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| PokéPark Wii: Pikachu's Adventure|
Box art of PokéPark Wii: Pikachu's Adventure
|| Release dates
|| December 5, 2009
| North America:
|| November 1, 2010
|| September 23, 2010
|| July 9, 2010
| South Korea:
| Hong Kong:
| Japanese boxart
Poké Park Wii Pikachu's Great Adventure boxart
PokéPark Wii: Pikachu's Adventure (Japanese: ポケパークＷｉｉピカチュウの大冒険 Poké Park Wii Pikachu's Great Adventure) is a Pokémon game for Wii. It was released in Japan on December 5, 2009, in Europe on July 9, 2010, and in North America on November 1, 2010.
The player takes control of a Pikachu and travels through many zones each of which has one or two mini-games called Attractions, where the player will receive a Sky Prism Piece for achieving a bonus score. In each of these games, working together with other Pokémon is required to succeed. Over the course of the game, more and more Pokémon will be befriended, and they will help the player achieve higher scores in Attractions.
Several aspects of this game are repeated from previous games. The player acting as a Pokémon was previously used in the Pokémon Mystery Dungeon series, and photography was the central feature of Pokémon Snap.
A sequel to this game, PokéPark 2: Wonders Beyond, was announced in CoroCoro Magazine's September 2011 issue. It was released for the Wii on November 12, 2011, and features a 4-player multiplayer mode and Generation V Pokémon.
One day while playing with his friends Charmander, Piplup, and Chikorita, a kind hearted Pikachu encountered Mew. Mew joined in the festivities and led the group to a small hole in the ground. Pikachu is then accidentally shoved into the hole and falls into a whole other world inhabited only by Pokémon. Pikachu's friends, worried about his well being, jumped in after him. After landing, Pikachu sees Mew in a dream who explains that a terrible fate has befallen on the PokéPark because of an ancient stone, the Sky Prism, has shattered into 14 shards and scattered across the PokéPark.
The player, acting as the Pikachu, must solve the crisis that has befallen the PokéPark. The player will explore various Zones within the PokéPark, each very different to the last: Meadow Zone, Beach Zone, Iceberg Zone, Cavern Zone, Lava Zone, Haunted Zone, Granite Zone, and the Flower Zone, along with the Sky Pavilion. Each Zone has various Attractions, which comprise the main challenges in the game. The player will receive a Sky Prism Piece at each Attraction the first time they achieve a bonus score.
As Pikachu befriends other Pokémon, each will become playable in different Attractions, opening up a wealth of possibilities to make strategic use of different Pokémon's specific strengths.
Many of these befriended Pokémon will challenge the player to a Skill Game, such as Hide-and-Seek and Chase – all games that will allow the player to build friendships with the challenger by defeating them.
Once all 14 Prism Pieces are retrieved, the player visits the Sky Pavilion where they finally restore the Sky Prism to its original shape.
The Game continues in PokéPark 2: Wonders Beyond.
The PokéPark Pad provides access to an important game menu, it is received by Chatot at PokéPark's entrance. It allows the player to view the amount of berries Pikachu is currently holding, the amount of friends Pikachu has, the remaining Camera film, Pikachu's profile picture (chosen at the file selection screen) and allows access to three menus.
The first menu is named "Pikachu's Stats" and provides information about Pikachu's potential HP, Dash, Thunderbolt and Iron Tail stats. A full bar means that the stat is complete and can no longer be updated at the Meeting Place, whilst an empty bar means that Pikachu hasn't acquired the stat yet. The HP and Dash stats are learned by default at the beginning of the game. While not technically an attack, Pikachu's Dash skill can be used the same way as a Tackle or a Quick Attack
The friend list is a list of Pokémon which have become Pikachu's friends, and serves a similar role as the Pokédex. Throughout the game Pikachu is able to befriend a total of 193 Pokémon, some of these require passwords and for certain Attractions to have all its bonuses achieved. Pokémon are not listed in National Pokédex number and are instead listed by the notation "P". Chatot is the first available Pokémon to befriend. Throughout the game the player can also have Pokémon become Best friends. Friends are identified as a pink journal icon, whereas Best Friends are identified with a rainbow colored journal icon. Many Pokémon must be challenged multiple times to qualify as Best Friend, while some automatically qualify (such as Charmander, Piplup, and Chikorita). Though whether a Pokémon is a Friend or Best Friend serves no real purpose to the main storyline.
The save game option allows players to save the game, before prompting the player whether to continue the adventure. A save does not record the player's exact location but only the game map itself. Loading the save brings Pikachu to the map's default starting point.
PokéPark Wii: Pikachu's Adventures features the ability to take pictures from the game, similar to previous WiiWare games. The game's memory can only store up to 30 photos at a time, however, photos can be moved to an SD card purchased separately by the player so that new ones can be taken and the old ones can be copied to a computer as well.
Berries are the main currency in PokéPark, and they are required to enter the various Attractions, stat lessons, and various other things. Attractions accessible later in the game usually cost more berries, for example Bastiodon's Block Barrage costs 20 berries and Bulbasaur's Daring Dash costs 5 berries. They come in three different colors, each worth different amounts. Green is worth 10 berries, Red is worth 20 berries, and Gold is worth 50 or 100 berries. They can be found within crates, in trees, in vases, and given away when the player win a Skill Game or an Attraction.
