Poison (status condition): Difference between revisions

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[[File:Poisoned Pokémon.png|right|thumb|250px|{{AP|Hawlucha}} poisoned]]
[[File:Poisoned Pokémon.png|right|thumb|250px|{{AP|Hawlucha}} poisoned]]
The '''poison''' condition (PSN) (Japanese: '''{{tt|毒|どく}}''' ''poison'') is a non-volatile [[status condition]] found in the Pokémon games, it causes a Pokémon to lose HP at the end of every turn, as well as outside of battle prior to [[Generation V]]. It can be caused by several moves most of which are {{type|Poison}}, and some Abilities. Poison and {{type|Steel}} Pokémon are immune to being poisoned, making it the only non-volatile status condition to be ineffective against more than one type; however, in Generation II, Steel-type Pokémon can be poisoned by {{m|Twineedle}}.
The '''poison''' condition (PSN) (Japanese: '''{{tt|毒|どく}}''' ''poison'') is a non-volatile [[status condition]] found in the Pokémon games, it causes a Pokémon to lose HP at the end of every turn, as well as outside of battle prior to [[Generation V]]. It can be caused by several moves most of which are {{type|Poison}}, and some Abilities. Poison and {{type|Steel}} Pokémon are immune to being poisoned, making it the only non-volatile status condition to be ineffective against more than one type; however, Poison-type and Steel-type Pokémon can be poisoned by Pokémon with {{a|Corrosion}}, and in Generation II, Steel-type Pokémon can be poisoned by {{m|Twineedle}}.
[[File:Bad Poison Effect.png|251px|thumb|right|{{AP|Leavanny}} badly poisoned]]
[[File:Bad Poison Effect.png|251px|thumb|right|{{AP|Leavanny}} badly poisoned]]
Along with the poison status, a Pokémon can also be '''badly poisoned''' (Japanese: '''{{tt|猛毒|もうどく}}''' ''deadly poison''); the effects are similar to poison but instead of having a set amount of damage dealt each turn, badly poisoned Pokémon will receive increasing amounts of damage each turn. The label for a Pokémon that is badly poisoned has light purple text from Generation V on, rather than the white text of standard poisoning.
Along with the poison status, a Pokémon can also be '''badly poisoned''' (Japanese: '''{{tt|猛毒|もうどく}}''' ''deadly poison''); the effects are similar to poison but instead of having a set amount of damage dealt each turn, badly poisoned Pokémon will receive increasing amounts of damage each turn. The label for a Pokémon that is badly poisoned has light purple text from Generation V on, rather than the white text of standard poisoning.


==Effect==
==Effect==
The effects of poison vary between generations, but a poisoned Pokémon will lose HP at the end of every turn. Until Generation V, a poisoned Pokémon will lose one HP for every four steps taken outside of battle.
The effects of poison vary between generations, but a poisoned Pokémon will take damage every turn. Prior to Generation V, outside of battle all poisoned Pokémon lose one HP every four steps the player takes.


===Generation I===
===Generation I===
A poisoned Pokémon will lose 1/16 of its maximum hit points every turn in battle. If a poisoned Pokémon causes an opponent to faint, the poisoned Pokémon will not take damage that turn. Outside of battle, a poisoned Pokémon will lose one HP for every four steps taken.
A poisoned Pokémon will take damage equal to 1/16 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. If a poisoned Pokémon causes an opponent to faint, the poisoned Pokémon will not take damage that turn. Outside of battle, all poisoned Pokémon lose one HP for every four steps taken.


A badly poisoned Pokémon will lose 1/16 of its maximum HP on the first turn, after which damage will increase by 1/16 every time damage is dealt to the badly poisoned Pokémon. Switching a badly poisoned Pokémon out or a battle ending will turn the badly poisoned status into normal poison. A badly poisoned Pokémon that is also under the effect of {{m|Leech Seed}} will have its poison damage counter, as well as its Leech Seed damage, increase by 1/8 and 1/16 of the Pokémon's maximum HP each turn respectively. {{m|Haze}} will bring the damage taken by badly poisoned Pokémon back to 1/16. {{m|Rest}} will remove the bad poison, but will not reset the damage counter. If a Pokémon gets badly poisoned again, its damage taken will carry on from where it was when using Rest.
A badly poisoned Pokémon takes damage equal to 1/16 of its maximum HP on the first turn, after which damage increases by 1/16 each time it takes poison damage. When a badly poisoned Pokémon is affected by {{m|Haze}}, [[recall|switches out]], or when the battle ends, its poison status becomes regular poison.


===Generation II ===
If a Pokémon badly poisoned by {{m|Toxic}} is also under the effect of {{m|Leech Seed}}, both types of recurrent damage will draw upon the same '''N''' value to calculate how many multiples of 1/16 of the Pokémon's HP is taken as damage, and both will increase that value. If a badly poisoned Pokémon successfully uses {{m|Rest}}, it will be cured of poison, but '''N''' is not reset; if it then suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage will draw upon the '''N''' value, and the '''N''' value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the '''N''' value will be reset to 1).
In-battle damage taken by a poisoned Pokémon was increased to 1/8 of the Pokémon's maximum HP.


Bad poisoning remains at a starting amount of 1/16, but now increases in damage at the end of every turn, and can no longer increase the damage taken from Leech Seed. Haze no longer affects poisoning. While {{type|Steel}} Pokémon cannot be poisoned by {{type|Poison}} moves, they can still be poisoned by {{m|Twineedle}}.
===Generation II===
A poisoned Pokémon will take damage equal to 1/8 of its maximum HP every turn.
 
Bad poisoning remains at a starting amount of 1/16, and no longer interacts with other types of recurrent damage. Haze no longer affects poisoning. While {{type|Steel}} Pokémon cannot be poisoned by {{type|Poison}} moves, they can be poisoned by {{m|Twineedle}}.


===Generation III===
===Generation III===
If a badly poisoned Pokémon is switched out, it will keep the badly poisoned status; however, the damage counter will reset. From this generation onward, a poisoned Pokémon will take damage even if it knocks out an opponent. Ending a battle will still change the badly poisoned status to normal poison. {{type|Steel}} Pokémon cannot be poisoned by {{m|Twineedle}}.
Poison damage is now taken at the end of each turn, regardless of whether a Pokémon is knocked out.
 
