Picross NP Vol. 1: Difference between revisions
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{{ | {{Infobox_game | ||
'''Picross NP Vol.1''' is a | |colorscheme=red|bordercolorscheme=black | ||
|name=Picross NP Vol.1 | |||
|jname=ピクロス{{j|NP Vol.1}} | |||
|boxart=Picross NP Vol1.png | |||
|size=190px | |||
|caption=Title screen | |||
|platform=[[Super Nintendo Entertainment System]] ([[Satellaview]]) | |||
|category=Puzzle | |||
|players=Single player | |||
|release_date_ja=April 1999 | |||
|release_date_au=N/A | |||
|release_date_eu=N/A | |||
|release_date_na=N/A | |||
|release_date_kr=N/A | |||
|publisher=[[Nintendo]] | |||
|gen_series=[[Generation I]] miscellaneous | |||
|developer=[[Jupiter Corporation]] | |||
}} | |||
'''Picross NP Vol.1''' is a logic puzzle game, developed by [[Jupiter Corporation]] and published by Nintendo. It was downloadable onto a [[Super Nintendo Entertainment System]] console in Japan in April 1999 using [[Satellaview]]. The "NP" stands for [[Nintendo Power]]. It was the first in a series of eight Nintendo-themed {{wp|Nonogram|Picross}} games. | |||
==Gameplay== | ==Gameplay== | ||
In Picross, each | In Picross, each puzzle—referred to by the game as a 'problem'—consists of a grid of squares. The player is given 30 minutes to complete a puzzle by shading in particular squares in order to make some sort of picture. In each puzzle, there are numbers adjacent to each row or column which indicate how many squares in each corresponding row or column need to be shaded. | ||
The player can mark squares | The player can mark squares thought not to form part of the picture with an 'X'. If the player attempts to shade in a square that is not part of the picture, a time penalty will be incurred: 2 minutes for the first mistake, 4 minutes for the second, and 8 minutes for any mistake thereafter. | ||
There are 6 levels of gameplay; including a 'Character' round, which features 12 puzzles based on Pokémon. Depending on the difficulty level each puzzle grid can be 5, 10, 15, 20 or 25 tiles in | There are 6 levels of gameplay; including a 'Character' round, which features 12 puzzles based on Pokémon. Depending on the difficulty level, each puzzle grid can be 5, 10, 15, 20 or 25 tiles in both length and width, and the grid is not required to be square. | ||
==Pokémon== | ==Pokémon== | ||
In the game's 'Character' round, there are 12 puzzles that are based on Pokémon. The Pokémon featured in the game are | In the game's 'Character' round, there are 12 puzzles that are based on Pokémon. The Pokémon featured in the game are: | ||
* Meowth | * {{p|Meowth}} | ||
* Mr. Mime | * {{p|Mr. Mime}} | ||
* Psyduck | * {{p|Psyduck}} | ||
* Clefairy | * {{p|Clefairy}} | ||
* Togepi | * {{p|Togepi}} | ||
* Electrode | * {{p|Electrode}} | ||
* Gloom | * {{p|Gloom}} | ||
* Pikachu | * {{p|Pikachu}} | ||
* Zapdos | * {{p|Zapdos}} | ||
* Rapidash | * {{p|Rapidash}} | ||
* Poliwag | * {{p|Poliwag}} | ||
* | * {{p|Snorlax}} | ||
{{ | |||
{{-}} | |||
{{Other games}}<br> | |||
{{Project Sidegames notice}} | {{Project Sidegames notice}} |
Revision as of 14:46, 14 September 2011
Picross NP Vol.1 ピクロスNP Vol.1 | |
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File:Picross NP Vol1.png Title screen | |
Basic info
| |
Platform: | Super Nintendo Entertainment System (Satellaview) |
Category: | Puzzle |
Players: | Single player |
Connectivity: | None |
Developer: | Jupiter Corporation |
Publisher: | Nintendo |
Part of: | Generation I miscellaneous |
Ratings
| |
CERO: | N/A |
ESRB: | N/A |
ACB: | N/A |
OFLC: | N/A |
PEGI: | N/A |
GRAC: | N/A |
GSRR: | N/A |
Release dates
| |
Japan: | April 1999 |
North America: | N/A |
Australia: | N/A |
Europe: | N/A |
South Korea: | N/A |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
| |
Japanese: | N/A |
English: | N/A |
Picross NP Vol.1 is a logic puzzle game, developed by Jupiter Corporation and published by Nintendo. It was downloadable onto a Super Nintendo Entertainment System console in Japan in April 1999 using Satellaview. The "NP" stands for Nintendo Power. It was the first in a series of eight Nintendo-themed Picross games.
Gameplay
In Picross, each puzzle—referred to by the game as a 'problem'—consists of a grid of squares. The player is given 30 minutes to complete a puzzle by shading in particular squares in order to make some sort of picture. In each puzzle, there are numbers adjacent to each row or column which indicate how many squares in each corresponding row or column need to be shaded.
The player can mark squares thought not to form part of the picture with an 'X'. If the player attempts to shade in a square that is not part of the picture, a time penalty will be incurred: 2 minutes for the first mistake, 4 minutes for the second, and 8 minutes for any mistake thereafter.
There are 6 levels of gameplay; including a 'Character' round, which features 12 puzzles based on Pokémon. Depending on the difficulty level, each puzzle grid can be 5, 10, 15, 20 or 25 tiles in both length and width, and the grid is not required to be square.
Pokémon
In the game's 'Character' round, there are 12 puzzles that are based on Pokémon. The Pokémon featured in the game are:
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |