Paralysis (status condition): Difference between revisions

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===Appearance===
===Appearance===
{{incomplete|needs=Gen VI images}}
{{movegen
{{movegen
|type=electric
|type=electric
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|Stad=Paralysis Stad
|Stad=Paralysis Stad
|Stad2=Paralysis Stad2
|Stad2=Paralysis Stad2
|Colo=Paralysis Colo
}}
}}


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| 30
| 30
| 100%
| 100%
| class="l" | If {{DL|Stat-enhancing item|Light Ball}} is held by user.
| class="l" | If {{DL|Stat-enhancing item|Light Ball}} is held by user
|-
|-
| class="l" | {{m|Force Palm}}
| class="l" | {{m|Force Palm}}
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| 70
| 70
| 100%
| 100%
| class="l" | Causes Paralysis when used on plain terrain or building floors
| class="l" | Causes Paralysis when used on plain terrain, building floors, link battles or when {{m|Electric Terrain}} is in effect
|-
|-
| class="l" | {{m|Shadow Bolt}}
| class="l" | {{m|Shadow Bolt}}
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===Moves and Abilities===
===Moves and Abilities===
{{m|Refresh}} and {{m|Rest}} can remove the paralysis status condition from the user, while {{m|Heal Bell}} and {{m|Aromatherapy}} removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} Ability will be cured whilst it is [[rain]]ing, and one with {{a|Shed Skin}} has a ⅓ chance of being cured every turn. {{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) prevent any status conditions for five turns. In [[Generation IV]], Pokémon with {{a|Magic Guard}} are immune to full paralysis. A Pokémon with {{a|Limber}} is fully immune to paralysis. {{m|SmellingSalt}} will deal double damage if the target is paralyzed, but will cure the paralysis.
{{m|Refresh}} and {{m|Rest}} can remove the paralysis status condition from the user, while {{m|Heal Bell}} and {{m|Aromatherapy}} removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} Ability will be cured whilst it is [[rain]]ing, and one with {{a|Shed Skin}} has a ⅓ chance of being cured every turn. {{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) prevent any status conditions for five turns. In [[Generation IV]], Pokémon with {{a|Magic Guard}} are immune to full paralysis. A Pokémon with {{a|Limber}} is fully immune to paralysis. {{m|Smelling Salts}} will deal double damage if the target is paralyzed, but will cure the paralysis.


===Types===
===Types===
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==Advantages==
==Advantages==
While paralysis, like all major status conditions, has primarily negative effects, it can be advantageous to have it in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased, respectively, when paralyzed, {{status|poison}}ed, or {{status|burn}}ed. In addition, the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with any of these three status conditions.
While paralysis, like all major status conditions, has primarily negative effects, it can be advantageous to have it in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased, respectively, when paralyzed, {{status|poison}}ed, or {{status|burn}}ed. In addition, the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with any of these three status conditions.
==Other game effects==
In {{game|Emerald}}, when the player is inside the {{DL|Battle Frontier (Generation III)|Battle Pyramid}}, the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that paralyze.


