In the Generation I Pokémon games and their Generation III remakes, this item is given to the player as thanks by Mr. Fuji after they rescue him from Team Rocket in the Pokémon Tower. In Pokémon Snap, Professor Oak will reward the player with a Poké Flute after obtaining a total score of 125,000 points or higher for all the photos in the Pokémon Report.
In the field
A Poké Flute's single purpose in the field is to wake up sleeping Pokémon, specifically two Snorlax sleeping on Route 12 and Route 16. Doing this is the only way to progress southward in the game, since these Pokémon are blocking the routes, as well as the only way to battle a wild Snorlax. In Pokémon Yellow, it can also wake up the player's Pikachu.
In the Generation II Pokémon games as well as their remakes Pokémon HeartGold and SoulSilver, this purpose is fulfilled by the radio function of the Pokégear. An EXPN Card is required for this, and the Poké Flute is on channel 20 in Kanto.
In Pokémon Snap, playing the Poké Flute will wake up sleeping Pokémon and may make them dance or pose for the player. There are three songs which the Poké Flute can play in this game, and Pokémon respond differently to each.
In the anime
A Poké Flute was used by the hippie in Wake Up Snorlax!. He performed concerts with it in exchange for food. Later, he used it to help restart the flow of a river by waking up a Snorlax that was blocking the river.
In the TCG
The following is a list of cards named Pokémon Flute.
| Related cards|
Cards listed with a blue background are only legal to use in the current Expanded format.
Cards listed with a silver background are legal to use in both the current Standard and Expanded formats.
|Pokémon Flute||T||Base Set||86/102||Expansion Pack|
|This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.|