If a badly poisoned Pokémon is switched out, it will remain badly poisoned, but the counter is reset. Bad poison still reverts to regular poison after completing a battle.
 
{{type|Steel}} Pokémon can no longer be poisoned by any moves.


===Generation IV===
===Generation IV===
Same as before, but if a poisoned Pokémon is brought down to one HP due to poison damage outside of battle, its poison status will be cured instead of the Pokémon fainting, as in previous generations.
Outside of battle, if a poisoned Pokémon is brought down to one HP due to poison damage, it will be cured of poison instead of fainting.


===Generation V on===
===Generation V on===
A poisoned Pokémon no longer receives damage outside of battle.
A poisoned Pokémon no longer receives damage outside of battle.


A poisoned Pokémon now glows purple in battle in Generation V, or continuously releases bubbles of poison from their bodies in Generation VI. The poison status will cause a Pokémon to take double damage from {{m|Hex}} and {{m|Venoshock}}.
A poisoned Pokémon now glows purple in battle in Generation V, or continuously releases bubbles of poison from its body in Generation VI. Poisoned Pokémon take double damage from {{m|Hex}} and {{m|Venoshock}}.


In Generation V, bad poison displays with dark purple characters in the icon instead of white; in Generation VI, both icon and text change color.
In Generation V, bad poison displays with dark purple characters in the icon instead of white; in Generation VI, both icon and text change color.


===Appearance===
===Appearance===
{{incomplete|section|needs=Generation VI, VII images}}
{{movegen
{{movegen
|type=poison
|type=poison
Line 42: Line 49:
|genV=Poison V
|genV=Poison V
}}
}}
{{movegen|
type=poison|
PMDRB=Poison PMD RB|}}
{{movegen
{{movegen
|type=poison
|type=poison
|Stad=Poison Stad
|Stad=Poison Stad
|Stad2=Poison Stad2
|Stad2=Poison Stad2
|Colo=Poison Colo
|Colo=Poison Colo}}
{{movegen
|type=poison
|XD=Poison XD
|XD=Poison XD
|PBR=Poison PBR <!--- Unlike Orre games, the bubble "texture" is the same for bad poison!--->
|PMDRB=Poison PMD RB
}}
}}
====Bad poison====
====Bad poison====
{{Incomplete|section|needs=images of different activation animation from Gen III(?) onward, different icon/text from Gen V onward}}
{{movegen
{{movegen|
|type=poison
type=poison|
|genIV=Bad poison IV
genIV=Bad poison IV|
|genV=Bad poison V
genV=Bad poison V
}}
}}
{{movegen|
type=poison|
PMDRB=Bad poison PMD RB|}}
{{movegen
{{movegen
|type=poison
|type=poison
|Colo=Bad poison Colo
|Colo=Bad poison Colo
|XD=Bad poison XD
|XD=Bad poison XD
|PMDRB=Bad poison PMD RB
}}
}}


==Causes==
==Causes==
===Moves===
===Regular poison===
====Moves====
The following moves may poison the target:
The following moves may poison the target:
{| class="roundy" width="100%" style="background: #{{poison color}}; border: 5px solid #{{poison color light}};"
{| class="roundy" width="100%" style="background: #{{poison color}}; border: 5px solid #{{poison color light}};"
Line 87: Line 90:
! width="40%" | Notes
! width="40%" | Notes
|-
|-
| class="l" | {{m|Baneful Bunker}}
{{typetable|Poison}}
{{statustable|Status}}
| 100%
| —
| —
| class="l" | If a Pokémon attempts to use a [[contact]] move on the user.
|-
|-
| class="l" | {{m|Cross Poison}}
| class="l" | {{m|Cross Poison}}
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| 70
| 70
| 100%
| 100%
| class="l" | If {{DL|Type-enhancing item|Poison Barb}} is held by user.
| class="l" | If {{DL|Type-enhancing item|Poison Barb}} is held by the user.
|-
|-
| class="l" | {{m|Gunk Shot}}
| class="l" | {{m|Gunk Shot}}
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| —
| —
| 75%
| 75%
| class="l" | {{t|Grass}} types, as well as Pokémon with {{a|Overcoat}} and [[Safety Goggles]], are immune to Spore ([[Generation VI]]).
| class="l" | {{t|Grass}} types, as well as Pokémon with {{a|Overcoat}} and [[Safety Goggles]], are immune to Poison Powder ([[Generation VI]]).
|-
|-
| class="l" | {{m|Poison Sting}}
| class="l" | {{m|Poison Sting}}
{{typetable|Poison}}
{{typetable|Poison}}
{{statustable|Physical}}
{{statustable|Physical}}
| 30%
| {{tt|30%|20% in Generation I}}
| 15
| 15
| 100%
| 100%
Line 151: Line 161:
| 100%
| 100%
|
|
|-
| class="l" | {{m|Psycho Shift}}
{{typetable|Psychic}}
{{statustable|Status}}
| 100%
| —
| {{tt|100%|90% in Generations IV-V}}
| class="l" | If the user is poisoned
|-
|-
| class="l" | {{m|Secret Power}}
| class="l" | {{m|Secret Power}}
Line 163: Line 181:
{{typetable|Poison}}
{{typetable|Poison}}
{{statustable|Special}}
{{statustable|Special}}
| 30%
| {{tt|30%|40% in Generation I}}
| 65
| 65
| 100%
| 100%
Line 199: Line 217:
| —
| —
| class="l" | Upon switching in, if the move was used once.
| class="l" | Upon switching in, if the move was used once.
|-
| class="l" | {{m|Toxic Thread}}
{{typetable|Poison}}
{{statustable|Status}}
| 100%
| —
| 100%
|
|-
|-
| class="l" | {{m|Twineedle}}
| class="l" | {{m|Twineedle}}
Line 210: Line 236:
|}
|}


===Other causes===
====Other causes====
{{a|Poison Point}} has a 30% chance of poisoning the opponent when contact is made with the user, {{a|Poison Touch}} has a {{tt|30|20 in the Japanese versions of Black and White}}% chance of poisoning the target when the user uses a contact move, and {{a|Effect Spore}} has a 10% chance of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with {{a|Synchronize}}.
A Pokémon has a 30% chance of being poisoned after making [[contact]] with a Pokémon with the {{a|Poison Point}} Ability, and a 9% chance after making contact with a Pokémon with {{a|Effect Spore}}. {{a|Poison Touch}} has a 30% chance (20% in the Japanese versions of Pokémon Black and White) of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with the {{a|Synchronize}} Ability.


