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[[File:Pokéthlon stats.png|thumb|A {{p|Quilava}}'s Performance|400px]]
{{redirect|Technique|Pokémon moves, which were also referred to as techniques|Move}}
A Pokémon's '''performance''' (Japanese: '''パフォーマンス''' ''performance'') is made up of stats that exist for use in the [[Pokéthlon]]. There are five different performance stats; Speed, Technique, Jump, Power, and Stamina.  
[[File:Pokéthlon stats.png|thumb|400px|A {{p|Quilava}}'s performance]]
A {{OBP|Pokémon|species}}'s '''performance''' (Japanese: '''パフォーマンス''' ''performance'') is made up of stats that exist for use in the [[Pokéathlon]]. There are five different performance stats; Speed, Power, Skill, Stamina, and Jump.


Each Pokémon has a different base performance, not unlike [[stats]], although a Pokémon does not start with its maximized performance.  Instead, Performance can be improved by feeding the Pokémon Apricorn drinks, which are made with an [[Apricorn Shaker]].
A Pokémon's ability in a performance stat can range from 1 to 5, though the maximum value of a given stat is determined by the Pokémon's species and is often lower than 5. The default value for a given stat is also determined by the Pokémon's species, and the actual value varies further on a daily basis based on the Pokémon's [[Nature]]. In order to maximize a performance stat that is not already at the species' maximum value, the Pokémon can be given Apricorn juice, which can be made with an [[Apriblender]] or purchased at the [[Pokéathlon Dome]].
 
As an example, a {{p|Typhlosion}}'s Skill performance can range from 1 to 3, with a default value of 2.  If the Typhlosion has a Serious nature, on some days (without the effects of any Aprijuice) it may be 1; if it has a Calm nature, it may be 3 (It cannot be 4, as that is beyond the maximum value for the species).


==Stats==
==Stats==
===Speed===
===Speed===
'''Speed''' is an important stat for a Pokémon that is competing in any Pokéthlon games involving any sort of racing. In order to perform well in such events, a Pokémon will need to have a high Speed stat. It is not to be confused with the Speed stat used in [[Pokémon battle]]s, which is すばやさ in Japanese (whereas this is スピード). Speed is used in Dash Hurdle, Change Relay, Push Circle, Ring-Out Fight, Catch Saucer, Smash Goal, and Steal Flag.  
'''Speed''' (Japanese: '''スピード''' ''Speed'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving any sort of racing. In order to perform well in such events, a Pokémon will need to have a high Speed performance stat. It is not to be confused with the '''Speed''' (Japanese: '''すばやさ''' ''Speed'') stat used in [[Pokémon battle]]s. Abilities that benefit the Pokémon's {{DL|Stats|Speed}} stat benefit its Speed performance stat. Speed is used in Hurdle Dash, Relay Run, Circle Push, Ring Drop, Disc Catch, Goal Roll, and Pennant Capture.


===Power===
===Power===
'''Power''' is an important stat for a Pokémon that is competing in any Pokéthlon game involving fighting or the usage of physical force. In order to perform well in such events, a Pokémon will need to have a high Power stat. The Power Performance stat is the most commonly used stat in the Pokéthlon, being used in every event with the exception of Dash Hurdle.
'''Power''' (Japanese: '''パワー''' ''Power'') is an important stat for a Pokémon that is competing in any Pokéathlon game involving fighting or the usage of physical force. In order to perform well in such events, a Pokémon will need to have a high Power stat. Abilities that benefit the Pokémon's {{DL|Stats|Attack}} stat benefit its Power. The Power performance stat is the most commonly used stat in the Pokéathlon, being used in every event with the exception of Hurdle Dash.
 
===Skill===
'''Skill''' (Japanese: '''テクニック''' ''Technique'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving strategy. In order to perform well in such events, a Pokémon will need to have a high Skill stat. Abilities that benefit the Pokémon's {{DL|Stats|Special Defense}} stat benefit its Skill. Skill is used in Lamp Jump, Snow Throw, Pennant Capture, Hurdle Dash, Relay Run, Block Break, and Goal Roll.


