Play Nice (move): Difference between revisions

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{{Moveheader/Level|Normal|6}}
{{Moveheader/Level|Normal|6}}
{{Moveentry/Level6|025|Pikachu|1|Electric|Electric|7}}
{{Moveentry/Level6|025|Pikachu|1|Electric|Electric|7}}
{{Moveentry/Level6|039|Jigglypuff|2|Normal|Fairy|10}}
{{Moveentry/Level6|039|Jigglypuff|2|Normal|Fairy|{{tt|10|XY}}<br>{{tt|8|ORAS}}}}
{{Moveentry/Level6|216|Teddiursa|1|Normal|Normal|25}}
{{Moveentry/Level6|216|Teddiursa|1|Normal|Normal|25}}
{{Moveentry/Level6|217|Ursaring|1|Normal|Normal|25}}
{{Moveentry/Level6|217|Ursaring|1|Normal|Normal|25}}

Revision as of 11:02, 23 November 2014

Play Nice
なかよくする Make Friends
[[File:|300px|center]]
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Play Nice (Japanese: なかよくする Make Friends) is a non-damaging Normal-type move introduced in Generation VI.

Effect

Play Nice lowers the target's Attack stat by one stage and is unaffected by modifications to the accuracy stat and evasion stat. It will hit the target even if it has used Protect, Detect, or Spiky Shield, but will fail if the target is protected by Crafty Shield or is in the middle of a semi-invulnerable move like Fly or Dig.

Description

Games Description
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
025 Pikachu Pikachu Electric Electric 7
039 Jigglypuff Jigglypuff Normal Fairy 10
8
216 Teddiursa Teddiursa Normal Normal 25
217 Ursaring Ursaring Normal Normal 25
311 Plusle Plusle Electric Electric --, 21
312 Minun Minun Electric Electric --
314 Illumise Illumise Bug Bug --
511 Pansage Pansage Grass Grass --
513 Pansear Pansear Fire Fire --
515 Panpour Panpour Water Water --
531 Audino Audino Normal Normal --
574 Gothita Gothita Psychic Psychic 8
575 Gothorita Gothorita Psychic Psychic --
576 Gothitelle Gothitelle Psychic Psychic --
613 Cubchoo Cubchoo Ice Ice 15
614 Beartic Beartic Ice Ice 9
684 Swirlix Swirlix Fairy Fairy 8
685 Slurpuff Slurpuff Fairy Fairy 8
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
France Flag.png French Camaraderie
Germany Flag.png German Kameradschaft
Italy Flag.png Italian Simpatia
South Korea Flag.png Korean 친해지기 Chinhaejigi
Spain Flag.png Spanish Camaradería


Variations of the move Confide
StatusIC HOME.png ConfidePlay Nice


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.