===Moves that badly poison===
===Badly poison===
====Moves====
The following moves may badly poison the target:
The following moves may badly poison the target:
{| class="roundy" width="100%" style="background: #{{poison color}}; border: 5px solid #{{poison color light}};"
{| class="roundy" width="100%" style="background: #{{poison color}}; border: 5px solid #{{poison color light}};"
Line 235: Line 262:
| 100%
| 100%
| class="l" | If {{DL|In-battle effect item|Toxic Orb}} is held by user.
| class="l" | If {{DL|In-battle effect item|Toxic Orb}} is held by user.
|-
| class="l" | {{m|Psycho Shift}}
{{typetable|Psychic}}
{{statustable|Status}}
| 100%
| —
| {{tt|100%|90% in Generations IV-V}}
| class="l" | If the user is badly poisoned
|-
|-
| class="l" | {{m|Poison Fang}}
| class="l" | {{m|Poison Fang}}
Line 262: Line 297:
|}
|}


===Other causes===
====Other causes====
The item {{DL|In-battle effect item|Toxic Orb}} badly poisons the holder at the end of the turn. A Pokémon can also be badly poisoned if it directly badly poisons a Pokémon with {{a|Synchronize}}{{tt|*|Passes on as normal poison prior to Generation V}}.
The item {{DL|In-battle effect item|Toxic Orb}} badly poisons the holder at the end of the turn. From Generation V onward, a Pokémon can also be badly poisoned if it badly poisons a Pokémon with {{a|Synchronize}} (prior to Generation V, Synchronize only inflicts regular poison).


==Poisoning Steel and Poison-type Pokémon==
==Curing==
Although difficult, it is possible for Steel and Poison-type Pokémon to be poisoned. In Generation II, the move {{m|Twineedle}} could poison Steel-type Pokémon; however, this was removed in future Generations. A Poison or Steel-type Pokémon can be poisoned if its type is changed through a move like {{m|Soak}}, is then poisoned and switched out. When the Pokémon is sent out again, the poison status will remain even though the Pokémon's type has changed back to Poison or Steel. Also, poisoned Pokémon who evolve into a Poison- or Steel-type Pokémon, such as {{p|Cascoon}} evolving into {{p|Dustox}}, will keep the poisoned status after evolving.
Poison (including bad poison) can be cured with the use of an {{DL|Status condition healing item|Antidote}}, [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]] ({{DL|Berry (Generation II)|PSNCureBerry}} in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items {{DL|Status condition healing item|Full Heal}}, {{DL|Status condition healing item|Rage Candy Bar}}, {{DL|Status condition healing item|Lava Cookie}}, {{DL|Status condition healing item|Old Gateau}}, {{DL|Status condition healing item|Casteliacone}}, {{DL|Status condition healing item|Lumiose Galette}}, {{DL|Status condition healing item|Shalour Sable}}, {{DL|Status condition healing item|Big Malasada}}, {{DL|Status condition healing item|Full Restore}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]] ({{DL|Berry (Generation II)|Miracle Berry}} in Generation II), and [[Sacred Ash]].


Starting in Generation VII, Pokémon with the Ability {{a|Corrosion}} can poison any Pokémon, including Poison and Steel types.
The moves {{m|Refresh}} and {{m|Rest}} remove the poison status condition from the user, while {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} removes it from all Pokémon in the user's party. In addition, the move {{m|Psycho Shift}} shifts the poison onto its target (thereby healing the user). In Generation I only, using {{m|Haze}} cures the opponent from poison.


==Prevention and curing==
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 30% chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.
Whether a Pokémon is poisoned or badly poisoned, prevention and curing remain unchanged.


Items and Berries that solely cure poisoning include {{DL|Status condition healing item|Antidote}}, {{DL|Berry (Generation II)|PSNCureBerry}} ([[Generation II]] only), [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]]. Items and Berries that cure poison as well as other status conditions include {{DL|Status condition healing item|Full Heal}}, {{DL|Status condition healing item|Lava Cookie}}, {{DL|Potion|Full Restore}}, {{DL|Status condition healing item|Old Gateau}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]], {{DL|Berry (Generation II)|MiracleBerry}} (Generation II only), {{DL|Status condition healing item|Casteliacone}}, and [[Sacred Ash]]. Moves that can be used to cure poisoning are: {{m|Refresh}}, {{m|Rest}}, {{m|Psycho Shift}} (inflicts the user's status condition on the target), {{m|Heal Bell}} and {{m|Aromatherapy}}. The Abilities {{a|Hydration}} (in heavy rain), {{a|Shed Skin}} (has a 30% chance of curing a status condition each turn), {{a|Natural Cure}} (upon switching out), and {{a|Healer}} (has a 30% chance of healing allies of status conditions in [[Double Battle]]s and [[Triple Battle]]s) can all cure poison.
==Prevention==
In general, {{t|Steel}}- and {{type|Poison}} Pokémon cannot be poisoned. However, they can be poisoned by Pokémon with the {{a|Corrosion}} Ability. Additionally, in Generation II, the move {{m|Twineedle}} can poison Steel-type Pokémon. If a Pokémon is poisoned while not Poison- or Steel-type (such as while affected by a {{cat|Moves that change a Pokémon's type|type-changing move}} or before evolving into a Poison-type or Steel-type Pokémon), it will remain poisoned.