===Technique===
===Stamina===
'''Technique''' is an important stat for a Pokémon that is competing in any Pokéthlon games involving strategy. In order to perform well in such events, a Pokémon will need to have a high Technique stat. Technique is used in Bound Field, Shooting Snow, Steal Flag, Dash Hurdle, Change Relay, Break Block, and Smash Goal.
'''Stamina''' (Japanese: '''スタミナ''' ''Stamina'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving a risk of fatigue. In order to perform well in such events, a Pokémon will need to have a high Stamina stat. Abilities that benefit the Pokémon's {{DL|Stats|Defense}} stat benefit its Stamina. Stamina is used in Ring Drop, Snow Throw, Relay Run, Block Break, Lamp Jump, Circle Push, Goal Roll, and Pennant Capture.


===Jump===
===Jump===
As the name implies, '''Jump''' is an important stat for a Pokémon that is competing in any Pokéthlon games involving jumping. In order to perform well in such events, a Pokémon will need to have a high Jump stat. Jump is the least commonly used stat in the Pokéthlon, being used only in Dash Hurdle, Ring-Out Fight, Bound Field, and Catch Saucer.
'''Jump''' (Japanese: '''ジャンプ''' ''Jump'') is an important stat for a Pokémon that is competing in any Pokéathlon games involving jumping. In order to perform well in such events, a Pokémon will need to have a high Jump stat. Abilities that benefit the Pokémon's {{DL|Stats|Special Attack}} stat benefit its Jump. Jump is the least commonly used stat in the Pokéathlon, being used only in Hurdle Dash, Ring Drop, Lamp Jump, and Disc Catch.


===Stamina===
==Symbols==
'''Stamina''' is an important stat for a Pokémon that is competing in any Pokéthlon games involving a risk of fatigue. In order to perform well in such events, a Pokémon will need to have a high Stamina stat. Stamina is used in Ring-Out Fight, Shooting Snow, Change Relay, Break Block, Bound Field, Push Circle, Smash Goal, and Steal Flag.
The type of star used to display a Pokémon's performance stat indicates where the stat currently is in relation to the default value for the species:


==Performance Symbols==
{| class="roundy" align="center" style="background: #{{thlon color dark}}; border: 3px solid #{{thlon color}}; width: auto;"
 
{| align=center border="1" style="border: 1px solid #000; border-collapse: collapse;" width=300px cellspacing="0"
|- style="background: #ccf;"
! Symbol
! Meaning
|-
|-
| align=center |[[File:Pokéthlonstarl.png]]
! style="background:#{{thlon color light}}; {{roundytl|5px}}" | {{color|{{thlon color dark}}|Symbol}}
! style="background:#{{thlon color light}}; {{roundytr|5px}}" | {{color|{{thlon color dark}}|Meaning}}
|- style="background:#fff"
| align=center | [[File:Pokéthlonstarl.png]]
| Greater than base performance
| Greater than base performance
|-
|- style="background:#fff"
| align=center |[[File:Pokéthlonstarm.png]]
| align=center | [[File:Pokéthlonstarm.png]]
| Equal to base performance
| Equal to base performance
|-
|- style="background:#fff"
| align=center |[[File:Pokéthlonstars.png]]
| align=center | [[File:Pokéthlonstars.png]]
| Less than base performance
| Less than base performance
|-  
|-  
| align=center |[[File:Pokéthlonstarn.png]]
| align="center" style="background:#fff; {{roundybl|5px}}" | [[File:Pokéthlonstarn.png]]
| --
| style="background:#fff; {{roundybr|5px}}" | --
|}
|}


==Daily Pokéthlon performance stat changes==
==Daily stat changes==
Every day two of a Pokémon's Pokéthlon performance values can change according to the Pokémon's daily condition. Which stats change and to what degree are based on the Pokémon's [[nature]]. Below is a list of the natures, which performance they effect and to what degree possible the stats can fluctuate. Each value below is the highest extent to which each performance stat can improve or be hindered.
The day-to-day performance of a Pokémon in the Pokéathlon changes based on the day of the month, the Nature, and their [[personality value]]. The extent of the change may increase or decrease an attribute by up to 4 stars, subject to the Pokémon's species minimums and maximums, though changes beyond 1-2 stars in either direction cannot be achieved without [[Aprijuice]]. The specifics of how performance is influenced is covered [[Personality value#Performance changes|here]].
{| align=center {{bluetable2|c sortable}} align="center"
 