==In the spin-off games==
==In the spin-off games==
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==In the anime==
==In the anime==
[[File:Iris Emolga Static 2.png|thumb|200px|right|{{p|Sawk}} is paralyzed]]
[[File:Iris Emolga Static 2.png|thumb|200px|right|{{TP|Stephan|Sawk}} is paralyzed]]
* In ''[[EP083|Poké Ball Peril]]'', [[Professor Ivy]] had been paralyzed when she attempted to save a {{p|Raticate}} who wandered too close to a group of {{p|Vileplume}} who were releasing {{m|Stun Spore}}.
* In ''[[EP083|Poké Ball Peril]]'', [[Professor Ivy]] had been paralyzed when she attempted to save a {{p|Raticate}} who wandered too close to a group of {{p|Vileplume}} who were releasing {{m|Stun Spore}}.
* In ''[[EP110|The Stun Spore Detor]]'', {{Ash}} and {{Tracey}} both became paralyzed after inhaling Vileplume Stun Spore. {{an|Misty}} set out alone to find [[Salveyo weed]] to cure them. [[Jessie]] also suffered a similar fate which forced [[James]] and {{MTR}} to find Salveyo weed themselves. They ultimately made a plan to steal the Salveyo weed that Misty had collected. Because she felt bad and knew that they were trying to help Jessie, she gave some of her Salveyo weed to them. The weed was boiled into tea and Ash, Tracey, and Jessie fully recovered.
* In ''[[EP110|The Stun Spore Detor]]'', {{Ash}} and {{Tracey}} both became paralyzed after inhaling Vileplume Stun Spore. {{an|Misty}} set out alone to find [[Salveyo weed]] to cure them. [[Jessie]] also suffered a similar fate which forced [[James]] and {{MTR}} to find Salveyo weed themselves. They ultimately made a plan to steal the Salveyo weed that Misty had collected. Because she felt bad and knew that they were trying to help Jessie, she gave some of her Salveyo weed to them. The weed was boiled into tea and Ash, Tracey, and Jessie fully recovered.
* In ''[[EP254|Better Eight Than Never]]'', [[Ash's Snorlax]] was paralyzed by [[Clair]]'s {{p|Gyarados}}'s {{m|Dragon Breath}}.
* In ''[[EP254|Better Eight Than Never]]'', [[Ash's Snorlax]] was paralyzed by [[Clair]]'s {{p|Gyarados}}'s {{m|Dragon Breath}}.
* In ''[[EP268|Tie One On!]]'', [[Vincent|Jackson]]'s {{p|Magneton}} managed to paralyze [[Ash's Pikachu]] and {{AP|Cyndaquil|Quilava}} with {{m|Thunder Wave}}.
* In ''[[EP268|Tie One On!]]'', [[Vincent|Jackson]]'s {{p|Magneton}} managed to paralyze [[Ash's Pikachu]] and {{AP|Cyndaquil}} with {{m|Thunder Wave}}.
* In ''[[AG070|Balance of Power]]'', Ash's Pikachu managed to use his {{a|Static}} to paralyze [[Norman]]'s {{p|Vigoroth}}.
* In ''[[AG070|Balance of Power]]'', Ash's Pikachu managed to use his {{a|Static}} to paralyze [[Norman]]'s {{p|Vigoroth}}.
* In ''[[AG186|Overjoyed!]]'', [[Ash's Torkoal]] was paralyzed after taking a hit from [[Brandon's legendary golems#Registeel|Brandon's Registeel]]'s {{m|Zap Cannon}}.
* In ''[[AG186|Overjoyed!]]'', [[Ash's Torkoal]] was paralyzed after taking a hit from [[Brandon's legendary golems#Registeel|Brandon's Registeel]]'s {{m|Zap Cannon}}.
* In ''[[AG190|Pace - The Final Frontier!]]'', Ash's Pikachu's {{m|Thunderbolt}} caused [[Brandon's legendary golems#Regice|Brandon's Regice]] to get paralyzed twice. It was, however, able to overcome both the paralysis and the damage taken by using {{m|Rest}} on both occasions.
* In ''[[AG190|Pace - The Final Frontier!]]'', Ash's Pikachu's {{m|Thunderbolt}} caused [[Brandon's legendary golems#Regice|Brandon's Regice]] to get paralyzed twice. It was, however, able to overcome both the paralysis and the damage taken by using {{m|Rest}} on both occasions.
* In ''[[DP015|Shapes of Things to Come!]]'', [[Paul's Electivire|Paul's Elekid]] managed to paralyze [[Roark]]'s {{p|Onix}} with its Static when Onix used {{m|Slam}} on it.
* In ''[[DP015|Shapes of Things to Come!]]'', [[Paul's Elekid]] managed to paralyze [[Roark]]'s {{p|Onix}} with its Static when Onix used {{m|Slam}} on it.
* In ''[[DP068|A Triple Fighting Chance!]]'', [[Ash's Infernape|Ash's Chimchar]] and {{AP|Buizel}} were paralyzed by [[Maylene]]'s {{TP|Maylene|Lucario}}'s {{m|Force Palm}}.
* In ''[[DP068|A Triple Fighting Chance!]]'', [[Ash's Chimchar]] and {{AP|Buizel}} were paralyzed by [[Maylene's Lucario]]'s {{m|Force Palm}}.
* In ''[[DP128|A Pyramiding Rage!]]'', [[Paul's Ursaring]] was paralyzed when it was hit by {{FB|Pyramid King|Brandon}}'s Regice's Zap Cannon.
* In ''[[DP128|A Pyramiding Rage!]]'', [[Paul's Ursaring]] was paralyzed when it was hit by {{FB|Pyramid King|Brandon}}'s Regice's Zap Cannon.