{{t|Steel}}- and {{type|Poison}} Pokémon cannot normally be poisoned. {{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) will prevent the user's team from being afflicted by any status condition for five turns, and a Pokémon behind a {{m|substitute}} cannot be poisoned (other than by holding a Toxic Orb or poisoning a Pokémon with the ability {{a|Synchronize}}). Poisoning can be prevented with the Abilities {{a|Immunity}}, {{a|Comatose}}, and {{a|Leaf Guard}} (in [[harsh sunlight]]).
Pokémon with the Ability {{a|Immunity}} cannot be poisoned. Pokémon with the {{a|Comatose}} Ability and {{p|Minior}} in Meteor Form are completely immune to being poisoned. Pokémon with the Ability {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. The Ability {{a|Magic Guard}} will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.


The Ability {{a|Magic Guard}} will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be poisoned, except due to {{a|Synchronize}} or a held {{DL|In-battle effect item|Toxic Orb}}.


==Advantages==
==Advantages==
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==In the anime==
==In the anime==
[[File:Venipede Poison Point effect.png|right|{{Ash}} poisoned|thumb|250px]]
[[File:Venipede Poison Point effect.png|thumb|250px|{{Ash}} poisoned]]
The poison status has been shown several times in the anime:
The poison status has been shown multiple times in the anime:
* In ''[[AG019|Sharpedo Attack!]]'', while Brock is battling a {{p|Sharpedo}} it suddenly faints. He examines it and realizes that it's poisoned from {{TP|Jessie|Seviper}}'s {{m|Poison Tail}}. Brock does everything he can for Sharpedo, but they don't have any medicine, and after a while, Sharpedo's poison gets cured.
* In ''[[AG019|Sharpedo Attack!]]'', while {{an|Brock}} was battling a {{p|Sharpedo}}, it suddenly fainted. He examined it and realized that it had been poisoned by {{TP|Jessie|Seviper}}'s {{m|Poison Tail}}. Brock does everything he can for Sharpedo, but even though he doesn't have have any medicine, Sharpedo's poison got cured by itself after a while.
* In ''[[DP168|Keeping In Top Forme!]]'', {{p|Shaymin}}, {{TP|Dawn|Piplup}} and {{AP|Pikachu}} all get poisoned, Shaymin from getting exposed to some kind of poison and Pikachu and Piplup from a wild {{p|Shroomish}} using {{m|Poison Powder|PoisonPowder}} on them. Shaymin is cured by {{an|Brock}} who uses a [[Pecha Berry]] on it, and Pikachu and Piplup are cured by Shaymin's Aromatherapy.
* In ''[[DP168|Keeping In Top Forme!]]'', {{p|Shaymin}}, {{TP|Dawn|Piplup}}, and {{AP|Pikachu}} all got poisoned, Shaymin from getting exposed to some kind of poison and Pikachu and Piplup from a wild {{p|Shroomish}} using {{m|Poison Powder}} on them. Shaymin was cured by Brock, who used a [[Pecha Berry]] on it, and Pikachu and Piplup were cured by Shaymin's {{m|Aromatherapy}}.
* In ''[[DP187|A Real Rival Rouser!]]'' during a battle between [[Paul]] and Ash, Paul's {{p|Drapion}} uses {{m|Toxic Spikes}} which poisons every Pokémon Ash sends out (regardless of type). Ash's {{AP|Buizel}}, {{AP|Staraptor}}, {{AP|Torterra}}, {{AP|Infernape}}, and {{AP|Gliscor}} all get poisoned from the Toxic Spikes.
* In ''[[DP187|A Real Rival Rouser!]]'', during the [[Lily of the Valley Conference]] battle between [[Paul]] and Ash, Paul's {{p|Drapion}} used {{m|Toxic Spikes}}, which poisoned every Pokémon Ash sent out (regardless of type). [[Ash's Buizel]], {{AP|Staraptor}}, {{AP|Torterra}}, {{AP|Infernape}}, and {{AP|Gliscor}} all got poisoned from the Toxic Spikes. Eventually, Infernape managed to get rid of the Toxic Spikes by using {{m|Flare Blitz}} while being {{m|Dig|underground}}.
* In ''[[DP190|The Brockster Is In!]]'' Ash's {{p|Pikachu}} and all of [[Normajean]]'s Pokémon get poisoned by wild {{p|Tentacruel}}'s {{m|Poison Sting}} and {{m|Poison Jab}}. Brock uses Pecha Berries to cure them. He also has his {{TP|Brock|Chansey}} to use {{m|Soft-Boiled|Softboiled}} on Normajean's {{p|Pichu}}. In this episode, it seems that a fever and difficulty breathing is a side effect to the poison.
* In ''[[DP190|The Brockster Is In!]]'', Ash's Pikachu and all of [[Normajean]]'s Pokémon got poisoned by wild {{p|Tentacruel}}'s {{m|Poison Sting}} and {{m|Poison Jab}}. Brock used Pecha Berries to cure them. He also had his {{TP|Brock|Chansey}} use {{m|Soft-Boiled|Softboiled}} on Normajean's {{p|Pichu}}. In this episode, it seems that a fever and difficulty breathing is a side effect to the poison.
* In ''[[BW022|A Venipede Stampede!]]'', {{Ash}} becomes poisoned when a wild {{p|Venipede}} headbutts him, due to Venipede's {{a|Poison Point}}. He is cured by a remedy that {{an|Cilan}} made.
* In ''[[BW022|A Venipede Stampede!]]'', {{Ash}} became poisoned when a wild {{p|Venipede}} headbutted him, activating Venipede's {{a|Poison Point}}. He was cured by a remedy that {{an|Cilan}} made.
* In ''[[BW032|Facing Fear with Eyes Wide Open!]]'', {{AP|Scraggy}}'s aggressiveness towards a group of {{p|Foongus}} causes the Foongus to use Poison Powder in retaliation, affecting all of Ash, {{an|Iris}}, and Cilan's Pokémon except for {{AP|Oshawott}}, who had been training with his Trainer and {{TP|Iris|Excadrill}} who was not out. While Iris took care of the sick Pokémon, Ash, Oshawott, and Cilan went to a nearby pond to get [[Remeyo weed]] for Iris's poison remedy. After fending off the pond's {{p|Tympole}}, Ash and Cilan capture the Tympole's leader, {{AP|Palpitoad}}, and its ally, {{TP|Cilan|Stunfisk}}, respectively, allowing them access to the herbs.