|- style="background: #ccf;"
Below is a list of the Natures, which performance they effect and to what degree possible the stats can fluctuate. Each value below is the highest extent to which each performance stat can improve or be hindered without Aprijuice.
! Nature
{| align=center class="sortable roundy" style="border:1px solid #{{thlon color dark}}; background:#{{thlon color dark}}"
|- style="background:#FFF"
! style="background: #{{thlon color}}; {{roundytl|5px}}" | Nature
! style="background: #{{Speed color}}" | Speed
! style="background: #{{Speed color}}" | Speed
! style="background: #{{Power color}}" | Power
! style="background: #{{Power color}}" | Power
! style="background: #{{Technique color}}" | Technique
! style="background: #{{Skill color}}" | Skill
! style="background: #{{Stamina color}}" | Stamina
! style="background: #{{Stamina color}}" | Stamina
! style="background: #{{Jump color}}" | Jump
! style="background: #{{Jump color}}; {{roundytr|5px}}" | Jump
|-
|- style="background:#FFF"
| align=center | Hardy
| align=center | Hardy
| align=center | -1
| align=center | -1
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|
|
|
|
|-
|- style="background:#FFF"
| align=center | Lonely
| align=center | Lonely
|
|
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| align=center | -2
| align=center | -2
|
|
|-
|- style="background:#FFF"
| align=center | Brave
| align=center | Brave
| align=center | -2
| align=center | -2
Line 71: Line 77:
|
|
|
|
|-
|- style="background:#FFF"
| align=center | Adamant
| align=center | Adamant
|
|
Line 78: Line 84:
|
|
| align=center | -2
| align=center | -2
|-
|- style="background:#FFF"
| align=center | Naughty
| align=center | Naughty
|
|
Line 85: Line 91:
|
|
|
|
|-
|- style="background:#FFF"
| align=center | Bold
| align=center | Bold
|
|
Line 92: Line 98:
| align=center | +2
| align=center | +2
|
|
|-
|- style="background:#FFF"
| align=center | Docile
| align=center | Docile
|
|
Line 99: Line 105:
| align=center | +1
| align=center | +1
| align=center | -1
| align=center | -1
|-
|- style="background:#FFF"
| align=center | Relaxed
| align=center | Relaxed
| align=center | -2
| align=center | -2
Line 106: Line 112:
| align=center | +2
| align=center | +2
|
|
|-
|- style="background:#FFF"
| align=center | Impish
| align=center | Impish
|
|
Line 113: Line 119:
| align=center | +2
| align=center | +2
| align=center | -2
| align=center | -2
|-
|- style="background:#FFF"
| align=center | Lax
| align=center | Lax
|
|
Line 120: Line 126:
| align=center | +2
| align=center | +2
|
|
|-
|- style="background:#FFF"
| align=center | Timid
| align=center | Timid
| align=center | +2
| align=center | +2
Line 127: Line 133:
|
|
|
|
|-
|- style="background:#FFF"
| align=center | Hasty
| align=center | Hasty
| align=center | +2
| align=center | +2
Line 134: Line 140:
| align=center | -2
| align=center | -2
|
|
|-
|- style="background:#FFF"
| align=center | Serious
| align=center | Serious
| align=center | +1
| align=center | +1
Line 141: Line 147:
|
|
|
|
|-
|- style="background:#FFF"
| align=center | Jolly
| align=center | Jolly
| align=center | +2
| align=center | +2
Line 148: Line 154:
|
|
| align=center | -2
| align=center | -2
|-
|- style="background:#FFF"
| align=center | Naive
| align=center | Naive
| align=center | +2
| align=center | +2
Line 155: Line 161:
|
|
|
|
|-
|- style="background:#FFF"
| align=center | Modest
| align=center | Modest
|
|
Line 162: Line 168:
|
|
| align=center | +2
| align=center | +2
|-
|- style="background:#FFF"
| align=center | Mild
| align=center | Mild
|
|
Line 169: Line 175:
| align=center | -2
| align=center | -2
| align=center | +2
| align=center | +2
|-
|- style="background:#FFF"
| align=center | Quiet
| align=center | Quiet
| align=center | -2
| align=center | -2
Line 176: Line 182:
|
|
| align=center | +2
| align=center | +2
|-
|- style="background:#FFF"
| align=center | Bashful
| align=center | Bashful
|
|
Line 183: Line 189:
|
|
| align=center | +1
| align=center | +1
|-
|- style="background:#FFF"
| align=center | Rash
| align=center | Rash
|
|
Line 190: Line 196:
|
|
| align=center | +2
| align=center | +2
|-
|- style="background:#FFF"
| align=center | Calm
| align=center | Calm
|
|
Line 197: Line 203:
|
|
|
|
|-
|- style="background:#FFF"
| align=center | Gentle
| align=center | Gentle
|
|
Line 204: Line 210:
| align=center | -2
| align=center | -2
|
|
|-
|- style="background:#FFF"
| align=center | Sassy
| align=center | Sassy
| align=center | -2
| align=center | -2
Line 211: Line 217:
|
|
|
|
|-
|- style="background:#FFF"
| align=center | Careful
| align=center | Careful
|
|
Line 218: Line 224:
|
|
| align=center | -2
| align=center | -2
|-
|- style="background:#FFF"
| align=center | Quirky
| align=center style="{{roundybl|5px}}" | Quirky
|
|
|
|
| align=center | +1
| align=center | +1
| align=center | -1
| align=center | -1
|
| style="{{roundybr|5px}}" |  
|}
|}