* In ''[[DP132|Evolving Strategies!]]'', Paul's Ursaring was paralyzed by Ash's Pikachu Static. This time however, its {{a|Guts}} Ability activated, allowing it to swiftly defeat Pikachu.
* In ''[[DP132|Evolving Strategies!]]'', Paul's Ursaring was paralyzed by Ash's Pikachu Static. This time however, its {{a|Guts}} Ability activated, allowing it to swiftly defeat Pikachu.
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* In ''[[BW017|Scraggy-Hatched to be Wild!]]'', [[Ash's Scraggy]] became paralyzed after being attacked by a wild {{p|Galvantula}}. {{an|Iris}} and her {{TP|Iris|Axew}} retrieved an herb which she then crushed into a medicine to cure his status condition.
* In ''[[BW017|Scraggy-Hatched to be Wild!]]'', [[Ash's Scraggy]] became paralyzed after being attacked by a wild {{p|Galvantula}}. {{an|Iris}} and her {{TP|Iris|Axew}} retrieved an herb which she then crushed into a medicine to cure his status condition.
* In ''[[BW041|The Club Battle Hearts of Fury: Emolga Versus Sawk!]]'', [[Stephan's Sawk]] was paralyzed by [[Iris's Emolga]]'s Static after using {{m|Close Combat}} on her, leading to his defeat.
* In ''[[BW041|The Club Battle Hearts of Fury: Emolga Versus Sawk!]]'', [[Stephan's Sawk]] was paralyzed by [[Iris's Emolga]]'s Static after using {{m|Close Combat}} on her, leading to his defeat.
* In ''[[BW084|Rocking the Virbank Gym! Part 2]]'', [[Roxie]]'s {{p|Garbodor}} was paralyzed by Ash's Pikachu's Static after it had used {{m|DoubleSlap}} on him, leading to its defeat.
* In ''[[BW084|Rocking the Virbank Gym! Part 2]]'', [[Roxie]]'s {{p|Garbodor}} was paralyzed by Ash's Pikachu's Static after it had used {{m|Double Slap}} on him, leading to its defeat.
* In ''[[BW109|New Places... Familiar Faces!]]'', Iris's Emolga and {{an|Cilan}}'s {{TP|Cilan|Stunfisk}} were paralyzed by [[James's Amoonguss]]'s Stun Spore.
* In ''[[BW109|New Places... Familiar Faces!]]'', Iris's Emolga and [[Cilan's Stunfisk]] were paralyzed by [[James's Amoonguss]]'s Stun Spore.
* In ''[[BW110|The Name's N!]]'', Pikachu fell victim for James's Amoonguss's Stun Spore as well. Pikachu was healed when {{an|N}} had two wild {{p|Alomomola}} use {{m|Refresh}} on him. N also gave Pikachu an [[Oran Berry]] so he could regain his lost health.
* In ''[[BW110|The Name's N!]]'', Pikachu fell victim for James's Amoonguss's Stun Spore as well. Pikachu was healed when {{an|N}} had two wild {{p|Alomomola}} use {{m|Refresh}} on him. N also gave Pikachu an [[Oran Berry]] so he could regain his lost health.
* In ''[[BW124|Danger, Sweet as Honey!]]'', Meowth was paralyzed when he was accidentally hit by a wild {{p|Victreebel}}'s Stun Spore. He was cured back to health by Pikachu, Axew, and {{AP|Oshawott}}.
* In ''[[BW124|Danger, Sweet as Honey!]]'', Meowth was paralyzed when he was accidentally hit by a wild {{p|Victreebel}}'s Stun Spore. He was cured back to health by Pikachu, Axew, and {{AP|Oshawott}}.
* In ''[[BW132|Searching for a Wish!]]'', both Pikachu and Axew were paralyzed by James's Amoonguss's Stun Spore. They were healed after a wild {{p|Jirachi}} used {{m|Healing Wish}}.
* In ''[[XY004|A Shockingly Cheeky Friendship!]]'', [[James's Inkay]] was paralyzed when {{TP|Clemont|Dedenne}} used {{m|Nuzzle}} on it, leading to its defeat. {{an|Bonnie}}, not realizing that Nuzzle is an attack, was also briefly paralyzed when she rubbed cheeks with Dedenne.
* In ''[[XY004|A Shockingly Cheeky Friendship!]]'', [[James's Inkay]] was paralyzed when {{TP|Clemont|Dedenne}} used {{m|Nuzzle}} on it, leading to its defeat. {{an|Bonnie}}, not realizing that Nuzzle is an attack, was also briefly paralyzed when she rubbed cheeks with Dedenne.
* In ''[[XY012|To Catch a Pokémon Smuggler!]]'', [[Dolan]]'s {{p|Diggersby}} was paralyzed when a newly evolved {{p|Vivillon}} Dolan was trying to steal used Stun Spore on it, leading to its defeat.
* In ''[[XY012|To Catch a Pokémon Smuggler!]]'', [[Dolan]]'s {{p|Diggersby}} was paralyzed when a newly evolved {{p|Vivillon}} Dolan was trying to steal used Stun Spore on it, leading to its defeat.
* In ''[[XY063|A Fork in the Road! A Parting of the Ways!]]'', Jessie and [[Jessie's Wobbuffet|her Wobbuffet]] were paralyzed by a wild {{p|Gloom}}'s Stun Spore. They were both cured when [[Dr. White]] gave them a [[Cheri Berry]].
* In ''[[XY067|The Moment of Lumiose Truth!]]'', [[Ash's Goodra]] was paralyzed by {{an|Clemont}}'s {{TP|Clemont|Heliolisk}}'s Thunder Wave during Ash's Gym battle with Clemont. Goodra was later healed when its {{a|Hydration}} Ability was activated thanks to its own {{m|Rain Dance}}.