* In ''[[BW032|Facing Fear with Eyes Wide Open!]]'', [[Ash's Scraggy]]'s aggressiveness towards a group of {{p|Foongus}} caused the Foongus to use Poison Powder in retaliation, affecting all of Ash, {{an|Iris}}, and Cilan's Pokémon except for {{AP|Oshawott}}, who had been training with his Trainer and {{TP|Iris|Excadrill}} who was not out. While Iris took care of the sick Pokémon, Ash, Oshawott, and Cilan went to a nearby pond to get [[Remeyo weed]] for Iris's poison remedy. After fending off the pond's {{p|Tympole}}, Ash and Cilan capture the Tympole's leader, {{AP|Palpitoad}}, and its ally, {{TP|Cilan|Stunfisk}}, respectively, allowing them access to the herbs.
* In ''[[BW054|The Four Seasons of Sawsbuck!]]'', a Pokémon [[photography|photographer]] named {{OBP|Robert|BW054}} becomes poisoned by an {{p|Amoonguss}}'s PoisonPowder while trying to save a {{p|Deerling}} from a similar fate. He is cured by the Deerling's {{p|Sawsbuck}} friends with the help of a mysterious lake.
* In ''[[BW054|The Four Seasons of Sawsbuck!]]'', a Pokémon [[photography|photographer]] named {{OBP|Robert|BW054}} became poisoned by an {{p|Amoonguss}}'s Poison Powder while trying to save a {{p|Deerling}} from a similar fate. He was cured by the Deerling's {{p|Sawsbuck}} friends with the help of a mysterious lake.
* In ''[[BW083|Rocking the Virbank Gym! Part 1]]'' and ''[[BW084|Rocking the Virbank Gym! Part 2]]'', [[Ash's Unfezant]], {{AP|Leavanny}}, {{AP|Pignite}}, {{AP|Palpitoad}}, and {{AP|Pikachu}} are all poisoned during Ash's Gym battle against [[Roxie]]'s Poison-type Pokémon. Out of these, Leavanny and Pignite are badly poisoned. Roxie also cures Pignite and Pikachu from poison with Pecha Berries.
* In ''[[BW083|Rocking the Virbank Gym! Part 1]]'' and ''[[BW084|Part 2]]'', [[Ash's Unfezant]], {{AP|Leavanny}}, {{AP|Pignite}}, {{AP|Palpitoad}}, and Pikachu were all poisoned during Ash's [[Virbank Gym]] battle against [[Roxie]]'s Poison-type Pokémon. Out of these, Leavanny and Pignite were badly poisoned. Roxie also cured Pignite and Pikachu from poison with Pecha Berries.
* In ''[[BW106|Strong Strategy Steals the Show!]]'', [[Stephan]]'s {{p|Zebstrika}} was poisoned by Ash's Palpitoad's {{m|Sludge Wave}}. However, Stephan countered this by having Zebstrika use {{m|Facade}}, which was powered up due to the poison.
* In ''[[BW106|Strong Strategy Steals the Show!]]'', [[Stephan]]'s {{p|Zebstrika}} was poisoned by Ash's Palpitoad's {{m|Sludge Wave}}. However, Stephan countered this by having Zebstrika use {{m|Facade}}, which was powered up due to the poison.
* In ''[[XY024|An Undersea Place to Call Home!]]'', Pikachu was badly posioned by a wild {{p|Skrelp}}'s {{m|Toxic}}. He is cured with an {{DL|Status condition healing item|Antidote}} by [[Eddy]] and [[Lindsey]].  
* In ''[[XY024|An Undersea Place to Call Home!]]'', Ash's Pikachu was badly posioned by a wild {{p|Skrelp}}'s {{m|Toxic}}. He was cured with an {{DL|Status condition healing item|Antidote}} by [[Eddy]] and [[Lindsey]].  
* In ''[[XY052|A Stealthy Challenge!]]'', [[Sanpei]]'s {{p|Greninja}} was poisoned by [[Saizo]]'s {{p|Barbaracle}}'s Poison Jab. It was later cured when {{an|Clemont}} gave it a Pecha Berry.
* In ''[[XY052|A Stealthy Challenge!]]'', [[Sanpei's Greninja]] was poisoned by [[Saizo]]'s {{p|Barbaracle}}'s Poison Jab. It was later cured when {{an|Clemont}} gave it a Pecha Berry.
* In ''[[XY058|The Green, Green Grass Types of Home!]]'', [[Ash's Fletchinder]] and {{AP|Hawlucha}} were both poisoned by [[Ramos]]'s {{p|Weepinbell}}'s {{m|Poison Powder}} during Ash's [[Coumarine Gym]] battle. The poison quickly ate at their stamina, causing them both to fall to the {{2t|Grass|Poison}} Pokémon. {{AP|Frogadier}} managed to avoid the same fate by using its [[Ash's Frogadier#Moves improvised|Frubbles]] as a mask, preventing it from inhaling the spores.
* In ''[[XY058|The Green, Green Grass Types of Home!]]'', [[Ash's Fletchinder]] and {{AP|Hawlucha}} were both poisoned by [[Ramos]]'s {{p|Weepinbell}}'s Poison Powder during Ash's [[Coumarine Gym]] battle. The poison quickly ate at their stamina, causing them both to fall to the {{2t|Grass|Poison}} Pokémon. {{AP|Frogadier}} managed to avoid the same fate by using its {{DL|Ash's Frogadier|Moves improvised|Frubbles}} as a mask, preventing it from inhaling the spores.
* In ''[[SS035|Mega Evolution Special IV]]'', [[Alain's Charizard]] was poisoned by a Trainer's {{me|Venusaur}}'s {{m|Venoshock}} (despite the fact that Venoshock should be unable to poison its target). After the battle, [[Alain]] cured Charizard with a Pecha Berry.
* In ''[[SS035|Mega Evolution Special IV]]'', [[Alain's Charizard]] was poisoned by a Trainer's {{me|Venusaur}}'s {{m|Venoshock}} (despite the fact that Venoshock should be unable to poison its target). After the battle, [[Alain]] cured Charizard with a Pecha Berry.
* In ''[[XY104|A Windswept Encounter!]]'', [[Ash's Noibat]] was poisoned by a wild {{p|Breloom}}'s  Poison Powder. He was cured after a wild {{p|Floette}} used {{m|Aromatherapy}}.
* In ''[[XY104|A Windswept Encounter!]]'', [[Ash's Noibat]] was poisoned by a wild {{p|Breloom}}'s  Poison Powder. He was cured by a wild {{p|Floette}} using Aromatherapy on him.
* In [[SM012]], [[Ash's Rowlet]] was poisoned by [[James's Mareanie]]'s {{m|Sludge Bomb}}. It was cured with an Antidote given to Ash by [[Professor Kukui]]. This episode also started the {{cat|Anime running gags|running gag}} of Mareanie poisoning James while showing its affection to him, causing his face to look like a Mareanie.