==Pokéthlon events==
==Pokéathlon events==
 
{| align="center" class="roundy" style="border:1px solid #{{thlon color dark}}; background:#{{thlon color dark}}"
{| {{bluetable2|c sortable}} align="center"
|- style="background: #ccf;"
|- style="background: #ccf;"
! style="background: #{{thlon color}}" | [[Pokéthlon]] event
! style="background: #{{thlon color}}; {{roundytl|10px}}" | {{color2|000|Pokéathlon}} event
! style="background: #{{Speed color}}" | Speed?
! style="background: #{{Speed color}}" | Speed
! style="background: #{{Power color}}" | Power?
! style="background: #{{Power color}}" | Power
! style="background: #{{Technique color}}" | Technique?
! style="background: #{{Skill color}}" | Skill
! style="background: #{{Jump color}}" | Jump?
! style="background: #{{Stamina color}}" | Stamina
! style="background: #{{Stamina color}}" | Stamina?
! style="background: #{{Jump color}}; {{roundytr|10px}}" | Jump
|-
|- style="background:#FFF"
|Dash Hurdle
| Hurdle Dash
|'''Yes'''
! style="background: #{{Speed color light}}" | Yes
|No
| align=center | No
|'''Yes'''
! style="background: #{{Skill color light}}" | Yes
|'''Yes'''
| align=center | No
|No
! style="background: #{{Jump color light}}" | Yes
|-
|- style="background:#FFF"
|Ring-Out Fight
| Ring Drop
|'''Yes'''
! style="background: #{{Speed color light}}" | Yes
|'''Yes'''
! style="background: #{{Power color light}}" | Yes
|No
| align=center | No
|'''Yes'''
! style="background: #{{Stamina color light}}" | Yes
|'''Yes'''
! style="background: #{{Jump color light}}" | Yes
|-
|- style="background:#FFF"
|Shooting Snow
| Snow Throw
|No
| align=center | No
|'''Yes'''
! style="background: #{{Power color light}}" | Yes
|'''Yes'''
! style="background: #{{Skill color light}}" | Yes
|No
! style="background: #{{Stamina color light}}" | Yes
|'''Yes'''
| align=center | No
|-
|- style="background:#FFF"
|Bound Field
| Lamp Jump
|No
| align=center | No
|'''Yes'''
! style="background: #{{Power color light}}" | Yes
|'''Yes'''
! style="background: #{{Skill color light}}" | Yes
|'''Yes'''
! style="background: #{{Stamina color light}}" | Yes
|'''Yes'''
! style="background: #{{Jump color light}}" | Yes
|-
|- style="background:#FFF"
|Change Relay
| Relay Run
|'''Yes'''
! style="background: #{{Speed color light}}" | Yes
|'''Yes'''
! style="background: #{{Power color light}}" | Yes
|'''Yes'''
! style="background: #{{Skill color light}}" | Yes
|No
! style="background: #{{Stamina color light}}" | Yes
|'''Yes'''
| align=center | No
|-
|- style="background:#FFF"
|Break Block
| Block Smash
|No
| align=center | No
|'''Yes'''
! style="background: #{{Power color light}}" | Yes
|'''Yes'''
! style="background: #{{Skill color light}}" | Yes
|No
! style="background: #{{Stamina color light}}" | Yes
|'''Yes'''
| align=center | No
|-
|- style="background:#FFF"
|Push Circle
| Circle Push
|'''Yes'''
! style="background: #{{Speed color light}}" | Yes
|'''Yes'''
! style="background: #{{Power color light}}" | Yes
|No
| align=center | No
|No
! style="background: #{{Stamina color light}}" | Yes
|'''Yes'''
| align=center | No
|-
|- style="background:#FFF"
|Catch Saucer
| Disc Catch
|'''Yes'''
! style="background: #{{Speed color light}}" | Yes
|'''Yes'''
! style="background: #{{Power color light}}" | Yes
|No
| align=center | No
|'''Yes'''
| align=center | No
|No
! style="background: #{{Jump color light}}" | Yes
|-
|- style="background:#FFF"
|Steal Flag
| Pennant Capture
|'''Yes'''
! style="background: #{{Speed color light}}" | Yes
|'''Yes'''
! style="background: #{{Power color light}}" | Yes
|'''Yes'''
! style="background: #{{Skill color light}}" | Yes
|No
! style="background: #{{Stamina color light}}" | Yes
|'''Yes'''
| align=center | No
|-
|- style="background:#FFF"
|Smash Goal
| style="{{roundybl|10px}}" | Goal Roll
|'''Yes'''
! style="background: #{{Speed color light}}" | Yes
|'''Yes'''
! style="background: #{{Power color light}}" | Yes
|'''Yes'''
! style="background: #{{Skill color light}}" | Yes
|No
! style="background: #{{Stamina color light}}" | Yes
|'''Yes'''
| style="{{roundybr|10px}}" align=center | No
|-
|}
|}