==Trivia==
==Trivia==
*Paralysis can be inflicted by moves of 9 different types, more than any other status condition.
*Paralysis can be inflicted by moves of ten different types, more than any other status condition.
{{-}}
{{-}}
{{StatusNav|electric}}<br>
{{StatusNav|electric}}<br>

Revision as of 22:24, 29 July 2015

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Gen IV and V effect, Non-game info

Pikachu paralyzing Ursaring

The paralysis condition (PAR) (Japanese: まひ Paralysis) causes a Pokémon to be unable to attack ("fully paralyzed") a quarter of the time. Additionally, its Speed is reduced to 25% of its previous value (except for Pokémon with the Quick Feet Ability, where this condition raises the Speed by 50%). Many moves that cause paralysis are Electric-type. Ground-type Pokémon can be paralyzed, but not by Electric-type moves or by the Battle Arcade. In Generation V, Pokémon glow yellow when afflicted with paralysis.

Effect

In general, a paralyzed Pokémon runs a 25% risk of losing their turn due to full paralysis. In addition, the afflicted Pokémon's Speed decreases to 25%. The specifics work differently between generations.

Generation I

Changing the Speed modifier of a paralyzed Pokémon would reset the Speed to act as if the Pokémon were not paralyzed, effectively nullifying the cut stat. Rest, Full Heal, and Paralyz Heal cure the affliction, but do not fix the Speed reduction caused by it. In Pokémon Stadium, both of those errors were fixed. Additionally, the move Haze would cure the user's Speed drop if it was paralyzed until it was next switched in.

Generation II

If a paralyzed Pokémon Baton Passed to another paralyzed Pokémon, the second one would not have its Speed reduced until a move which affected the Speed stat modifier, recalculating its Speed, was used. In Pokémon Stadium 2, however, the new Pokémon's Speed is reduced if the last Speed-modifying attack used was one that raised Speed. It will not be reduced if the new Pokémon uses a Speed-modifying attack.

Generation III and IV

An animation is shown now when a Pokémon is fully paralyzed (in contrast to previous generations, where there was only an animation when paralysis was inflicted). The text is also different when fully paralyzed. Instead of saying "X is fully paralyzed" it will say "X is paralyzed! It can't move!"

Generation V

Pokémon now glow yellow and their animation slows down when inflicted with paralysis.

Generation VI

Electric-type Pokémon are now immune to paralysis.