==In the manga==
==In the manga==
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===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
In ''[[PS003|The Secret of Kangaskhan]]'' when {{adv|Red}} suspects that there is something wrong with a baby {{p|Kangaskhan}}, he realizes it is poisoned, and uses an Antidote to cure it.
In ''[[PS003|The Secret of Kangaskhan]]'' when {{adv|Red}} suspects that there is something wrong with a baby {{p|Kangaskhan}}, he realizes it is poisoned, and uses an Antidote to cure it.
In the {{chap|Emerald}}, bad poison is explained in detail by [[Pike Queen Lucy]] when her {{p|Seviper}} uses {{m|Poison Fang}} and successfully inflicts the condition.


===In the Pokémon Gotta Catch 'Em All manga===
===In the Pokémon Gotta Catch 'Em All manga===
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|zh_yue=中毒 ''{{tt|Jungduhk|Poison}}''
|zh_yue=中毒 ''{{tt|Jungduhk|Poison}}''
|zh_cmn=中毒 ''{{tt|Zhòngdú|Poison}}''
|zh_cmn=中毒 ''{{tt|Zhòngdú|Poison}}''
|da=Forgiftet
|nl=Vergiftiging
|nl=Vergiftiging
|fr=Poison
|fi=Myrkytys
|fr=Empoisonné
|de=Vergiftet
|de=Vergiftet
|it=Avvelenato
|it=Avvelenato
|ko=독 ''Dok''
|ko=독 ''Dok''
|no=Forgifet
|pt=Envenenado
|pt=Envenenado
|ru=Отравлен ''Otravlen''
|ru=Отравлен ''Otravlen''
|es=Envenenado
|es=Envenenado
|sv=Förgifad
|vi=Nhiễm độc
}}
}}
|
|
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|zh_yue=猛毒 ''{{tt|Máahngduhk|Badly poisoned}}''
|zh_yue=猛毒 ''{{tt|Máahngduhk|Badly poisoned}}''
|zh_cmn=猛毒 ''{{tt|Měngdú|Badly poisoned}}'' {{tt|*|Anime & Manga (Taiwan)}}<br>剧毒 ''{{tt|Jùdú|Badly poisoned}}'' {{tt|*|Manga (Mainland China)}}
|zh_cmn=猛毒 ''{{tt|Měngdú|Badly poisoned}}'' {{tt|*|Anime & Manga (Taiwan)}}<br>剧毒 ''{{tt|Jùdú|Badly poisoned}}'' {{tt|*|Manga (Mainland China)}}
|fr=Gravement empoisonné
|fr_ca=Très empoisonné{{tt|*|Blue Rescue Team manual}}
|fr_eu=Gravement empoisonné
|de=Schwer vergiftet
|de=Schwer vergiftet
|it=Iperavvelenato
|it=Iperavvelenato
|ko=맹독 ''Maengdok''
|ko=맹독 ''Maengdok''
|es=Gravemente envenenado
|es=Gravemente envenenado
|vi=Kịch độc
}}
}}
|}
|}
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[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[de:Vergiftung]]
[[fr:Empoisonnement]]
[[fr:Empoisonnement]]
[[ja:どく (状態異常)]]
[[ja:どく (状態異常)]]
[[zh:中毒(状态)]]
[[zh:中毒(状态)]]

Revision as of 18:28, 21 April 2017

Hawlucha poisoned

The poison condition (PSN) (Japanese: poison) is a non-volatile status condition found in the Pokémon games, it causes a Pokémon to lose HP at the end of every turn, as well as outside of battle prior to Generation V. It can be caused by several moves most of which are Poison-type, and some Abilities. Poison and Steel-type Pokémon are immune to being poisoned, making it the only non-volatile status condition to be ineffective against more than one type; however, Poison-type and Steel-type Pokémon can be poisoned by Pokémon with Corrosion, and in Generation II, Steel-type Pokémon can be poisoned by Twineedle.

Leavanny badly poisoned

Along with the poison status, a Pokémon can also be badly poisoned (Japanese: 猛毒 deadly poison); the effects are similar to poison but instead of having a set amount of damage dealt each turn, badly poisoned Pokémon will receive increasing amounts of damage each turn. The label for a Pokémon that is badly poisoned has light purple text from Generation V on, rather than the white text of standard poisoning.

Effect

The effects of poison vary between generations, but a poisoned Pokémon will take damage every turn. Prior to Generation V, outside of battle all poisoned Pokémon lose one HP every four steps the player takes.

Generation I

A poisoned Pokémon will take damage equal to 1/16 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. If a poisoned Pokémon causes an opponent to faint, the poisoned Pokémon will not take damage that turn. Outside of battle, all poisoned Pokémon lose one HP for every four steps taken.

A badly poisoned Pokémon takes damage equal to 1/16 of its maximum HP on the first turn, after which damage increases by 1/16 each time it takes poison damage. When a badly poisoned Pokémon is affected by Haze, switches out, or when the battle ends, its poison status becomes regular poison.

If a Pokémon badly poisoned by Toxic is also under the effect of Leech Seed, both types of recurrent damage will draw upon the same N value to calculate how many multiples of 1/16 of the Pokémon's HP is taken as damage, and both will increase that value. If a badly poisoned Pokémon successfully uses Rest, it will be cured of poison, but N is not reset; if it then suffers burn, Leech Seed or poison damage, that damage will draw upon the N value, and the N value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the N value will be reset to 1).

Generation II

A poisoned Pokémon will take damage equal to 1/8 of its maximum HP every turn.

Bad poisoning remains at a starting amount of 1/16, and no longer interacts with other types of recurrent damage. Haze no longer affects poisoning. While Steel-type Pokémon cannot be poisoned by Poison-type moves, they can be poisoned by Twineedle.

Generation III

Poison damage is now taken at the end of each turn, regardless of whether a Pokémon is knocked out.

If a badly poisoned Pokémon is switched out, it will remain badly poisoned, but the counter is reset. Bad poison still reverts to regular poison after completing a battle.

Steel-type Pokémon can no longer be poisoned by any moves.

Generation IV

Outside of battle, if a poisoned Pokémon is brought down to one HP due to poison damage, it will be cured of poison instead of fainting.

Generation V on

A poisoned Pokémon no longer receives damage outside of battle.

A poisoned Pokémon now glows purple in battle in Generation V, or continuously releases bubbles of poison from its body in Generation VI. Poisoned Pokémon take double damage from Hex and Venoshock.

In Generation V, bad poison displays with dark purple characters in the icon instead of white; in Generation VI, both icon and text change color.

Appearance

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Generation VI, VII images

Bad poison

Causes

Regular poison

Moves

The following moves may poison the target:

Move Type Category Probability Power Accuracy Notes
Baneful Bunker Poison Status 100% If a Pokémon attempts to use a contact move on the user.
Cross Poison Poison Physical 10% 70 100%
Fling Dark Physical 100% 70 100% If Poison Barb is held by the user.
Gunk Shot Poison Physical 30% 120 80%
Poison Gas Poison Status 100% 90%
Poison Jab Poison Physical 30% 80 100%
Poison Powder Poison Status 100% 75% Grass types, as well as Pokémon with Overcoat and Safety Goggles, are immune to Poison Powder (Generation VI).
Poison Sting Poison Physical 30% 15 100%
Poison Tail Poison Physical 10% 50 100%
Psycho Shift Psychic Status 100% 100% If the user is poisoned
Secret Power Normal Physical 30% 70 100% May cause poison only when used in tall grass (Generation III only)
Sludge Poison Special 30% 65 100%
Sludge Bomb Poison Special 30% 90 100%
Sludge Wave Poison Special 10% 95 100%
Smog Poison Special 40% 30 70%
Toxic Spikes Poison Status 100% Upon switching in, if the move was used once.
Toxic Thread Poison Status 100% 100%
Twineedle Bug Physical 20% 25 100%

Other causes

A Pokémon has a 30% chance of being poisoned after making contact with a Pokémon with the Poison Point Ability, and a 9% chance after making contact with a Pokémon with Effect Spore. Poison Touch has a 30% chance (20% in the Japanese versions of Pokémon Black and White) of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with the Synchronize Ability.

Badly poison

Moves

The following moves may badly poison the target:

Move Type Category Probability Power Accuracy Notes
Fling Dark Physical 100% 30 100% If Toxic Orb is held by user.
Psycho Shift Psychic Status 100% 100% If the user is badly poisoned
Poison Fang Poison Physical 50% 50 100% Had a 30% chance of badly poisoning in Generations III-V.
Toxic Poison Status 100% 90% Never misses when used by a Poison-type Pokémon in Generation VI.
Toxic Spikes Poison Status 100% Upon switching in, if the move was used twice.

Other causes

The item Toxic Orb badly poisons the holder at the end of the turn. From Generation V onward, a Pokémon can also be badly poisoned if it badly poisons a Pokémon with Synchronize (prior to Generation V, Synchronize only inflicts regular poison).

Curing

Poison (including bad poison) can be cured with the use of an Antidote, Drash Berry (Generation III only) and Pecha Berry (PSNCureBerry in Generation II). In addition, like all other major status conditions, it can be cured by the items Full Heal, Rage Candy Bar, Lava Cookie, Old Gateau, Casteliacone, Lumiose Galette, Shalour Sable, Big Malasada, Full Restore, Heal Powder, Lum Berry (Miracle Berry in Generation II), and Sacred Ash.

The moves Refresh and Rest remove the poison status condition from the user, while Heal Bell (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and Aromatherapy removes it from all Pokémon in the user's party. In addition, the move Psycho Shift shifts the poison onto its target (thereby healing the user). In Generation I only, using Haze cures the opponent from poison.

Pokémon with Natural Cure will be cured upon switching out, those with the Hydration Ability will be cured whilst it is raining. Pokémon with Shed Skin have a 30% chance of being cured every turn, and Pokémon with Healer have a 30% chance of curing their allies.

Prevention

In general, Steel- and Poison-type Pokémon cannot be poisoned. However, they can be poisoned by Pokémon with the Corrosion Ability. Additionally, in Generation II, the move Twineedle can poison Steel-type Pokémon. If a Pokémon is poisoned while not Poison- or Steel-type (such as while affected by a type-changing move or before evolving into a Poison-type or Steel-type Pokémon), it will remain poisoned.

Pokémon with the Ability Immunity cannot be poisoned. Pokémon with the Comatose Ability and Minior in Meteor Form are completely immune to being poisoned. Pokémon with the Ability Leaf Guard will be protected from status conditions in harsh sunlight. The Ability Magic Guard will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.

The moves Safeguard and Misty Terrain (for grounded Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a substitute cannot be poisoned, except due to Synchronize or a held Toxic Orb.

Advantages

While poisoning and badly poisoning, like all major status conditions, have primarily negative effects, it can be advantageous to be poisoned in certain conditions. Pokémon with Guts, Marvel Scale, and Quick Feet will have their Attack, Defense, and Speed increased by 50%, respectively, if poisoned or afflicted by any other non-volatile status condition excluding sleep and freeze; however, in Generation IV, sleep will increase the Attack of Pokémon with Guts. Poisoning will increase the attack of a Pokémon with Toxic Boost by 50%, and the base power of Facade is doubled (from 70 to 140) when inflicted with poison. A Pokémon with Poison Heal will regain 1/8th of its maximum HP at the end of each turn instead of taking damage. When capturing Pokémon, the poison status also adds a 1.5× multiplier to the catch rate of any given Pokémon.