==Trivia==
==Trivia==
*{{p|Sunkern}} has a possible five stars in all performance stats, the highest possible total, while ironically sporting the lowest base stat total of any Pokémon. It shares its Performance stats with {{p|Mew}}, {{p|Ditto}}, {{p|Giratina}}'s [[Form differences#Giratina|Origin Forme]], and {{p|Arceus}}.  However, this could have been implemented to compensate for its low stats.
* {{p|Sunkern}} has a possible five stars in all performance stats, the highest possible total, while ironically sporting the lowest base stat total of any Pokémon. It shares its performance stats with {{p|Mew}}, {{p|Ditto}}, {{p|Giratina}}'s [[List of Pokémon with form differences#Giratina|Origin Forme]], and {{p|Arceus}}.
*No event in the Pokéthlon requires less than three Performance stats.
* Every event in the Pokéathlon requires either three or four performance stats.
**Despite this, no event in the Pokéthlon requires every statistic, meaning that every event requires either three or four stats.


==See also==
==See also==
*[[List of Pokémon by performance stats]]
* [[List of Pokémon by performance stats]]
 
==In other languages==
{|
|-
| style="vertical-align:top;"  |
''Performance''
{{langtable|color={{thlon color light}}|bordercolor={{thlon color}}
|de=Leistung
|es=Rendimiento
|fr=Performance
|it=Prestazione
|ko=퍼포먼스 ''Performance''
}}
| style="vertical-align:top;"  |
''Speed''
{{langtable|color={{speed color light}}|bordercolor={{speed color}}
|de=Tempo
|es=Velocidad
|fr=Vitesse
|it=Velocità
|ko=스피드 ''Speed''
}}
| style="vertical-align:top;"  |
''Power''
{{langtable|color={{power color light}}|bordercolor={{power color}}
|de=Kraft
|es=Fortaleza
|fr=Force
|it=Forza
|ko=파워 ''Power''
}}
|-
| style="vertical-align:top;"  |
''Skill''
{{langtable|color={{skill color light}}|bordercolor={{skill color}}
|de=Technik
|es=Precisión
|fr=Habileté
|it=Abilità
|ko=테크닉 ''Technique''
}}
| style="vertical-align:top;"  |
''Stamina''
{{langtable|color={{stamina color light}}|bordercolor={{stamina color}}
|de=Ausdauer
|es=Resistencia
|fr=Endurance
|it=Resistenza
|ko=스태미나 ''Stamina''
}}
| style="vertical-align:top;"  |
''Jump''
{{langtable|color={{jump color light}}|bordercolor={{jump color}}
|de=Sprung
|es=Salto
|fr=Saut
|it=Agilità
|ko=점프 ''Jump''
}}
|}<br>
{{Pokémon individuality}}<br>
{{Project Games notice|game mechanic}}
 
[[Category:Game mechanics]]
[[Category:Pokéathlon]]


[[category:Game mechanics]]
[[de:Leistung]]
[[fr:Performance]]
[[it:Prestazione]]

Revision as of 18:15, 4 August 2016

Technique redirects here. For Pokémon moves, which were also referred to as techniques, see Move.
A Quilava's performance

A Pokémon's performance (Japanese: パフォーマンス performance) is made up of stats that exist for use in the Pokéathlon. There are five different performance stats; Speed, Power, Skill, Stamina, and Jump.