Appearance

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Gen VI images

Causes

Moves

For a status condition, Paralysis is rather common. There are a variety of attacks that can cause this condition,

Move Type Category Probability Power Accuracy Notes
Body Slam Normal Physical 30% 85 100%
Bolt Strike Electric Physical 20% 130 85%
Bounce Flying Physical 30% 85 85%
Discharge Electric Special 30% 80 100%
Dragon Breath Dragon Special 30% 60 100%
Fling Dark Physical 100% 30 100% If Light Ball is held by user
Force Palm Fighting Physical 30% 60 100%
Freeze Shock Ice Special 30% 140 90%
Glare Normal Status 100% 100%
Lick Ghost Physical 30% 30 100%
Nuzzle Electric Physical 100% 20 100%
Secret Power Normal Physical 30% 70 100% Causes Paralysis when used on plain terrain, building floors, link battles or when Electric Terrain is in effect
Shadow Bolt Shadow Special 10% 75 100%
Spark Electric Physical 30% 65 100%
Stun Spore Grass Status 100% 75%
Thunder Electric Special 30% 110 70%
Thunder Fang Electric Physical 10% 65 95% May also cause flinching (10% chance)
Thunder Punch Electric Physical 10% 75 100%
Thunder Shock Electric Special 10% 40 100%
Thunder Wave Electric Status 100% 100%
Thunderbolt Electric Special 10% 90 100%
Tri Attack Normal Special 6.67% 80 100% May also burn or freeze (6.67% chance of each)
Volt Tackle Electric Physical 10% 120 100% User receives ⅓ of damage dealt as recoil damage
Zap Cannon Electric Special 100% 120 50%


Other causes

A Pokémon has a 30% chance of being paralyzed after making contact with one with the Static Ability. In addition, Effect Spore has a 30% of causing either Paralysis, Sleep, or Poison. It can also be paralyzed if it directly paralyzed a Pokémon with Synchronize.

Prevention and curing

Items

Paralysis can be cured with the use of a Parlyz Heal or a Cheri Berry (PRZCureBerry in Generation II). In addition, like all other major status conditions, it can be cured by the items Full Heal, Lava Cookie, Casteliacone, Full Restore, Old Gateau, Heal Powder, Lum Berry and Sacred Ash.

Moves and Abilities

Refresh and Rest can remove the paralysis status condition from the user, while Heal Bell and Aromatherapy removes it from all Pokémon in the party. A Pokémon with Natural Cure will be cured upon switching out, one with the Hydration Ability will be cured whilst it is raining, and one with Shed Skin has a ⅓ chance of being cured every turn. Safeguard and Misty Terrain (for grounded Pokémon) prevent any status conditions for five turns. In Generation IV, Pokémon with Magic Guard are immune to full paralysis. A Pokémon with Limber is fully immune to paralysis. Smelling Salts will deal double damage if the target is paralyzed, but will cure the paralysis.

Types

From Generation VI onwards, Electric-type Pokémon are immune to paralysis.

Advantages

While paralysis, like all major status conditions, has primarily negative effects, it can be advantageous to have it in certain conditions. Pokémon with Guts, Marvel Scale, and Quick Feet will have their Attack, Defense, and Speed increased, respectively, when paralyzed, poisoned, or burned. In addition, the base power of Facade is doubled (from 70 to 140) when inflicted with any of these three status conditions.

Other game effects

In Pokémon Emerald, when the player is inside the Battle Pyramid, the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that paralyze.

In the spin-off games

Pokémon Conquest

As in the main series, paralysis lowers the Pokémon's Speed, and there is a chance at the start of each turn for the Pokémon to be fully paralyzed and unable to act, though their Warrior may still use items and abilities. Because Pokémon Conquest uses Speed to determine the accuracy of attacks, Pokémon inflicted with paralysis also suffer a heavy penalty to their accuracy and evasion. Paralysis can be inflicted by abilities, attacks, and Electro Nodes in Dragnor. It can be used with Warrior Skills, items, or ending the Pokémon's turn in a hot spring, water bucket, or next to one of Dragnor's Revival Nodes.

In the anime

Sawk is paralyzed

Trivia

  • Paralysis can be inflicted by moves of ten different types, more than any other status condition.


Status conditions
BURNED FROZEN PARALYSIS POISONED
ASLEEP CONFUSION FLINCHING FAINTED


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