In competitive battling in Generation I, as Pokémon were not healed before link battles in the handheld games, players would often enter battles with their Pokémon already poisoned, as it prevented them from being affected by other more harmful status conditions; also, poison only inflicted 1/16 of the Pokémon's total HP as damage each turn rather than 1/8 as it does from Generation II onward. This tactic was not viable in the Pokémon Stadium series, as Pokémon were restored to full health before battle in these games.

Other in-game effects

If a poisoned Pokémon gains the Ability Immunity through the use of Skill Swap, Trace or another method, the poison or bad poison status will be removed.

In Pokémon Emerald, when the player is inside the Battle Pyramid, the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic.

In the Generation IV games, Pokémon Platinum, HeartGold and SoulSilver, at the Battle Arcade, one of the effects caused by the roulette is causing the poison status; Pokémon that would normally be immune to poison are unaffected. The poison will last for a single battle.

In the spin-off games

Pokémon Mystery Dungeon

Like the main games, Pokémon Mystery Dungeon also features both normal poisoning as well as bad poisoning. When a Pokémon is poisoned, it takes damage every ten turns and is also prevented from regenerating HP. Poison does not disappear over turns. When a Pokémon is badly poisoned, it takes damage every two turns and also prevents regenerating HP. Similar to the main games, the poison conditions do not disappear over turns but can be healed with certain moves or items, and by going to the next floor.

Rumble series

Poison and bad poison (Poisoned and Badly Poisoned when inflicted in-game) are negative statuses in the Rumble series. When a Pokémon is Poisoned, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon's Speed. While Poisoned, purple bubbles emanate from around the affected Pokémon's head. The effects under Badly Poisoned are similar, but the rate at which HP is depleted gradually increases while the status lasts and purple smoke emanates from the Pokémon's head instead of bubbles. Though most negative statuses will replace one another if one is inflicted while another is present, Poisoned cannot replace Badly Poisoned (though Badly Poisoned will replace Poisoned).

No types are immune to poison or bad poison, but Pokémon with the Poison Boost or Steady Special Traits cannot be poisoned or badly poisoned, and those with the Reflector Trait will cause the user of the poison-inflicting move to become poisoned or badly poisoned instead if hit by one.

Pokémon Conquest

Like the main series, a Pokémon inflicted with poison is protected from other status conditions and does not wear off over time. Normal poison can be inflicted by attacks, abilities, or by a Pokémon ending their turn in a poison bog. Bad poison can only be inflicted by the effect of Poison Fang. As in the main series, Poison- and Steel-types are immune to poison. Poison can be cured through certain Warrior Skills, items, or by ending a Pokémon's turn in a hot spring or a water bucket.

Pokémon afflicted with normal poison lose 1/8th their max HP, rounded down, at the end of their side's turn, even if the poisoned Pokémon itself took no action. Pokémon afflicted with bad poisoning lose 1/16th of their max HP initially, with damage increasing by 1/16 at the end of their side's turn. Enemy Warriors defeated through poison damage are not treated as being defeated by the player, and thus cannot be recruited after the battle.

In the anime

Ash poisoned

The poison status has been shown multiple times in the anime:

In the manga

Poisoned Pikachu in Pokémon Gotta Catch 'Em All

In the Pokémon Adventures manga

In The Secret of Kangaskhan when Red suspects that there is something wrong with a baby Kangaskhan, he realizes it is poisoned, and uses an Antidote to cure it.

In the Emerald arc, bad poison is explained in detail by Pike Queen Lucy when her Seviper uses Poison Fang and successfully inflicts the condition.

In the Pokémon Gotta Catch 'Em All manga

Shu's Pikachu was poisoned in GDZ68 by Kingdra's Toxic. Shu gave him an Antidote which cured the poisoning.

In the TCG

Main article: Special Conditions (TCG)
A poison marker from the TCG.

In the Trading Card Game, Poisoned is one of the five Special Conditions along with Asleep, Burned, Confused, and Paralyzed. When a Pokémon is Poisoned, a poison counter is placed on it and one damage counter is put on the Pokémon in between each turn. Some attacks require the player to put two, three, or even four damage counters on a Pokémon between turns, instead of the normal one. The condition can be removed by returning the affected Pokémon to the Bench or by evolving it. Unlike the Pokémon games, a Pokémon can be afflicted with more than one Special Condition at once; however, some Special Conditions will erase ones already present.

Trivia

  • Prior to Generation V, poison was the only status condition that could inflict damage outside of battle.

In other languages

Poisoned

Language Title
Chinese Cantonese 中毒 Jungduhk
Mandarin 中毒 Zhòngdú
Denmark Flag.png Danish Forgiftet
The Netherlands Flag.png Dutch Vergiftiging
Finland Flag.png Finnish Myrkytys
France Flag.png French Empoisonné
Germany Flag.png German Vergiftet
Italy Flag.png Italian Avvelenato
South Korea Flag.png Korean Dok
Norway Flag.png Norwegian Forgifet
Portugal Flag.png Portuguese Envenenado
Russia Flag.png Russian Отравлен Otravlen
Spain Flag.png Spanish Envenenado
Sweden Flag.png Swedish Förgifad
Vietnam Flag.png Vietnamese Nhiễm độc

Badly poisoned

Language Title
Chinese Cantonese 猛毒 Máahngduhk
Mandarin 猛毒 Měngdú *
剧毒 Jùdú *
French Canada Flag.png Canada Très empoisonné*
France Flag.png Europe Gravement empoisonné
Germany Flag.png German Schwer vergiftet
Italy Flag.png Italian Iperavvelenato
South Korea Flag.png Korean 맹독 Maengdok
Spain Flag.png Spanish Gravemente envenenado
Vietnam Flag.png Vietnamese Kịch độc


Status conditions
BURNED FROZEN PARALYSIS POISONED
ASLEEP CONFUSION FLINCHING FAINTED


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.