A Pokémon's ability in a performance stat can range from 1 to 5, though the maximum value of a given stat is determined by the Pokémon's species and is often lower than 5. The default value for a given stat is also determined by the Pokémon's species, and the actual value varies further on a daily basis based on the Pokémon's Nature. In order to maximize a performance stat that is not already at the species' maximum value, the Pokémon can be given Apricorn juice, which can be made with an Apriblender or purchased at the Pokéathlon Dome.

As an example, a Typhlosion's Skill performance can range from 1 to 3, with a default value of 2. If the Typhlosion has a Serious nature, on some days (without the effects of any Aprijuice) it may be 1; if it has a Calm nature, it may be 3 (It cannot be 4, as that is beyond the maximum value for the species).

Stats

Speed

Speed (Japanese: スピード Speed) is an important stat for a Pokémon that is competing in any Pokéathlon games involving any sort of racing. In order to perform well in such events, a Pokémon will need to have a high Speed performance stat. It is not to be confused with the Speed (Japanese: すばやさ Speed) stat used in Pokémon battles. Abilities that benefit the Pokémon's Speed stat benefit its Speed performance stat. Speed is used in Hurdle Dash, Relay Run, Circle Push, Ring Drop, Disc Catch, Goal Roll, and Pennant Capture.

Power

Power (Japanese: パワー Power) is an important stat for a Pokémon that is competing in any Pokéathlon game involving fighting or the usage of physical force. In order to perform well in such events, a Pokémon will need to have a high Power stat. Abilities that benefit the Pokémon's Attack stat benefit its Power. The Power performance stat is the most commonly used stat in the Pokéathlon, being used in every event with the exception of Hurdle Dash.

Skill

Skill (Japanese: テクニック Technique) is an important stat for a Pokémon that is competing in any Pokéathlon games involving strategy. In order to perform well in such events, a Pokémon will need to have a high Skill stat. Abilities that benefit the Pokémon's Special Defense stat benefit its Skill. Skill is used in Lamp Jump, Snow Throw, Pennant Capture, Hurdle Dash, Relay Run, Block Break, and Goal Roll.

Stamina

Stamina (Japanese: スタミナ Stamina) is an important stat for a Pokémon that is competing in any Pokéathlon games involving a risk of fatigue. In order to perform well in such events, a Pokémon will need to have a high Stamina stat. Abilities that benefit the Pokémon's Defense stat benefit its Stamina. Stamina is used in Ring Drop, Snow Throw, Relay Run, Block Break, Lamp Jump, Circle Push, Goal Roll, and Pennant Capture.

Jump

Jump (Japanese: ジャンプ Jump) is an important stat for a Pokémon that is competing in any Pokéathlon games involving jumping. In order to perform well in such events, a Pokémon will need to have a high Jump stat. Abilities that benefit the Pokémon's Special Attack stat benefit its Jump. Jump is the least commonly used stat in the Pokéathlon, being used only in Hurdle Dash, Ring Drop, Lamp Jump, and Disc Catch.