The PokéPark contains a total of eight zones; Meadow Zone, Beach Zone, Iceberg Zone, Cavern Zone, Lava Zone, Haunted Zone, Granite Zone, and the Flower Zone. These are managed by several zone keepers; Venusaur, Empoleon, Blaziken, Rotom, and Rayquaza who also run their own attractions. Other locations include the PokéPark Entrance, the Meeting Place, and the Sky Pavilion.
Skill Games (Japanese: ちからくらべ Strength Trial) are challenges of strength, wit, and speed various Pokémon require the player to take part in to win their friendship
Chase is a game where participants have to capture or tag the other participant Pokémon in a certain span of time. Thunderbolt can be used to stun the fleeing Pokémon, especially Template:Type2 Pokémon to make the chase easier but if the time limit runs out Pikachu loses.
Battles, unlike the main series of turn based Pokémon games involve Pikachu actively moving around the screen and attacking the opponent. Pikachu can deplete the opponent's health bar via a Dash attack, Thunderbolt strike or Iron Tail attack, although Ground-type Pokémon such as Torterra are only momentarily stunned by Thunderbolt and are not harmed by the attack. This also applies to Electric-type Pokémon and some others that would normally be somewhat effected such as Breloom. Additionally, hitting a Pokémon into a body of water counts as a win regardless of its current HP.
Hide-and-Seek is a game where participants have to locate the other Pokémon within a time limit. If Pikachu is close to the Pokémon its voice can be heard, suggesting that it is close-by. Similarly, if Pikachu is traveling a long distance away from the Pokémon the game will inform the player that they are going in the wrong direction.
A few Pokémon, such as Corsola and Delibird, will choose to ask the player whether they want to participate in a quiz minigame. Three multiple choice questions are asked with three choices for every question. There is no time limit, although if the player gets one question wrong Pikachu will have to take the quiz again, often with different questions.
The Obstacle Hop is less common and is only run by a few Pokémon such as a Spearow in the Meadow Zone, a Machamp in the Cavern Zone, a Togekiss in the Granite Zone, and eventually Mew at the end of main storyline. The minigame involves Pikachu jumping from different obstacles with the aim of reaching the opponent within a certain time limit. Falling is allowed, although time lost will not be restored and Pikachu is sent back to the first obstacle. In Machamp's Obstacle Hop, Pikachu must also dodge boulders being thrown at him; and in Togekiss's Obstacle Hop, Pikachu must avoid Air Slash.
- Main article: Attractions
Each Attraction is a mini-game designed to test the player's skills. All attractions require berries to play. The cheapest being 5 berries and the most being 40. The amount of berries spent to play an attraction determines the amount of berries earned when the player achieves the bonus score. A Sky Prism Piece is awarded to the player when an Attraction bonus is achieved for the first time. Players must clear each zone's Attractions to make progress in the adventure. After beating the game, stronger Pokémon (often legendary Pokémon) can be unlocked by achieving the bonus requirements for all possible playable Pokémon in that attraction. Pikachu is an exception to this rule, however, since the player needs a password for him to have access to certain attractions. The unlockable Pokémon is always the best possible candidate for playing the respective attraction.
|| North America
| Pikachu Flies High!
(Allows Pikachu to participate in Pelipper's Circle Circuit and Salamence's Air Ace.)
| Get Groudon!
(Makes Groudon available in the Lava Zone.)
| Make a Wish for Jirachi!
(Makes Jirachi available in the Granite Zone.)
| Get Darkrai!
(Makes Darkrai available in the Haunted Zone.)
| Hit the Slopes with Pikachu!
(Allows Pikachu to participate in Empoleon's Snow Slide.)
| Swing with Celebi!
(Makes Celebi available in the PokéPark Entrance.)
| Pikachu's Surfboard!
(Allows Pikachu to participate in Gyarados's Aqua Dash.)
- There appears to be a typo in the dialogue string ..."not so far away are your Empoleon?", prior to thawing the door to Empoleon's Snow Slide with the help of Mamoswine's charge attack, where it is presumable that "your" should have been replaced with "you" instead.
- A similar typo is found in the German version. When Munchlax thanks the player, "PokéPark" is misspelled as "ParkPoké" in the dialogue string.
- Another misspelling typo is found on Treecko's description: "He works for Venusaur in the Meadow Zone. He blocked the bride to stop anyone playing, but really he loves the Attractions to be found there!". It should be bridge instead of bride.
- This typo has been fixed in newer versions of the game.
- In a similar fashion to Hey You, Pikachu! and Pokémon Channel, this game features the anime voices rather than the game cries.
- Despite Porygon-Z never making an anime appearance, it receives a voice in this game as well.
- Kyogre and the golems are the only Generation III legendaries not to make an appearance in the game.
- Similarly, Mew is the only Generation I legendary to make an appearance in the game.
- Also, Suicune is the only Legendary Beast to make an appearance in this game.
- The logo uses the same font as the PokéPark logo.
- The Cavern Zone and the Flower Zone are the only two zones not to be inhabited by one of the evolutions of Eevee.
- Pikachu is the only Pokémon that can play in every single attraction.
- However, Pikachu must have a certain item, such as a surfboard, to play some attractions.
- This game provides a possible connection between the Human dominant world of the main series games, and the world of Pokémon Mystery Dungeon.
- Although it generally seems to be unrelated to the two.