was revamped. In this game, the user is presented with multiple Poké Balls, one of which contains a Shiny Shuckle, while the others contain regular Shuckle. The object of the game is to keep track of the Poké Ball containing the shiny Shuckle while the Poké Balls are shuffled on screen. The game starts with 3 Poké Balls, with another added each level. There are 10 levels, the final level containing 12 Poké Balls. Like the other games that appeared before the site revamp, this game was not put on the new site.

Trivia

  • Before Pokémon Platinum's announcement in North America, the Fun Zone only had games based on Generation III. When Platinum was announced, Switch-a-Roo! was launched.

External links

Project Fandom logo.png This article is a part of Project Fandom, a Bulbapedia Project that aims to write comprehensive articles on every aspect of the Pokémon Fandom.
Tekst poveznice