Symbols

The type of star used to display a Pokémon's performance stat indicates where the stat currently is in relation to the default value for the species:

Symbol Meaning
Pokéthlonstarl.png Greater than base performance
Pokéthlonstarm.png Equal to base performance
Pokéthlonstars.png Less than base performance
Pokéthlonstarn.png --

Daily stat changes

The day-to-day performance of a Pokémon in the Pokéathlon changes based on the day of the month, the Nature, and their personality value. The extent of the change may increase or decrease an attribute by up to 4 stars, subject to the Pokémon's species minimums and maximums, though changes beyond 1-2 stars in either direction cannot be achieved without Aprijuice. The specifics of how performance is influenced is covered here.

Below is a list of the Natures, which performance they effect and to what degree possible the stats can fluctuate. Each value below is the highest extent to which each performance stat can improve or be hindered without Aprijuice.

Nature Speed Power Skill Stamina Jump
Hardy -1 +1
Lonely +2 -2
Brave -2 +2
Adamant +2 -2
Naughty +2 -2
Bold -2 +2
Docile +1 -1
Relaxed -2 +2
Impish +2 -2
Lax -2 +2
Timid +2 -2
Hasty +2 -2
Serious +1 -1
Jolly +2 -2
Naive +2 -2
Modest -2 +2
Mild -2 +2
Quiet -2 +2
Bashful -1 +1
Rash -2 +2
Calm -2 +2
Gentle +2 -2
Sassy -2 +2
Careful +2 -2
Quirky +1 -1  

Pokéathlon events

Pokéathlon event Speed Power Skill Stamina Jump
Hurdle Dash Yes No Yes No Yes
Ring Drop Yes Yes No Yes Yes
Snow Throw No Yes Yes Yes No
Lamp Jump No Yes Yes Yes Yes
Relay Run Yes Yes Yes Yes No
Block Smash No Yes Yes Yes No
Circle Push Yes Yes No Yes No
Disc Catch Yes Yes No No Yes
Pennant Capture Yes Yes Yes Yes No
Goal Roll Yes Yes Yes Yes No

Trivia

  • Sunkern has a possible five stars in all performance stats, the highest possible total, while ironically sporting the lowest base stat total of any Pokémon. It shares its performance stats with Mew, Ditto, Giratina's Origin Forme, and Arceus.
  • Every event in the Pokéathlon requires either three or four performance stats.

See also

In other languages

Performance

Language Title
France Flag.png French Performance
Germany Flag.png German Leistung
Italy Flag.png Italian Prestazione
South Korea Flag.png Korean 퍼포먼스 Performance
Spain Flag.png Spanish Rendimiento

Speed

Language Title
France Flag.png French Vitesse
Germany Flag.png German Tempo
Italy Flag.png Italian Velocità
South Korea Flag.png Korean 스피드 Speed
Spain Flag.png Spanish Velocidad

Power

Language Title
France Flag.png French Force
Germany Flag.png German Kraft
Italy Flag.png Italian Forza
South Korea Flag.png Korean 파워 Power
Spain Flag.png Spanish Fortaleza

Skill

Language Title
France Flag.png French Habileté
Germany Flag.png German Technik
Italy Flag.png Italian Abilità
South Korea Flag.png Korean 테크닉 Technique
Spain Flag.png Spanish Precisión

Stamina

Language Title
France Flag.png French Endurance
Germany Flag.png German Ausdauer
Italy Flag.png Italian Resistenza
South Korea Flag.png Korean 스태미나 Stamina
Spain Flag.png Spanish Resistencia

Jump

Language Title
France Flag.png French Saut
Germany Flag.png German Sprung
Italy Flag.png Italian Agilità
South Korea Flag.png Korean 점프 Jump
Spain Flag.png Spanish Salto



Pokémon individuality
LevelStatsFriendshipGenderAbility (Hidden Ability) • NatureCharacteristic
Effort valuesIndividual valuesGo PowerEffort level
ConditionPerformanceAffectionMemory


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.